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HiRes Texture Packs: Difference between revisions

From OoT Randomizer Wiki
Guide for Texture Packs in Bizhawk
 
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[[File:BizhawkTextureSettings.png|thumb|left|text-top|BizhawkTextureSettings.png]]
[[File:BizhawkTextureSettings.png|thumb|left|text-top|BizhawkTextureSettings.png]]
 
 
 
 


 
 
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6. Put the file in the following Folder:<br/> '''&nbsp; &nbsp; C:\Users\<YourUsername>\AppData\Roaming\Mupen64Plus\cache'''<br/> &nbsp; &nbsp; If there is '''''no''''' cache folder create one!<br/> [[File:BizhawkTexturePath.png|thumb|left|text-top|BizhawkTexturePath.png]]<br/> &nbsp;
6. Put the file in the following Folder:<br/> '''&nbsp; &nbsp; C:\Users\<YourUsername>\AppData\Roaming\Mupen64Plus\cache'''<br/> &nbsp; &nbsp; If there is '''''no''''' cache folder create one!<br/> [[File:BizhawkTexturePath.png|thumb|left|text-top|BizhawkTexturePath.png]]<br/> &nbsp;
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Revision as of 00:40, 22 January 2019

To apply texture packs in Bizhawk you need to do the following steps :
 

1. Start Bizhawk and open the N64 Plugin Settings

2. Select GLide64 and select the Texture settings tab

3.Enable the following Options:
    HresTextures, Hres Full Alpha Channel, Texture Cache Compression and Save Texture Cache

BizhawkTextureSettings.png

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

4. Download your favourite texture pack for GLide64 in .htc format. (e.g. http://www.emutalk.net/forums/134-Completed-Projects

5. Make sure the Filename of the downloaded Pack is : THE LEGEND OF ZELDA_HIRESTEXTURES.htc

6. Put the file in the following Folder:
    C:\Users\<YourUsername>\AppData\Roaming\Mupen64Plus\cache
    If there is no cache folder create one!

BizhawkTexturePath.png


 

 

 

 

 

If done correctly you should immediately see the new Textures:

BizhawkTexturePackActive.png