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|[[File:Kokiri-shop-wonderitem.gif|alt=Shop wonderitem in kokiri forest|thumb]] | |[[File:Kokiri-shop-wonderitem.gif|alt=Shop wonderitem in kokiri forest|thumb]] | ||
| style="text-align:center" |Child | | style="text-align:center" |Child | ||
|} | |} | ||
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| style="text-align:center" |Child | | style="text-align:center" |Child | ||
| style="text-align:center" | | | style="text-align:center" | | ||
|} | |} | ||
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| style="text-align:center" |Child | | style="text-align:center" |Child | ||
| style="text-align:center" | | | style="text-align:center" | | ||
|} | |} | ||
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| style="text-align:center" |Child | | style="text-align:center" |Child | ||
| style="text-align:center" |Only available at night | | style="text-align:center" |Only available at night | ||
|} | |} | ||
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| style="text-align:center" |Child | | style="text-align:center" |Child | ||
| style="text-align:center" |Must be shot with a Slingshot | | style="text-align:center" |Must be shot with a Slingshot | ||
|- | |- | ||
|Castle Moat x 10 | |Castle Moat x 10 | ||
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| style="text-align:center" |Adult | | style="text-align:center" |Adult | ||
| style="text-align:center" | | | style="text-align:center" | | ||
|} | |} | ||
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| style="text-align:center" |Child | | style="text-align:center" |Child | ||
| style="text-align:center" |These can be reached without opening up the upper river region | | style="text-align:center" |These can be reached without opening up the upper river region | ||
|} | |} | ||
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| style="text-align:center" |Adult | | style="text-align:center" |Adult | ||
| style="text-align:center" |Need to jump into them on Epona | | style="text-align:center" |Need to jump into them on Epona | ||
|} | |} | ||
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| style="text-align:center" |Adult | | style="text-align:center" |Adult | ||
| style="text-align:center" |Easier to dive from the ledge rather than drop onto it | | style="text-align:center" |Easier to dive from the ledge rather than drop onto it | ||
|} | |} | ||
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| style="text-align:center" |Adult | | style="text-align:center" |Adult | ||
| style="text-align:center" |Must be shot with a Hookshot | | style="text-align:center" |Must be shot with a Hookshot | ||
|- | |- | ||
|Horseback Archery Sign | |Horseback Archery Sign | ||
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| style="text-align:center" |Adult | | style="text-align:center" |Adult | ||
| style="text-align:center" |Each jail has a skull above either exit from the cells</br></br>Must be shot with a Bow | | style="text-align:center" |Each jail has a skull above either exit from the cells</br></br>Must be shot with a Bow | ||
|- | |- | ||
|Jail 4 Skulls x2 | |Jail 4 Skulls x2 | ||
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| style="text-align:center" |Adult | | style="text-align:center" |Adult | ||
| style="text-align:center" |Must be shot with a Bow | | style="text-align:center" |Must be shot with a Bow | ||
|- | |- | ||
|Break Room Skulls x2 | |Break Room Skulls x2 | ||
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| style="text-align:center" |Adult | | style="text-align:center" |Adult | ||
| style="text-align:center" |Must be shot with a Bow | | style="text-align:center" |Must be shot with a Bow | ||
|- | |- | ||
|Kitchen Skull | |Kitchen Skull | ||
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| style="text-align:center" |Adult | | style="text-align:center" |Adult | ||
| style="text-align:center" |Must be shot with a Bow | | style="text-align:center" |Must be shot with a Bow | ||
|- | |- | ||
|In the Soup | |In the Soup | ||
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| style="text-align:center" |Both | | style="text-align:center" |Both | ||
| style="text-align:center" |Must be shot with a Slingshot or Bow | | style="text-align:center" |Must be shot with a Slingshot or Bow | ||
|- | |- | ||
|Oasis Trees 1 & 2 | |Oasis Trees 1 & 2 | ||
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| style="text-align:center" |Both | | style="text-align:center" |Both | ||
| style="text-align:center" |Must be shot with a Slingshot or Bow | | style="text-align:center" |Must be shot with a Slingshot or Bow | ||
|- | |- | ||
|Oasis Trees 3 | |Oasis Trees 3 | ||
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| style="text-align:center" |Child | | style="text-align:center" |Child | ||
| style="text-align:center" |Must be shot with a Slingshot | | style="text-align:center" |Must be shot with a Slingshot | ||
|} | |} | ||
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| style="text-align:center" |Age | | style="text-align:center" |Age | ||
| style="text-align:center" |Must be shot with a Bow | | style="text-align:center" |Must be shot with a Bow | ||
|- | |- | ||
|Torch Slug Room Door | |Torch Slug Room Door | ||
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| style="text-align:center" |Age | | style="text-align:center" |Age | ||
| style="text-align:center" |Must be shot with a Bow | | style="text-align:center" |Must be shot with a Bow | ||
|- | |- | ||
|Top of Eye Statue | |Top of Eye Statue | ||
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| style="text-align:center" |Age | | style="text-align:center" |Age | ||
| style="text-align:center" |Must have Hover Boots to reach | | style="text-align:center" |Must have Hover Boots to reach | ||
|} | |} | ||
Revision as of 02:37, 15 January 2024
Wonderitems are invisible triggers in the world, either points Link touches (the invisible rupees when swimming down Zora's River) or shoots with an item (the rupees from shooting the Gerudo Fortress signs with a Hookshot). When these are shuffled, they will be highlighted with a sparkling effect. Each type of wonderitem trigger has a different colour, explained below.
Types of Wonderitem
Type of Wonderitem | Image | Explanation |
---|---|---|
Contact (Yellow) | Activates upon Link touching it | |
Target (Red) | Drops an item when shot with a particular item, either sword, hammer, slingshot, bow or hookshot | |
Multiple Contact (Deep Blue) | Activates upon Link touching all linked points | |
Ordered Contact (Cyan Blue) | Activates upon Link touching all linked points in a specific order |
Kokiri Forest: 9 Items
Location | Image | Age | Notes |
---|---|---|---|
Grass Stepping Stones | Child | The points must be touched in the order noted, Twins' House side and then Shop side | |
Stone Stepping Stones | Child | Both points must be touched in any order | |
Training Signpost | Child | Must be slashed with a sword or stick | |
Backflip Training x3 | Child | Must be jumped or backflipped into | |
Maze Grass x2 | Child | ||
Kokiri Shop | Child |
Lost Woods: 3 Items
Location | Image | Age | Notes |
---|---|---|---|
Ocarina Game Grass x3 | Child |
Sacred Forest Meadow: 6 Items
Location | Image | Age | Notes |
---|---|---|---|
Entrance Grass x1 | Child | ||
Maze Alcoves x5 | Child |
Market: 7 Items
Location | Image | Age | Notes |
---|---|---|---|
Daytime Balcony x5 | Child | Only available during the day | |
Nighttime Balcony x2 | Child | Only available at night |
Hyrule Castle: 13 Items
Location | Image | Age | Notes |
---|---|---|---|
Drawbridge Torches 2 | Child | Must be shot with a Slingshot | |
Castle Moat x 10 | Child | ||
Courtyard Mario Painting | Child | Must be shot with a Slingshot |
Hyrule Field: 3 Items
Location | Image | Age | Notes |
---|---|---|---|
Drawbridge x3 | Child | ||
Kakariko: 2 Items
Location | Image | Age | Notes |
---|---|---|---|
Building Under Construction | Child | The carpenter can be avoided by ledge-grabbing | |
Impa's House | Both |
Graveyard: 15 Items
Location | Image | Age | Notes |
---|---|---|---|
Dampe Race x15 | Adult |
Zora's River: 31 Items
Lon Lon Ranch: 2 Items
Location | Image | Age | Notes |
---|---|---|---|
Hurdles x2 | Adult | Need to jump into them on Epona |
Gerudo Valley: 2 Items
Location | Image | Age | Notes |
---|---|---|---|
Upper Waterfall | Adult | From the spot you pick up the item, a backflip should hit it | |
Lower Waterfall | Adult | Easier to dive from the ledge rather than drop onto it |
Gerudo Fortress: 2 Items
Location | Image | Age | Notes |
---|---|---|---|
Entryway Sign | Adult | Must be shot with a Hookshot | |
Horseback Archery Sign | Adult | Must be shot with a Hookshot |
Thieves' Hideout: 12 Items
Desert Colossus: 5 Items
Gerudo Training Grounds: 3 Items
Location | Image | Age | Notes |
---|---|---|---|
Beamos Room Door | Age | Must be shot with a Bow | |
Torch Slug Room Door | Age | Must be shot with a Bow | |
Top of Eye Statue | Age | Must have Hover Boots to reach |
Shadow Temple: 1 Item
Location | Image | Age | Notes |
---|---|---|---|
Triple Pot Room Wall | Age | Must be shot with a Bow |
Master Quest: 77 Items
Location | Image | Age | Notes |
---|---|---|---|
Master Quest Dungeons | Under Construction | Still pulling the resources together for MQ dungeons |