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Logic: Difference between revisions

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'''“My Seed Is Broken!” (Glitchless Logic)''' - Solutions to completing randomized runs of ''Ocarina of Time'' can sometimes be unintuitive. While your seed may appear to be unbeatable, this isn’t often the case. Thanks to developers much smarter than myself, OoTR’s logic is surprisingly robust. Listed below are some common sources of confusion, grouped by location. If you don’t mind spoiling the rest of your playthrough, instructions to finding your next step will be listed [[#Knowing_the_Way_with_the_Spoiler_Log|here]].
'''“My Seed Is Broken!” (Glitchless Logic)''' - Solutions to completing randomized runs of ''Ocarina of Time'' can sometimes be unintuitive. While your seed may appear to be unbeatable, this isn’t often the case. Thanks to the diligent efforts of the developers, OoTR’s logic is incredibly robust. Listed below are some common sources of confusion, grouped by location. If you don’t mind spoiling the rest of the playthrough, instructions to finding your next step will be listed [[#Knowing_the_Way_with_the_Spoiler_Log|here]].


If you follow these steps and still need help, you’re welcome to ask for support in the [https://discordapp.com/channels/274180765816848384/274186223147417600 #questions-gameplay] channel of our [https://discord.gg/3VJPQNK Discord Server]. Make sure to provide your seed and setting string along with any important details about the issue. If it turns out you have indeed encountered a logical flaw, kind members of our team will report issues from there.
If you follow these steps and still need help, you’re welcome to ask for support in the [https://discordapp.com/channels/274180765816848384/274186223147417600 #questions-gameplay] channel of our [https://discord.gg/3VJPQNK Discord Server]. Please provide the seed and setting string along with any important details about the issue. If it turns out there is indeed a logical flaw, kind members of our team will report issues from there.


{{TOClimit|2}}
{{TOClimit|2}}


== Other Logic Pages ==
== Other Logic Pages ==
This section of the Wiki is for Glitchless Logic; for more information on Glitched and Entrance Randomizer Logic, please view the [[Glitched_Logic|Glitched]] and [[Entrance_Randomizer|Entrance Randomizer]] sections of the Wiki.
This page of the Wiki is for Glitchless Logic; for more information on Glitched and Entrance Randomizer Logic, please view the [[Glitched_Logic|Glitched]] and [[Entrance_Randomizer|Entrance Randomizer]] pages of the Wiki.


It is also to document unusual logic you '''absolutely must''' know in a seed to finish a randomizer seed. Racers and individuals who wish to contribute to the randomizer by adding features with logical requirements might want or need to be familiar with the logic on a deeper level. They should view the [[Advanced Logic]] page for a better understanding of some of the more difficult to comprehend, but unnecessary to know by heart, logic quirks.
It is also to document unusual logic that is '''absolutely required''' know in a seed to finish most randomizer seeds. Anyone who wish to contribute to the randomizer by adding features with logical requirements will likely need to be familiar with the logic on a deeper level. The[[Advanced Logic]] page will provide a better explanation of some of the more difficult to comprehend, but unnecessary to know by heart, logic quirks.


== Vanilla Help ==
== Vanilla Help ==
For a quick refresher on the most basic aspects of Ocarina of Time, you should take a look at a couple of [https://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Getting_Started Getting Started pages for Ocarina of Time].
For a quick refresher regarding the most basic aspects of Ocarina of Time, see these [https://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Getting_Started getting Started pages for Ocarina of Time].


If you are new to randomizer, you really should reacquaint yourself with vanilla before playing. If you haven't played Ocarina of Time in the past few weeks, even if you've played it many times in the past, it is recommended you give vanilla a quick playthrough again before attempting randomizer. If you get stuck while going through vanilla you should use a guide such as [https://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Table_of_Contents the StrategyWiki] or [https://www.zeldadungeon.net/ocarina-of-time-walkthrough/ Zelda Dungeon] guides. If you prefer video guides, the user [https://www.youtube.com/user/ScarecrowScythe Krow's Graveyard] has a playlist for [https://www.youtube.com/playlist?list=PLC4ADFACDF4946595 Vanilla Ocarina of Time] and also [https://www.youtube.com/playlist?list=PLDgypNs3MY2Rd1jlYqNTWIfeLW7AiuoOK Master Quest Ocarina of Time]. You '''must''' know how to beat vanilla to even have a chance of beating randomizer.
For players who have not played randomizer before, it is strongly recommended to play the original game (i.e. vanilla) before attempting a randomizer seed. Strategy guides such as those from [https://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Table_of_Contents StrategyWiki] and [https://www.zeldadungeon.net/ocarina-of-time-walkthrough/ Zelda Dungeon] can be very helpful. Video guides are also available, the user [https://www.youtube.com/user/ScarecrowScythe Krow's Graveyard] has a playlist for [https://www.youtube.com/playlist?list=PLC4ADFACDF4946595 Vanilla Ocarina of Time] and [https://www.youtube.com/playlist?list=PLDgypNs3MY2Rd1jlYqNTWIfeLW7AiuoOK Master Quest Ocarina of Time]. Understanding how to beat vanilla is '''vital''' to beating a randomized seed.


<div style="font-size:larger;">'''Minuet of Meadow item'''</div>
For those who would prefer a quicker experience, [https://ootrandomizer.com/seed/vanilla Vanilla] and [https://ootrandomizer.com/seed/MQvanilla Master Quest] are available as randomizer seeds with all the QoL changes inherent to randomizer.
 
<div style="font-size:larger;">'''Minuet of Forest Item'''</div>
Stand outside the Forest Temple as an adult.
Stand outside the Forest Temple as an adult.


<div style="font-size:larger;">'''Wake up Talon'''</div>
<div style="font-size:larger;">'''Wake up Talon'''</div>
Wake up Talon with a white Cucco from the Weird Egg.
Wake up Talon with the white Cucco from the Weird Egg.


'''Entering the Castle'''
'''Entering the Castle'''
Move the Milk Crates to create a platform you can jump off of to reach the sewer hole along the castle wall. Talon must be woken up first.
Move the Milk Crates to create a platform to jump from to reach the sewer hole in the castle wall. Talon must be woken up first.


<div style="font-size:larger;">'''Reaching Zelda (Zelda's Lullaby location)'''</div>
<div style="font-size:larger;">'''Reaching Zelda (Zelda's Lullaby location)'''</div>
Enter the Castle during the day, then avoid the guards Line of Sight.
Enter the Castle during the day, then avoid the guards' Line of Sight.


<div style="font-size:larger;">'''Malon won't teach her song (Epona's Song location)'''</div>
<div style="font-size:larger;">'''Malon won't Teach her Song (Epona's Song location)'''</div>
As a child, show her your Ocarina during the day.
As a child, show her an Ocarina during the day.


<div style="font-size:larger;">'''Song of Storms item'''</div>
<div style="font-size:larger;">'''Song of Storms Item'''</div>
Show an Ocarina to the Windmill operator as an adult.
As an adult, show an Ocarina to the Windmill operator.


<div style="font-size:larger;">'''Obtaining the Sun's Song item'''</div>
<div style="font-size:larger;">'''Obtaining the Sun's Song Item'''</div>
Obtained via the Royal Family's Tomb at the Kakariko Graveyard which can be accessed by playing Zelda's Lullaby outside it.
Obtained from the Royal Family’s Tomb in the Kakariko Graveyard, accessible by playing Zelda’s Lullaby outside it.


<div style="font-size:larger;">'''Spinning Pottery'''</div>
<div style="font-size:larger;">'''Spinning Pottery'''</div>
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The Spinning Pot has 3 faces - Happy, Neutral, and Mad. Only the Happy face gives a randomized reward; Neutral give 3 bomb refills and Mad gives 3 green rupees.
The Spinning Pot has 3 faces - Happy, Neutral, and Mad. Only the Happy face gives a randomized reward; Neutral give 3 bomb refills and Mad gives 3 green rupees.


<div style="font-size:larger;">'''Get Scarecrow’s Song'''</div>
<div style="font-size:larger;">'''Scarecrow’s Song'''</div>
In order to use the Scarecrow’s Song, you must teach it to Bonooru as a child and then remind him again as an adult.  
Link must teach it to Bonooru (the scarecrow nearer the lake) as a child and then remind him again as an adult.


<div style="font-size:larger;">'''Stuck without warp songs'''</div>
<div style="font-size:larger;">'''Stuck without Warp Songs'''</div>
If you save and quit outside the dungeon, reloading the game will put you at the Temple of Time (if adult) or Link's house (if child).
Save and quit outside the dungeon. Reloading the game will return Link to the Temple of Time (if adult) or Link's house (if child).


<div style="font-size:larger;">'''Opening Grottos Without Bombs'''</div>
<div style="font-size:larger;">'''Opening Grottos without Bombs'''</div>
Any grotto you can open with Bombs may also be opened with Hammer, however some grottos will only reveal themselves when you play Song of Storms.
Any grotto which can be opened with Bombs can also be opened with Hammer. However some grottos open when the Song of Storms is played and not with explosives.


== Misunderstood Vanilla Mechanics ==
== Misunderstood Vanilla Mechanics ==
A lot of randomizer still requires you to meet the vanilla requirements to do certain things. It just so happens that sometimes vanilla takes shortcuts in how it does its logic since it's impossible to do certain things before other events, and sometimes it cannot take those shortcuts due to other reasons. These are the most common issues people have coming over to randomizer from vanilla.
A lot of randomizer uses the vanilla requirements to do certain things. It just so happens that vanilla takes logic shortcuts in some locations because it's impossible to do some events before others. Meanwhile other events have requirements which do not come up in ordinary play. These are the most common issues people have starting randomizer after vanilla.


<div style="font-size:larger;">'''Skull Kid Ignores the Skull Mask'''</div>
<div style="font-size:larger;">'''Skull Kid Ignores the Skull Mask'''</div>
Skull Kid won’t buy Skull Mask until you befriend him with Saria’s Song.
Skull Kid must be befriended with Saria's Song before he will buy the Skull Mask.


<div style="font-size:larger;">'''Saria Missing from Sacred Forest Meadow'''</div>
<div style="font-size:larger;">'''Saria Missing from Sacred Forest Meadow'''</div>
Saria won't teach you her song until you have Zelda's Letter or later in the child trade sequence in your inventory. You need to wake up Talon and obtain the Letter before you can obtain Saria's Song.
Link must have Zelda's Letter or later in the child trade sequence before Saria arrives to teach her song. This means finding the Weird Egg, waking Talon, and visiting Zelda first.


<div style="font-size:larger;">'''Ocarina of Time and Song of Time Cutscenes'''</div>
<div style="font-size:larger;">'''Ocarina of Time and Song of Time Cutscenes'''</div>
This is the location near the Castle Town draw bridge that would normally play Zelda & Impa's escape cutscene. You must possess all 3 Spiritual Stones when approaching the Draw Bridge as a child to enable the Ocarina of Time location. Zora's Sapphire alone is not enough.
This is the Zelda & Impa's escape cutscene initiated by approaching the Castle Town draw bridge as a child. Link must have all 3 Spiritual Stones before approaching the draw bridge, Zora's Sapphire alone is not enough.


<div style="font-size:larger;">'''Can't Find the Running Man'''</div>
<div style="font-size:larger;">'''Can't Find the Running Man'''</div>
You must possess all 3 Spiritual Stones in order for him to be found running around Hyrule Field. Zora's Sapphire alone is not enough.
Link must possess all 3 Spiritual Stones before the Running Man appears in Hyrule Field. Zora's Sapphire alone is not enough.


<div style="font-size:larger;">'''Open the Door of Time'''</div>
<div style="font-size:larger;">'''Open the Door of Time'''</div>
Playing the Song of Time is the only requirement to opening the Door of Time. This means you only need a Fairy Ocarina and the Song of Time. You '''don't''' need the Spiritual Stones.
Play the Song of Time while standing in front of the pedestal. The only requirements are a Fairy Ocarina and the Song of Time. The Spiritual Stones are '''not''' required.
* In 3.0 and prior, if you warp to the Temple of Time with Prelude of Light, you must exit and re-enter the Temple for the Song of Time to work correctly.  
 
In 3.0 and prior, after warping to the Temple of Time with Prelude of Light, Link must exit and re-enter the Temple for the Song of Time to work correctly.


<div style="font-size:larger;">'''Big Poe Hunt'''</div>
<div style="font-size:larger;">'''Big Poe Hunt'''</div>
Without Epona there is a 1/4 (25%) chance of a Big Poe spawning as you pass by their spawn areas. While on Epona there is a 100% chance that the poe that spawns will be a Big Poe. Due to this, default logic does not expect you to hunt big poes without Epona. You may be expected by logic to find them as the random contents of bottles you find if the Big Poe Count setting is set low enough for them to matter.
Without Epona, there is a 2/5 (40%) chance of a Big Poe spawning while passing their spawn areas. While on Epona, there is a 100% chance that the poe that spawns will be a Big Poe. Due to this, default logic does '''not''' expect hunting Big Poes without Epona. However, logic may expect them to be found as the random contents of bottles if the Big Poe Count setting is low enough.


<div style="font-size:larger;">'''Burning Village/Nocturne of Shadow Cutscene'''</div>
<div style="font-size:larger;">'''Burning Village/Nocturne of Shadow Cutscene'''</div>
The Forest, Fire, and Water Medallions are needed and you have to enter the village as Adult.
Link must have the <span style="color: green">Forest</span>, <span style="color: crimson">Fire</span>, and <span style="color: blue">Water</span> Medallions and then enter Kakariko Village as Adult from any entrance.


<div style="font-size:larger;">'''Requiem of Spirit'''</div>
<div style="font-size:larger;">'''Requiem of Spirit'''</div>
Contrary to what's expected, the song you would acquire as an adult after leaving Spirit Temple can also be collected as a child. It is the same requirements as vanilla (Exit Spirit Temple) but normal runs through the game always have you visit as an adult, so this may catch some players unaware if they have never used sequence breaks before. If playing Entrance Randomizer, exit whichever dungeon is placed at Desert Colossus.
The song typically acquired by leaving Spirit Temple as an adult can be collected as a child too. Exiting Spirit Temple is the vanilla requirement, since outside sequence breaks child would never reach the Colossus before adult.  
 
In Entrance Randomizer, exit whichever dungeon is placed at Desert Colossus.


<div style="font-size:larger;">'''Zelda Light Arrow Cutscene'''</div>
<div style="font-size:larger;">'''Zelda Light Arrow Cutscene'''</div>
Entering the Temple of Time with the Shadow and Spirit medallions in your possession will give you the item that has replaced the Light Arrows location.
Enter the Temple of Time as adult with the Shadow and Spirit medallions to receive this item check. From the Master Sword pedestal, Link must approach the exit.


== Vanilla Mechanics Changed by Randomizer ==
== Vanilla Mechanics Changed by Randomizer ==
Randomizer has also changed some vanilla mechanics in an attempt to make randomization of certain elements more valuable. If you are ''very'' familiar with Ocarina of Time you may want to take note of these following differences.
Randomizer has also changed some vanilla mechanics in an attempt to make randomization of certain elements more valuable. Those ''very'' familiar with Ocarina of Time may want to take note of the following differences.


<div style="font-size:larger;">'''Ocarina Memory Game'''</div>
<div style="font-size:larger;">'''Ocarina Memory Game'''</div>
Randomizer changed this mini-game to only need to be done once, and only with the 5 note version of the mini-game to obtain the item.
Randomizer changed this mini-game to only require completing the 5 note version of the game to obtain the item. The mini-game does not need to be done a second time.


<div style="font-size:larger;">'''Malon or Talon Missing from Ranch'''</div>
<div style="font-size:larger;">'''Malon or Talon Missing from Ranch'''</div>
Malon and Talon normally appear in Lon Lon Ranch after you have spoken to Zelda and gotten Zelda's Letter. Due to Weird Egg being able to be shuffled some changes have had to be made to this to avoid softlocks. Waking Talon up at Hyrule Castle with the Cucco from the Weird Egg and obtaining Zelda's Letter will have him appear at the ranch. Malon will also appear at the ranch after this if Weird Egg is not shuffled. If Weird Egg is shuffled, she will not appear at the ranch until you have obtained the item that replaces the Weird Egg from her.
Malon and Talon normally appear in Lon Lon Ranch after speaking to Zelda and receiving Zelda's Letter. Due to Weird Egg being able to be shuffled some changes have had to be made to this to avoid softlocks. Waking Talon up at Hyrule Castle with the Cucco from the Weird Egg and obtaining Zelda's Letter will have him appear at the ranch. If the Weird Egg is not shuffled, Malon will also appear at the ranch after this. If Weird Egg is shuffled, she will not appear at the ranch until Link speaks to her at Hyrule Castle and receives an item from her.


<div style="font-size:larger;">'''Dampe's Heart-Pounding Gravedigging Tour'''</div>
<div style="font-size:larger;">'''Dampe's Heart-Pounding Gravedigging Tour'''</div>
Dampe is no longer a random number of attempts and will dig up the Heart Piece on the first attempt. You don't even have to be over a dirt patch. There is also a bug in vanilla where if you leave the area before picking up the Heart Piece it is lost forever. The randomizer has mostly solved this issue, just don't die before picking up the Heart Piece. This seems to do the same thing the vanilla bug does, but isn't handled properly by the randomizer yet.
Dampe no longer requires a random number of attempts and will instead dig up the Heart Piece on the first attempt. He doesn't even need to be over a dirt patch.  
 
There is a bug in vanilla where if Link leaves the area before picking up the Heart Piece it is lost forever. The randomizer has mostly solved this issue, as long as Link doesn't die before picking up the Heart Piece. This seems to do the same thing the vanilla bug does and isn't handled properly by the randomizer yet.


<div style="font-size:larger;">'''Sheik at Temple'''</div>
<div style="font-size:larger;">'''Sheik at Temple'''</div>
The Sheik cutscene at the Master Sword pedestal to obtain Prelude of Light has been changed from beating Forest Temple to obtaining the Forest Medallion. Once you have the Forest Medallion, approaching the pedestal as adult either from the door of time, or from pulling the sword out as child will give you the reward.
The Sheik cutscene at the Master Sword pedestal to obtain Prelude of Light has been changed from beating Forest Temple to obtaining the Forest Medallion. Once Link has the Forest Medallion, approaching the pedestal as adult either from the door of time, or from pulling the sword out as child will give you the reward.


== Forest ==
== Forest ==
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<div style="font-size:larger;">'''Closed Forest'''</div>
<div style="font-size:larger;">'''Closed Forest'''</div>
If you have chosen to play with the Open Forest setting set to "Closed Forest" then you are not intended to leave the forest until you have beaten Gohma in the Great Deku Tree. Even if you an ocarina, bombs or a Silver Scale, you must not leave the forest through the Lost Woods or a warp song. Your Kokiri Sword will be somewhere in these forest areas, and the shop will have a repeatably purchasable Deku Shield for you even with Shopsanity active.
When the "Closed Forest" setting is active, Link is expected to stay in these areas until beating Gohma in the Great Deku Tree. Do not leave these areas, even if there is a bomb bag, silver scale, or ocarina and a warp song. The Kokiri Sword will be in one of these forest areas and the shop will have a repeatably purchasable Deku Shield, even with Shopsanity active.


Your Slingshot may appear anywhere in these forest areas ''or'' [[#Deku Tree|The Great Deku Tree]].
A Slingshot will appear anywhere in these forest areas ''or'' [[#Deku Tree|The Great Deku Tree]].


You may have to access hidden grottos. In version 5.1 and prior you were required to do this without any hint as to where they are located, but as of 5.2 you should obtain the Stone of Agony before you are expected to find these locations, as long as you don't activate the trick that removes the SoA requirement.
Hidden grottos in these areas can be required. In version 5.1 and prior this was required without any hint to the locations, but as of 5.2 the Stone of Agony will be found before logic can expect these locations, provided the trick that removes the SoA requirement was not enabled.


If you are playing with Tokensanity, you can access the Gold Skulltulas in the dirt patches by going into the Lost Woods and jump slashing the bushes outside of the Goron City warp. This will release bugs that you can catch in a bottle and use in the dirt patches. Since your sword can be in one of these dirt patches, you'll need to keep this in mind.
With Tokensanity enabled, the three dirt patch Skulltulas can be required. In the Lost Woods, jump slashing the bushes outside of the Goron City warp with a stick will release bugs which can be caught in a bottle and used on the dirt patches. Since the sword could be in a dirt patch, keep this in mind.


== Kakariko Village ==
== Kakariko Village ==


<div style="font-size:larger;">'''Rear Entrance to Impa's House as Child'''</div>
<div style="font-size:larger;">'''Rear Entrance to Impa's House as Child'''</div>
Grab a chicken and take it to the incomplete house. Toss it up to the top of the pile of bricks and climb up after it. Once on top of the pile of bricks with the Chicken you can lift up the chicken and fly across to the Scaffolding, from here you follow behind the carpenter until you reach a good position to jump towards the entrance above the chicken coop.
Take a cucco to the incomplete building. Toss it onto the top of the pile of bricks and climb up after it. Once on top of the pile of bricks with the cucco, pick it up and fly across to the Scaffolding. From here follow behind the carpenter to reach a good position to jump towards the entrance above the chicken coop.


<div style="font-size:larger;">'''Shooting Gallery gives 50 rupees'''</div>
<div style="font-size:larger;">'''Shooting Gallery Gives 50 Rupees'''</div>
The Fairy Bow/Quiver is required to win the special prize. Otherwise you will receive 50 rupees.  
The Fairy Bow/Quiver is required to win the special prize. Otherwise you will receive 50 rupees.  


<div style="font-size:larger;">'''Can’t get onto rooftops without Longshot'''</div>
<div style="font-size:larger;">'''Reach Rooftops without Longshot'''</div>
Yes you can. Get a little closer and use the Hookshot.  
It's possible to get on the important rooftops with only hookshot. Get a little closer and try again.


<div style="font-size:larger;">'''Draining Kakariko Well'''</div>
<div style="font-size:larger;">'''Draining Kakariko Well'''</div>
Play the Song of Storms to the Windmill Operator as a child.
Play the Song of Storms to the Windmill Operator as a child.


*Project 64 is known to have issues with this, among other things. For the purposes of this project, we can only recommend using a different emulator such as [[Bizhawk]] or [[Retroarch]]. ''This bug most frequently arises when trying to drain the Well at night; attempting it during the day is less likely to cause this crash.''
*Project 64 is known to have issues with this, among other things. ''This bug most frequently arises when trying to drain the Well at night; attempting it during the day is less likely to cause this crash.'' Other emulators are available which do not have this bug: [[Bizhawk]] or [[Retroarch]].
 


<div style="font-size:larger;">'''Freestanding PoH in Windmill'''</div>
<div style="font-size:larger;">'''Freestanding PoH in Windmill'''</div>
The freestanding heart piece in the windmill doesn't always require an ocarina or the Song of Time. You can use the boomerang to grab the item here. There is also a trick to reach it with no other items required.
The freestanding heart piece in the windmill doesn't always require an ocarina or the Song of Time. Use the boomerang to grab the item here or, if the trick is enabled, reach it as adult with no other items required.


== Gerudo Fortress/Valley ==
== Gerudo Fortress/Valley ==


<div style="font-size:larger;">'''Traversing the Gerudo Valley Broken Bridge'''</div>
<div style="font-size:larger;">'''Traversing the Gerudo Valley Broken Bridge'''</div>
You can cross the Broken Bridge as an Adult by using either Epona to jump it or using the Longshot on the sign above the gate on the other side.
Cross the Broken Bridge as an Adult by using either Epona to jump it or using the Longshot on the sign above the gate on the other side.


<div style="font-size:larger;">'''Entering Gerudo Training Grounds without being captured'''</div>
<div style="font-size:larger;">'''Entering Gerudo Training Grounds without Being Captured'''</div>
You must possess the Gerudo Membership Card and also rescue all of the Carpenters they have captured. If the Gerudo Membership Card is shuffled in to the Item Pool then you'll only need to find the card, you don't need to rescue the Carpenters to access the area.
Link must have the Gerudo Membership Card and also rescue all of the Carpenters that have been captured. If the Gerudo Membership Card is shuffled, then only the card is needed and the Carpenters do not need to be rescued to access the area.


<div style="font-size:larger;">'''Getting caught without a Hookshot'''</div>
<div style="font-size:larger;">'''Getting Caught without a Hookshot'''</div>
Should you be caught by a Gerudo Guard, either inside during combat or outside by being seen, and do not posses a Hookshot, you will be thrown into the valley outside the tent rather into the jail cell from which you could not escape.  
If caught by a Gerudo Guard, either inside during combat or outside by being seen, without a Hookshot, Link will be thrown into the valley outside the tent, rather than into the jail cell from which Link could not escape.  


<div style="font-size:larger;">'''Horse archery NPC is missing or won't let you play the mini-game'''</div>
<div style="font-size:larger;">'''Horse Archery NPC is Missing or Won't Initiate the Mini-game'''</div>
To play this minigame you'll need the Fairy Bow, Epona and Gerudo Membership Card. It must also be day time.
This minigame requires the Fairy Bow, Epona, and the Gerudo Membership Card. It must also be day time.


== Gerudo Training Grounds ==
== Gerudo Training Grounds ==


<div style="font-size:larger;">'''Lava room without Longshot'''</div>
<div style="font-size:larger;">'''Lava room without Longshot'''</div>
You can reach the torch at the end of this room using only the Hookshot.  
The torch at the end of this room is in reach using only the Hookshot.  


<div style="font-size:larger;">'''Timed boulder room without Longshot'''</div>
<div style="font-size:larger;">'''Timed Boulder Room without Longshot'''</div>
The target on the ceiling is just within range of the Hookshot if you stand directly under it. A wallmaster can also lift you up into the rupee if it’s the last one you need to collect.  
The target on the ceiling is just within range of the Hookshot when standing almost directly under it. A wallmaster can also lift Link into the rupee if it’s the last to be collected.  


== Goron City ==
== Goron City ==


<div style="font-size:larger;">'''Reach Goron City from Lost Woods without Bombs'''</div>
<div style="font-size:larger;">'''Reach Goron City from Lost Woods without Bombs'''</div>
You can ignite the Bomb Flowers behind the boulders using Din’s Fire. Alternatively, if Adult Link destroys the boulders—with Hammer, Strength, or Bow—they'll be destroyed in the past so Child Link can enter.
Ignite the Bomb Flowers behind the boulders using Din’s Fire. Alternatively, if Adult Link destroys the boulders with Hammer, Strength, or Bow they'll be destroyed in the past so Child Link can enter.


<div style="font-size:larger;">'''Get large rolling Goron to relinquish goods'''</div>
<div style="font-size:larger;">'''Get Large Rolling Goron to Relinquish Goods'''</div>
Bomb the Goron in the dark tunnel near the sign (Bomb/Bombchu).  
Bomb the Goron in the dark tunnel near the sign (Bomb/Bombchu).  


''In version 4.0 and older the Large Rolling Goron also requires you to be in possession of a Bomb Bag''  
''In version 4.0 and older the Large Rolling Goron also requires Link to have a Bomb Bag''  


<div style="font-size:larger;">'''Boulder Maze without Bombs or Hammer'''</div>
<div style="font-size:larger;">'''Boulder Maze without Bombs or Hammer'''</div>
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== Zora’s Domain ==
== Zora’s Domain ==


<div style="font-size:larger;">'''Access With Silver Scale'''</div>
<div style="font-size:larger;">'''Access with Silver Scale'''</div>
If you have the Silver Scale you can access Zora's Domain as child from Lake Hylia
Silver Scale allows access to Zora's Domain as child from Lake Hylia.


<div style="font-size:larger;">'''Need Blue Fire to unfreeze King Zora/Zora shop'''</div>
<div style="font-size:larger;">'''Need Blue Fire to Unfreeze King Zora/Zora Shop'''</div>
If you have access to Ganon’s Castle, Blue Fire can be found in Water Trial. Blue Fire may be a purchasable item for 300 rupees in shops.
In Ganon’s Castle, Blue Fire can be found in Water Trial. Blue Fire may also be a purchasable item for 300 rupees in shops.


== Lake Hylia ==
== Lake Hylia ==


<div style="font-size:larger;">'''Go fishing'''</div>
<div style="font-size:larger;">'''Go fishing'''</div>
You require an 8 pound fish as a Child or a 10 pound fish as an Adult. You must toss the lure in deep enough water to entice fish to bite. There's a minimum depth required for the mini-game to work, if you toss the Lure in very shallow water the fish may swim around the Lure but never bite.  
The fishing man rewards an 8 pound fish as a Child and a 10 pound fish as an Adult. Make sure to toss the lure in deep enough water to entice fish to bite. There's a minimum depth required for the mini-game to work. Tossing the Lure in very shallow water may cause the fish may swim around the Lure but never bite.  


<div style="font-size:larger;">'''Lake Hylia - Shooting the Sun with an arrow'''</div>
<div style="font-size:larger;">'''Lake Hylia - Shooting the Sun with an Arrow'''</div>
You can reach the tall rectangle island without filling the lake by using Scarecrow's Song and Longshot. You may not need to complete the Water Temple and raise the water level at Lake Hylia to aquire the item. The arrow must be fired at the sun during the early morning as per the written instructions on the stone platform you must fire from.
The tall rectangle island can be reached without filling the lake by using Scarecrow's Song and Longshot. You may not need to complete the Water Temple and raise the water level at Lake Hylia to acquire the item. The arrow must be fired at the sun during the early morning as per the written instructions on the stone platform.


== Death Mountain Crater ==
== Death Mountain Crater ==


<div style="font-size:larger;">'''Reach the lower Exit'''</div>
<div style="font-size:larger;">'''Reach the lower Exit'''</div>
From the top of the tall ladder you can use the Hover Boots to hover over the boulder blocking the shortcut to Goron City (lower exit). You can also use the Hover Boots at the bottom of the ladder to bypass the Boulder.
From the top of the tall ladder, use the Hover Boots to hover over the boulder blocking the shortcut to Goron City (lower exit). Hover Boots can also be used at the bottom of the ladder to bypass the Boulder.
 
<div style="font-size:larger;">'''Reach the Bottom Area for Bolero of Fire and Access to Fire Temple'''</div>
Use Hover Boots to cross the dilapidated bridge to reach the Warp Platform & Fire Temple.


<div style="font-size:larger;">'''Reach the bottom area for Bolero of Fire and access to Fire Temple'''</div>
Alternatively, reach this bottom area with the Longshot by jumping from the upper area onto the lava platforms below and shooting a wooden plank to pull Link across the pool of lava.
From the top of the tall ladder you can use the Hover Boots to hover over the boulder blocking the shortcut to Goron City (lower exit), and across the dilapidated bridge to reach the Warp Platform & Fire Temple. You can also use the Hover Boots at the bottom of the ladder to bypass the Boulder.
*You can also reach this bottom area with the Longshot by jumping from the upper area onto the lava platforms below and shooting a wooden plank to pull yourself across the pool of lava.


== Deku Tree ==
== Deku Tree ==


<div style="font-size:larger;">'''Access F3 Without Slingshot'''</div>
<div style="font-size:larger;">'''Access F3 without Slingshot'''</div>
You are not required to have the slingshot to get to the top floor of the Deku Tree. In fact in Master Quest you don't get the slingshot until you have climbed all the way up the tree in the first place. Skulltulas won't rush you if you are not moving. You can sneak past them while they are not looking at you.
The slingshot is not required to get to the top floor of the Deku Tree. In fact, in Master Quest Link doesn't get the slingshot until climbing all the way up the tree in the first place. Skulltulas don't rush Link when he is not moving. Sneak past them while they are looking away.
 
<div style="font-size:larger;">'''Two Chests in Slingshot Room'''</div>
In vanilla Deku Tree there are two chests in the Slingshot room. The first is the obvious one that has the slingshot, but there are climbable vines on the wall to the left of it which lead to a second chest.
 
== Dodongo's Cavern ==


<div style="font-size:larger;">'''Two Chests In Slingshot Room'''</div>
<div style="font-size:larger;">'''Gold Skulltula on top of the Sinking Staircase'''</div>
In vanilla deku tree there are two chests in the Slingshot room. The first is the obvious one that has the slingshot, but there are vines to the left of it that you can climb to access a second chest that normally only has a recovery heart.
Progress through the right side of the dungeon and hit the switch that makes the platforms in the entrance room rise higher, then leave the dungeon and re-enter it, progress through the dungeon backwards by taking the right platform in the entrance room to the top floor and going through the door on the upper level. This will grant you access to vines on the side of the stairs before the stairs have been lowered by the bomb blasts.


== Inside Jabu Jabu's Belly ==
== Inside Jabu Jabu's Belly ==
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<div style="font-size:larger;">'''First Switch'''</div>
<div style="font-size:larger;">'''First Switch'''</div>
The switch on the ceiling in the first room of Jabu Jabu's Belly can be hit using explosives.
The switch on the ceiling in the first room of Jabu Jabu's Belly can be hit using explosives.
== Dodongo's Cavern ==
<div style="font-size:larger;">'''Gold Skulltula on top of the Sinking Staircase'''</div>
Progress through the right side of the dungeon and hit the switch that makes the platforms in the entrance room rise higher, then leave the dungeon and re-enter it, progress through the dungeon backwards by taking the right platform in the entrance room to the top floor and going through the door on the upper level. This will grant you access to vines on the side of the stairs before the stairs have been lowered by the bomb blasts.


== Forest Temple ==
== Forest Temple ==


<div style="font-size:larger;">'''Get outside without Song of Time or Bow'''</div>
<div style="font-size:larger;">'''Get Outside without Song of Time or Bow'''</div>
With Hover Boots you can float to the door connecting the large block-pushing room with the courtyard.  
With Hover Boots, float to the door connecting the large block-pushing room with the courtyard.  


<div style="font-size:larger;">'''Cross to the other courtyard via Well'''</div>
<div style="font-size:larger;">'''Cross to the Other Courtyard via Well'''</div>
With Gold Scale or Iron Boots you can cross from one courtyard to the other through the well
With Gold Scale or Iron Boots, Link can cross from one courtyard to the other through the well.


<div style="font-size:larger;">'''Can’t push large colored blocks as adult'''</div>
<div style="font-size:larger;">'''Can’t Push Large Colored Blocks as Adult'''</div>
In the Forest Temple the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.
In the Forest Temple, the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.


<div style="font-size:larger;">'''Triggering the frozen eye switch without Bow'''</div>
<div style="font-size:larger;">'''Triggering the Frozen Eye Switch without Bow'''</div>
You can use Din's Fire from the platform below the frozen eye switch to activate it.
Use Din's Fire from the platform below the frozen eye switch to activate it.


== Fire Temple ==
== Fire Temple ==


<div style="font-size:larger;">'''Can’t push large colored blocks as adult'''</div>
<div style="font-size:larger;">'''Can’t Push Large Colored Blocks as Adult'''</div>
In the Fire Temple the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.
In the Fire Temple, the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.


<div style="font-size:larger;">'''Reach Volvagia without Hammer'''</div>
<div style="font-size:larger;">'''Reach Volvagia without Hammer'''</div>
With Hover Boots equipped, it’s a simple matter of floating over to the boss door. That said, you’ll still need the Hammer to defeat the boss.
With Hover Boots equipped, it’s a simple matter of floating over to the boss door. That said, the Hammer is still required to defeat the boss.


<div style="font-size:larger;">'''Skip the topmost locked door'''</div>
<div style="font-size:larger;">'''Skip the Topmost Locked Door'''</div>
Similarly to Volvagia, you can skip the topmost locked door by using Hover boots to float over to the pillar. Then you can use the Hammer to open the door leading to the Highest Goron and Hammer Chest.
Similarly to Volvagia, skip the topmost locked door by using Hover boots to float over to the pillar. Then use the Hammer to open the door leading to the Highest Goron and Hammer Chest.


== Water Temple ==
== Water Temple ==


<div style="font-size:larger;">'''Boss Key chest without Bombs or Goron’s Bracelet'''</div>
<div style="font-size:larger;">'''Boss Key Chest without Bombs or Goron’s Bracelet'''</div>
Use the Hover Boots to reach the chest.  
Use the Hover Boots to reach the chest.  


<div style="font-size:larger;">'''Getting past the timed gate without Longshot'''</div>
<div style="font-size:larger;">'''Getting Past the Timed Gate without Longshot'''</div>
After shooting the eye switch, crossing the gap with Hover Boots will get you past the gate before it closes.
After shooting the eye switch, cross the gap with Hover Boots.


<div style="font-size:larger;">'''Center room’s Gold Skulltula without Longshot'''</div>
<div style="font-size:larger;">'''Center Room Gold Skulltula without Longshot'''</div>
Cast Farore’s Wind inside the center room. Raise the water to its highest level and perform Farore's Wind again to return to the warp point. Swim to the surface to reach the Gold Skulltula.
Cast Farore’s Wind inside the center room. Raise the water to its highest level and cast Farore's Wind again to return to the warp point. Swim to the surface to reach the Gold Skulltula.


<div style="font-size:larger;">'''I can’t raise the water level'''</div>
<div style="font-size:larger;">'''Can’t Raise the Water Level'''</div>
''This is only relevant prior to version 4.0 of randomizer''
''This is only relevant prior to version 4.0 of randomizer''


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== Shadow Temple ==
== Shadow Temple ==


<div style="font-size:larger;">'''First silver rupee room without Hookshot'''</div>
<div style="font-size:larger;">'''First Silver Rupee Room without Hookshot'''</div>
You can get to the raised platform in the corner of the room by using the Hover Boots from the nearby low wall.  
Reach raised platform in the corner of the room by using the Hover Boots from the nearby low wall.  


<div style="font-size:larger;">'''Spike floor room without Longshot'''</div>
<div style="font-size:larger;">'''Spike floor room without Longshot'''</div>
Backflip onto the chest spawned in the middle of the room. From there you can use the Hookshot to reach the upper ledge.  
Backflip onto the chest spawned in the middle of the room. From there, use the Hookshot to reach the upper ledge.  


<div style="font-size:larger;">'''Reach the boat without Goron’s Bracelet'''</div>
<div style="font-size:larger;">'''Reach the Boat without Goron’s Bracelet'''</div>
You can bypass pushing the large block by shooting the top of the ladder with a Hookshot.  
Bypass pushing the large block by shooting the top of the ladder with a Hookshot.  


<div style="font-size:larger;">'''Reach Bongo Bongo without the Fairy Bow'''</div>
<div style="font-size:larger;">'''Reach Bongo Bongo without the Fairy Bow'''</div>
Play the Scarecrow’s Song to summon Pierre. Shoot his face with the Longshot to get to the other side.  
Play the Scarecrow’s Song to summon Pierre. Use Longshot to get to the other side.  


== Spirit Temple ==
== Spirit Temple ==
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In order to kill the Armos in this room, you're expected to have at least one of the following item combinations: Deku Sticks (jumpslashes can hit), Kokiri Sword, or Deku Nuts + Slingshot.   
In order to kill the Armos in this room, you're expected to have at least one of the following item combinations: Deku Sticks (jumpslashes can hit), Kokiri Sword, or Deku Nuts + Slingshot.   


<div style="font-size:larger;">'''Lower metal bridge on child side without Boomerang'''</div>
<div style="font-size:larger;">'''Lower Metal Bridge on Child Side without Boomerang'''</div>
You can just barely hit the switch with a well-placed slingshot shot. Alternatively, you can hit the crystal switch with a well-timed Bombchu placement in the opposite direction. Hopefully you’ll hit it, or you’ll have to go out and buy more Bombchus.  
You can just barely hit the switch with a well-placed slingshot shot. Alternatively, hit the crystal switch with a well-timed Bombchu placement in the opposite direction.


<div style="font-size:larger;">'''Map chest without Din’s Fire or Magic'''</div>
<div style="font-size:larger;">'''Map chest without Din’s Fire or Magic'''</div>
Child Link is perfectly capable of lighting the torches using only a Deku Stick.  
Child Link is perfectly capable of lighting the torches using only a Deku Stick.  


<div style="font-size:larger;">'''Collect all the silver rupees in the boulder room without Hover Boots'''</div>
<div style="font-size:larger;">'''Collect Silver Rupees in the Boulder Room without Hover Boots'''</div>
You can reach the floating rupee by jumping into the boulder with a jump slash, or even without hittng the boulder if you time the jump slash properly.
Reach the floating rupee by jumping into the boulder with a jump slash, or even without hitting the boulder with a properly timed jump slash.


<div style="font-size:larger;">'''Silver Gauntlets chest from adult side using Longshot'''</div>
<div style="font-size:larger;">'''Silver Gauntlets Chest from Adult Side using Longshot'''</div>
With a Longshot, shoot the chest opposite from the Mirror Shield chest to gain access to its contents and the end of child-side.
With a Longshot, shoot the chest opposite from the Mirror Shield chest to gain access to its contents and the end of child-side.


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<div style="font-size:larger;">'''Spirit Trial without Fire Arrows'''</div>
<div style="font-size:larger;">'''Spirit Trial without Fire Arrows'''</div>
A precise shot of an arrow through the torch will burn the web to reveal the sunlight. Or moonlight. Maybe it’s a big lamp, idk.  
A precise shot of an arrow through the torch will burn the web to reveal the light.


<div style="font-size:larger;">'''Water Trial Blue Fire'''</div>
<div style="font-size:larger;">'''Water Trial Blue Fire'''</div>
With your bridge requirement set to Open you may be required to use a bottle to bring Blue Fire to thaw King Zora or, if you have shopsanity active, to open the Zora Shop as adult if you can't access it as child.
With your bridge requirement set to Open, Blue Fire can be brought from the Water Trial to thaw King Zora or, if you have shopsanity active, to open the Zora Shop as adult if inaccessible as child.


<div style="font-size:larger;">'''Shadow Trial without Fire Arrows'''</div>
<div style="font-size:larger;">'''Shadow Trial without Fire Arrows'''</div>
There are 2 scenarios possible here, either you have Hover Boots or you have Din's Fire. Obviously you may have both in which case you can choose which method you prefer.<br/>   
There are 2 scenarios possible here, either with Hover Boots or with Din's Fire. Obviously, Link may have both, in which case either method will work.<br/>   
If you only have Hover Boots, then your way across will be to Longshot the torch to your right as you enter. From there you are able to reach the Like-Like with the Longshot. Once to the middle platform, equip the Hover Boots and roll across the gap to the platform where the chest spawns. From here you can do the chest and finish the trial.<br/>
With Hover Boots, Longshot the torch to the right as you enter. From there, Link can reach the Like-Like with the Longshot. Once to the middle platform, equip the Hover Boots and roll across the gap to the platform where the chest spawns. From here open the chest and finish the trial.<br/>
If you don't have the Hover Boots and instead have Din's Fire as a fire source, do the same thing as with Hover Boots, but instead of going to the Like-Like immediately, cast Din's Fire first.  This will spawn the glass platform to the chest platform so you can jump across.
With Din's Fire as a fire source, do the same thing as with Hover Boots, but instead of going to the Like-Like immediately, cast Din's Fire first.  This will spawn the glass platform to the chest platform so Link can jump across.


== Knowing the Way with the Spoiler Log ==
== Knowing the Way with the Spoiler Log ==


The spoiler log contains information about your personally randomized copy of the game and can be very helpful when looking for important items you've missed. It takes only a few steps:
The spoiler log contains information about your personally randomized copy of the game and can be very helpful when looking for important items you've missed. Please be aware that the Playthrough presented is intended to prove the seed is beatable in logic. It does not represent the only way to logically beat the seed. It takes only a few steps to find:


'''Website Seeds'''
'''Website Seeds'''

Revision as of 06:08, 9 September 2020

“My Seed Is Broken!” (Glitchless Logic) - Solutions to completing randomized runs of Ocarina of Time can sometimes be unintuitive. While your seed may appear to be unbeatable, this isn’t often the case. Thanks to the diligent efforts of the developers, OoTR’s logic is incredibly robust. Listed below are some common sources of confusion, grouped by location. If you don’t mind spoiling the rest of the playthrough, instructions to finding your next step will be listed here.

If you follow these steps and still need help, you’re welcome to ask for support in the #questions-gameplay channel of our Discord Server. Please provide the seed and setting string along with any important details about the issue. If it turns out there is indeed a logical flaw, kind members of our team will report issues from there.

Other Logic Pages

This page of the Wiki is for Glitchless Logic; for more information on Glitched and Entrance Randomizer Logic, please view the Glitched and Entrance Randomizer pages of the Wiki.

It is also to document unusual logic that is absolutely required know in a seed to finish most randomizer seeds. Anyone who wish to contribute to the randomizer by adding features with logical requirements will likely need to be familiar with the logic on a deeper level. TheAdvanced Logic page will provide a better explanation of some of the more difficult to comprehend, but unnecessary to know by heart, logic quirks.

Vanilla Help

For a quick refresher regarding the most basic aspects of Ocarina of Time, see these getting Started pages for Ocarina of Time.

For players who have not played randomizer before, it is strongly recommended to play the original game (i.e. vanilla) before attempting a randomizer seed. Strategy guides such as those from StrategyWiki and Zelda Dungeon can be very helpful. Video guides are also available, the user Krow's Graveyard has a playlist for Vanilla Ocarina of Time and Master Quest Ocarina of Time. Understanding how to beat vanilla is vital to beating a randomized seed.

For those who would prefer a quicker experience, Vanilla and Master Quest are available as randomizer seeds with all the QoL changes inherent to randomizer.

Minuet of Forest Item

Stand outside the Forest Temple as an adult.

Wake up Talon

Wake up Talon with the white Cucco from the Weird Egg.

Entering the Castle Move the Milk Crates to create a platform to jump from to reach the sewer hole in the castle wall. Talon must be woken up first.

Reaching Zelda (Zelda's Lullaby location)

Enter the Castle during the day, then avoid the guards' Line of Sight.

Malon won't Teach her Song (Epona's Song location)

As a child, show her an Ocarina during the day.

Song of Storms Item

As an adult, show an Ocarina to the Windmill operator.

Obtaining the Sun's Song Item

Obtained from the Royal Family’s Tomb in the Kakariko Graveyard, accessible by playing Zelda’s Lullaby outside it.

Spinning Pottery

The spinning Goron Pot is activated by lighting the torches surrounding it. This can be accomplished by lighting sticks from Darunia's chamber OR by casting Din's Fire. The Spinning Pot has 3 faces - Happy, Neutral, and Mad. Only the Happy face gives a randomized reward; Neutral give 3 bomb refills and Mad gives 3 green rupees.

Scarecrow’s Song

Link must teach it to Bonooru (the scarecrow nearer the lake) as a child and then remind him again as an adult.

Stuck without Warp Songs

Save and quit outside the dungeon. Reloading the game will return Link to the Temple of Time (if adult) or Link's house (if child).

Opening Grottos without Bombs

Any grotto which can be opened with Bombs can also be opened with Hammer. However some grottos open when the Song of Storms is played and not with explosives.

Misunderstood Vanilla Mechanics

A lot of randomizer uses the vanilla requirements to do certain things. It just so happens that vanilla takes logic shortcuts in some locations because it's impossible to do some events before others. Meanwhile other events have requirements which do not come up in ordinary play. These are the most common issues people have starting randomizer after vanilla.

Skull Kid Ignores the Skull Mask

Skull Kid must be befriended with Saria's Song before he will buy the Skull Mask.

Saria Missing from Sacred Forest Meadow

Link must have Zelda's Letter or later in the child trade sequence before Saria arrives to teach her song. This means finding the Weird Egg, waking Talon, and visiting Zelda first.

Ocarina of Time and Song of Time Cutscenes

This is the Zelda & Impa's escape cutscene initiated by approaching the Castle Town draw bridge as a child. Link must have all 3 Spiritual Stones before approaching the draw bridge, Zora's Sapphire alone is not enough.

Can't Find the Running Man

Link must possess all 3 Spiritual Stones before the Running Man appears in Hyrule Field. Zora's Sapphire alone is not enough.

Open the Door of Time

Play the Song of Time while standing in front of the pedestal. The only requirements are a Fairy Ocarina and the Song of Time. The Spiritual Stones are not required.

In 3.0 and prior, after warping to the Temple of Time with Prelude of Light, Link must exit and re-enter the Temple for the Song of Time to work correctly.

Big Poe Hunt

Without Epona, there is a 2/5 (40%) chance of a Big Poe spawning while passing their spawn areas. While on Epona, there is a 100% chance that the poe that spawns will be a Big Poe. Due to this, default logic does not expect hunting Big Poes without Epona. However, logic may expect them to be found as the random contents of bottles if the Big Poe Count setting is low enough.

Burning Village/Nocturne of Shadow Cutscene

Link must have the Forest, Fire, and Water Medallions and then enter Kakariko Village as Adult from any entrance.

Requiem of Spirit

The song typically acquired by leaving Spirit Temple as an adult can be collected as a child too. Exiting Spirit Temple is the vanilla requirement, since outside sequence breaks child would never reach the Colossus before adult.

In Entrance Randomizer, exit whichever dungeon is placed at Desert Colossus.

Zelda Light Arrow Cutscene

Enter the Temple of Time as adult with the Shadow and Spirit medallions to receive this item check. From the Master Sword pedestal, Link must approach the exit.

Vanilla Mechanics Changed by Randomizer

Randomizer has also changed some vanilla mechanics in an attempt to make randomization of certain elements more valuable. Those very familiar with Ocarina of Time may want to take note of the following differences.

Ocarina Memory Game

Randomizer changed this mini-game to only require completing the 5 note version of the game to obtain the item. The mini-game does not need to be done a second time.

Malon or Talon Missing from Ranch

Malon and Talon normally appear in Lon Lon Ranch after speaking to Zelda and receiving Zelda's Letter. Due to Weird Egg being able to be shuffled some changes have had to be made to this to avoid softlocks. Waking Talon up at Hyrule Castle with the Cucco from the Weird Egg and obtaining Zelda's Letter will have him appear at the ranch. If the Weird Egg is not shuffled, Malon will also appear at the ranch after this. If Weird Egg is shuffled, she will not appear at the ranch until Link speaks to her at Hyrule Castle and receives an item from her.

Dampe's Heart-Pounding Gravedigging Tour

Dampe no longer requires a random number of attempts and will instead dig up the Heart Piece on the first attempt. He doesn't even need to be over a dirt patch.

There is a bug in vanilla where if Link leaves the area before picking up the Heart Piece it is lost forever. The randomizer has mostly solved this issue, as long as Link doesn't die before picking up the Heart Piece. This seems to do the same thing the vanilla bug does and isn't handled properly by the randomizer yet.

Sheik at Temple

The Sheik cutscene at the Master Sword pedestal to obtain Prelude of Light has been changed from beating Forest Temple to obtaining the Forest Medallion. Once Link has the Forest Medallion, approaching the pedestal as adult either from the door of time, or from pulling the sword out as child will give you the reward.

Forest

This area covers Kokiri Forest, The Lost Woods, and The Sacred Forest Meadow.

Closed Forest

When the "Closed Forest" setting is active, Link is expected to stay in these areas until beating Gohma in the Great Deku Tree. Do not leave these areas, even if there is a bomb bag, silver scale, or ocarina and a warp song. The Kokiri Sword will be in one of these forest areas and the shop will have a repeatably purchasable Deku Shield, even with Shopsanity active.

A Slingshot will appear anywhere in these forest areas or The Great Deku Tree.

Hidden grottos in these areas can be required. In version 5.1 and prior this was required without any hint to the locations, but as of 5.2 the Stone of Agony will be found before logic can expect these locations, provided the trick that removes the SoA requirement was not enabled.

With Tokensanity enabled, the three dirt patch Skulltulas can be required. In the Lost Woods, jump slashing the bushes outside of the Goron City warp with a stick will release bugs which can be caught in a bottle and used on the dirt patches. Since the sword could be in a dirt patch, keep this in mind.

Kakariko Village

Rear Entrance to Impa's House as Child

Take a cucco to the incomplete building. Toss it onto the top of the pile of bricks and climb up after it. Once on top of the pile of bricks with the cucco, pick it up and fly across to the Scaffolding. From here follow behind the carpenter to reach a good position to jump towards the entrance above the chicken coop.

Shooting Gallery Gives 50 Rupees

The Fairy Bow/Quiver is required to win the special prize. Otherwise you will receive 50 rupees.

Reach Rooftops without Longshot

It's possible to get on the important rooftops with only hookshot. Get a little closer and try again.

Draining Kakariko Well

Play the Song of Storms to the Windmill Operator as a child.

  • Project 64 is known to have issues with this, among other things. This bug most frequently arises when trying to drain the Well at night; attempting it during the day is less likely to cause this crash. Other emulators are available which do not have this bug: Bizhawk or Retroarch.


Freestanding PoH in Windmill

The freestanding heart piece in the windmill doesn't always require an ocarina or the Song of Time. Use the boomerang to grab the item here or, if the trick is enabled, reach it as adult with no other items required.

Gerudo Fortress/Valley

Traversing the Gerudo Valley Broken Bridge

Cross the Broken Bridge as an Adult by using either Epona to jump it or using the Longshot on the sign above the gate on the other side.

Entering Gerudo Training Grounds without Being Captured

Link must have the Gerudo Membership Card and also rescue all of the Carpenters that have been captured. If the Gerudo Membership Card is shuffled, then only the card is needed and the Carpenters do not need to be rescued to access the area.

Getting Caught without a Hookshot

If caught by a Gerudo Guard, either inside during combat or outside by being seen, without a Hookshot, Link will be thrown into the valley outside the tent, rather than into the jail cell from which Link could not escape.

Horse Archery NPC is Missing or Won't Initiate the Mini-game

This minigame requires the Fairy Bow, Epona, and the Gerudo Membership Card. It must also be day time.

Gerudo Training Grounds

Lava room without Longshot

The torch at the end of this room is in reach using only the Hookshot.

Timed Boulder Room without Longshot

The target on the ceiling is just within range of the Hookshot when standing almost directly under it. A wallmaster can also lift Link into the rupee if it’s the last to be collected.

Goron City

Reach Goron City from Lost Woods without Bombs

Ignite the Bomb Flowers behind the boulders using Din’s Fire. Alternatively, if Adult Link destroys the boulders with Hammer, Strength, or Bow they'll be destroyed in the past so Child Link can enter.

Get Large Rolling Goron to Relinquish Goods

Bomb the Goron in the dark tunnel near the sign (Bomb/Bombchu).

In version 4.0 and older the Large Rolling Goron also requires Link to have a Bomb Bag

Boulder Maze without Bombs or Hammer

Silver Guantlets are effective at clearing a path to each of the chests in the room. This will take some time, however.

Zora’s Domain

Access with Silver Scale

Silver Scale allows access to Zora's Domain as child from Lake Hylia.

Need Blue Fire to Unfreeze King Zora/Zora Shop

In Ganon’s Castle, Blue Fire can be found in Water Trial. Blue Fire may also be a purchasable item for 300 rupees in shops.

Lake Hylia

Go fishing

The fishing man rewards an 8 pound fish as a Child and a 10 pound fish as an Adult. Make sure to toss the lure in deep enough water to entice fish to bite. There's a minimum depth required for the mini-game to work. Tossing the Lure in very shallow water may cause the fish may swim around the Lure but never bite.

Lake Hylia - Shooting the Sun with an Arrow

The tall rectangle island can be reached without filling the lake by using Scarecrow's Song and Longshot. You may not need to complete the Water Temple and raise the water level at Lake Hylia to acquire the item. The arrow must be fired at the sun during the early morning as per the written instructions on the stone platform.

Death Mountain Crater

Reach the lower Exit

From the top of the tall ladder, use the Hover Boots to hover over the boulder blocking the shortcut to Goron City (lower exit). Hover Boots can also be used at the bottom of the ladder to bypass the Boulder.

Reach the Bottom Area for Bolero of Fire and Access to Fire Temple

Use Hover Boots to cross the dilapidated bridge to reach the Warp Platform & Fire Temple.

Alternatively, reach this bottom area with the Longshot by jumping from the upper area onto the lava platforms below and shooting a wooden plank to pull Link across the pool of lava.

Deku Tree

Access F3 without Slingshot

The slingshot is not required to get to the top floor of the Deku Tree. In fact, in Master Quest Link doesn't get the slingshot until climbing all the way up the tree in the first place. Skulltulas don't rush Link when he is not moving. Sneak past them while they are looking away.

Two Chests in Slingshot Room

In vanilla Deku Tree there are two chests in the Slingshot room. The first is the obvious one that has the slingshot, but there are climbable vines on the wall to the left of it which lead to a second chest.

Dodongo's Cavern

Gold Skulltula on top of the Sinking Staircase

Progress through the right side of the dungeon and hit the switch that makes the platforms in the entrance room rise higher, then leave the dungeon and re-enter it, progress through the dungeon backwards by taking the right platform in the entrance room to the top floor and going through the door on the upper level. This will grant you access to vines on the side of the stairs before the stairs have been lowered by the bomb blasts.

Inside Jabu Jabu's Belly

First Switch

The switch on the ceiling in the first room of Jabu Jabu's Belly can be hit using explosives.

Forest Temple

Get Outside without Song of Time or Bow

With Hover Boots, float to the door connecting the large block-pushing room with the courtyard.

Cross to the Other Courtyard via Well

With Gold Scale or Iron Boots, Link can cross from one courtyard to the other through the well.

Can’t Push Large Colored Blocks as Adult

In the Forest Temple, the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.

Triggering the Frozen Eye Switch without Bow

Use Din's Fire from the platform below the frozen eye switch to activate it.

Fire Temple

Can’t Push Large Colored Blocks as Adult

In the Fire Temple, the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.

Reach Volvagia without Hammer

With Hover Boots equipped, it’s a simple matter of floating over to the boss door. That said, the Hammer is still required to defeat the boss.

Skip the Topmost Locked Door

Similarly to Volvagia, skip the topmost locked door by using Hover boots to float over to the pillar. Then use the Hammer to open the door leading to the Highest Goron and Hammer Chest.

Water Temple

Boss Key Chest without Bombs or Goron’s Bracelet

Use the Hover Boots to reach the chest.

Getting Past the Timed Gate without Longshot

After shooting the eye switch, cross the gap with Hover Boots.

Center Room Gold Skulltula without Longshot

Cast Farore’s Wind inside the center room. Raise the water to its highest level and cast Farore's Wind again to return to the warp point. Swim to the surface to reach the Gold Skulltula.

Can’t Raise the Water Level

This is only relevant prior to version 4.0 of randomizer

With the water level lowered, jump down to the second level of the central structure. This may require savewarping to the beginning of the dungeon to reach. Use the Hookshot to climb onto the top level. With a well-spaced rolling jump you should be able to reach the ledge where you can raise the water to its highest level. This isn't required but it's a handy time saver.

Shadow Temple

First Silver Rupee Room without Hookshot

Reach raised platform in the corner of the room by using the Hover Boots from the nearby low wall.

Spike floor room without Longshot

Backflip onto the chest spawned in the middle of the room. From there, use the Hookshot to reach the upper ledge.

Reach the Boat without Goron’s Bracelet

Bypass pushing the large block by shooting the top of the ladder with a Hookshot.

Reach Bongo Bongo without the Fairy Bow

Play the Scarecrow’s Song to summon Pierre. Use Longshot to get to the other side.

Spirit Temple

Child Side Enemy Room

In order to kill the Armos in this room, you're expected to have at least one of the following item combinations: Deku Sticks (jumpslashes can hit), Kokiri Sword, or Deku Nuts + Slingshot.

Lower Metal Bridge on Child Side without Boomerang

You can just barely hit the switch with a well-placed slingshot shot. Alternatively, hit the crystal switch with a well-timed Bombchu placement in the opposite direction.

Map chest without Din’s Fire or Magic

Child Link is perfectly capable of lighting the torches using only a Deku Stick.

Collect Silver Rupees in the Boulder Room without Hover Boots

Reach the floating rupee by jumping into the boulder with a jump slash, or even without hitting the boulder with a properly timed jump slash.

Silver Gauntlets Chest from Adult Side using Longshot

With a Longshot, shoot the chest opposite from the Mirror Shield chest to gain access to its contents and the end of child-side.

Boss Key Chest

The Eye Switch can be accessed by hitting the fake door with something to make it fall over. You do not necessarily need to destroy the fake door.

Ganon’s Castle

Spirit Trial without Fire Arrows

A precise shot of an arrow through the torch will burn the web to reveal the light.

Water Trial Blue Fire

With your bridge requirement set to Open, Blue Fire can be brought from the Water Trial to thaw King Zora or, if you have shopsanity active, to open the Zora Shop as adult if inaccessible as child.

Shadow Trial without Fire Arrows

There are 2 scenarios possible here, either with Hover Boots or with Din's Fire. Obviously, Link may have both, in which case either method will work.
With Hover Boots, Longshot the torch to the right as you enter. From there, Link can reach the Like-Like with the Longshot. Once to the middle platform, equip the Hover Boots and roll across the gap to the platform where the chest spawns. From here open the chest and finish the trial.
With Din's Fire as a fire source, do the same thing as with Hover Boots, but instead of going to the Like-Like immediately, cast Din's Fire first. This will spawn the glass platform to the chest platform so Link can jump across.

Knowing the Way with the Spoiler Log

The spoiler log contains information about your personally randomized copy of the game and can be very helpful when looking for important items you've missed. Please be aware that the Playthrough presented is intended to prove the seed is beatable in logic. It does not represent the only way to logically beat the seed. It takes only a few steps to find:

Website Seeds


Versions 1.0 - 3.0 and Standalone Download

  1. Open the spoiler log generated alongside your ROM. It should be formatted as OoT_SETTINGSTR_SEED_Spoiler.txt.
  2. Scroll down to the section labeled Way of the Hero.
  3. Ensure that you have collected all the items listed in the section, as they are essential to beating the game.