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== <span style="font-size:larger;">Bizhawk</span> == | |||
== Bizhawk == | |||
To apply texture packs in Bizhawk you need to do the following steps: | To apply texture packs in Bizhawk you need to do the following steps: | ||
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[[File:BizhawkTexturePackActive.png|thumb|center|720px|Now your texture pack should work!]] | [[File:BizhawkTexturePackActive.png|thumb|center|720px|Now your texture pack should work!]] | ||
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== <span style="font-size:larger;">Retroarch</span> == | |||
For hi-res texture packs on Retroarch, you will need to be running the '''Mupen64Plus''' core; ParaLLEL does not support them. | |||
#You will first need to obtain a compatible .HTC texture pack [http://www.emutalk.net/forums/134-Completed-Projects (e.g. from the completed projects section on emutalk)]. | |||
#Navigate to your RetroArch installation folder (By default, this is <code>%AppData%\RetroArch</code> on Windows) | |||
#Navigate to <code>.\system\Mupen64plus\cache</code> | |||
#Place your texture packs within the <code>cache</code> folder | |||
#Load the ROM with the Mupen64Plus core selected | |||
#Finally, enable the option <code>Quick Menu -> Options -> Use High-Res textures</code> and <code>Use High-Res Full Alpha Channel</code> | |||
#Reload the content | |||
#You should now have your texture pack active. |
Revision as of 18:14, 25 January 2019
Bizhawk
To apply texture packs in Bizhawk you need to do the following steps:
1. Start Bizhawk and open the N64 Plugin Settings
2. Select GLideN64 and select the Texture settings tab
3.Enable the following options:
HiresTextures, Hires Full Alpha Channel, Texture Cache Compression and Save Texture Cache
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4. Download your favourite texture pack for GLide64 in .htc format. (e.g. the completed packs on EmuTalk)
5. Make sure the filename of the downloaded pack is THE LEGEND OF ZELDA_HIRESTEXTURES.htc
6. Put the file in the following folder: %UserProfile%\AppData\Roaming\Mupen64Plus\cache
- If there is no cache folder create one!
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If done correctly you should immediately see the new textures:
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Retroarch
For hi-res texture packs on Retroarch, you will need to be running the Mupen64Plus core; ParaLLEL does not support them.
- You will first need to obtain a compatible .HTC texture pack (e.g. from the completed projects section on emutalk).
- Navigate to your RetroArch installation folder (By default, this is
%AppData%\RetroArch
on Windows) - Navigate to
.\system\Mupen64plus\cache
- Place your texture packs within the
cache
folder - Load the ROM with the Mupen64Plus core selected
- Finally, enable the option
Quick Menu -> Options -> Use High-Res textures
andUse High-Res Full Alpha Channel
- Reload the content
- You should now have your texture pack active.