Wonderitem Locations: Difference between revisions

From OoT Randomizer Wiki
(Added a lil blurb at the top explaining what a Wonderitem is)
(Added pictures, table still needs tidied up with formatting)
Line 8: Line 8:
|-
|-
|Contact (Yellow)
|Contact (Yellow)
|ADD LATER
|[[File:Yellow.gif|alt=Yellow wonderitem sparkles|thumb]]
| style="text-align:center" |Activates upon Link touching it
| style="text-align:center" |Activates upon Link touching it
|-
|-
|Target (Red)
|Target (Red)
|ADD LATER
|[[File:Red.gif|alt=Red wonderitem sparkles|thumb]]
| style="text-align:center" |Drops an item when shot with a particular item, either sword, hammer, slingshot, bow or hookshot
| style="text-align:center" |Drops an item when shot with a particular item, either sword, hammer, slingshot, bow or hookshot
|-
|-
|Multiple Contact (Deep Blue)
|Multiple Contact (Deep Blue)
|ADD LATER
|[[File:Blue.gif|alt=Blue wonderitem sparkles|thumb]]
| style="text-align:center" |Activates upon Link touching all linked points
| style="text-align:center" |Activates upon Link touching all linked points
|-
|-
|Ordered Contact (Cyan Blue)
|Ordered Contact (Cyan Blue)
|ADD LATER
|[[File:Cyan.gif|alt=Cyan wonderitem sparkles|thumb]]
| style="text-align:center" |Activates upon Link touching all linked points in a specific order
| style="text-align:center" |Activates upon Link touching all linked points in a specific order
|-
|-
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|-
|-
|Grass Stepping Stones
|Grass Stepping Stones
|ADD LATER
|[[File:Grass-stepping-stones.gif|alt=stepping stones in Kokiri Forest|thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |The points must be touched in the order noted, Twins' House side and then Shop side
| style="text-align:center" |The points must be touched in the order noted, Twins' House side and then Shop side
|-
|-
|Stone Stepping Stones
|Stone Stepping Stones
|ADD LATER
|[[File:Stone-stepping-stones.gif|alt=Stone stepping stones in Kokiri Forest|thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |Both points must be touched in any order
| style="text-align:center" |Both points must be touched in any order
|-
|-
|Training Signpost
|Training Signpost
|ADD LATER
|[[File:Kokiri-sign-wonderitem.gif|alt=Signpost in Kokiri Forest|thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |Must be slashed with a sword or stick
| style="text-align:center" |Must be slashed with a sword or stick
|-
|-
|Backflip Training x3
|Backflip Training x3
|ADD LATER
|[[File:Backflip-training.gif|alt=Backflip wonderitems in Kokiri Forest|thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |Must be jumped or backflipped into
| style="text-align:center" |Must be jumped or backflipped into
|-
|-
|Maze Grass x2
|Maze Grass x2
|ADD LATER
|[[File:Kokiri-maze-wonderitems.gif|alt=Maze wonderitems in Kokiri Forest|thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |
| style="text-align:center" |
|-
|-
|-
|Kokiri Shop
|Kokiri Shop
|ADD LATER
|[[File:Kokiri-shop-wonderitem.gif|alt=Shop wonderitem in kokiri forest|thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
|-
|-
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|-
|-
|Ocarina Game Grass x3
|Ocarina Game Grass x3
|ADD LATER
|[[File:Woods-ocarina-game.gif|alt=Wonderitems at the ocarina minigame in Lost Woods|thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |
| style="text-align:center" |
Line 86: Line 85:
|-
|-
|Entrance Grass x1
|Entrance Grass x1
|ADD LATER
|[[File:Sfm-entrance-wonderitem.gif|alt=Wonderitem at the entrance of SFM|thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |
| style="text-align:center" |
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|-
|-
|Maze Alcoves x5
|Maze Alcoves x5
|ADD MAP IMAGE
|[[File:Sfm-maze.jpg|alt=Map of SFM showing the wonderitem locations|thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |
| style="text-align:center" |
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|-
|-
|Daytime Balcony x5
|Daytime Balcony x5
|ADD LATER
|[[File:Market-day-wonders.gif|alt=Wonderitems in daytime Market|thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |Only available during the day
| style="text-align:center" |Only available during the day
|-
|-
|-
|Nighttime Balcony x2
|Nighttime Balcony x2
|ADD LATER
|[[File:Market-night-wonders.gif|alt=Wonderitems in nighttime Market|thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |Only available at night
| style="text-align:center" |Only available at night
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|-
|-
|Drawbridge Torches 2
|Drawbridge Torches 2
|ADD LATER
|[[File:Drawbridge-torches.gif|alt=Wonderitems at the castle drawbridge torches|thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |Must be shot with a Slingshot
| style="text-align:center" |Must be shot with a Slingshot
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|-
|-
|Castle Moat x 10
|Castle Moat x 10
|ADD LATER
|[[File:Castle-moat-1-Wonderitems.gif|alt=First half of the wonderitems in the castle moat|thumb]][[File:Castle-moat-2-wonderitems.gif|alt=Second half of the wonderitems in the castle moat|thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |
| style="text-align:center" |
|-
|-
|-
|Courtyard Mario Painting
|Courtyard Mario Painting
|ADD LATER
|[[File:Castle-courtyard-wonderitem.gif|alt=it's a me, wonderitem!|thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |Must be shot with a Slingshot
| style="text-align:center" |Must be shot with a Slingshot
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|-
|-
|Drawbridge x3
|Drawbridge x3
|ADD LATER
|[[File:Field-drawbridge-wonderitems.gif|alt=Wonderitems on the drawbridge in Hyrule Field|thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |Notes
| style="text-align:center" |Notes
|-
|-
|
|}
|}


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|-
|-
|Building Under Construction
|Building Under Construction
|ADD LATER
|[[File:Kak-construction.gif|alt=Wonderitem on the Kakariko construction site|thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |The carpenter can be avoided by ledge-grabbing
| style="text-align:center" |The carpenter can be avoided by ledge-grabbing
|-
|-
|
|-
|-
|Impa's House
|Impa's House
|ADD LATER
|[[File:Kak-impas-house.gif|alt=Wonder item in the front of Impa's house|thumb]]
| style="text-align:center" |Both
| style="text-align:center" |Both
| style="text-align:center" |
| style="text-align:center" |
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|-
|-
|Dampe Race x15
|Dampe Race x15
|ADD LATER
|
| style="text-align:center" |Adult
| style="text-align:center" |Adult
| style="text-align:center" |Notes
| style="text-align:center" |Notes
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! style="text-align:center" |Notes
! style="text-align:center" |Notes
|-
|-
|Lower River x4
|Upper River x27
|ADD LATER
|[[File:Upper-river-1.gif|alt=Wonderitems in upper river |thumb]][[File:Upper-river-2.gif|alt=Wonderitems in upper river |thumb|[[File:Upper-river-3.gif|alt=Wonderitems in upper river |thumb]][[File:Upper-river-4.gif|alt=Wonderitems in upper river |thumb]][[File:Upper-river-5.gif|alt=Wonderitems in upper river |thumb]]]][[File:Upper-river-6.gif|alt=Wonderitems in upper river |thumb]][[File:Upper-river-7.gif|alt=Wonderitems in upper river |thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |Notes
| style="text-align:center" |These require either bombs or a scale to reach the upper river levels
|-
|-
|-
|-
|Upper River x27
|Lower River x4
|ADD LATER
|[[File:Lower-river-wonderitems.gif|alt=Wonderitems in lower river |thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |Notes
| style="text-align:center" |These can be reached without opening up the upper river region
|-
|-
|}
|}
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|-
|-
|Hurdles x2
|Hurdles x2
|ADD LATER
|[[File:Ranch-Wonderitem-1.gif|alt=Wonderitem over the hurdles in the ranch|thumb|[[File:Ranch-wonderitem-2.gif|alt=Wonderitem over the hurdles in the ranch|thumb]]]]
| style="text-align:center" |Adult
| style="text-align:center" |Adult
| style="text-align:center" |Need to jump into them on Epona
| style="text-align:center" |Need to jump into them on Epona
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|-
|-
|Upper Waterfall
|Upper Waterfall
|ADD LATER
|[[File:Valley-upper-wonderitem.gif|alt=Wonderitem at the top of the upper waterfall in the valley|thumb]]
| style="text-align:center" |Adult
| style="text-align:center" |Adult
| style="text-align:center" |From the spot you pick up the item, a backflip should hit it
| style="text-align:center" |From the spot you pick up the item, a backflip should hit it
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|-
|-
|Lower Waterfall
|Lower Waterfall
|ADD LATER
|[[File:Valley-lower.gif|alt=Wonderitem at the top of the lower waterfall in the valley|thumb]]
| style="text-align:center" |Adult
| style="text-align:center" |Adult
| style="text-align:center" |Easier to dive from the ledge rather than drop onto it
| style="text-align:center" |Easier to dive from the ledge rather than drop onto it
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|-
|-
|Entryway Sign
|Entryway Sign
|ADD LATER
|[[File:Fortress-lower.gif|alt=Gerudo Fortress entryway sign wonderitem|thumb]]
| style="text-align:center" |Adult
| style="text-align:center" |Adult
| style="text-align:center" |Must be shot with a Hookshot
| style="text-align:center" |Must be shot with a Hookshot
|-
|-
|
|-
|-
|Horseback Archery Sign
|Horseback Archery Sign
|ADD LATER
|[[File:Fortress-upper.gif|alt=Gerudo Fortress archery sign wonderitem|thumb]]
| style="text-align:center" |Adult
| style="text-align:center" |Adult
| style="text-align:center" |Must be shot with a Hookshot
| style="text-align:center" |Must be shot with a Hookshot
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|-
|-
|Jail 1 Skulls x2</br>Jail 2 Skulls x2</br>Jail 3 Skulls x2
|Jail 1 Skulls x2</br>Jail 2 Skulls x2</br>Jail 3 Skulls x2
|ADD LATER
|[[File:Jail-skull-entrance.gif|alt=Wonderitem in the skull at the entrance to jail cells|thumb|[[File:Jail-skull-2.gif|alt=Wonderitem in the skull at the exit to jail cells|thumb]]]]
| style="text-align:center" |Adult
| style="text-align:center" |Adult
| style="text-align:center" |Each jail has a skull above either exit from the cells</br></br>Must be shot with a Bow
| style="text-align:center" |Each jail has a skull above either exit from the cells</br></br>Must be shot with a Bow
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|-
|-
|Jail 4 Skulls x2
|Jail 4 Skulls x2
|ADD LATER
|[[File:Upper-jail-hallway.gif|alt=Wonderitems in the skulls in the hallway to jail cell 4|thumb]]
| style="text-align:center" |Adult
| style="text-align:center" |Adult
| style="text-align:center" |Must be shot with a Bow
| style="text-align:center" |Must be shot with a Bow
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|-
|-
|Break Room Skulls x2
|Break Room Skulls x2
|ADD LATER
|[[File:Breakroom-hallway-skull-1.gif|alt=Wonderitem in the skull in the hideout break room|thumb|[[File:Breakroom-hallway-skull-2.gif|alt=Wonderitem in the skull in the hideout break room|thumb]]]]
| style="text-align:center" |Adult
| style="text-align:center" |Adult
| style="text-align:center" |Must be shot with a Bow
| style="text-align:center" |Must be shot with a Bow
|-
|-
|
|-
|-
|Kitchen Skull
|Kitchen Skull
|ADD LATER
|[[File:Kitchen-hallway-skull.gif|alt=Wonderitem in the skull in the hideout kitchen room|thumb]]
| style="text-align:center" |Adult
| style="text-align:center" |Adult
| style="text-align:center" |Must be shot with a Bow
| style="text-align:center" |Must be shot with a Bow
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|-
|-
|In the Soup
|In the Soup
|ADD LATER
|[[File:Good-soup.gif|alt=good soup|thumb]]
| style="text-align:center" |Both
| style="text-align:center" |Both
| style="text-align:center" |You will take damage in the soup without Goron Tunic/Nayru's Love.
| style="text-align:center" |You will take damage in the soup without Goron Tunic/Nayru's Love.
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|-
|-
|Great Fairy Fountain Trees
|Great Fairy Fountain Trees
|ADD LATER
|[[File:Colossus-fairy-trees.gif|alt=Wonderitem trees near the fairy fountain in Colossus|thumb]]
| style="text-align:center" |Both
| style="text-align:center" |Both
| style="text-align:center" |Must be shot with a Slingshot or Bow
| style="text-align:center" |Must be shot with a Slingshot or Bow
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|-
|-
|Oasis Trees 1 & 2
|Oasis Trees 1 & 2
|ADD LATER
|[[File:Colossus-oasis-trees.gif|alt=Wonderitem trees near the oasis in Colossus|thumb]]
| style="text-align:center" |Both
| style="text-align:center" |Both
| style="text-align:center" |Must be shot with a Slingshot or Bow
| style="text-align:center" |Must be shot with a Slingshot or Bow
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|-
|-
|Oasis Trees 3
|Oasis Trees 3
|ADD LATER
|[[File:Colossus-wonderitem-child-tree.gif|alt=Wonderitem tree near the oasis in Colossus. Child only, as this tree has a skulltula on it as adult|thumb]]
| style="text-align:center" |Child
| style="text-align:center" |Child
| style="text-align:center" |Must be shot with a Slingshot
| style="text-align:center" |Must be shot with a Slingshot
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|-
|-
|Beamos Room Door
|Beamos Room Door
|ADD LATER
|[[File:Gtg-beamos-wonderitem.gif|alt=Wonderitem above the door of the beamos/dinolfos room in GTG|thumb]]
| style="text-align:center" |Age
| style="text-align:center" |Age
| style="text-align:center" |Must be shot with a Bow
| style="text-align:center" |Must be shot with a Bow
|-
|-
|
|-
|-
|Torch Slug Room Door
|Torch Slug Room Door
|ADD LATER
|[[File:Gtg-slugs-wonderitem.gif|alt=Wonderitem above the door of the slugs room in GTG|thumb]]
| style="text-align:center" |Age
| style="text-align:center" |Age
| style="text-align:center" |Must be shot with a Bow
| style="text-align:center" |Must be shot with a Bow
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|-
|-
|Top of Eye Statue
|Top of Eye Statue
|ADD LATER
|[[File:Gtg-eye-statue-wonderitem.gif|alt=Wonderitem above the eye statue in GTG|thumb]]
| style="text-align:center" |Age
| style="text-align:center" |Age
| style="text-align:center" |Must have Hover Boots to reach
| style="text-align:center" |Must have Hover Boots to reach
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|-
|-
|Triple Pot Room Wall
|Triple Pot Room Wall
|ADD LATER
|[[File:Wonderitem-shadow.gif|alt=Wonderitem above the door of the triple pot room of Shadow temple|thumb]]
| style="text-align:center" |Age
| style="text-align:center" |Age
| style="text-align:center" |Must be shot with a Bow
| style="text-align:center" |Must be shot with a Bow
|-
|-
|}
|}

Revision as of 02:06, 15 January 2024

Wonderitems are invisible triggers in the world, either points Link touches (the invisible rupees when swimming down Zora's River) or shoots with an item (the rupees from shooting the Gerudo Fortress signs with a Hookshot). When these are shuffled, they will be highlighted with a sparkling effect. Each type of wonderitem trigger has a different colour, explained below.

Types of Wonderitem

Type of Wonderitem Image Explanation
Contact (Yellow)
Yellow wonderitem sparkles
Activates upon Link touching it
Target (Red)
Red wonderitem sparkles
Drops an item when shot with a particular item, either sword, hammer, slingshot, bow or hookshot
Multiple Contact (Deep Blue)
Blue wonderitem sparkles
Activates upon Link touching all linked points
Ordered Contact (Cyan Blue)
Cyan wonderitem sparkles
Activates upon Link touching all linked points in a specific order

Kokiri Forest: 9 Items

Location Image Age Notes
Grass Stepping Stones
stepping stones in Kokiri Forest
Child The points must be touched in the order noted, Twins' House side and then Shop side
Stone Stepping Stones
Stone stepping stones in Kokiri Forest
Child Both points must be touched in any order
Training Signpost
Signpost in Kokiri Forest
Child Must be slashed with a sword or stick
Backflip Training x3
Backflip wonderitems in Kokiri Forest
Child Must be jumped or backflipped into
Maze Grass x2
Maze wonderitems in Kokiri Forest
Child
Kokiri Shop
Shop wonderitem in kokiri forest
Child

Lost Woods: 3 Items

Location Image Age Notes
Ocarina Game Grass x3
Wonderitems at the ocarina minigame in Lost Woods
Child

Sacred Forest Meadow: 6 Items

Location Image Age Notes
Entrance Grass x1
Wonderitem at the entrance of SFM
Child
Maze Alcoves x5
Map of SFM showing the wonderitem locations
Child

Market: 7 Items

Location Image Age Notes
Daytime Balcony x5
Wonderitems in daytime Market
Child Only available during the day
Nighttime Balcony x2
Wonderitems in nighttime Market
Child Only available at night

Hyrule Castle: 13 Items

Location Image Age Notes
Drawbridge Torches 2
Wonderitems at the castle drawbridge torches
Child Must be shot with a Slingshot
Castle Moat x 10
First half of the wonderitems in the castle moat
Second half of the wonderitems in the castle moat
Child
Courtyard Mario Painting
it's a me, wonderitem!
Child Must be shot with a Slingshot

Hyrule Field: 3 Items

Location Image Age Notes
Drawbridge x3
Wonderitems on the drawbridge in Hyrule Field
Child Notes

Kakariko: 2 Items

Location Image Age Notes
Building Under Construction
Wonderitem on the Kakariko construction site
Child The carpenter can be avoided by ledge-grabbing
Impa's House
Wonder item in the front of Impa's house
Both

Graveyard: 15 Items

Location Image Age Notes
Dampe Race x15 Adult Notes

Zora's River: 31 Items

Location Image Age Notes
Upper River x27
Wonderitems in upper river
Wonderitems in upper river
Wonderitems in upper river
Wonderitems in upper river
Wonderitems in upper river
Wonderitems in upper river
Wonderitems in upper river
Child These require either bombs or a scale to reach the upper river levels
Lower River x4
Wonderitems in lower river
Child These can be reached without opening up the upper river region

Lon Lon Ranch: 2 Items

Location Image Age Notes
Hurdles x2
Wonderitem over the hurdles in the ranch
Wonderitem over the hurdles in the ranch
Adult Need to jump into them on Epona

Gerudo Valley: 2 Items

Location Image Age Notes
Upper Waterfall
Wonderitem at the top of the upper waterfall in the valley
Adult From the spot you pick up the item, a backflip should hit it
Lower Waterfall
Wonderitem at the top of the lower waterfall in the valley
Adult Easier to dive from the ledge rather than drop onto it

Gerudo Fortress: 2 Items

Location Image Age Notes
Entryway Sign
Gerudo Fortress entryway sign wonderitem
Adult Must be shot with a Hookshot
Horseback Archery Sign
Gerudo Fortress archery sign wonderitem
Adult Must be shot with a Hookshot

Thieves' Hideout: 12 Items

Location Image Age Notes
Jail 1 Skulls x2
Jail 2 Skulls x2
Jail 3 Skulls x2
Wonderitem in the skull at the entrance to jail cells
Wonderitem in the skull at the exit to jail cells
Adult Each jail has a skull above either exit from the cells

Must be shot with a Bow
Jail 4 Skulls x2
Wonderitems in the skulls in the hallway to jail cell 4
Adult Must be shot with a Bow
Break Room Skulls x2
Wonderitem in the skull in the hideout break room
Wonderitem in the skull in the hideout break room
Adult Must be shot with a Bow
Kitchen Skull
Wonderitem in the skull in the hideout kitchen room
Adult Must be shot with a Bow
In the Soup
good soup
Both You will take damage in the soup without Goron Tunic/Nayru's Love.

Desert Colossus: 5 Items

Location Image Age Notes
Great Fairy Fountain Trees
Wonderitem trees near the fairy fountain in Colossus
Both Must be shot with a Slingshot or Bow
Oasis Trees 1 & 2
Wonderitem trees near the oasis in Colossus
Both Must be shot with a Slingshot or Bow
Oasis Trees 3
Wonderitem tree near the oasis in Colossus. Child only, as this tree has a skulltula on it as adult
Child Must be shot with a Slingshot

Gerudo Training Grounds: 3 Items

Location Image Age Notes
Beamos Room Door
Wonderitem above the door of the beamos/dinolfos room in GTG
Age Must be shot with a Bow
Torch Slug Room Door
Wonderitem above the door of the slugs room in GTG
Age Must be shot with a Bow
Top of Eye Statue
Wonderitem above the eye statue in GTG
Age Must have Hover Boots to reach

Shadow Temple: 1 Item

Location Image Age Notes
Triple Pot Room Wall
Wonderitem above the door of the triple pot room of Shadow temple
Age Must be shot with a Bow