Wii Virtual Console

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Revision as of 12:30, 27 December 2020 by ETR BTF (talk | contribs) (Page creation. Will add images and links later. Will also write the last sections later.)
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One platform that supports OoTR is the Wii's built-in, official "Virtual Console" emulator. The advantages are fast load times, less lag and improved graphics compared to the other options available. Some also prefer the stick sensitivity and deadzone settings of the Wii VC over that of pc emulators. The downsides are random (but extremely rare) crashes, installing new seeds is a longer process than on pc emulators, and potentially additional costs if you don't already own a Wii and/or compatible controllers or if you wish to stream your gameplay. This page aims to help readers setup rando seeds on their Wii as well as offer basic tech troubleshooting and other useful advice. To avoid possible complications readers are strongly encouraged to fully read this page.

Generating a Seed

Using the Webpatcher

Start off by going to the Webpatcher and set up the settings you want for the seed. Then press the green button below that says GENERATE SEED!. When the seed has been generated a new webpage will load. On this page, select .wad (WiiVC) for the Output Type. This will show several new fields. The Base ROM field requires a vanilla 1.0 NTSC (= NA/JAP) OoT ROM and the WAD File field requires a vanilla 1.2 NTSC OoT WAD. You can choose to either use a Wii Common Key File, or to enter the Wii Common Key explicitly. We are unable to provide any of these things for you. Leave the WAD Channel ID and WAD Channel Title fields as they are. Optionally set your cosmetics and then hit the green button below that says PATCH ROM!. Don't forget to also download a copy of your spoiler log. ;)

Using the Offline Version

If you wish to use the offline seed generator, then you will have to create your WAD in two steps. After you have selected your seed's settings go to the ROM Options tab. The Base ROM field requires a vanilla 1.0 NTSC (= NA/JAP) OoT ROM, and the Output Directory is where the seed and logs will be placed. Select Compressed [Stable] as your Output Type and make sure Create Spoiler Log is turned on. ;) Then hit the big green button below that says code>Generate! to create a ROM file.

Step two is to use this ROM file to create a WAD file that you can install on your Wii. Download, unzip and run gzinjectGUI in that order. Input the ROM file you just created in the Compressed ROM (32MB) field and a vanilla 1.2 NTSC OoT WAD in the Donor WAD (Vanilla OOT) field. Leave the Channel ID and Channel Title fields as they are. Tick only the DPad-Up and C-Stick Down > L boxes as shown on the image, optionally change the output directory and then hit the big button below that says Generate WAD. A new window saying "Wad Created!" should pop up after a few seconds, whilst a WAD file is created in your output directory. If not then hit the button again until it does. The created file is what you will install on your Wii.

Setting Up Your Wii

Softmodding Your Wii

Unfortunately, this is something that we do not offer support for. We recommend following this guide. If there are any issues or questions we suggest seeking out a Wii softmodding community.

Installing the Seed

Put the WAD created with gzinjectGUI on your SD card and put it in your Wii. Open whichever WAD manager you've downloaded, such as Wii Mod Lite, and follow their instructions for installing the WAD. These steps are different for every WAD manager so we cannot give specific advice, but fortunately the steps are straightforward.

Playing the Seed

Simply select the OoTR channel that is now on your home menu and have fun. :)

After You Have Finished a Seed

To avoid future complications it is extremely important that old seeds are removed properly. To be continued.

Troubleshooting

Soon.