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== <span style="font-size:larger | == <span style="font-size:larger">Bizhawk</span> == | ||
To apply texture packs in Bizhawk you need to do the following steps: | To apply texture packs in Bizhawk you need to do the following steps: | ||
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6. Put the file in the following folder: '''%UserProfile%\AppData\Roaming\Mupen64Plus\cache''' | 6. Put the file in the following folder: '''%UserProfile%\AppData\Roaming\Mupen64Plus\cache''' | ||
*If there is '''''no''''' cache folder create one! | *If there is '''''no''''' cache folder, visit '''%UserProfile%\AppData\Roaming\Mupen64Plus\''' and create one! | ||
[[File:BizhawkTexturePath.png|thumb|center|720px|Where your htc file should go.]] | [[File:BizhawkTexturePath.png|thumb|center|720px|Where your htc file should go.]] | ||
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== <span style="font-size:larger | == <span style="font-size:larger">Retroarch</span> == | ||
For hi-res texture packs on Retroarch, you will need to be running the '''Mupen64Plus''' core; ParaLLEL does not support them. | For hi-res texture packs on Retroarch, you will need to be running the '''Mupen64Plus''' core; ParaLLEL does not support them. |
Revision as of 18:16, 25 January 2019
Bizhawk
To apply texture packs in Bizhawk you need to do the following steps:
1. Start Bizhawk and open the N64 Plugin Settings
2. Select GLideN64 and select the Texture settings tab
3.Enable the following options:
HiresTextures, Hires Full Alpha Channel, Texture Cache Compression and Save Texture Cache
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4. Download your favourite texture pack for GLide64 in .htc format. (e.g. the completed packs on EmuTalk)
5. Make sure the filename of the downloaded pack is THE LEGEND OF ZELDA_HIRESTEXTURES.htc
6. Put the file in the following folder: %UserProfile%\AppData\Roaming\Mupen64Plus\cache
- If there is no cache folder, visit %UserProfile%\AppData\Roaming\Mupen64Plus\ and create one!
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If done correctly you should immediately see the new textures:
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Retroarch
For hi-res texture packs on Retroarch, you will need to be running the Mupen64Plus core; ParaLLEL does not support them.
- You will first need to obtain a compatible .HTC texture pack (e.g. from the completed projects section on emutalk).
- Navigate to your RetroArch installation folder (By default, this is
%AppData%\RetroArch
on Windows) - Navigate to
.\system\Mupen64plus\cache
- Place your texture packs within the
cache
folder - Load the ROM with the Mupen64Plus core selected
- Finally, enable the option
Quick Menu -> Options -> Use High-Res textures
andUse High-Res Full Alpha Channel
- Reload the content
- You should now have your texture pack active.