Wii Virtual Console: Difference between revisions

From OoT Randomizer Wiki
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Simply select the OoTR channel that is now on your home menu and have fun. :) Don't forget to [https://wiki.ootrandomizer.com/index.php?title=Wii_Virtual_Console#My_Game_Crashed save often].
Simply select the OoTR channel that is now on your home menu and have fun. :) Don't forget to [https://wiki.ootrandomizer.com/index.php?title=Wii_Virtual_Console#My_Game_Crashed save often].


== After You Have Finished a Seed ==
=== After You Have Finished a Seed ===


To avoid future complications it is extremely important that old seeds are removed properly. The right way to dispose of old seeds is to either uninstall the old WAD through a WAD manager, or to overwrite the old WAD with a new one through the WAD manager. Boot up your WAD manager and follow whatever steps are needed for that specific WAD manager to uninstall or overwrite the WAD. When choosing to overwrite the old WAD ensure that the new WAD uses the same Channel ID as the old one did. When using the webpatcher to generate a WAD the default Channel ID is <code>NICE</code> (previously <code>OOTE</code>) and when using gzinjectGUI the default Channel ID is <code>NRKE</code>. It is recommended to not change these.
To avoid future complications it is extremely important that old seeds are removed properly. The right way to dispose of old seeds is to either uninstall the old WAD through a WAD manager, or to overwrite the old WAD with a new one through the WAD manager. Boot up your WAD manager and follow whatever steps are needed for that specific WAD manager to uninstall or overwrite the WAD. When choosing to overwrite the old WAD ensure that the new WAD uses the same Channel ID as the old one did. When using the webpatcher to generate a WAD the default Channel ID is <code>NICE</code> (previously <code>OOTE</code>) and when using gzinjectGUI the default Channel ID is <code>NRKE</code>. It is recommended to not change these.
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'''<span style="color:red">Never delete OoTR channels through the Wii system menu.</span>''' This does not properly remove the seed's save data, which means that it'll take up precious space in your Wii's memory. As a consequence you will not be able to install new WADs, or save data from old seeds could affect the save data of new seeds. If this happens, you'll have to use a homebrew app like AnyTitleDeleter which has full access to your whole Wii to remove the leftover save data. '''<span style="color:red">Caution:</span>''' because these apps have full access to your Wii it is possible to cause severe damage or even brick your Wii if you don't know what you're doing. We are not responsible if such a thing should happen and we recommend reaching out to a Wii homebrewing community for help if needed. It is for this reason that we warn users not to delete OoTR channels through the Wii system menu. Alternatively, should you still have enough space to install new WADs, you could install them on a different channel to avoid the mixing of flags from old and current seeds. See [https://wiki.ootrandomizer.com/index.php?title=Wii_Virtual_Console#Multiple_Seeds_Installed_Simultaneously the next section] for help deciding alternative Channel IDs.
'''<span style="color:red">Never delete OoTR channels through the Wii system menu.</span>''' This does not properly remove the seed's save data, which means that it'll take up precious space in your Wii's memory. As a consequence you will not be able to install new WADs, or save data from old seeds could affect the save data of new seeds. If this happens, you'll have to use a homebrew app like AnyTitleDeleter which has full access to your whole Wii to remove the leftover save data. '''<span style="color:red">Caution:</span>''' because these apps have full access to your Wii it is possible to cause severe damage or even brick your Wii if you don't know what you're doing. We are not responsible if such a thing should happen and we recommend reaching out to a Wii homebrewing community for help if needed. It is for this reason that we warn users not to delete OoTR channels through the Wii system menu. Alternatively, should you still have enough space to install new WADs, you could install them on a different channel to avoid the mixing of flags from old and current seeds. See [https://wiki.ootrandomizer.com/index.php?title=Wii_Virtual_Console#Multiple_Seeds_Installed_Simultaneously the next section] for help deciding alternative Channel IDs.


== Multiple Seeds Installed Simultaneously ==
== Optional: Multiple Seeds Installed Simultaneously ==


It is possible to have multiple seeds installed on your Wii simultaneously. All you have to do is create each WAD with a different Channel ID. A Channel ID consists of 4 characters that can be letters [A-Z] or numbers [0-9]. To avoid possible interference with other WADs it is important to select an unused Channel ID. A list of Channel IDs used by official Nintendo software can be found [https://wiibrew.org/wiki/Title_database here]. If you wish to follow the same convention, the first character of your Channel ID should be "N" and the last character should be "E". For the other two characters make sure to avoid [https://wiibrew.org/wiki/Title_database#00010001-Nxxx_:_Nintendo_64_Games the combinations already in use].
It is possible to have multiple seeds installed on your Wii simultaneously. All you have to do is create each WAD with a different Channel ID. A Channel ID consists of 4 characters that can be letters [A-Z] or numbers [0-9]. To avoid possible interference with other WADs it is important to select an unused Channel ID. A list of Channel IDs used by official Nintendo software can be found [https://wiibrew.org/wiki/Title_database here]. If you wish to follow the same convention, the first character of your Channel ID should be "N" and the last character should be "E". For the other two characters make sure to avoid [https://wiibrew.org/wiki/Title_database#00010001-Nxxx_:_Nintendo_64_Games the combinations already in use].

Revision as of 11:45, 28 December 2020

One platform that supports OoTR is the Wii's built-in, official "Virtual Console" emulator. The advantages are fast load times, less lag and improved graphics compared to the other options available. Some also prefer the stick sensitivity and deadzone settings of the Wii VC over that of pc emulators. The downsides are random (but extremely rare) crashes, installing new seeds is a longer process than on pc emulators, and potentially additional costs if you don't already own a Wii and/or compatible controllers or if you wish to stream your gameplay. This page aims to help readers setup rando seeds on their Wii as well as offer basic tech troubleshooting and other useful advice. To avoid possible complications readers are strongly encouraged to fully read this page.

Generating a Seed

Using the Webpatcher

Start off by going to the Webpatcher and set up the settings you want for the seed. Then press the green button below that says GENERATE SEED!. When the seed has been generated a new webpage will load. On this page, select .wad (WiiVC) for the Output Type. This will show several new fields. The Base ROM field requires a vanilla 1.0 NTSC (= NA/JAP) OoT ROM and the WAD File field requires a vanilla 1.2 NTSC OoT WAD. You can choose to either use a Wii Common Key File, or to enter the Wii Common Key explicitly. We are unable to provide any of these things for you. Leave the WAD Channel ID and WAD Channel Title fields as they are. Optionally set your cosmetics and then hit the green button below that says PATCH ROM!. Don't forget to also download a copy of your spoiler log. ;)

Using the Offline Version

If you wish to use the offline seed generator, then you will have to create your WAD in two steps. After you have selected your seed's settings go to the ROM Options tab. The Base ROM field requires a vanilla 1.0 NTSC (= NA/JAP) OoT ROM, and the Output Directory is where the seed and logs will be placed. Select Compressed [Stable] as your Output Type and make sure Create Spoiler Log is turned on. ;) Then hit the big green button below that says Generate! to create a ROM file.

Step two is to use this ROM file to create a WAD file that you can install on your Wii. Download, unzip and run gzinjectGUI in that order. Input the ROM file you just created in the Compressed ROM (32MB) field and a vanilla 1.2 NTSC OoT WAD in the Donor WAD (Vanilla OOT) field. Leave the Channel ID and Channel Title fields as they are. Tick only the DPad-Up and C-Stick Down > L boxes as shown on the image, optionally change the output directory and then hit the big button below that says Generate WAD. A new window saying "Wad Created!" should pop up after a few seconds, whilst a WAD file is created in your output directory. If not then hit the button again until it does. The created file is what you will install on your Wii.

Setting Up Your Wii

Softmodding Your Wii

Unfortunately, this is something that we do not offer support for. We recommend following this guide. If there are any issues or questions we suggest seeking out a Wii softmodding community.

Installing the Seed

Put the WAD created with gzinjectGUI on your SD card and put it in your Wii. Open whichever WAD manager you've downloaded, such as Wii Mod Lite, and follow their instructions for installing the WAD. These steps are different for every WAD manager so we cannot give specific advice, but fortunately the steps are straightforward.

Playing the Seed

Simply select the OoTR channel that is now on your home menu and have fun. :) Don't forget to save often.

After You Have Finished a Seed

To avoid future complications it is extremely important that old seeds are removed properly. The right way to dispose of old seeds is to either uninstall the old WAD through a WAD manager, or to overwrite the old WAD with a new one through the WAD manager. Boot up your WAD manager and follow whatever steps are needed for that specific WAD manager to uninstall or overwrite the WAD. When choosing to overwrite the old WAD ensure that the new WAD uses the same Channel ID as the old one did. When using the webpatcher to generate a WAD the default Channel ID is NICE (previously OOTE) and when using gzinjectGUI the default Channel ID is NRKE. It is recommended to not change these.

Never delete OoTR channels through the Wii system menu. This does not properly remove the seed's save data, which means that it'll take up precious space in your Wii's memory. As a consequence you will not be able to install new WADs, or save data from old seeds could affect the save data of new seeds. If this happens, you'll have to use a homebrew app like AnyTitleDeleter which has full access to your whole Wii to remove the leftover save data. Caution: because these apps have full access to your Wii it is possible to cause severe damage or even brick your Wii if you don't know what you're doing. We are not responsible if such a thing should happen and we recommend reaching out to a Wii homebrewing community for help if needed. It is for this reason that we warn users not to delete OoTR channels through the Wii system menu. Alternatively, should you still have enough space to install new WADs, you could install them on a different channel to avoid the mixing of flags from old and current seeds. See the next section for help deciding alternative Channel IDs.

Optional: Multiple Seeds Installed Simultaneously

It is possible to have multiple seeds installed on your Wii simultaneously. All you have to do is create each WAD with a different Channel ID. A Channel ID consists of 4 characters that can be letters [A-Z] or numbers [0-9]. To avoid possible interference with other WADs it is important to select an unused Channel ID. A list of Channel IDs used by official Nintendo software can be found here. If you wish to follow the same convention, the first character of your Channel ID should be "N" and the last character should be "E". For the other two characters make sure to avoid the combinations already in use.

Troubleshooting

My Game Crashed

Unfortunately random crashes can occur. These are due to a bug with the Virtual Console and are therefore out of our reach to fix. All you can do is save often to mitigate progress lost.

My Control Stick Is Too Sensitive

This is due to the Virtual Console's controller mapping and is also out of our reach to fix. You will either have to learn to live with it, or get a so-called "ESS adapter". Keep in mind that these are quite expensive and typically have a waiting list.

My SD Card Is Unusable

Older homebrew apps typically had issues with SDHC cards (4GB+), but newer apps should work fine with either SDHC or SDXC cards. Make sure you format your card with FAT32.

There Is No More Space to Install New WADs

Delete some WADs through your WAD manager to make room. If you don't have the original WADs anymore, then you can create new WADs to delete channels so long as they have the same Channel ID. If there isn't anything to uninstall left, then you'll likely have to use a homebrew app like AnyTitleDeleter to free up space. Just keep in mind these apps can cause major damage to your Wii if you don't know what you're doing, and we are not responsible for what may happen. It's best to reach out to a Wii homebrewing community to ask for help.

A Fresh Seed Already Has Some Flags Set

If you delete your old seeds through the Wii system menu then old save data will remain on your Wii and interfere with new seeds on the same channel. Create WADs with a different Channel ID from now on and uninstall old seeds through your WAD manager to prevent future issues.

Installing ticket...ERROR (ret=-2011)

Try using IOS 236.