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=== v5.1 === | === v5.1 === | ||
==== New Features ==== | ==== New Features ==== | ||
*Skip first Dampé Race | |||
**Allows getting both reward in one race if the 60 second target is cleared | *Skip first Dampé Race | ||
*Rupee Icon Color changes based on your current wallet upgrade | **Allows getting both reward in one race if the 60 second target is cleared | ||
*Rupee Icon Color changes based on your current wallet upgrade | |||
==== Updated Settings ==== | ==== Updated Settings ==== | ||
*Improved Ear Safe to be less painful | |||
*Tokensanity: Overworld Only | |||
**Shuffles Gold Skultulla Tokens in the overworld to compliment Dungeons Only | |||
*Configurable Skulltula target for the Bridge Requirement | |||
**Randomize Main Rule Settings still allows setting the MQ Dungeon Count | |||
**Always Guaranteed Hints are now determined conditionally based on settings | |||
*Default Presets are updated to better reflect first time beginner settings | |||
**The previous Beginner Preset is renamed to Easy Preset | |||
==== Bug Fixes ==== | ==== Bug Fixes ==== | ||
*Improve stability of music related features | |||
*Fix "...???" textboxes at the entrance of Great Fairies | *Improve stability of music related features | ||
*In the unlikely event Tournament Hints runs out of hints, the remaining hints are filled with more "Sometimes Good" hints. If those *run out as well then it will fill with "Random Locations" hints. | *Fix "...???" textboxes at the entrance of Great Fairies | ||
*The Gerudo Valley Crate PoH as Adult with Hover Boots trick now properly takes OHKO into account. | *In the unlikely event Tournament Hints runs out of hints, the remaining hints are filled with more "Sometimes Good" hints. If those *run out as well then it will fill with "Random Locations" hints. | ||
*Minor GUI tweaks | *The Gerudo Valley Crate PoH as Adult with Hover Boots trick now properly takes OHKO into account. | ||
*Improve error feedback in GUI and Rules JSON | *Minor GUI tweaks | ||
*Improve error feedback in GUI and Rules JSON | |||
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=== v5.0 === | === v5.0 === | ||
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*Great Fairy cutscene no longer plays on additional visits for health and magic refills. | *Great Fairy cutscene no longer plays on additional visits for health and magic refills. | ||
*Running Man can now fill a Tycoon’s wallet when buying the Bunny Hood from the player | *Running Man can now fill a Tycoon’s wallet when buying the Bunny Hood from the player | ||
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=== v4.0 === | === v4.0 === |
Revision as of 21:42, 20 September 2019
v5.1
New Features
- Skip first Dampé Race
- Allows getting both reward in one race if the 60 second target is cleared
- Rupee Icon Color changes based on your current wallet upgrade
Updated Settings
- Improved Ear Safe to be less painful
- Tokensanity: Overworld Only
- Shuffles Gold Skultulla Tokens in the overworld to compliment Dungeons Only
- Configurable Skulltula target for the Bridge Requirement
- Randomize Main Rule Settings still allows setting the MQ Dungeon Count
- Always Guaranteed Hints are now determined conditionally based on settings
- Default Presets are updated to better reflect first time beginner settings
- The previous Beginner Preset is renamed to Easy Preset
Bug Fixes
- Improve stability of music related features
- Fix "...???" textboxes at the entrance of Great Fairies
- In the unlikely event Tournament Hints runs out of hints, the remaining hints are filled with more "Sometimes Good" hints. If those *run out as well then it will fill with "Random Locations" hints.
- The Gerudo Valley Crate PoH as Adult with Hover Boots trick now properly takes OHKO into account.
- Minor GUI tweaks
- Improve error feedback in GUI and Rules JSON
v5.0
New Features
- New Electron GUI
- New GUI now utilizes both Python and Node to bring you an even better interface
- Now requires Node (with NPM), in addition to the Python requirement
- Glitched Logic
- New Logic Rules option that takes movement glitches into consideration
- Entrance Randomizer
- Randomize entrances/loading zones
- Entrances are connected bidirectionally, and only shuffled with other entrances of the same pool
- Ability to randomize entrances (loading zones) among multiple pools:
- `Dungeons Only`: All Dungeons except Ganon's Castle
- `Simple Indoors`: Dungeons; as well as Houses, Great Fairies, all Open and Hidden Grottos (including small Fairy Fountains and the Lost Woods Stage), and Graves.
- `All Indoors`: Dungeons and Simple Indoors, as well as Link’s House, the Temple of Time, the Windmill, and Dampe’s Grave.
- `All Indoors & Overworld Entrances`: Almost all loading zones connecting overworld areas, including Owls
- Deku Tree, Fire Temple, and Bottom of the Well dungeon entrances are accessible as both ages
- Starting Age Option
- Can now start as child, adult, or random
- Plan-domizer
- Create a custom seed by placing items, hints and/or entrances where you want them
- Customize starting items, item pools, active trials and Master Quest dungeons
- Plandomizer files match the spoiler log JSON format
- Additional Customization
- Additional Background Music Sequences can now be provided to be shuffled in
- Fanfares randomization
- Customizable Heart, Magic Meter, and Gauntlet colors
- Separate inner and outer Navi colors
- Added `Randomize Main Rules` option
- Cow Sanity
- Playing Epona's Song for a cow for the first time gives a randomized item.
- Shuffle Magic Beans
- A pack of 10 beans is shuffled into the pool and the Bean Salesman sells a random item once for 60 rupees.
- Cucco Count
- The number of cuccos to be gathered for Anju can be reduced or randomized, and Anju will tell you in-game the target number to catch (similar to 10 Big Poes).
- Enable Useful Cutscenes prevents some useful cutscenes from being skipped
- Re-enables Poes at Forest Temple, Darunia at Fire Temple, and Twinrova at Spirit Temple
Major Changes
- Seeds generation is significantly faster
- Major refactor of logic for performance and ER
- Spoiler log is now in JSON format
- Log files are produced in `Logs` during generation to record any errors.
- Major Logic Changes
- Desert Colossus Hands are now logically part of Spirit Temple
- Added the ability to enter drain the Lake Hylia water as Adult after beating Morpha using a new Gossip Stone near the Serenade Warp Pad. Entering Water Temple with Gold Scale and Longshot is now always in logic, however no locations are accessible without additional tricks, Keysanity/Keysy, or Iron Boots.
- Disabled Locations will always hold Junk items (except song locations if songs are not shuffled with items)
- Gameplay Changes
- Mechanically, Hot Rodder Goron no longer checks for Bomb Bag
- Wearing Bunny Hood increases running speed to match backwalking speed
- All Gerudo now check for Gerudo Membership Card instead of Carpenters being freed
- This only affects when `Shuffle Gerudo Card` is enabled or in Entrance Randomizer
- In the affected modes, a Gerudo is added behind the Wasteland gate who can open the gate
- Removed RNG from Fishing Minigame
- Note: The optimal strategy is to have the line stationary for the fish to bite
- Can now cast Farore's Wind and play Warp Songs from within Gerudo Training Grounds and all of Ganon's Castle
- Hint Changes
- Every generic grotto gossip stone has their own hint.
- The "Very Strong" hint setting can now give multiple Foolish dungeon hints.
- The “Tournament” hint setting was revised to utilize all 40 hint stones.
- Increased to 5 WOTH hints (with a new maximum of 2 Dungeon regions hinted); increased to 3 Foolish hints; Skull Mask added to Tournament hints’ Always hints; 5 Sometimes hints; all hints in this distribution are duplicated onto two Gossip Stones.
- Cutscene Changes
- Burning Kakariko Cutscene can be triggered when entering Kakariko Village from any entrance.
- Speedup Owl Flying cutscenes to be almost instant.
- Enable Useful Cutscenes setting added (see above in New Features)
Updated Settings
- Filter added to `Location Exclusion` dropdown
- More tricks added to the `Enable Tricks` dropdown
- Shuffle Gerudo Card can now be enabled alongside Open Gerudo Fortress.
- Forest Options
- `Closed Deku`: Open Forest except Mido still blocks the Deku Tree
- Dungeon Item Options
- Added `Vanilla` placement option for small keys, boss keys and maps/compasses
- Ganon's Boss Key
- Split Ganon’s Boss Key settings from the rest of the Boss Keys setting
- Added LACS options that place the key there.
- This allows playing with open bridge while still requiring dungeon completion
- This replaces the Remove Ganon’s Boss Door Lock option
- Plentiful Item Pool
- Duplicate Letter in a Bottle added to plentiful item pool
- With `Start With Max Rupees` option enabled, wallet upgrades items now fill to max rupees
Bug Fixes
- No longer able to buy Bombchus with only bomb bag when Bombchus in logic
- Dampé freestanding Piece of Heart no longer requires opening the chest
- Buying Piece of Heart/Heart Container fully heals Link
- Learning Sun's Song from Malon no longer causes a softlock
- Castle and Gerudo guards can no longer cause softlock when catching you
- Vanilla shop items have correct price in spoiler log with shopsanity enabled
- Fixed Song of Storms not being usable in Sacred Forest Meadow immediately after learning it
- Improved Bottled Fairy logic rules for OHKO in ER
- Fixed `Starting Time of Day` times to better reflect their descriptions with the in-game state
- `Night` options will spawn Skulltulas
- Add compatibility support for Python 3.8
- Improved Spoiler Logs for Multiworlds with differing Random settings between worlds
- Lab Dive now completable even with Eyedrops in your possession
- Great Fairy cutscene no longer plays on additional visits for health and magic refills.
- Running Man can now fill a Tycoon’s wallet when buying the Bunny Hood from the player
v4.0
New Features
- Quick boot equips
- Use D-pad left to equip Iron Boots if they’re in the inventory, or D-pad right to equip Hover Boots if they’re in the inventory.
- Press the button again to equip Kokiri Boots.
- Quck Ocarina
- Use D-pad down to pull out the Ocarina
- Freestanding models
- All freestanding item locations now display the model of the item you will receive.
- Ice traps now work from any location
- In freestanding locations, appears as a random major item
- In shops, appears as a random major item with a misspelling.
- Various speedups
- No Talon cutscene when he runs away.
- Skip “Caught By Gerudo” cutscene.
- Shorten cutscene when getting Bullet Bag from the Deku Scrub in Lost Woods.
- Fast pushing and pulling.
- All types of blocks.
- Spinnable mirrors in Spirit Temple.
- Truth spinner in Shadow Temple.
- Puzzle in basement of Forest Temple.
- Ocarina minigame shortened to the first round.
- 5 notes instead of 8.
- Jabu-Jabu’s Belly elevator spawns in a more convenient position
- Kakariko carpenter position is offset so he is no longer in your way during the cucco route.
- Warp songs now have a normal transition with no cutscene.
- Farore's Wind no longer dispels when transitioning through time.
- Farore's Wind can now set two Warp Points which are age-exclusive.
- Gold Skulltula textbox displays current number obtained
- Poe salesman tells point limit without needing to sell
- Patch files added so that generated seeds can be distributed legally
New Options
- Master Quest dungeon slider
- Selects a number of Master Quest dungeons to appear in the game.
- Ex: 0 - All dungeons will have their default designs.
- Ex: 6 - Half of all dungeons will have Master Quest redesigns.
- Ex: 12 - All dungeons will have Master Quest redesigns.
- Selects a number of Master Quest dungeons to appear in the game.
- Damage multiplier
- Changes the amount of damage taken.
- OHKO: Link dies in one hit.
- Item pool
- Replaces difficulty.
- Changes the number of bonus items that are available in the game.
- Plentiful: Extra major items are added.
- Balanced: The original item pool.
- Scarce: Some excess items are removed, including health upgrades.
- Minimal: Most excess items are removed.
- Start with max rupees
- The player begins the game with 99 rupees.
- Start with Deku equipment
- The player begins the game with 10 Deku sticks and 20 Deku nuts.
- If playing without shopsanity, the player begins with a Deku shield equipped.
- Start with fast travel
- The player begins the game with the Prelude of Light and Serenade of Water songs learned and the Farore’s Wind spell in the inventory
- These three items increase Link’s mobility around the map, but don’t actually unlock any new items or areas.
- Start with Tycoon wallet
- Open Zora’s Fountain
- King Zora is moved to the side from the start of the game.
- Ruto’s Letter is removed from the item pool and replaced with an Empty Bottle.
- Randomize starting time of day
- Ice traps setting
- Off: All ice traps are removed.
- Normal: Only ice traps from base pool are placed.
- Extra ice traps: Chance to add extra ice traps when junk items are added to the item pool
- Ice trap mayhem: All junk items added will be ice traps.
- Ice trap onslaught: All junk items will be ice traps, including ones in the base pool.
- New Cosmetics
- Added options for Sword Trail colors
- Can set the length of the trails
- Can set the inner and outer colors
- Can set color to “Rainbow”
- Additional SFX options
- Added options for Sword Trail colors
Updated Features
- Hints distribution.
- Changes how many useful hints are available in the game.
- Useless: Has nothing but junk hints.
- Balanced: Gives you a mix of useless and useful hints. Hints will not be repeated.
- Strong: Has some duplicate hints and no junk hints.
- Very Strong: Has only very useful hints.
- Tournament: Similar to strong but has no variation in hint types.
- Frogs Ocarina Game added to always hints.
- Hints are only in logic once you are able to reach the location of the gossip stone by logic
- Hints ignore logic if inaccessible.
- Foolish choice hint added.
- Regions that are a foolish choice will not have any required items no matter what route is taken in logic
- Big Poes location does not require a hint if count set to 3 or less.
- Add medallion icons to the Temple of Time altar hint.
- Add a hint for 0/6 trials if trial count is random.
- Scrub Shuffle now updates the Business Scrubs’ textboxes with the updated price for buying their item.
Updated Options
- Chest size matches contents updated
- Boss keys will be in gold chests
- Small keys appear in small gold chests
- Free Scarecrow’s Song changes
- Pulling out ocarina near a spot where Pierre can spawn will do so.
- Rainbow Bridge changes
- Spiritual Stones added as bridge requirement
- 100 Gold Skulltula tokens added as bridge requirement
- Any location can now be excluded from being required
- Various advanced tricks has been split into individual tricks to be selected
- Choose sound effects ocarina uses when played
Bug Fixes
- Deku and Hylian shields from chests no longer become blue rupees.
- Force game language to be English even if a Japanese rom is supplied.
- Door of Time now opens when entering Temple of Time from all spawns.
- Fix empty bomb glitch.
- Move item cost to after Player in the spoiler log.
- Add Wasteland Bombchu Salesman to spoiler log when required for first Bombchus.
- Fix message text table is too long error when using settings that add a lot of text to the ROM.
- Kokiri Sword no longer required for fishing as child.
- Fix Biggoron Sword collection delay.
- Twinrova phase 2 textbox fix.
- Switches in Forest and Fire Temple lowered by 1 unit to make it easier to press them.
- Equipment menu will now show the name of the item you have in the first column.
- Hover Boots will no longer show up as adult in the first equipment menu slot if a slingshot was not gotten before becoming adult.
- Ammo items now use the correct item fanfare.
- Fix chest size matches contents to work for all chests.
- Removed key for key logic.
- Removed unused locked door in Water Temple.
- Scarecrow’s Song should no longer cause softlocks when played in laggy areas.
- Text error messages no longer display the Pocket Egg text.
- Ice traps added back to OHKO as the softlock appears fixed.
- Ganon now says “my castle” instead of “Ganon’s Castle” for light arrow hint.
- Fix various typos in text
- Gerudo’s Fortress
- Zora’s River
- Red Rupee
- “Ganon’s Tower” is now just “Ganon’s Castle”.
- Dampe’s Gravediggin reward correctly flags collection on pickup.
- Castle Moat Bridge no longer closes when playing the Zelda Escape cutscene
- The Skip Escape option is now enforced when enabled, even on deaths to Ganon.
- Various logic fixes.
Multiworld Changes
- Maximum player count increased from 31 to 255.
- Ice traps can now be sent to other worlds.
- Ganon now tells you the location of your Light Arrows, not the location of some Light Arrows that may exist in your world.
- Item placement rebalanced so that an item for another player can only be placed on a location that both players can reach in logic.
Development Version Changes
- Output patch file
- Creates a binary patch file instead of a ROM. Allows sharing a seed without sharing copyright protected material.
- Patch ROM from file
- Applies a generated patch file to the base ROM and creates a randomizer ROM. Allows sharing a seed without sharing copyright protected material.
- Settings presets
- Adds a functionality to save settings strings for future use.
- Several presets are already provided.
- Create settings log if spoiler log is disabled
- File names no longer include a settings string
- Instead display a shortened SHA-1 hash of the settings string.
- Add option for converting settings to a string and back
- Only convert the specified settings to a settings string.
- If a settings string is specified output the used settings instead.
- Python 3.5 is no longer supported
- You must have Python 3.6 or higher installed to run the randomizer code.
- Add option to only apply cosmetic patch without generating world data
- CLI uses a specified settings file instead of taking in each option
- Uses settings.sav as default if it exists
- Uses default settings if no settings file is provided and no settings.sav exists.
- Version check is no longer a dialog
- Appears in a frame in the main randomizer window.
- Copy settings string button
- Cosmetic versioning added to rom. Some cosmetics are only applied if they are safe to do so.
- Major refactor of code
v3.0
v3.0 documentation.
(don't edit the v3.0 documentation)