Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

No IM/WW: Difference between revisions

From OoT Randomizer Wiki
Dotzo (talk | contribs)
Dotzo (talk | contribs)
Line 11: Line 11:
**An umbrella term for Bottle Adventure (BA), Reverse Bottle Adventure (RBA), and Get Item Manipulation (GIM)
**An umbrella term for Bottle Adventure (BA), Reverse Bottle Adventure (RBA), and Get Item Manipulation (GIM)
*SRM (Stale Reference Manipulation)
*SRM (Stale Reference Manipulation)
*ACE (Arbitrary Code Execution)
*Dropping Bombchus Out of Bounds
*Dropping Bombchus Out of Bounds
**NB: This crashes N64
**NB: This crashes N64

Revision as of 19:09, 1 November 2020

Banning only the most broken glitches in Ocarina of Time, the noIM/WW ruleset seeks to provide a way for experienced players to use their favorite glitches to their hearts' content, skipping large swathes of the game. This is also the default ruleset of Glitched Logic as well as what that is based on. While the name is almost fully descriptive of what is banned, there are some extra things.

Other rulesets are also available.

Allowed

  • Everything that isn't banned

Banned

  • Wrong Warps
  • Item Manipulation
    • An umbrella term for Bottle Adventure (BA), Reverse Bottle Adventure (RBA), and Get Item Manipulation (GIM)
  • SRM (Stale Reference Manipulation)
  • ACE (Arbitrary Code Execution)
  • Dropping Bombchus Out of Bounds
    • NB: This crashes N64