Pot and Crate Locations: Difference between revisions

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== KF Links House ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| KF Links House Pot || [[File:Kf links house pot.jpg|400px|Kf links house pot]] ||style="text-align:center"|True
|-
|}
== KF House of Twins ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| KF Twins House Pot 1</br>KF Twins House Pot 2 || [[File:Kf twins pots.jpg|400px|Kf twins pots]]||style="text-align:center"|True
|-
|}
== KF Know It All House ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| KF Know-it-all Brothers House Pot 1</br>KF Know-it-all Brothers House Pot 2 || [[File:Kf know it all pots.jpg|400px|Kf know it all house pot]]||style="text-align:center"|True
|-
|}


'''KF Links House'''<br/> 1: KF Links House Pot: True<br/> '''KF House of Twins'''<br/> 1: KF Twins House Pot 1: True<br/> 2: KF Twins House Pot 2: True<br/> '''KF Know It All House'''<br/> 1: KF Know-it-all Brothers House Pot 1: True<br/> 2: KF Know-it-all Brothers House Pot 2: True<br/> '''GV Upper Stream'''<br/> 1: GV Crate Near Cow: is_child<br/> '''GV Crate Ledge'''<br/> 1: GV Freestanding PoH Crate Rupee: True<br/> '''Gerudo Fortress'''<br/> 1: GF Adult Crate Purple Rupee: can_use(Hookshot)<br/> 2: Hideout Break Room Pot 1: (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))<br/> 3: Hideout Break Room Pot 2: (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))<br/> 4: Hideout Break Room Crate 1: (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))<br/> 5: Hideout Break Room Crate 2: (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))<br/> 6: Hideout Break Room Crate 3: (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))<br/> 7: Hideout Break Room Crate 4: (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))<br/> 8: Hideout 1 Torch Jail Pot 1: True<br/> 9: Hideout 1 Torch Jail Pot 2: True<br/> 10: Hideout 1 Torch Jail Pot 3: True<br/> 11: Hideout 1 Torch Crate: True<br/> 12: Hideout Kitchen Pot 1: Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot)<br/> 13: Hideout Kitchen Pot 2: Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot)<br/> 14: Hideout Near Kitchen Crate 1: Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot)<br/> 15: Hideout Near Kitchen Crate 2: True<br/> 16: Hideout Near Kitchen Crate 3: True<br/> 17: Hideout Near Kitchen Crate 4: True<br/> 18: Hideout Near Kitchen Crate 5: True<br/> 19: Hideout 4 Torch Jail Pot 1: True<br/> 20: Hideout 4 Torch Jail Pot 2: True<br/> 21: Hideout 3 Torch Crate: (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot) or can_use(Hover_Boots) or logic_gerudo_kitchen)<br/> 22: Hideout 2 Torch Jail Pot 1: True<br/> 23: Hideout 2 Torch Jail Pot 2: True<br/> 24: Hideout 2 Torch Jail Pot 3: True<br/> 25: Hideout 2 Torch Jail In Cell Pot 1: True<br/> 26: Hideout 2 Torch Jail In Cell Pot 2: True<br/> 27: Hideout 2 Torch Jail In Cell Pot 3: True<br/> 28: Hideout 2 Torch Jail In Cell Pot 4: True<br/> 29: Hideout 2 Torch Crate 1: True<br/> 30: Hideout 2 Torch Crate 2: True<br/> '''Wasteland Near Fortress'''<br/> 1: Wasteland Crate Before Quicksand: True<br/> '''Haunted Wasteland'''<br/> 1: Wasteland Near GS Pot 1: True<br/> 2: Wasteland Near GS Pot 2: True<br/> 3: Wasteland Near GS Pot 3: True<br/> 4: Wasteland Crate After Quicksand 1: True<br/> 5: Wasteland Crate After Quicksand 2: True<br/> 6: Wasteland Crate After Quicksand 3: True<br/> '''Wasteland Near Colossus'''<br/> 1: Wasteland Crate Near Colossus: True<br/> '''Market'''<br/> 1: Market Night Crate Red Rupee: is_child and at_night<br/> 2: Market Night Crate Green Rupee 1: is_child and at_night<br/> 3: Market Night Crate Green Rupee 2: is_child and at_night<br/> 4: Market Night Crate Green Rupee 3: is_child and at_night<br/> 5: Market Richards House Crate Rupee 1: is_child<br/> '''Market Guard House'''<br/> 1: Market Guard House Crate Rupee: is_child<br/> 2: Market Guard House Child Pot 1: is_child<br/> 3: Market Guard House Child Pot 2: is_child<br/> 4: Market Guard House Child Pot 3: is_child<br/> 5: Market Guard House Child Pot 4: is_child<br/> 6: Market Guard House Child Pot 5: is_child<br/> 7: Market Guard House Child Pot 6: is_child<br/> 8: Market Guard House Child Pot 7: is_child<br/> 9: Market Guard House Child Pot 8: is_child<br/> 10: Market Guard House Child Pot 9: is_child<br/> 11: Market Guard House Child Pot 10: is_child<br/> 12: Market Guard House Child Pot 11: is_child<br/> 13: Market Guard House Child Pot 12: is_child<br/> 14: Market Guard House Child Pot 13: is_child<br/> 15: Market Guard House Child Pot 14: is_child<br/> 16: Market Guard House Child Pot 15: is_child<br/> 17: Market Guard House Child Pot 16: is_child<br/> 18: Market Guard House Child Pot 17: is_child<br/> 19: Market Guard House Child Pot 18: is_child<br/> 20: Market Guard House Child Pot 19: is_child<br/> 21: Market Guard House Child Pot 20: is_child<br/> 22: Market Guard House Child Pot 21: is_child<br/> 23: Market Guard House Child Pot 22: is_child<br/> 24: Market Guard House Adult Pot 1: is_adult<br/> 25: Market Guard House Adult Pot 2: is_adult<br/> 26: Market Guard House Adult Pot 3: is_adult<br/> 27: Market Guard House Adult Pot 4: is_adult<br/> 28: Market Guard House Adult Pot 5: is_adult<br/> 29: Market Guard House Adult Pot 6: is_adult<br/> 30: Market Guard House Adult Pot 7: is_adult<br/> '''Market Man in Green House'''<br/> 1: Market Back Alley House Pot 1: is_child and at_night<br/> 2: Market Back Alley House Pot 2: is_child and at_night<br/> 3: Market Back Alley House Pot 3: is_child and at_night<br/> '''Kakariko Village'''<br/> 1: Kak Near Potion Shop Pot 1: is_child<br/> 2: Kak Near Potion Shop Pot 2: is_child<br/> 3: Kak Near Potion Shop Pot 3: is_child<br/> 4: Kak Near Impas House Pot 1: is_child<br/> 5: Kak Near Impas House Pot 2: is_child<br/> 6: Kak Near Impas House Pot 3: is_child<br/> 7: Kak Near Guards House Pot 1: is_child<br/> 8: Kak Near Guards House Pot 2: is_child<br/> 9: Kak Near Guards House Pot 3: is_child<br/> 10: Kak Near Odd Medicine Building Pot 1: is_child<br/> 11: Kak Near Odd Medicine Building Pot 2: is_child<br/> 12: Kak Adult Crate Red Rupee: is_adult<br/> 13: Kak Adult Crate Arrows: is_adult<br/> '''Graveyard Dampes Grave'''<br/> 1: Grave Dampe Pot 1: True<br/> 2: Grave Dampe Pot 2: True<br/> 3: Grave Dampe Pot 3: True<br/> 4: Grave Dampe Pot 4: True<br/> 5: Grave Dampe Pot 5: True<br/> 6: Grave Dampe Pot 6: True<br/> '''Goron City'''<br/> 1: GC Lower Staircase Pot 1: True<br/> 2: GC Lower Staircase Pot 2: True<br/> 3: GC Upper Staircase Pot 1: True<br/> 4: GC Upper Staircase Pot 2: True<br/> 5: GC Upper Staircase Pot 3: True<br/> 6: GC Medigoron Pot: can_blast_or_smash or Progressive_Strength_Upgrade<br/> 7: GC Boulder Maze Crate: (can_blast_or_smash or can_use(Silver_Gauntlets))<br/> '''GC Darunias Chamber'''<br/> 1: GC Darunia Pot 1: True<br/> 2: GC Darunia Pot 2: True<br/> 3: GC Darunia Pot 3: True<br/> '''DMC Lower Nearby'''<br/> 1: DMC Near GC Pot 1: is_adult<br/> 2: DMC Near GC Pot 2: is_adult<br/> 3: DMC Near GC Pot 3: is_adult<br/> 4: DMC Near GC Pot 4: is_adult<br/> '''Zoras Domain'''<br/> 1: ZD Pot 1: True<br/> 2: ZD Pot 2: True<br/> 3: ZD Pot 3: True<br/> 4: ZD Pot 4: True<br/> 5: ZD Pot 5: True<br/> '''Zoras Fountain'''<br/> 1: ZF Hidden Cave Pot 1: can_use(Silver_Gauntlets) and can_blast_or_smash<br/> 2: ZF Hidden Cave Pot 2: can_use(Silver_Gauntlets) and can_blast_or_smash<br/> 3: ZF Hidden Cave Pot 3: can_use(Silver_Gauntlets) and can_blast_or_smash<br/> 4: ZF Near Jabu Pot 1: is_child<br/> 5: ZF Near Jabu Pot 2: is_child<br/> 6: ZF Near Jabu Pot 3: is_child<br/> 7: ZF Near Jabu Pot 4: is_child<br/> '''Lon Lon Ranch'''<br/> 1: LLR Front Pot 1: is_child<br/> 2: LLR Front Pot 2: is_child<br/> 3: LLR Front Pot 3: is_child<br/> 4: LLR Front Pot 4: is_child<br/> 5: LLR Rain Shed Pot 1: is_child<br/> 6: LLR Rain Shed Pot 2: is_child<br/> 7: LLR Rain Shed Pot 3: is_child<br/> 8: LLR Child Crate: is_child<br/> '''LLR Talons House'''<br/> 1: LLR Talons House Pot 1: True<br/> 2: LLR Talons House Pot 2: True<br/> 3: LLR Talons House Pot 3: True<br/> '''Ganondorf Fight'''<br/> 1: Ganons Tower Pot 1: Boss_Key_Ganons_Castle<br/> 2: Ganons Tower Pot 2: Boss_Key_Ganons_Castle<br/> 3: Ganons Tower Pot 3: Boss_Key_Ganons_Castle<br/> 4: Ganons Tower Pot 4: Boss_Key_Ganons_Castle<br/> 5: Ganons Tower Pot 5: Boss_Key_Ganons_Castle<br/> 6: Ganons Tower Pot 6: Boss_Key_Ganons_Castle<br/> 7: Ganons Tower Pot 7: Boss_Key_Ganons_Castle<br/> 8: Ganons Tower Pot 8: Boss_Key_Ganons_Castle<br/> 9: Ganons Tower Pot 9: Boss_Key_Ganons_Castle<br/> 10: Ganons Tower Pot 10: Boss_Key_Ganons_Castle<br/> 11: Ganons Tower Pot 11: Boss_Key_Ganons_Castle<br/> 12: Ganons Tower Pot 12: Boss_Key_Ganons_Castle<br/> 13: Ganons Tower Pot 13: Boss_Key_Ganons_Castle<br/> 14: Ganons Tower Pot 14: Boss_Key_Ganons_Castle<br/> '''HF Cow Grotto'''<br/> 1: HF Cow Grotto Pot 1: has_fire_source<br/> 2: HF Cow Grotto Pot 2: has_fire_source<br/> '''HC Storms Grotto'''<br/> 1: HC Storms Grotto Pot 1: can_blast_or_smash<br/> 2: HC Storms Grotto Pot 2: can_blast_or_smash<br/> 3: HC Storms Grotto Pot 3: can_blast_or_smash<br/> 4: HC Storms Grotto Pot 4: can_blast_or_smash<br/> '''Dodongos Cavern Lobby'''<br/> 1: Dodongos Cavern Lower Lizalfos Pot 1: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 2: Dodongos Cavern Lower Lizalfos Pot 2: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 3: Dodongos Cavern Lower Lizalfos Pot 3: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 4: Dodongos Cavern Lower Lizalfos Pot 4: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 5: Dodongos Cavern Right Side Pot 1: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 6: Dodongos Cavern Right Side Pot 2: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 7: Dodongos Cavern Right Side Pot 3: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 8: Dodongos Cavern Right Side Pot 4: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 9: Dodongos Cavern Right Side Pot 5: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 10: Dodongos Cavern Right Side Pot 6: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 11: Dodongos Cavern Torch Room Pot 1: ((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult<br/> 12: Dodongos Cavern Torch Room Pot 2: ((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult<br/> 13: Dodongos Cavern Torch Room Pot 3: ((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult<br/> 14: Dodongos Cavern Torch Room Pot 4: ((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult<br/> '''Dodongos Cavern Climb'''<br/> 1: Dodongos Cavern Staircase Pot 1: True<br/> 2: Dodongos Cavern Staircase Pot 2: True<br/> 3: Dodongos Cavern Staircase Pot 3: True<br/> 4: Dodongos Cavern Staircase Pot 4: True<br/> 5: Dodongos Cavern Single Eye Switch Room Pot 1: (can_blast_or_smash or Progressive_Strength_Upgrade) or (is_adult and (Hover_Boots or can_use(Longshot) or logic_dc_jump))<br/> 6: Dodongos Cavern Single Eye Switch Room Pot 2: (can_blast_or_smash or Progressive_Strength_Upgrade) or (is_adult and (Hover_Boots or can_use(Longshot) or logic_dc_jump))<br/> 7: Dodongos Cavern Blade Room Pot 1: can_use(Boomerang) or at('Dodongos Cavern Far Bridge', True)<br/> 8: Dodongos Cavern Blade Room Pot 2: can_use(Boomerang) or at('Dodongos Cavern Far Bridge', True)<br/> '''Dodongos Cavern Far Bridge'''<br/> 1: Dodongos Cavern Double Eye Switch Room Pot 1: True<br/> 2: Dodongos Cavern Double Eye Switch Room Pot 2: True<br/> '''Dodongos Cavern Boss Area'''<br/> 1: Dodongos Cavern Last Block Pot 1: True<br/> 2: Dodongos Cavern Last Block Pot 2: True<br/> 3: Dodongos Cavern Last Block Pot 3: True<br/> '''Jabu Jabus Belly Main'''<br/> 1: Jabu Jabus Belly Small Wooden Crate: True<br/> 2: Jabu Jabus Belly DLC Pot 1: can_use(Boomerang)<br/> 3: Jabu Jabus Belly DLC Pot 2: can_use(Boomerang)<br/> 4: Jabu Jabus Belly DLC Pot 3: can_use(Boomerang)<br/> 5: Jabu Jabus Belly DLC Pot 4: can_use(Boomerang)<br/> 6: Jabu Jabus Belly Basement Switch Room Pot 1: True<br/> 7: Jabu Jabus Belly Basement Switch Room Pot 2: True<br/> 8: Jabu Jabus Belly Above Big Octo Pot 1: can_use(Boomerang) and can_child_attack<br/> 9: Jabu Jabus Belly Above Big Octo Pot 2: can_use(Boomerang) and can_child_attack<br/> '''Jabu Jabus Belly Boss Area'''<br/> 1: Jabu Jabus Belly Barinade Pot 1: can_use(Boomerang)<br/> 2: Jabu Jabus Belly Barinade Pot 2: can_use(Boomerang)<br/> 3: Jabu Jabus Belly Barinade Pot 3: can_use(Boomerang)<br/> 4: Jabu Jabus Belly Barinade Pot 4: can_use(Boomerang)<br/> 5: Jabu Jabus Belly Barinade Pot 5: can_use(Boomerang)<br/> 6: Jabu Jabus Belly Barinade Pot 6: can_use(Boomerang)<br/> '''Forest Temple Lobby'''<br/> 1: Forest Temple Center Room Pot 1: True<br/> 2: Forest Temple Center Room Pot 2: True<br/> 3: Forest Temple Center Room Pot 3: True<br/> 4: Forest Temple Center Room Pot 4: True<br/> 5: Forest Temple Center Room Pot 5: True<br/> 6: Forest Temple Center Room Pot 6: True<br/> 7: Forest Temple Lower Stalfos Pot 1: True<br/> '''Forest Temple Falling Room'''<br/> 1: Forest Temple Green Poe Room Pot 1: True<br/> 2: Forest Temple Green Poe Room Pot 2: True<br/> '''Forest Temple Bow Region'''<br/> 1: Forest Temple Upper Stalfos Pot 1: True<br/> 2: Forest Temple Upper Stalfos Pot 2: True<br/> 3: Forest Temple Upper Stalfos Pot 3: True<br/> 4: Forest Temple Upper Stalfos Pot 4: True<br/> 5: Forest Temple Blue Poe Room Pot 1: True<br/> 6: Forest Temple Blue Poe Room Pot 2: True<br/> 7: Forest Temple Blue Poe Room Pot 3: True<br/> 8: Forest Temple Frozen Eye Switch Room Pot 1: (Small_Key_Forest_Temple, 5)<br/> 9: Forest Temple Frozen Eye Switch Room Pot 2: (Small_Key_Forest_Temple, 5)<br/> '''Fire Temple Lower'''<br/> 1: Fire Temple Near Boss Pot 1: (can_use(Hover_Boots) or can_use(Hookshot)) and (logic_fewer_tunic_requirements or can_use(Goron_Tunic))<br/> 2: Fire Temple Near Boss Pot 2: (can_use(Hover_Boots) or can_use(Hookshot)) and (logic_fewer_tunic_requirements or can_use(Goron_Tunic))<br/> '''Fire Temple Big Lava Room'''<br/> 1: Fire Temple Big Lava Room Pot 1: True<br/> 2: Fire Temple Big Lava Room Pot 2: True<br/> 3: Fire Temple Big Lava Room Pot 3: True<br/> '''Fire Temple Middle'''<br/> 1: Fire Temple Flame Maze Left Side Pot 1: (Small_Key_Fire_Temple, 7)<br/> 2: Fire Temple Flame Maze Left Side Pot 2: (Small_Key_Fire_Temple, 7)<br/> 3: Fire Temple Flame Maze Left Side Pot 3: (Small_Key_Fire_Temple, 7)<br/> 4: Fire Temple Flame Maze Left Side Pot 4: (Small_Key_Fire_Temple, 7)<br/> '''Fire Temple Upper'''<br/> 1: Fire Temple Flame Maze Right Side Pot 1: True<br/> 2: Fire Temple Flame Maze Right Side Pot 2: True<br/> 3: Fire Temple Flame Maze Right Side Pot 3: True<br/> 4: Fire Temple Flame Maze Right Side Pot 4: True<br/> '''Water Temple Lobby'''<br/> 1: Water Temple Main Room L2 Pot 1: at('Water Temple Middle Water Level', 'True') or ((can_use(Iron_Boots) or (Progressive_Scale, 2)) and (can_use(Bow) or can_use(Hookshot))) or can_use(Boomerang)<br/> 2: Water Temple Main Room L2 Pot 2: at('Water Temple Middle Water Level', 'True') or ((can_use(Iron_Boots) or (Progressive_Scale, 2)) and (can_use(Bow) or can_use(Hookshot))) or can_use(Boomerang)<br/> 3: Water Temple L1 Torch Pot 1: at('Water Temple Dive', 'True') and (can_use(Iron_Boots) and (can_use(Hookshot) or can_play(Zeldas_Lullaby)))<br/> 4: Water Temple L1 Torch Pot 2: at('Water Temple Dive', 'True') and (can_use(Iron_Boots) and (can_use(Hookshot) or can_play(Zeldas_Lullaby)))<br/> '''Water Temple Dive'''<br/> 1: Water Temple Near Compass Pot 1: (can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)<br/> 2: Water Temple Near Compass Pot 2: (can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)<br/> 3: Water Temple Near Compass Pot 3: (can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)<br/> 4: Water Temple Central Bow Target Pot 1: &nbsp;Progressive_Strength_Upgrade and can_play(Zeldas_Lullaby) and ((Bow and (logic_water_central_bow or Hover_Boots or can_use(Longshot))) or (logic_water_central_bow and Child_Water_Temple and Slingshot and at('Water Temple Middle Water Level', True)))<br/> 5: Water Temple Central Bow Target Pot 2: &nbsp;Progressive_Strength_Upgrade and can_play(Zeldas_Lullaby) and ((Bow and (logic_water_central_bow or Hover_Boots or can_use(Longshot))) or (logic_water_central_bow and Child_Water_Temple and Slingshot and at('Water Temple Middle Water Level', True)))<br/> 6: Water Temple Behind Gate Pot 1: &nbsp;(can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)<br/> 7: Water Temple Behind Gate Pot 2: &nbsp;(can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)<br/> 8: Water Temple Behind Gate Pot 3: &nbsp;(can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)<br/> 9: Water Temple Behind Gate Pot 4: &nbsp;(can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)<br/> '''Water Temple North Basement'''<br/> 1: Water Temple North Basement Block Puzzle Pot 1: True<br/> 2: Water Temple North Basement Block Puzzle Pot 2: True<br/> '''Water Temple Dark Link Region'''<br/> 1: Water Temple River Pot 1: can_play(Song_of_Time)<br/> 2: Water Temple Like Like Pot 1: True<br/> 3: Water Temple Like Like Pot 2: True<br/> '''Shadow Temple Beginning'''<br/> 1: Shadow Temple Whispering Walls Near Dead Hand Pot: True<br/> 2: Shadow Temple Whispering Walls Left Pot 1: True<br/> 3: Shadow Temple Whispering Walls Left Pot 2: True<br/> 4: Shadow Temple Whispering Walls Left Pot 3: True<br/> 5: Shadow Temple Whispering Walls Front Pot 1: True<br/> 6: Shadow Temple Whispering Walls Front Pot 2: True<br/> 7: Shadow Temple Map Chest Room Pot 1: True<br/> 8: Shadow Temple Map Chest Room Pot 2: True<br/> 9: Shadow Temple Whispering Walls Flying Pot: True<br/> '''Shadow Temple Huge Pit'''<br/> 1: Shadow Temple Falling Spikes Lower Pot 1: True<br/> 2: Shadow Temple Falling Spikes Lower Pot 2: True<br/> 3: Shadow Temple Falling Spikes Upper Pot 3: logic_shadow_umbrella or Progressive_Strength_Upgrade<br/> 4: Shadow Temple Falling Spikes Upper Pot 4: logic_shadow_umbrella or Progressive_Strength_Upgrade<br/> '''Shadow Temple After Wind'''<br/> 1: Shadow Temple After Wind Pot 1: True<br/> 2: Shadow Temple After Wind Pot 2: True<br/> 3: Shadow Temple After Wind Flying Pot 1: True<br/> 4: Shadow Temple After Wind Flying Pot 2: True<br/> '''Shadow Temple Beyond Boat'''<br/> 1: Shadow Temple Spike Walls Pot: True<br/> 2: Shadow Temple Invisible Floormaster Pot 1: True<br/> 3: Shadow Temple Invisible Floormaster Pot 2: True<br/> 4: Shadow Temple After Boat Pot 1: True<br/> 5: Shadow Temple Near Boss Pot 1: (Bow or can_use(Distant_Scarecrow) or (logic_shadow_statue and has_bombchus) or shadow_temple_shortcuts)<br/> 6: Shadow Temple Near Boss Pot 2: (Bow or can_use(Distant_Scarecrow) or (logic_shadow_statue and has_bombchus) or shadow_temple_shortcuts)<br/> '''Spirit Temple Lobby'''<br/> 1: Spirit Temple Lobby Pot 1: True<br/> 2: Spirit Temple Lobby Pot 2: True<br/> 3: Spirit Temple Lobby Flying Pot 1: True<br/> 4: Spirit Temple Lobby Flying Pot 2: True<br/> '''Child Spirit Temple'''<br/> 1: Spirit Temple Child Bridge Flying Pot: &nbsp;(Boomerang or Slingshot or (has_bombchus and logic_spirit_child_bombchu)) and (Sticks or has_explosives or ((Nuts or Boomerang) and (Kokiri_Sword or Slingshot)))<br/> 2: Spirit Temple Child Anubis Pot: &nbsp;(Boomerang or Slingshot or (has_bombchus and logic_spirit_child_bombchu)) and (Sticks or has_explosives or ((Nuts or Boomerang) and (Kokiri_Sword or Slingshot)))<br/> '''Child Spirit Before Locked Door'''<br/> 1: Spirit Temple Before Child Climb Small Wooden Crate 1: True<br/> 2: Spirit Temple Before Child Climb Small Wooden Crate 2: True<br/> '''Child Spirit Temple Climb'''<br/> 1: Spirit Temple Child Climb Pot: (spirit_temple_shortcuts and is_adult) or (((Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) and is_adult) or ((Small_Key_Spirit_Temple, 5) and is_child)<br/> '''Spirit Temple Central Chamber'''<br/> 1: Spirit Temple Hall After Sun Block Room Pot 1: (((Small_Key_Spirit_Temple, 3) and is_adult) or (is_adult and spirit_temple_shortcuts)) or (has_explosives or (Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) or ((Small_Key_Spirit_Temple, 5) and has_explosives)<br/> 2: Spirit Temple Hall After Sun Block Room Pot 2: (((Small_Key_Spirit_Temple, 3) and is_adult) or (is_adult and spirit_temple_shortcuts)) or (has_explosives or (Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) or ((Small_Key_Spirit_Temple, 5) and has_explosives)<br/> 3: Spirit Temple Adult Climb Flying Pot 1: ((Small_Key_Spirit_Temple, 3) and can_use(Silver_Gauntlets)) or (can_use(Hookshot) and spirit_temple_shortcuts)<br/> 4: Spirit Temple Adult Climb Flying Pot 2: ((Small_Key_Spirit_Temple, 3) and can_use(Silver_Gauntlets)) or (can_use(Hookshot) and spirit_temple_shortcuts)<br/> 5: Spirit Temple Central Chamber Flying Pot 1: True<br/> 6: Spirit Temple Central Chamber Flying Pot 2: True<br/> '''Spirit Temple Beyond Central Locked Door'''<br/> 1: Spirit Temple Beamos Hall Pot: True<br/> '''Spirit Temple Beyond Final Locked Door'''<br/> 1: Spirit Temple Big Mirror Flying Pot 1: True<br/> 2: Spirit Temple Big Mirror Flying Pot 2: True<br/> 3: Spirit Temple Big Mirror Flying Pot 3: True<br/> 4: Spirit Temple Big Mirror Flying Pot 4: True<br/> 5: Spirit Temple Big Mirror Flying Pot 5: True<br/> 6: Spirit Temple Big Mirror Flying Pot 6: True<br/> '''Ganons Castle Forest Trial'''<br/> 1: Ganons Castle Forest Trial Pot 1: can_use(Fire_Arrows) or can_use(Dins_Fire)<br/> 2: Ganons Castle Forest Trial Pot 2: can_use(Fire_Arrows) or can_use(Dins_Fire)<br/> '''Ganons Castle Fire Trial'''<br/> 1: Ganons Castle Fire Trial Pot 1: can_use(Goron_Tunic) and can_use(Golden_Gauntlets) and can_use(Longshot)<br/> 2: Ganons Castle Fire Trial Pot 2: can_use(Goron_Tunic) and can_use(Golden_Gauntlets) and can_use(Longshot)<br/> '''Ganons Castle Water Trial'''<br/> 1: Ganons Castle Water Trial Pot 1: Blue_Fire and Megaton_Hammer<br/> 2: Ganons Castle Water Trial Pot 2: Blue_Fire and Megaton_Hammer<br/> '''Ganons Castle Shadow Trial'''<br/> 1: Ganons Castle Shadow Trial Like-Like Pot 1: can_use(Fire_Arrows) or can_use(Longshot)<br/> 2: Ganons Castle Shadow Trial Like-Like Pot 2: can_use(Fire_Arrows) or can_use(Longshot)<br/> 3: Ganons Castle Shadow Trial Pot 1: can_use(Megaton_Hammer) and ((Fire_Arrows and (logic_lens_castle or can_use(Lens_of_Truth))) or (can_use(Longshot) and (Hover_Boots or (Dins_Fire and (logic_lens_castle or can_use(Lens_of_Truth))))))<br/> 4: Ganons Castle Shadow Trial Pot 2: can_use(Megaton_Hammer) and ((Fire_Arrows and (logic_lens_castle or can_use(Lens_of_Truth))) or (can_use(Longshot) and (Hover_Boots or (Dins_Fire and (logic_lens_castle or can_use(Lens_of_Truth))))))<br/> '''Ganons Castle Spirit Trial'''<br/> 1: Ganons Castle Spirit Trial Pot 1: can_use(Mirror_Shield) and has_bombchus and (logic_spirit_trial_hookshot or Progressive_Hookshot)<br/> 2: Ganons Castle Spirit Trial Pot 2: can_use(Mirror_Shield) and has_bombchus and (logic_spirit_trial_hookshot or Progressive_Hookshot)<br/> '''Ganons Castle Light Trial'''<br/> 1: Ganons Castle Light Trial Boulder Pot: (Small_Key_Ganons_Castle, 2)<br/> 2: Ganons Castle Light Trial Pot 1: (Small_Key_Ganons_Castle, 2) and Progressive_Hookshot and (logic_lens_castle or can_use(Lens_of_Truth))<br/> 3: Ganons Castle Light Trial Pot 2: (Small_Key_Ganons_Castle, 2) and Progressive_Hookshot and (logic_lens_castle or can_use(Lens_of_Truth))<br/> '''Bottom of the Well Main Area'''<br/> 1: Bottom of the Well Basement Pot 1: True<br/> 2: Bottom of the Well Basement Pot 2: True<br/> 3: Bottom of the Well Basement Pot 3: True<br/> 4: Bottom of the Well Basement Pot 4: True<br/> 5: Bottom of the Well Basement Pot 5: True<br/> 6: Bottom of the Well Basement Pot 6: True<br/> 7: Bottom of the Well Basement Pot 7: True<br/> 8: Bottom of the Well Basement Pot 8: True<br/> 9: Bottom of the Well Basement Pot 9: True<br/> 10: Bottom of the Well Basement Pot 10: True<br/> 11: Bottom of the Well Basement Pot 11: True<br/> 12: Bottom of the Well Basement Pot 12: True<br/> 13: Bottom of the Well Left Side Pot 1: True<br/> 14: Bottom of the Well Left Side Pot 2: True<br/> 15: Bottom of the Well Left Side Pot 3: True<br/> 16: Bottom of the Well Near Entrance Pot 1: True<br/> 17: Bottom of the Well Near Entrance Pot 2: True<br/> 18: Bottom of the Well Fire Keese Pot: (Small_Key_Bottom_of_the_Well, 3) and (logic_lens_botw or can_use(Lens_of_Truth))<br/> 19: Bottom of the Well Underwater Pot: can_play(Zeldas_Lullaby) or can_use(Slingshot) or can_use(Boomerang)<br/> 20: Bottom of the Well West Inner Room Flying Pot 1: (logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)<br/> 21: Bottom of the Well West Inner Room Flying Pot 2: (logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)<br/> 22: Bottom of the Well West Inner Room Flying Pot 3: (logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)<br/> '''Ice Cavern'''<br/> 1: Ice Cavern Hall Pot 1: is_adult or (is_child and can_child_attack)<br/> 2: Ice Cavern Hall Pot 2: is_adult or (is_child and can_child_attack)<br/> 3: Ice Cavern Spinning Blade Pot 1: is_adult or (is_child and can_child_attack)<br/> 4: Ice Cavern Spinning Blade Pot 2: is_adult or (is_child and can_child_attack)<br/> 5: Ice Cavern Spinning Blade Pot 3: is_adult or (is_child and can_child_attack)<br/> 6: Ice Cavern Spinning Blade Flying Pot: is_adult or (is_child and can_child_attack)<br/> 7: Ice Cavern Near End Pot 1: Blue_Fire and (is_adult or (can_child_attack))<br/> 8: Ice Cavern Near End Pot 2: Blue_Fire and (is_adult or (can_child_attack))<br/> 9: Ice Cavern Frozen Pot: is_adult and Blue_Fire<br/> Total Count: 341
== Gerudo Valley ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| GV Crate Near Cow || [[File:Gv crate near cow.jpg|400px|Gv crate near cow]] ||style="text-align:center"|is_child
|-
|| GV Freestanding PoH Crate Rupee || [[File:Gv freestanding poh crate.jpg|400px|Gv freestanding poh crate]] ||style="text-align:center"|True
|-
|}


'''Master Quest Dungeon Pots/Crates'''<br/> '''Deku Tree Lobby'''<br/> 1: Deku Tree MQ Plank Recovery Heart: True<br/> 2: Deku Tree MQ Lobby Crate: True<br/> 3: Deku Tree MQ Slingshot Room Recovery Heart: True<br/> 4: Deku Tree MQ Slingshot Room Crate 1: True<br/> 5: Deku Tree MQ Slingshot Room Crate 2: True<br/> 6: Deku Tree MQ Near Compass Room Recovery Heart: has_fire_source_with_torch<br/> '''Deku Tree Compass Room'''<br/> 1: Deku Tree MQ Compass Room Recovery Heart: &nbsp;here(has_bombchus or (Bombs and (can_play(Song_of_Time) or is_adult)) or (can_use(Megaton_Hammer) and (can_play(Song_of_Time) or logic_deku_mq_compass_gs)))<br/> '''Deku Tree Basement Ledge'''<br/> 1: Deku Tree MQ Basement Recovery Heart 1: here(has_fire_source_with_torch) or deku_tree_shortcuts<br/> 2: Deku Tree MQ Basement Recovery Heart 2: here(has_fire_source_with_torch) or deku_tree_shortcuts<br/> 3: Deku Tree MQ Basement Recovery Heart 3: here(has_fire_source_with_torch) or deku_tree_shortcuts<br/> '''Dodongos Cavern Lobby'''<br/> 1: Dodongos Cavern Lizalfos Hidden Recovery Heart: &nbsp;is_adult or (can_use(Slingshot) and (can_use(explosives) or Progressive_Strength_Upgrade or can_use(Dins_Fire)))<br/> '''Dodongos Cavern Elevator'''<br/> 1: Dodongos Cavern MQ Block Room Recovery Heart: can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire)<br/> 2: Dodongos Cavern MQ Staircase Room Pot 1: True<br/> 3: Dodongos Cavern MQ Staircase Room Pot 2: True<br/> 4: Dodongos Cavern MQ Staircase Room Pot 3: True<br/> 5: Dodongos Cavern MQ Staircase Room Pot 4: True<br/> 6: Dodongos Cavern MQ Upper Lizalfos Pot 1: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 7: Dodongos Cavern MQ Upper Lizalfos Pot 2: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 8: Dodongos Cavern MQ Upper Lizalfos Pot 3: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 9: Dodongos Cavern MQ Upper Lizalfos Pot 4: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 10: Dodongos Cavern MQ 3 Torch Room Pot 1: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 11: Dodongos Cavern MQ 3 Torch Room Pot 2: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 12: Dodongos Cavern MQ Before Upper Lizalfos Pot 1: &nbsp;can_blast_or_smash or can_use(Sticks) or has_fire_source or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 13: Dodongos Cavern MQ Before Upper Lizalfos Pot 2: &nbsp;can_blast_or_smash or can_use(Sticks) or has_fire_source or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 14: Dodongos Cavern MQ After Upper Lizalfos Pot 1: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 15: Dodongos Cavern MQ After Upper Lizalfos Pot 2: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 16: Dodongos Cavern MQ Staircase Crate Bottom Left: True<br/> 17: Dodongos Cavern MQ Staircase Crate Bottom Right: True<br/> 18: Dodongos Cavern MQ Staircase Crate Mid Left: True<br/> 19: Dodongos Cavern MQ Staircase Crate Mid Right: True<br/> 20: Dodongos Cavern MQ Staircase Crate Top Left: True<br/> 21: Dodongos Cavern MQ Staircase Crate Top Right: True<br/> 22: Dodongos Cavern MQ Larvae Room Crate 1: can_use(Sticks) or has_fire_source<br/> 23: Dodongos Cavern MQ Larvae Room Crate 2: can_use(Sticks) or has_fire_source<br/> 24: Dodongos Cavern MQ Larvae Room Crate 3: can_use(Sticks) or has_fire_source<br/> 25: Dodongos Cavern MQ Larvae Room Crate 4: can_use(Sticks) or has_fire_source<br/> 26: Dodongos Cavern MQ Larvae Room Crate 5: can_use(Sticks) or has_fire_source<br/> 27: Dodongos Cavern MQ Larvae Room Crate 6: can_use(Sticks) or has_fire_source<br/> 28: Dodongos Cavern MQ After Upper Lizalfos Crate 1: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 29: Dodongos Cavern MQ After Upper Lizalfos Crate 2: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> '''Dodongos Cavern Lower Right Side'''<br/> 1: Dodongos Cavern MQ Right Side Pot 1: True<br/> 2: Dodongos Cavern MQ Right Side Pot 2: True<br/> 3: Dodongos Cavern MQ Right Side Pot 3: True<br/> 4: Dodongos Cavern MQ Right Side Pot 4: True<br/> '''Dodongos Cavern Bomb Bag Area'''<br/> 1: Dodongos Cavern MQ Poes Room Pot 1: True<br/> 2: Dodongos Cavern MQ Poes Room Pot 2: True<br/> 3: Dodongos Cavern MQ Poes Room Pot 3: True<br/> 4: Dodongos Cavern MQ Poes Room Pot 4: True<br/> 5: Dodongos Cavern MQ Poes Room Crate 1: True<br/> 6: Dodongos Cavern MQ Poes Room Crate 2: True<br/> 7: Dodongos Cavern MQ Poes Room Crate 3: True<br/> 8: Dodongos Cavern MQ Poes Room Crate 4: True<br/> 9: Dodongos Cavern MQ Poes Room Crate 5: True<br/> 10: Dodongos Cavern MQ Poes Room Crate 6: True<br/> 11: Dodongos Cavern MQ Poes Room Crate 7: True<br/> 12: Dodongos Cavern MQ Poes Room Crate 8: True<br/> '''Dodongos Cavern Boss Area'''<br/> 1: Dodongos Cavern MQ Before Boss Room Pot 1: True<br/> 2: Dodongos Cavern MQ Before Boss Room Pot 2: True<br/> 3: Dodongos Cavern MQ Armos Army Room Pot 1: &nbsp;is_adult or has_explosives or Boomerang or can_use(Dins_Fire) or (dodongos_cavern_shortcuts and (can_child_attack or Progressive_Strength_Upgrade)) or (Sticks or ((Nuts or Boomerang) and (Kokiri_Sword or Slingshot)))<br/> 4: Dodongos Cavern MQ Armos Army Room Pot 2: True<br/> 5: Dodongos Cavern MQ Armos Army Room Pot 3: True<br/> 6: Dodongos Cavern MQ Back Poe Room Pot 1: True<br/> 7: Dodongos Cavern MQ Back Poe Room Pot 2: True<br/> '''Jabu Jabus Belly Beginning'''<br/> 1: Jabu Jabus Belly MQ First Room Pot 1: True<br/> 2: Jabu Jabus Belly MQ First Room Pot 2: True<br/> '''Jabu Jabus Belly Elevator Room'''<br/> 1: Jabu Jabus Belly MQ Recovery Heart 1: True<br/> 2: Jabu Jabus Belly MQ Recovery Heart 2: True<br/> 3: Jabu Jabus Belly MQ Underwater Rupee 1: can_use(Boomerang) or (Progressive_Scale, 2) or can_use(Iron_Boots)<br/> 4: Jabu Jabus Belly MQ Underwater Rupee 2: can_use(Boomerang) or can_dive or can_use(Iron_Boots)<br/> 5: Jabu Jabus Belly MQ Underwater Rupee 3: True<br/> 6: Jabu Jabus Belly MQ Elevator Room Pot 1: True<br/> 7: Jabu Jabus Belly MQ Elevator Room Pot 2: True<br/> '''Jabu Jabus Belly Main'''<br/> 1: Jabu Jabus Belly MQ Boomerang Room Pot 1: True<br/> 2: Jabu Jabus Belly MQ Boomerang Room Pot 2: True<br/> '''Jabu Jabus Belly Depths'''<br/> 1: Jabu Jabus Belly MQ Falling Like Like Room Pot 1: True<br/> 2: Jabu Jabus Belly MQ Falling Like Like Room Pot 2: True<br/> '''Jabu Jabus Belly Boss Area'''<br/> 1: Jabu Jabus Belly Barinade Pot 1: True<br/> 2: Jabu Jabus Belly Barinade Pot 2: True<br/> 3: Jabu Jabus Belly Barinade Pot 3: True<br/> 4: Jabu Jabus Belly Barinade Pot 4: True<br/> 5: Jabu Jabus Belly Barinade Pot 5: True<br/> 6: Jabu Jabus Belly Barinade Pot 6: True<br/> '''Forest Temple Central Area'''<br/> 1: Forest Temple MQ Center Room Right Pot 1: True<br/> 2: Forest Temple MQ Center Room Right Pot 2: True<br/> 3: Forest Temple MQ Center Room Right Pot 3: True<br/> 4: Forest Temple MQ Center Room Left Pot 1: True<br/> 5: Forest Temple MQ Center Room Left Pot 2: True<br/> 6: Forest Temple MQ Center Room Left Pot 3: True<br/> 7: Forest Temple MQ Wolfos Room Pot: (can_play(Song_of_Time) or is_child)<br/> '''Forest Temple Outdoor Ledge'''<br/> 1: Forest Temple MQ Courtyard Recovery Heart 1: True<br/> 2: Forest Temple MQ Courtyard Recovery Heart 2: True<br/> 3: Forest Temple MQ Courtyard Recovery Heart 3: True<br/> '''Forest Temple NE Outdoors'''<br/> 1: Forest Temple MQ Well Recovery Heart 1: can_use(Iron_Boots) or can_use(Bow) or can_use(Slingshot)<br/> 2: Forest Temple MQ Well Recovery Heart 2: can_use(Iron_Boots) or can_use(Bow) or can_use(Slingshot)<br/> 3: Forest Temple MQ Well Recovery Heart 3: can_use(Iron_Boots) or can_use(Bow) or can_use(Slingshot)<br/> '''Forest Temple Bow Region'''<br/> 1: Forest Temple MQ Upper Stalfos Pot 1: True<br/> 2: Forest Temple MQ Upper Stalfos Pot 2: True<br/> 3: Forest Temple MQ Upper Stalfos Pot 3: True<br/> 4: Forest Temple MQ Upper Stalfos Pot 4: True<br/> 5: Forest Temple MQ Blue Poe Room Pot 1: True<br/> 6: Forest Temple MQ Blue Poe Room Pot 2: True<br/> 7: Forest Temple MQ Blue Poe Room Pot 3: True<br/> 8: Forest Temple MQ Frozen Eye Switch Room Small Wooden Crate 1: (Small_Key_Forest_Temple, 6)<br/> 9: Forest Temple MQ Frozen Eye Switch Room Small Wooden Crate 2: (Small_Key_Forest_Temple, 6)<br/> 10: Forest Temple MQ Frozen Eye Switch Room Small Wooden Crate 3: (Small_Key_Forest_Temple, 6)<br/> '''Forest Temple Falling Room'''<br/> 1: Forest Temple MQ Green Poe Room Pot 1: Small_Key_Forest_Temple, 6<br/> 2: Forest Temple MQ Green Poe Room Pot 2: Small_Key_Forest_Temple, 6<br/> '''Forest Temple Boss Region'''<br/> 1: Forest Temple MQ Basement Pot 1: True<br/> 2: Forest Temple MQ Basement Pot 2: True<br/> 3: Forest Temple MQ Basement Pot 3: True<br/> 4: Forest Temple MQ Basement Pot 4: True<br/> '''Fire Temple Lower'''<br/> 1: Fire Temple MQ First Room Pot 1: True<br/> 2: Fire Temple MQ First Room Pot 2: True<br/> 3: Fire Temple MQ Near Boss Pot 1: &nbsp;(logic_fewer_tunic_requirements or can_use(Goron_Tunic)) and has_fire_source and ((can_use(Hookshot)) or can_use(Hover_Boots))<br/> 4: Fire Temple MQ Near Boss Pot 2: &nbsp;(logic_fewer_tunic_requirements or can_use(Goron_Tunic)) and has_fire_source and ((can_use(Hookshot)) or can_use(Hover_Boots))<br/> 5: Fire Temple MQ Before Boss Left Crate 1: &nbsp;(logic_fewer_tunic_requirements or can_use(Goron_Tunic)) and has_fire_source<br/> 6: Fire Temple MQ Before Boss Left Crate 2: &nbsp;(logic_fewer_tunic_requirements or can_use(Goron_Tunic)) and has_fire_source<br/> 7: Fire Temple MQ Before Boss Right Lower Crate 1: &nbsp;(logic_fewer_tunic_requirements or can_use(Goron_Tunic)) and has_fire_source and ((can_use(Hookshot)) or can_use(Hover_Boots))<br/> 8: Fire Temple MQ Before Boss Right Lower Crate 2: &nbsp;(logic_fewer_tunic_requirements or can_use(Goron_Tunic)) and has_fire_source and ((can_use(Hookshot)) or can_use(Hover_Boots))<br/> 9: Fire Temple MQ Before Boss Right Mid Crate: &nbsp;(logic_fewer_tunic_requirements or can_use(Goron_Tunic)) and has_fire_source and ((can_use(Hookshot)) or can_use(Hover_Boots))<br/> 10: Fire Temple MQ Before Boss Right Upper Crate: &nbsp;(logic_fewer_tunic_requirements or can_use(Goron_Tunic)) and has_fire_source and ((can_use(Hookshot)) or can_use(Hover_Boots))<br/> '''Fire Lower Locked Door'''<br/> 1: Fire Temple MQ Iron Knuckle Room Pot 1: True<br/> 2: Fire Temple MQ Iron Knuckle Room Pot 2: True<br/> 3: Fire Temple MQ Iron Knuckle Room Pot 3: True<br/> 4: Fire Temple MQ Iron Knuckle Room Pot 4: True<br/> '''Fire Big Lava Room'''<br/> 1: Fire Temple MQ Big Lava Room Left Pot: True<br/> 2: Fire Temple MQ Big Lava Room Right Pot: (can_use(Hookshot) or logic_fire_mq_blocked_chest)<br/> 3: Fire Temple MQ Big Lava Room Alcove Pot: True<br/> 4: Fire Temple MQ Boss Key Chest Room Pot 1: &nbsp;has_fire_source and (Bow or logic_fire_mq_bk_chest) and can_use(Hookshot)<br/> '''Fire Elevator Room'''<br/> 1: Fire Temple MQ Elevator Room Recovery Heart 1: True<br/> 2: Fire Temple MQ Elevator Room Recovery Heart 2: True<br/> 3: Fire Temple MQ Elevator Room Recovery Heart 3: True<br/> '''Fire Lower Maze'''<br/> 1: Fire Temple MQ Lower Lizalfos Maze Crate 1: True<br/> 2: Fire Temple MQ Lower Lizalfos Maze Crate 2: True<br/> 3: Fire Temple MQ Lower Lizalfos Maze Crate 3: True<br/> '''Fire Upper Maze'''<br/> 1: Fire Temple MQ Narrow Path Room Pot 1: Small_Key_Fire_Temple, 3<br/> 2: Fire Temple MQ Narrow Path Room Pot 2: Small_Key_Fire_Temple, 3<br/> 3: Fire Temple MQ Shoot Torch On Wall Room Pot 1: Small_Key_Fire_Temple, 3<br/> 4: Fire Temple MQ Shoot Torch On Wall Room Pot 2: Small_Key_Fire_Temple, 3<br/> 5: Fire Temple MQ Shortcut Crate 1: has_explosives<br/> 6: Fire Temple MQ Shortcut Crate 2: has_explosives<br/> 7: Fire Temple MQ Shortcut Crate 3: has_explosives<br/> 8: Fire Temple MQ Shortcut Crate 4: has_explosives<br/> 9: Fire Temple MQ Shortcut Crate 5: has_explosives<br/> 10: Fire Temple MQ Shortcut Crate 6: has_explosives<br/> 11: Fire Temple MQ Upper Lizalfos Maze Crate 1: True<br/> 12: Fire Temple MQ Upper Lizalfos Maze Crate 2: True<br/> 13: Fire Temple MQ Upper Lizalfos Maze Crate 3: True<br/> 14: Fire Temple MQ Shoot Torch On Wall Right Crate 1: Small_Key_Fire_Temple, 3<br/> 15: Fire Temple MQ Shoot Torch On Wall Right Crate 2: Small_Key_Fire_Temple, 3<br/> 16: Fire Temple MQ Shoot Torch On Wall Center Crate: Small_Key_Fire_Temple, 3<br/> 17: Fire Temple MQ Shoot Torch On Wall Left Crate 1: Small_Key_Fire_Temple, 3<br/> 18: Fire Temple MQ Shoot Torch On Wall Left Crate 2: Small_Key_Fire_Temple, 3<br/> '''Fire Temple Upper'''<br/> 1: Fire Temple MQ Flame Maze Left Pot 1: True<br/> 2: Fire Temple MQ Flame Maze Right Pot 1: can_use(Hookshot) or logic_fire_mq_flame_maze<br/> 3: Fire Temple MQ Flame Maze Right Pot 2: can_use(Hookshot) or logic_fire_mq_flame_maze<br/> 4: Fire Temple MQ Flame Maze Right Pot 3: can_play(Song_of_Time) or Hover_Boots or logic_fire_mq_flame_maze<br/> 5: Fire Temple MQ Flame Maze Right Pot 4: can_play(Song_of_Time) or Hover_Boots or logic_fire_mq_flame_maze<br/> '''Water Temple Lobby'''<br/> 1: Water Temple MQ L1 Torch Pot 1: at('Water Temple Dive', 'True') and (can_use(Iron_Boots) and (can_use(Hookshot) or can_play(Zeldas_Lullaby)))<br/> 2: Water Temple MQ L1 Torch Pot 2: at('Water Temple Dive', 'True') and (can_use(Iron_Boots) and (can_use(Hookshot) or can_play(Zeldas_Lullaby)))<br/> '''Water Temple Dive'''<br/> 1: Water Temple MQ Storage Room Pot 1: can_use(Hookshot)<br/> 2: Water Temple MQ Storage Room Pot 2: can_use(Hookshot)<br/> 3: Water Temple MQ Storage Room Pot 3: can_use(Hookshot)<br/> 4: Water Temple MQ Storage Room Crate 1: can_use(Hookshot)<br/> 5: Water Temple MQ Storage Room Crate 2: can_use(Hookshot)<br/> 6: Water Temple MQ Storage Room Crate 3: can_use(Hookshot)<br/> 7: Water Temple MQ Storage Room Crate 4: can_use(Hookshot)<br/> 8: Water Temple MQ Storage Room Crate 5: can_use(Hookshot)<br/> 9: Water Temple MQ Storage Room Crate 6: can_use(Hookshot)<br/> 10: Water Temple MQ Storage Room Crate 7: can_use(Hookshot)<br/> 11: Water Temple MQ Central Pillar Upper Crate 1: True<br/> 12: Water Temple MQ Central Pillar Upper Crate 2: True<br/> 13: Water Temple MQ Central Pillar Lower Crate 1: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 14: Water Temple MQ Central Pillar Lower Crate 2: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 15: Water Temple MQ Central Pillar Lower Crate 3: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 16: Water Temple MQ Central Pillar Lower Crate 4: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 17: Water Temple MQ Central Pillar Lower Crate 5: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 18: Water Temple MQ Central Pillar Lower Crate 6: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 19: Water Temple MQ Central Pillar Lower Crate 7: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 20: Water Temple MQ Central Pillar Lower Crate 8: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 21: Water Temple MQ Central Pillar Lower Crate 9: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 22: Water Temple MQ Central Pillar Lower Crate 10: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 23: Water Temple MQ Central Pillar Lower Crate 11: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 24: Water Temple MQ Central Pillar Lower Crate 12: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 25: Water Temple MQ Central Pillar Lower Crate 13: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 26: Water Temple MQ Central Pillar Lower Crate 14: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> '''Water Temple Lowered Water Levels'''<br/> 1: Water Temple MQ Before Upper Water Switch Pot 1: can_use(Hookshot)<br/> 2: Water Temple MQ Before Upper Water Switch Pot 2: can_use(Hookshot)<br/> 3: Water Temple MQ Before Upper Water Switch Pot 3: can_use(Hookshot)<br/> 4: Water Temple MQ Lizalfos Hallway Pot 1: True<br/> 5: Water Temple MQ Lizalfos Hallway Pot 2: True<br/> 6: Water Temple MQ Lizalfos Hallway Pot 3: True<br/> 7: Water Temple MQ Lizalfos Hallway Gate Pot 1: can_use(Dins_Fire)<br/> 8: Water Temple MQ Lizalfos Hallway Gate Pot 2: can_use(Dins_Fire)<br/> 9: Water Temple MQ Before Upper Water Switch Lower Crate 1: can_use(Hookshot)<br/> 10: Water Temple MQ Before Upper Water Switch Lower Crate 2: can_use(Hookshot)<br/> 11: Water Temple MQ Before Upper Water Switch Lower Crate 3: can_use(Hookshot)<br/> 12: Water Temple MQ Before Upper Water Switch Lower Crate 4: can_use(Hookshot)<br/> 13: Water Temple MQ Before Upper Water Switch Lower Crate 5: can_use(Hookshot)<br/> 14: Water Temple MQ Before Upper Water Switch Lower Crate 6: can_use(Hookshot)<br/> 15: Water Temple MQ Before Upper Water Switch Upper Crate 1: can_use(Longshot)<br/> 16: Water Temple MQ Before Upper Water Switch Upper Crate 2: can_use(Longshot)<br/> 17: Water Temple MQ Lizalfos Hallway Gate Crate 1: can_use(Dins_Fire)<br/> 18: Water Temple MQ Lizalfos Hallway Gate Crate 2: can_use(Dins_Fire)<br/> 19: Water Temple MQ Lizalfos Hallway Room Crate 1: True<br/> 20: Water Temple MQ Lizalfos Hallway Room Crate 2: True<br/> 21: Water Temple MQ Lizalfos Hallway Room Crate 3: True<br/> 22: Water Temple MQ Lizalfos Hallway Room Crate 4: True<br/> 23: Water Temple MQ Lizalfos Hallway Room Crate 5: True<br/> 24: Water Temple MQ Lizalfos Hallway Hall Crate 1: True<br/> 25: Water Temple MQ Lizalfos Hallway Hall Crate 2: True<br/> 26: Water Temple MQ Lizalfos Hallway Hall Crate 3: True<br/> '''Water Temple Dark Link Region'''<br/> 1: Water Tempe MQ Before Dark Link Top Pot 1: True<br/> 2: Water Tempe MQ Before Dark Link Top Pot 2: True<br/> 3: Water Tempe MQ Before Dark Link Lower Pot: True<br/> 4: Water Tempe MQ Room After Dark Link Pot: True<br/> 5: Water Temple MQ Boss Key Chest Room Pot: &nbsp;(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and has_fire_source and (logic_water_dragon_jump_dive or can_dive or can_use(Iron_Boots))<br/> 6: Water Temple MQ River Pot 1: True<br/> 7: Water Temple MQ Before BK By Torches Crate 1: &nbsp;(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and (logic_water_dragon_jump_dive or can_dive or can_use(Iron_Boots))<br/> 8: Water Temple MQ Before BK By Torches Crate 2: &nbsp;(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and (logic_water_dragon_jump_dive or can_dive or can_use(Iron_Boots))<br/> 9: Water Temple MQ Before BK Submerged Crate 1: ((can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and can_use(Iron_Boots))<br/> 10: Water Temple MQ Before BK Submerged Crate 2: ((can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and can_use(Iron_Boots))<br/> 11: Water Temple MQ Before BK Submerged Crate 3: ((can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and can_use(Iron_Boots))<br/> 12: Water Temple MQ Before BK Submerged Crate 4: ((can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and can_use(Iron_Boots))<br/> 13: Water Temple MQ Before BK Near Door Crate 1: True<br/> 14: Water Temple MQ Before BK Near Door Crate 2: True<br/> 15: Water Temple MQ Boss Key Chest Room Upper Crate 1: &nbsp;(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and has_fire_source and (logic_water_dragon_jump_dive or can_dive or can_use(Iron_Boots))<br/> 16: Water Temple MQ Boss Key Chest Room Lower Crate 1: &nbsp;(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and has_fire_source and (logic_water_dragon_jump_dive or can_dive or can_use(Iron_Boots))<br/> 17: Water Temple MQ Boss Key Chest Room Lower Crate 2: &nbsp;(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and has_fire_source and (logic_water_dragon_jump_dive or can_dive or can_use(Iron_Boots))<br/> 18: Water Temple MQ Boss Key Chest Room Lower Crate 3: &nbsp;(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and has_fire_source and (logic_water_dragon_jump_dive or can_dive or can_use(Iron_Boots))<br/> 19: Water Temple MQ Boss Key Chest Room Lower Crate 4: &nbsp;(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and has_fire_source and (logic_water_dragon_jump_dive or can_dive or can_use(Iron_Boots))<br/> '''Water Temple Basement Gated Areas'''<br/> 1: Water Temple MQ Triple Wall Torch Pot 1: &nbsp;can_use(Fire_Arrows) and (Hover_Boots or can_use(Scarecrow))<br/> 2: Water Temple MQ Triple Wall Torch Pot 2: &nbsp;can_use(Fire_Arrows) and (Hover_Boots or can_use(Scarecrow))<br/> 3: Water Temple MQ Triple Wall Torch Pot 3: &nbsp;can_use(Fire_Arrows) and (Hover_Boots or can_use(Scarecrow))<br/> 4: Water Temple MQ Triple Wall Torch Pot 4: &nbsp;can_use(Fire_Arrows) and (Hover_Boots or can_use(Scarecrow))<br/> 5: Water Temple MQ Dodongo Orgy Room Pot 1: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 6: Water Temple MQ Dodongo Orgy Room Pot 2: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 7: Water Temple MQ Freestanding Item Room Pot: &nbsp;Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump<br/> 8: Water Temple MQ Triple Wall Torch Submerged Crate 1: True<br/> 9: Water Temple MQ Triple Wall Torch Submerged Crate 2: True<br/> 10: Water Temple MQ Triple Wall Torch Submerged Crate 3: True<br/> 11: Water Temple MQ Triple Wall Torch Submerged Crate 4: True<br/> 12: Water Temple MQ Triple Wall Torch Submerged Crate 5: True<br/> 13: Water Temple MQ Triple Wall Torch Submerged Crate 6: True<br/> 14: Water Temple MQ Triple Wall Torch Behind Gate Crate 1: &nbsp;can_use(Fire_Arrows) and (Hover_Boots or can_use(Scarecrow))<br/> 15: Water Temple MQ Triple Wall Torch Behind Gate Crate 2: &nbsp;can_use(Fire_Arrows) and (Hover_Boots or can_use(Scarecrow))<br/> 16: Water Temple MQ Triple Wall Torch Behind Gate Crate 3: &nbsp;can_use(Fire_Arrows) and (Hover_Boots or can_use(Scarecrow))<br/> 17: Water Temple MQ Freestanding Key Area Behind Gate Crate 1: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 18: Water Temple MQ Freestanding Key Area Behind Gate Crate 2: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 19: Water Temple MQ Freestanding Key Area Behind Gate Crate 3: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 20: Water Temple MQ Freestanding Key Area Behind Gate Crate 4: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 21: Water Temple MQ Freestanding Key Area Front Crate 1: True<br/> 22: Water Temple MQ Freestanding Key Area Front Crate 2: True<br/> 23: Water Temple MQ Freestanding Key Area Submerged Crate 1: True<br/> 24: Water Temple MQ Freestanding Key Area Submerged Crate 2: True<br/> 25: Water Temple MQ Freestanding Key Area Submerged Crate 3: True<br/> 26: Water Temple MQ Freestanding Key Area Submerged Crate 4: True<br/> 27: Water Temple MQ Freestanding Key Area Submerged Crate 5: True<br/> 28: Water Temple MQ Freestanding Key Area Submerged Crate 6: True<br/> 29: Water Temple MQ Dodongo Orgy Lower Crate 1: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 30: Water Temple MQ Dodongo Orgy Lower Crate 2: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 31: Water Temple MQ Dodongo Orgy Lower Crate 3: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 32: Water Temple MQ Dodongo Orgy Upper Crate: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 33: Water Temple MQ Dodongo Orgy Hall Crate: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 34: Water Temple MQ Freestanding Item Room Crate 1: &nbsp;Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump<br/> 35: Water Temple MQ Freestanding Item Room Crate 2: &nbsp;Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump<br/> 36: Water Temple MQ Freestanding Item Room Crate 3: &nbsp;Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump<br/> 37: Water Temple MQ Freestanding Item Room Crate 4: &nbsp;Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump<br/> 38: Water Temple MQ Freestanding Item Room Crate 5: &nbsp;Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump<br/> '''Shadow Temple Beginning'''<br/> 1: Shadow Temple MQ Truth Spinner Small Wooden Crate 1: True<br/> 2: Shadow Temple MQ Truth Spinner Small Wooden Crate 2: True<br/> 3: Shadow Temple MQ Truth Spinner Small Wooden Crate 3: True<br/> 4: Shadow Temple MQ Truth Spinner Small Wooden Crate 4: True<br/> '''Shadow Temple Dead Hand Area'''<br/> 1: Shadow Temple MQ Whispering Walls Pot 1: True<br/> 2: Shadow Temple MQ Whispering Walls Pot 2: True<br/> 3: Shadow Temple MQ Compass Room Pot 1: True<br/> 4: Shadow Temple MQ Compass Room Pot 2: True<br/> 5: Shadow Temple MQ Whispering Walls Flying Pot 1: can_play(Song_of_Time)<br/> 6: Shadow Temple MQ Whispering Walls Flying Pot 2: True<br/> 7: Shadow Temple MQ Whispering Walls Flying Pot 3: can_play(Song_of_Time)<br/> 8: Shadow Temple MQ Whispering Walls Flying Pot 4: True<br/> '''Shadow Temple Invisible Blades'''<br/> 1: Shadow Temple MQ Invisible Blades Recovery Heart 1: can_play(Song_of_Time)<br/> 2: Shadow Temple MQ Invisible Blades Recovery Heart 2: can_play(Song_of_Time)<br/> '''Shadow Temple Falling Spikes'''<br/> 1: Shadow Temple MQ Falling Spikes Lower Pot 1: True<br/> 2: Shadow Temple MQ Falling Spikes Lower Pot 2: True<br/> 3: Shadow Temple MQ Falling Spikes Upper Pot 1: &nbsp;(logic_shadow_umbrella and Hover_Boots) or Progressive_Strength_Upgrade<br/> 4: Shadow Temple MQ Falling Spikes Upper Pot 2: &nbsp;(logic_shadow_umbrella and Hover_Boots) or Progressive_Strength_Upgrade<br/> '''Shadow Temple After Wind'''<br/> 1: Shadow Temple MQ After Wind Pot 1: True<br/> 2: Shadow Temple MQ After Wind Pot 2: True<br/> 3: Shadow Temple MQ After Wind Flying Pot 1: True<br/> 4: Shadow Temple MQ After Wind Flying Pot 2: True<br/> '''Shadow Temple Boat'''<br/> 1: Shadow Temple MQ Before Boat Recovery Heart 1: can_use(Distant_Scarecrow)<br/> 2: Shadow Temple MQ Before Boat Recovery Heart 2: can_use(Distant_Scarecrow)<br/> '''Shadow Temple Beyond Boat'''<br/> 1: Shadow Temple MQ After Boat Pot 1: True<br/> 2: Shadow Temple MQ After Boat Pot 2: True<br/> '''Shadow Temple Invisible Maze'''<br/> 1: Shadow Temple MQ Dead Hand II Pot 1: True<br/> 2: Shadow Temple MQ Dead Hand II Pot 2: True<br/> 3: Shadow Temple MQ Spike Walls Pot: Small_Key_Shadow_Temple, 6<br/> '''Shadow Temple Near Boss'''<br/> 1: Shadow Temple MQ Near Boss Upper Recovery Heart 1: Bow and can_play(Song_of_Time) and Longshot<br/> 2: Shadow Temple MQ Near Boss Upper Recovery Heart 2: Bow and can_play(Song_of_Time) and Longshot<br/> 3: Shadow Temple MQ Near Boss Lower Recovery Heart: True<br/> 4: Shadow Temple MQ Near Boss Pot 1: True<br/> 5: Shadow Temple MQ Near Boss Pot 2: True<br/> '''Spirit Temple Lobby'''<br/> 1: Spirit Temple MQ Lobby Pot 1: True<br/> 2: Spirit Temple MQ Lobby Pot 2: True<br/> 3: Spirit Temple MQ Lobby Pot 3: True<br/> 4: Spirit Temple MQ Lobby Pot 4: True<br/> '''Child Spirit Temple'''<br/> 1: Spirit Temple MQ Child Recovery Heart 1: can_use(Slingshot)<br/> 2: Spirit Temple MQ Child Recovery Heart 2: can_use(Slingshot)<br/> 3: Spirit Temple MQ Child Torch Slugs Room Pot: True<br/> 4: Spirit Temple MQ Child 3 Gibdo Room Pot 1: (Sticks or Kokiri_Sword) and has_bombchus and Slingshot<br/> 5: Spirit Temple MQ Child 3 Gibdo Room Pot 2: (Sticks or Kokiri_Sword) and has_bombchus and Slingshot<br/> 6: Spirit Temple MQ Child Stalfos Fight Pot 1: (Sticks or Kokiri_Sword) and has_bombchus and Slingshot<br/> 7: Spirit Temple MQ Child Stalfos Fight Pot 2: (Sticks or Kokiri_Sword) and has_bombchus and Slingshot<br/> 8: Spirit Temple MQ Child Stalfos Fight Pot 3: (Sticks or Kokiri_Sword) and has_bombchus and Slingshot<br/> '''Adult Spirit Temple'''<br/> 1: Spirit Temple MQ Shifting Wall Pot 1: Small_Key_Spirit_Temple, 6<br/> 2: Spirit Temple MQ Shifting Wall Pot 2: Small_Key_Spirit_Temple, 6<br/> 3: Spirit Temple MQ After Shifting Wall Room Pot 1: Small_Key_Spirit_Temple, 6<br/> 4: Spirit Temple MQ After Shifting Wall Room Pot 2: Small_Key_Spirit_Temple, 6<br/> 5: Spirit Temple MQ Lower Boss Platform Pot 1: (Small_Key_Spirit_Temple, 6) and can_play(Zeldas_Lullaby)<br/> 6: Spirit Temple MQ Lower Boss Platform Pot 2: (Small_Key_Spirit_Temple, 6) and can_play(Zeldas_Lullaby)<br/> 7: Spirit Temple MQ Lower Boss Platform Pot 3: (Small_Key_Spirit_Temple, 6) and can_play(Zeldas_Lullaby)<br/> 8: Spirit Temple MQ Lower Boss Platform Pot 4: (Small_Key_Spirit_Temple, 6) and can_play(Zeldas_Lullaby)<br/> 9: Spirit Temple MQ Lower Boss Platform Crate 1: (Small_Key_Spirit_Temple, 6) and can_play(Zeldas_Lullaby)<br/> 10: Spirit Temple MQ Lower Boss Platform Crate 2: (Small_Key_Spirit_Temple, 6) and can_play(Zeldas_Lullaby)<br/> 11: Spirit Temple MQ Lower Boss Platform Crate 3: (Small_Key_Spirit_Temple, 6) and can_play(Zeldas_Lullaby)<br/> 12: Spirit Temple MQ Lower Boss Platform Crate 4: (Small_Key_Spirit_Temple, 6) and can_play(Zeldas_Lullaby)<br/> '''Spirit Temple Shared'''<br/> 1: Spirit Temple MQ Child Climb Pot: Small_Key_Spirit_Temple, 6<br/> 2: Spirit Temple MQ Central Chamber Floor Pot 1: True<br/> 3: Spirit Temple MQ Central Chamber Floor Pot 2: True<br/> 4: Spirit Temple MQ Central Chamber Floor Pot 3: True<br/> 5: Spirit Temple MQ Central Chamber Top Left Pot 1: can_use(Hover_Boots) or can_play(Song_of_Time)<br/> 6: Spirit Temple MQ Central Chamber Top Left Pot 2: can_use(Hover_Boots) or can_play(Song_of_Time)<br/> 7: Spirit Temple MQ Central Chamber Crate 1: True<br/> 8: Spirit Temple MQ Central Chamber Crate 2: True<br/> 9: Spirit Temple MQ Sun Block Room Pot 1: &nbsp;can_play(Song_of_Time) or logic_spirit_mq_sun_block_sot or is_adult<br/> 10: Spirit Temple MQ Sun Block Room Pot 2: &nbsp;can_play(Song_of_Time) or logic_spirit_mq_sun_block_sot or is_adult<br/> '''Lower Adult Spirit Temple'''<br/> 1: Spirit Temple MQ Below 4 Wallmasters Pot 1: True<br/> 2: Spirit Temple MQ Below 4 Wallmasters Pot 2: True<br/> '''Ganons Castle Forest Trial'''<br/> 1: Ganons Castle MQ Forest Trial Pot 1: can_play(Song_of_Time)<br/> 2: Ganons Castle MQ Forest Trial Pot 2: can_play(Song_of_Time)<br/> '''Ganons Castle Fire Trial'''<br/> 1: Ganons Castle MQ Fire Trial Pot 1: &nbsp;can_use(Goron_Tunic) and can_use(Golden_Gauntlets) and (can_use(Longshot) or Hover_Boots or (logic_fire_trial_mq and can_use(Hookshot)))<br/> 2: Ganons Castle MQ Fire Trial Pot 2: &nbsp;can_use(Goron_Tunic) and can_use(Golden_Gauntlets) and (can_use(Longshot) or Hover_Boots or (logic_fire_trial_mq and can_use(Hookshot)))<br/> '''Ganons Castle Water Trial'''<br/> 1: Ganons Castle MQ Water Trial Recovery Heart: Blue_Fire<br/> 2: Ganons Castle MQ Water Trial Pot 1: Blue_Fire and (Small_Key_Ganons_Castle, 3)<br/> 3: Ganons Castle MQ Water Trial Pot 2: Blue_Fire and (Small_Key_Ganons_Castle, 3)<br/> '''Ganons Castle Shadow Trial'''<br/> 1: Ganons Castle MQ Shadow Trial Pot 1: (logic_lens_castle_mq or can_use(Lens_of_Truth)) and (Hover_Boots or (Progressive_Hookshot and (has_fire_source or logic_shadow_trial_mq)))<br/> 2: Ganons Castle MQ Shadow Trial Pot 2: (logic_lens_castle_mq or can_use(Lens_of_Truth)) and (Hover_Boots or (Progressive_Hookshot and (has_fire_source or logic_shadow_trial_mq)))<br/> '''Ganons Castle Spirit Trial'''<br/> 1: Ganons Castle MQ Spirit Trial Pot 1: Megaton_Hammer and has_bombchus and Fire_Arrows and Mirror_Shield<br/> 2: Ganons Castle MQ Spirit Trial Pot 2: Megaton_Hammer and has_bombchus and Fire_Arrows and Mirror_Shield<br/> '''Ganons Castle Light Trial'''<br/> 1: Ganons Castle MQ Light Trial Recovery Heart 1: (Small_Key_Ganons_Castle, 3) and (Progressive_Hookshot or logic_light_trial_mq)<br/> 2: Ganons Castle MQ Light Trial Recovery Heart 2: (Small_Key_Ganons_Castle, 3) and (Progressive_Hookshot or logic_light_trial_mq)<br/> 3: Ganons Castle MQ Light Trial Pot 1: &nbsp;(Small_Key_Ganons_Castle, 3) and (logic_lens_castle_mq or can_use(Lens_of_Truth)) and (Progressive_Hookshot or logic_light_trial_mq)<br/> 4: Ganons Castle MQ Light Trial Pot 2: &nbsp;(Small_Key_Ganons_Castle, 3) and (logic_lens_castle_mq or can_use(Lens_of_Truth)) and (Progressive_Hookshot or logic_light_trial_mq)<br/> '''Bottom of the Well Perimeter'''<br/> 1: Bottom of the Well MQ Basement Recovery Heart 1: True<br/> 2: Bottom of the Well MQ Basement Recovery Heart 2: True<br/> 3: Bottom of the Well MQ Basement Recovery Heart 3: True<br/> 4: Bottom of the Well MQ Coffin Recovery Heart 1: (Small_Key_Bottom_of_the_Well, 2) and (Sticks or can_use(Dins_Fire))<br/> 5: Bottom of the Well MQ Coffin Recovery Heart 2: (Small_Key_Bottom_of_the_Well, 2) and (Sticks or can_use(Dins_Fire))<br/> 6: Bottom of the Well MQ Bomb Recovery Heart 1: has_explosives<br/> 7: Bottom of the Well MQ Bomb Recovery Heart 2: has_explosives<br/> '''Bottom of the Well Middle'''<br/> 1: Bottom of the Well MQ Center Room Right Pot 1: True<br/> 2: Bottom of the Well MQ Center Room Right Pot 2: True<br/> 3: Bottom of the Well MQ Center Room Right Pot 3: True<br/> 4: Bottom of the Well MQ East Inner Room Pot 1: True<br/> 5: Bottom of the Well MQ East Inner Room Pot 2: True<br/> 6: Bottom of the Well MQ East Inner Room Pot 3: True<br/> '''Gerudo Training Ground Lobby'''<br/> 1: Gerudo Training Ground MQ Lobby Left Pot 1: True<br/> 2: Gerudo Training Ground MQ Lobby Left Pot 2: True<br/> 3: Gerudo Training Ground MQ Lobby Right Pot 1: True<br/> 4: Gerudo Training Ground MQ Lobby Right Pot 2: True<br/> 5: Gerudo Training Ground MQ Maze Crate: Small_Key_Gerudo_Training_Ground, 3<br/> '''Ice Cavern Beginning'''<br/> 1: Ice Cavern MQ First Hall Pot: True<br/> 2: Ice Cavern MQ Tektite Room Pot 1: True<br/> 3: Ice Cavern MQ Tektite Room Pot 2: True<br/> 4: Ice Cavern MQ Center Room Pot 1: True<br/> 5: Ice Cavern MQ Center Room Pot 2: True<br/> '''Ice Cavern Iron Boots Region'''<br/> 1: Ice Cavern MQ Near End Pot: is_adult<br/> '''Ice Cavern Compass Room'''<br/> 1: Ice Cavern MQ Compass Room Pot 1: True<br/> 2: Ice Cavern MQ Compass Room Pot 2: True<br/> Total Count: 380
== Gerudo Fortress ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| GF Adult Crate Purple Rupee</br>Hideout Break Room Pot 1</br>Hideout Break Room Pot 2</br>Hideout Break Room Crate 1</br>Hideout Break Room Crate 2</br>Hideout Break Room Crate 3</br>Hideout Break Room Crate 4</br> Hideout 1 Torch Jail Pot 1</br> Hideout 1 Torch Jail Pot 2</br> Hideout 1 Torch Jail Pot 3</br>Hideout 1 Torch Crate</br>Hideout Kitchen Pot 1</br>Hideout Kitchen Pot 2</br>Hideout Near Kitchen Crate 1</br>Hideout Near Kitchen Crate 2</br>Hideout Near Kitchen Crate 3</br>Hideout Near Kitchen Crate 4</br>Hideout Near Kitchen Crate 5</br>Hideout 4 Torch Jail Pot 1</br>Hideout 4 Torch Jail Pot 2</br>Hideout 3 Torch Crate</br>Hideout 2 Torch Jail Pot 1</br>Hideout 2 Torch Jail Pot 2</br>Hideout 2 Torch Jail Pot 3</br>Hideout 2 Torch Jail In Cell Pot 1</br>Hideout 2 Torch Jail In Cell Pot 2</br>Hideout 2 Torch Jail In Cell Pot 3</br>Hideout 2 Torch Jail In Cell Pot 4</br>Hideout 2 Torch Crate 1</br>Hideout 2 Torch Crate 2 || [[File:Gf pots crates.jpg|400px|Gf pots crates]] ||style="text-align:center"|can_use(Hookshot)
|-
|}
== Wasteland Near Fortress ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Wasteland Crate Before Quicksand || [[File:Wasteland crates near fortress.jpg|400px|Wasteland crates near fortress]] ||style="text-align:center"|True
|-
|}
== Haunted Wasteland ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Wasteland Near GS Pot 1</br>Wasteland Near GS Pot 2</br> || [[File:Wasteland pots.jpg|400px|Wasteland pots]] ||style="text-align:center"|True
|-
|| Wasteland Crate After Quicksand 1</br>Wasteland Crate After Quicksand 2</br>Wasteland Crate After Quicksand 3 || [[File:Wasteland crates near fortress.jpg|400px|Wasteland crates near fortress]] ||style="text-align:center"|True
|-
|| Wasteland Crate Near Colossus || [[File:Wasteland crate near colossus.jpg|400px|Wasteland crate near colossus]] ||style="text-align:center"|True
|-
 
|}
== Market ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Market Night Crate Red Rupee</br>Market Night Crate Green Rupee 1</br>Market Night Crate Green Rupee 2</br>Market Night Crate Green Rupee 3 || [[File:Market night crates 1 2.jpg|400px|Market night crates 1 2]] [[File:Market night crates 3 4.jpg|400px|Market night crates 3 4]] ||style="text-align:center"|is_child and at_night
|-
|| Market Richards House Crate Rupee 1 || [[File:Market richards house crate.jpg|400px|Market richards house crate]] ||style="text-align:center"|is_child
|-
|}
== Market Guard House ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Market Guard House Crate Rupee || [[File:Market guard house crate.jpg|400px|Market guard house crate]] ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 1 - 44 || [[File:Market guard house pots.jpg|400px|Market guard house pots]] ||style="text-align:center"|is_child.
The pots on top of the walls can be reached by jumping from the crate with the Skulltula. From the first wall, you can reach the second wall by jumping from the sloped part of the first wall.
|-
|| Market Guard House Adult Pot 1</br>Market Guard House Adult Pot 2</br>Market Guard House Adult Pot 3</br>Market Guard House Adult Pot 4</br>Market Guard House Adult Pot 5</br>Market Guard House Adult Pot 6</br>Market Guard House Adult Pot 7 || IMAGE_URL_HERE ||style="text-align:center"|is_adult
|-
|}
 
== Market Man in Green House ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Market Back Alley House Pot 1</br>Market Back Alley House Pot 2</br>Market Back Alley House Pot 3 || [[File:Market man in green pots.jpg|400px|Market man in green pots]] ||style="text-align:center"|is_child and at_night
|-
|}
== Kakariko Village ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Kak Near Potion Shop Pot 1</br>Kak Near Potion Shop Pot 2</br>Kak Near Potion Shop Pot 3 || [[File:Kak potion shop pots.jpg|400px|Kak potion shop pots]] ||style="text-align:center"|is_child
|-
|| Kak Near Impas House Pot 1</br>Kak Near Impas House Pot 2</br>Kak Near Impas House Pot 3 || [[File:Kak impas house pots.jpg|400px|Kak impas house pots]] ||style="text-align:center"|is_child
|-
|| Kak Near Guards House Pot 1</br>Kak Near Guards House Pot 2</br>Kak Near Guards House Pot 3 || [[File:Kak guards house pots.jpg|400px|Kak guards house pots]] ||style="text-align:center"|is_child
|-
|| Kak Near Odd Medicine Building Pot 1</br>Kak Near Odd Medicine Building Pot 2 || [[File:Kak odd medicine pots.jpg|400px|Kak odd medicine pots]] ||style="text-align:center"|is_child
|-
|| Kak Adult Crate Red Rupee || [[File:Kak adult red rupee crate night.jpg|400px|Kak adult red rupee crate night]] [[File:Kak adult red rupee crate day.jpg|400px|Kak adult red rupee crate day]] ||style="text-align:center"|is_adult
|-
|| Kak Adult Crate Arrows || [[File:Kak adult arrow crate day.jpg|400px|Kak adult arrow crate day]] [[File:Kak adult arrow crate night.jpg|400px|Kak adult arrow crate night]] ||style="text-align:center"|is_adult
|-
|}
 
== Graveyard Dampes Grave ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Grave Dampe Pot 1</br>Grave Dampe Pot 2</br>Grave Dampe Pot 3</br>Grave Dampe Pot 4</br>Grave Dampe Pot 5</br>Grave Dampe Pot 6 || [[File:Graveyard dampe pots 1.jpg|400px|Graveyard dampe pots 1]] [[File:Graveyard dampe pots 2.jpg|400px|Graveyard dampe pots 2]] ||style="text-align:center"|True
|-
|}
== Goron City ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| GC Lower Staircase Pot 1</br>GC Lower Staircase Pot 2 || [[File:Gc lower staircase pots.jpg|400px|Gc lower staircase pots]] ||style="text-align:center"|True
|-
|| GC Upper Staircase Pot 1</br>GC Upper Staircase Pot 2</br>GC Upper Staircase Pot 3 || [[File:Gc upper staircase pots.jpg|400px|Gc upper staircase pots]] ||style="text-align:center"|True
|-
|| GC Medigoron Pot || [[File:Gc medigoron pot.jpg|400px|Gc medigoron pot]] ||style="text-align:center"|can_blast_or_smash or Progressive_Strength_Upgrade
|-
|| GC Boulder Maze Crate || IMAGE_URL_HERE ||style="text-align:center"|(can_blast_or_smash or can_use(Silver_Gauntlets))
|-
|| GC Darunia Pot 1</br>GC Darunia Pot 2</br>GC Darunia Pot 3 || [[File:Gc darunia pots.jpg|400px|Gc darunia pots]] ||style="text-align:center"|True
|-
|}
== Death Mountain Crater ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| DMC Near GC Pot 1</br>DMC Near GC Pot 2</br>DMC Near GC Pot 3</br>DMC Near GC Pot 4 || [[File:Dmc pots.jpg|400px|Dmc pots]] ||style="text-align:center"|is_adult
|-
|}
== Zoras Domain ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| ZD Pot 1</br>ZD Pot 2</br>ZD Pot 3</br>ZD Pot 4</br>ZD Pot 5 || [[File:Zd pots.jpg|400px|Zd pots]] ||style="text-align:center"|True
|-
|}
== Zoras Fountain ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| ZF Hidden Cave Pot 1</br>ZF Hidden Cave Pot 2</br>ZF Hidden Cave Pot 3 || [[File:Zf hidden cave pots.jpg|400px|Zf hidden cave pots]] ||style="text-align:center"|can_use(Silver_Gauntlets) and can_blast_or_smash
|-
|| ZF Near Jabu Pot 1</br>ZF Near Jabu Pot 2</br>ZF Near Jabu Pot 3</br>ZF Near Jabu Pot 4 || [[File:Zf near jabu pots.jpg|400px|Zf near jabu pots]] ||style="text-align:center"|is_child
|-
|}
== Lon Lon Ranch ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| LLR Front Pot 1</br>LLR Front Pot 2</br>LLR Front Pot 3</br>LLR Front Pot 4 || [[File:Llr front pots.jpg|400px|Llr front pots]] ||style="text-align:center"|is_child
|-
|| LLR Rain Shed Pot 1</br>LLR Rain Shed Pot 2</br>LLR Rain Shed Pot 3 || [[File:Llr rain shed pots.jpg|400px|Llr rain shed pots]] ||style="text-align:center"|is_child
|-
|| LLR Child Crate || [[File:Llr child crate.jpg|400px|Llr child crate]] ||style="text-align:center"|is_child
|-
|| LLR Talons House Pot 1</br>LLR Talons House Pot 2</br>LLR Talons House Pot 3 || [[File:Llr talons pots.jpg|400px|Llr talons pots]] ||style="text-align:center"|True
|-
|}
== HF Cow Grotto ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| HF Cow Grotto Pot 1</br>HF Cow Grotto Pot 2 || [[File:Hf cow grotto pots.jpg|400px|Hf cow grotto pots]] ||style="text-align:center"|has_fire_source
|-
|}
== HC Storms Grotto ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| HC Storms Grotto Pot 1</br>HC Storms Grotto Pot 2</br>HC Storms Grotto Pot 3</br>HC Storms Grotto Pot 4 || [[File:Hc storms grotto pots.jpg|400px|Hc storms grotto pots]] ||style="text-align:center"|can_blast_or_smash
|-
|}
== Dodongos Cavern ==
[[File:dc pots.jpg|800px|dc pots]]
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Dodongos Cavern Lower Lizalfos Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Lower Lizalfos Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Lower Lizalfos Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Lower Lizalfos Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Right Side Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Right Side Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Right Side Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Right Side Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Right Side Pot 5 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Right Side Pot 6 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Torch Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult
|-
|| Dodongos Cavern Torch Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult
|-
|| Dodongos Cavern Torch Room Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult
|-
|| Dodongos Cavern Torch Room Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult
|-
|| Dodongos Cavern Staircase Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Dodongos Cavern Staircase Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Dodongos Cavern Staircase Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Dodongos Cavern Staircase Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Dodongos Cavern Single Eye Switch Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(can_blast_or_smash or Progressive_Strength_Upgrade) or (is_adult and (Hover_Boots or can_use(Longshot) or logic_dc_jump))
|-
|| Dodongos Cavern Single Eye Switch Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(can_blast_or_smash or Progressive_Strength_Upgrade) or (is_adult and (Hover_Boots or can_use(Longshot) or logic_dc_jump))
|-
|| Dodongos Cavern Blade Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang) or at('Dodongos Cavern Far Bridge', True)
|-
|| Dodongos Cavern Blade Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang) or at('Dodongos Cavern Far Bridge', True)
|-
|| Dodongos Cavern Double Eye Switch Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Dodongos Cavern Double Eye Switch Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Dodongos Cavern Last Block Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Dodongos Cavern Last Block Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Dodongos Cavern Last Block Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}
== Jabu Jabus Belly ==
[[File:jabu pots.jpg|800px|jabu pots]]
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Jabu Jabus Belly Small Wooden Crate || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Jabu Jabus Belly 2 Octoroks Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly 2 Octoroks Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly 2 Octoroks Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly 2 Octoroks Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly Basement Switch Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Jabu Jabus Belly Basement Switch Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Jabu Jabus Belly Above Big Octo Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang) and can_child_attack
|-
|| Jabu Jabus Belly Above Big Octo Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang) and can_child_attack
|-
|| Jabu Jabus Belly Barinade Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly Barinade Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly Barinade Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly Barinade Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly Barinade Pot 5 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly Barinade Pot 6 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|}
 
== Forest Temple ==
[[File:forest temple pots.jpg|800px|forest temple pots]]
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Forest Temple Center Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Center Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Center Room Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Center Room Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Center Room Pot 5 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Center Room Pot 6 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Lower Stalfos Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Green Poe Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Green Poe Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Upper Stalfos Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Upper Stalfos Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Upper Stalfos Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Upper Stalfos Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Blue Poe Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Blue Poe Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Blue Poe Room Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Frozen Eye Switch Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Forest_Temple, 5)
|-
|| Forest Temple Frozen Eye Switch Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Forest_Temple, 5)
|-
|}
== Fire Temple ==
[[File:fire temple pots.jpg|800px|fire temple pots]]
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Fire Temple Near Boss Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(can_use(Hover_Boots) or can_use(Hookshot)) and (logic_fewer_tunic_requirements or can_use(Goron_Tunic))
|-
|| Fire Temple Near Boss Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(can_use(Hover_Boots) or can_use(Hookshot)) and (logic_fewer_tunic_requirements or can_use(Goron_Tunic))
|-
|| Fire Temple Big Lava Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Fire Temple Big Lava Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Fire Temple Big Lava Room Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Fire Temple Flame Maze Left Side Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Fire_Temple, 7)
|-
|| Fire Temple Flame Maze Left Side Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Fire_Temple, 7)
|-
|| Fire Temple Flame Maze Left Side Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Fire_Temple, 7)
|-
|| Fire Temple Flame Maze Left Side Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Fire_Temple, 7)
|-
|| Fire Temple Flame Maze Right Side Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Fire Temple Flame Maze Right Side Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Fire Temple Flame Maze Right Side Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Fire Temple Flame Maze Right Side Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}
== Water Temple ==
[[File:water temple pots.jpg|800px|water temple pots]]
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Water Temple Main Room L2 Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|at('Water Temple Middle Water Level', 'True') or ((can_use(Iron_Boots) or (Progressive_Scale, 2)) and (can_use(Bow) or can_use(Hookshot))) or can_use(Boomerang)
|-
|| Water Temple Main Room L2 Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|at('Water Temple Middle Water Level', 'True') or ((can_use(Iron_Boots) or (Progressive_Scale, 2)) and (can_use(Bow) or can_use(Hookshot))) or can_use(Boomerang)
|-
|| Water Temple L1 Torch Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|at('Water Temple Dive', 'True') and (can_use(Iron_Boots) and (can_use(Hookshot) or can_play(Zeldas_Lullaby)))
|-
|| Water Temple L1 Torch Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|at('Water Temple Dive', 'True') and (can_use(Iron_Boots) and (can_use(Hookshot) or can_play(Zeldas_Lullaby)))
|-
|| Water Temple Near Compass Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)
|-
|| Water Temple Near Compass Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)
|-
|| Water Temple Near Compass Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|(can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)
|-
|| Water Temple Central Bow Target Pot 1 || IMAGE_URL_HERE ||style="text-align:center"| Progressive_Strength_Upgrade and can_play(Zeldas_Lullaby) and ((Bow and (logic_water_central_bow or Hover_Boots or can_use(Longshot))) or (logic_water_central_bow and Child_Water_Temple and Slingshot and at('Water Temple Middle Water Level', True)))
|-
|| Water Temple Central Bow Target Pot 2 || IMAGE_URL_HERE ||style="text-align:center"| Progressive_Strength_Upgrade and can_play(Zeldas_Lullaby) and ((Bow and (logic_water_central_bow or Hover_Boots or can_use(Longshot))) or (logic_water_central_bow and Child_Water_Temple and Slingshot and at('Water Temple Middle Water Level', True)))
|-
|| Water Temple Behind Gate Pot 1 || IMAGE_URL_HERE ||style="text-align:center"| (can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)
|-
|| Water Temple Behind Gate Pot 2 || IMAGE_URL_HERE ||style="text-align:center"| (can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)
|-
|| Water Temple Behind Gate Pot 3 || IMAGE_URL_HERE ||style="text-align:center"| (can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)
|-
|| Water Temple Behind Gate Pot 4 || IMAGE_URL_HERE ||style="text-align:center"| (can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)
|-
|| Water Temple North Basement Block Puzzle Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Water Temple North Basement Block Puzzle Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Water Temple River Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_play(Song_of_Time)
|-
|| Water Temple Like Like Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Water Temple Like Like Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}
== Shadow Temple ==
[[File:shadow temple pots.jpg|800px|shadow temple pots]]
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Shadow Temple Whispering Walls Near Dead Hand Pot || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Whispering Walls Left Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Whispering Walls Left Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Whispering Walls Left Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Whispering Walls Front Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Whispering Walls Front Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Map Chest Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Map Chest Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Whispering Walls Flying Pot || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Falling Spikes Lower Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Falling Spikes Lower Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Falling Spikes Upper Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|logic_shadow_umbrella or Progressive_Strength_Upgrade
|-
|| Shadow Temple Falling Spikes Upper Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|logic_shadow_umbrella or Progressive_Strength_Upgrade
|-
|| Shadow Temple After Wind Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple After Wind Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple After Wind Flying Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple After Wind Flying Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Spike Walls Pot || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Invisible Floormaster Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Invisible Floormaster Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple After Boat Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Near Boss Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(Bow or can_use(Distant_Scarecrow) or (logic_shadow_statue and has_bombchus) or shadow_temple_shortcuts)
|-
|| Shadow Temple Near Boss Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(Bow or can_use(Distant_Scarecrow) or (logic_shadow_statue and has_bombchus) or shadow_temple_shortcuts)
|-
|}
== Spirit Temple ==
[[File:spirit temple pots crates.jpg|800px|spirit temple pots crates]]
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Spirit Temple Lobby Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Lobby Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Lobby Flying Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Lobby Flying Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Child Bridge Flying Pot || IMAGE_URL_HERE ||style="text-align:center"| (Boomerang or Slingshot or (has_bombchus and logic_spirit_child_bombchu)) and (Sticks or has_explosives or ((Nuts or Boomerang) and (Kokiri_Sword or Slingshot)))
|-
|| Spirit Temple Child Anubis Pot || IMAGE_URL_HERE ||style="text-align:center"| (Boomerang or Slingshot or (has_bombchus and logic_spirit_child_bombchu)) and (Sticks or has_explosives or ((Nuts or Boomerang) and (Kokiri_Sword or Slingshot)))
|-
|| Spirit Temple Before Child Climb Small Wooden Crate 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Before Child Climb Small Wooden Crate 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Child Climb Pot || IMAGE_URL_HERE ||style="text-align:center"|(spirit_temple_shortcuts and is_adult) or (((Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) and is_adult) or ((Small_Key_Spirit_Temple, 5) and is_child)
|-
|| Spirit Temple Hall After Sun Block Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(((Small_Key_Spirit_Temple, 3) and is_adult) or (is_adult and spirit_temple_shortcuts)) or (has_explosives or (Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) or ((Small_Key_Spirit_Temple, 5) and has_explosives)
|-
|| Spirit Temple Hall After Sun Block Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(((Small_Key_Spirit_Temple, 3) and is_adult) or (is_adult and spirit_temple_shortcuts)) or (has_explosives or (Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) or ((Small_Key_Spirit_Temple, 5) and has_explosives)
|-
|| Spirit Temple Adult Climb Flying Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|((Small_Key_Spirit_Temple, 3) and can_use(Silver_Gauntlets)) or (can_use(Hookshot) and spirit_temple_shortcuts)
|-
|| Spirit Temple Adult Climb Flying Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|((Small_Key_Spirit_Temple, 3) and can_use(Silver_Gauntlets)) or (can_use(Hookshot) and spirit_temple_shortcuts)
|-
|| Spirit Temple Central Chamber Flying Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Central Chamber Flying Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Beamos Hall Pot || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Big Mirror Flying Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Big Mirror Flying Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Big Mirror Flying Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Big Mirror Flying Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Big Mirror Flying Pot 5 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Big Mirror Flying Pot 6 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}
== Ganons Castle ==
[[File:ganons castle pots.jpg|800px|ganons castle pots]]
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Ganons Castle Forest Trial Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Fire_Arrows) or can_use(Dins_Fire)
|-
|| Ganons Castle Forest Trial Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Fire_Arrows) or can_use(Dins_Fire)
|-|| Ganons Castle Fire Trial Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Goron_Tunic) and can_use(Golden_Gauntlets) and can_use(Longshot)
|-
|| Ganons Castle Fire Trial Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Goron_Tunic) and can_use(Golden_Gauntlets) and can_use(Longshot)
|-
|| Ganons Castle Water Trial Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|Blue_Fire and Megaton_Hammer
|-
|| Ganons Castle Water Trial Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|Blue_Fire and Megaton_Hammer
|-
|| Ganons Castle Shadow Trial Like-Like Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Fire_Arrows) or can_use(Longshot)
|-
|| Ganons Castle Shadow Trial Like-Like Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Fire_Arrows) or can_use(Longshot)
|-
|| Ganons Castle Shadow Trial Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Megaton_Hammer) and ((Fire_Arrows and (logic_lens_castle or can_use(Lens_of_Truth))) or (can_use(Longshot) and (Hover_Boots or (Dins_Fire and (logic_lens_castle or can_use(Lens_of_Truth))))))
|-
|| Ganons Castle Shadow Trial Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Megaton_Hammer) and ((Fire_Arrows and (logic_lens_castle or can_use(Lens_of_Truth))) or (can_use(Longshot) and (Hover_Boots or (Dins_Fire and (logic_lens_castle or can_use(Lens_of_Truth))))))
|-
|| Ganons Castle Spirit Trial Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Mirror_Shield) and has_bombchus and (logic_spirit_trial_hookshot or Progressive_Hookshot)
|-
|| Ganons Castle Spirit Trial Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Mirror_Shield) and has_bombchus and (logic_spirit_trial_hookshot or Progressive_Hookshot)
|-
|| Ganons Castle Light Trial Boulder Pot || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Ganons_Castle, 2)
|-
|| Ganons Castle Light Trial Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Ganons_Castle, 2) and Progressive_Hookshot and (logic_lens_castle or can_use(Lens_of_Truth))
|-
|| Ganons Castle Light Trial Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Ganons_Castle, 2) and Progressive_Hookshot and (logic_lens_castle or can_use(Lens_of_Truth))
|-
|| Ganons Tower Pot 1</br>Ganons Tower Pot 2</br>Ganons Tower Pot 3</br>Ganons Tower Pot 4</br>Ganons Tower Pot 5</br>Ganons Tower Pot 6</br>Ganons Tower Pot 7</br>Ganons Tower Pot 8</br>Ganons Tower Pot 9</br>Ganons Tower Pot 10</br>Ganons Tower Pot 11</br>Ganons Tower Pot 12</br>Ganons Tower Pot 13</br>Ganons Tower Pot 14 || [[File:Ganons tower pots.jpg|400px|Ganons tower pots]] ||style="text-align:center"|Boss_Key_Ganons_Castle
|-
|}
== Bottom of the Well ==
[[File:botw pots.jpg|800px|botw pots]]
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Bottom of the Well Basement Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 5 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 6 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 7 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 8 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 9 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 10 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 11 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 12 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Left Side Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Left Side Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Left Side Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Near Entrance Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Near Entrance Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Fire Keese Pot || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Bottom_of_the_Well, 3) and (logic_lens_botw or can_use(Lens_of_Truth))
|-
|| Bottom of the Well Underwater Pot || IMAGE_URL_HERE ||style="text-align:center"|can_play(Zeldas_Lullaby) or can_use(Slingshot) or can_use(Boomerang)
|-
|| Bottom of the Well West Inner Room Flying Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)
|-
|| Bottom of the Well West Inner Room Flying Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)
|-
|| Bottom of the Well West Inner Room Flying Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|(logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)
|-
|}
== Ice Cavern ==
[[File:ice cavern pots.jpg|800px|ice cavern pots]]
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Ice Cavern Hall Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|is_adult or (is_child and can_child_attack)
|-
|| Ice Cavern Hall Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|is_adult or (is_child and can_child_attack)
|-
|| Ice Cavern Spinning Blade Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|is_adult or (is_child and can_child_attack)
|-
|| Ice Cavern Spinning Blade Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|is_adult or (is_child and can_child_attack)
|-
|| Ice Cavern Spinning Blade Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|is_adult or (is_child and can_child_attack)
|-
|| Ice Cavern Spinning Blade Flying Pot || IMAGE_URL_HERE ||style="text-align:center"|is_adult or (is_child and can_child_attack)
|-
|| Ice Cavern Near End Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|Blue_Fire and (is_adult or (can_child_attack))
|-
|| Ice Cavern Near End Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|Blue_Fire and (is_adult or (can_child_attack))
|-
|| Ice Cavern Frozen Pot || IMAGE_URL_HERE ||style="text-align:center"|is_adult and Blue_Fire
|-
|}
Total Count: 341

Latest revision as of 13:47, 15 January 2023

KF Links House

Location Image Logic Notes
KF Links House Pot Kf links house pot True

KF House of Twins

Location Image Logic Notes
KF Twins House Pot 1
KF Twins House Pot 2
Kf twins pots True

KF Know It All House

Location Image Logic Notes
KF Know-it-all Brothers House Pot 1
KF Know-it-all Brothers House Pot 2
Kf know it all house pot True

Gerudo Valley

Location Image Logic Notes
GV Crate Near Cow Gv crate near cow is_child
GV Freestanding PoH Crate Rupee Gv freestanding poh crate True

Gerudo Fortress

Location Image Logic Notes
GF Adult Crate Purple Rupee
Hideout Break Room Pot 1
Hideout Break Room Pot 2
Hideout Break Room Crate 1
Hideout Break Room Crate 2
Hideout Break Room Crate 3
Hideout Break Room Crate 4
Hideout 1 Torch Jail Pot 1
Hideout 1 Torch Jail Pot 2
Hideout 1 Torch Jail Pot 3
Hideout 1 Torch Crate
Hideout Kitchen Pot 1
Hideout Kitchen Pot 2
Hideout Near Kitchen Crate 1
Hideout Near Kitchen Crate 2
Hideout Near Kitchen Crate 3
Hideout Near Kitchen Crate 4
Hideout Near Kitchen Crate 5
Hideout 4 Torch Jail Pot 1
Hideout 4 Torch Jail Pot 2
Hideout 3 Torch Crate
Hideout 2 Torch Jail Pot 1
Hideout 2 Torch Jail Pot 2
Hideout 2 Torch Jail Pot 3
Hideout 2 Torch Jail In Cell Pot 1
Hideout 2 Torch Jail In Cell Pot 2
Hideout 2 Torch Jail In Cell Pot 3
Hideout 2 Torch Jail In Cell Pot 4
Hideout 2 Torch Crate 1
Hideout 2 Torch Crate 2
Gf pots crates can_use(Hookshot)

Wasteland Near Fortress

Location Image Logic Notes
Wasteland Crate Before Quicksand Wasteland crates near fortress True

Haunted Wasteland

Location Image Logic Notes
Wasteland Near GS Pot 1
Wasteland Near GS Pot 2
Wasteland pots True
Wasteland Crate After Quicksand 1
Wasteland Crate After Quicksand 2
Wasteland Crate After Quicksand 3
Wasteland crates near fortress True
Wasteland Crate Near Colossus Wasteland crate near colossus True

Market

Location Image Logic Notes
Market Night Crate Red Rupee
Market Night Crate Green Rupee 1
Market Night Crate Green Rupee 2
Market Night Crate Green Rupee 3
Market night crates 1 2 Market night crates 3 4 is_child and at_night
Market Richards House Crate Rupee 1 Market richards house crate is_child

Market Guard House

Location Image Logic Notes
Market Guard House Crate Rupee Market guard house crate is_child
Market Guard House Child Pot 1 - 44 Market guard house pots is_child.

The pots on top of the walls can be reached by jumping from the crate with the Skulltula. From the first wall, you can reach the second wall by jumping from the sloped part of the first wall.

Market Guard House Adult Pot 1
Market Guard House Adult Pot 2
Market Guard House Adult Pot 3
Market Guard House Adult Pot 4
Market Guard House Adult Pot 5
Market Guard House Adult Pot 6
Market Guard House Adult Pot 7
IMAGE_URL_HERE is_adult

Market Man in Green House

Location Image Logic Notes
Market Back Alley House Pot 1
Market Back Alley House Pot 2
Market Back Alley House Pot 3
Market man in green pots is_child and at_night

Kakariko Village

Location Image Logic Notes
Kak Near Potion Shop Pot 1
Kak Near Potion Shop Pot 2
Kak Near Potion Shop Pot 3
Kak potion shop pots is_child
Kak Near Impas House Pot 1
Kak Near Impas House Pot 2
Kak Near Impas House Pot 3
Kak impas house pots is_child
Kak Near Guards House Pot 1
Kak Near Guards House Pot 2
Kak Near Guards House Pot 3
Kak guards house pots is_child
Kak Near Odd Medicine Building Pot 1
Kak Near Odd Medicine Building Pot 2
Kak odd medicine pots is_child
Kak Adult Crate Red Rupee Kak adult red rupee crate night Kak adult red rupee crate day is_adult
Kak Adult Crate Arrows Kak adult arrow crate day Kak adult arrow crate night is_adult

Graveyard Dampes Grave

Location Image Logic Notes
Grave Dampe Pot 1
Grave Dampe Pot 2
Grave Dampe Pot 3
Grave Dampe Pot 4
Grave Dampe Pot 5
Grave Dampe Pot 6
Graveyard dampe pots 1 Graveyard dampe pots 2 True

Goron City

Location Image Logic Notes
GC Lower Staircase Pot 1
GC Lower Staircase Pot 2
Gc lower staircase pots True
GC Upper Staircase Pot 1
GC Upper Staircase Pot 2
GC Upper Staircase Pot 3
Gc upper staircase pots True
GC Medigoron Pot Gc medigoron pot can_blast_or_smash or Progressive_Strength_Upgrade
GC Boulder Maze Crate IMAGE_URL_HERE (can_blast_or_smash or can_use(Silver_Gauntlets))
GC Darunia Pot 1
GC Darunia Pot 2
GC Darunia Pot 3
Gc darunia pots True

Death Mountain Crater

Location Image Logic Notes
DMC Near GC Pot 1
DMC Near GC Pot 2
DMC Near GC Pot 3
DMC Near GC Pot 4
Dmc pots is_adult

Zoras Domain

Location Image Logic Notes
ZD Pot 1
ZD Pot 2
ZD Pot 3
ZD Pot 4
ZD Pot 5
Zd pots True

Zoras Fountain

Location Image Logic Notes
ZF Hidden Cave Pot 1
ZF Hidden Cave Pot 2
ZF Hidden Cave Pot 3
Zf hidden cave pots can_use(Silver_Gauntlets) and can_blast_or_smash
ZF Near Jabu Pot 1
ZF Near Jabu Pot 2
ZF Near Jabu Pot 3
ZF Near Jabu Pot 4
Zf near jabu pots is_child

Lon Lon Ranch

Location Image Logic Notes
LLR Front Pot 1
LLR Front Pot 2
LLR Front Pot 3
LLR Front Pot 4
Llr front pots is_child
LLR Rain Shed Pot 1
LLR Rain Shed Pot 2
LLR Rain Shed Pot 3
Llr rain shed pots is_child
LLR Child Crate Llr child crate is_child
LLR Talons House Pot 1
LLR Talons House Pot 2
LLR Talons House Pot 3
Llr talons pots True

HF Cow Grotto

Location Image Logic Notes
HF Cow Grotto Pot 1
HF Cow Grotto Pot 2
Hf cow grotto pots has_fire_source

HC Storms Grotto

Location Image Logic Notes
HC Storms Grotto Pot 1
HC Storms Grotto Pot 2
HC Storms Grotto Pot 3
HC Storms Grotto Pot 4
Hc storms grotto pots can_blast_or_smash

Dodongos Cavern

dc pots

Location Image Logic Notes
Dodongos Cavern Lower Lizalfos Pot 1 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Lower Lizalfos Pot 2 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Lower Lizalfos Pot 3 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Lower Lizalfos Pot 4 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Right Side Pot 1 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Right Side Pot 2 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Right Side Pot 3 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Right Side Pot 4 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Right Side Pot 5 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Right Side Pot 6 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Torch Room Pot 1 IMAGE_URL_HERE ((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult
Dodongos Cavern Torch Room Pot 2 IMAGE_URL_HERE ((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult
Dodongos Cavern Torch Room Pot 3 IMAGE_URL_HERE ((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult
Dodongos Cavern Torch Room Pot 4 IMAGE_URL_HERE ((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult
Dodongos Cavern Staircase Pot 1 IMAGE_URL_HERE True
Dodongos Cavern Staircase Pot 2 IMAGE_URL_HERE True
Dodongos Cavern Staircase Pot 3 IMAGE_URL_HERE True
Dodongos Cavern Staircase Pot 4 IMAGE_URL_HERE True
Dodongos Cavern Single Eye Switch Room Pot 1 IMAGE_URL_HERE (can_blast_or_smash or Progressive_Strength_Upgrade) or (is_adult and (Hover_Boots or can_use(Longshot) or logic_dc_jump))
Dodongos Cavern Single Eye Switch Room Pot 2 IMAGE_URL_HERE (can_blast_or_smash or Progressive_Strength_Upgrade) or (is_adult and (Hover_Boots or can_use(Longshot) or logic_dc_jump))
Dodongos Cavern Blade Room Pot 1 IMAGE_URL_HERE can_use(Boomerang) or at('Dodongos Cavern Far Bridge', True)
Dodongos Cavern Blade Room Pot 2 IMAGE_URL_HERE can_use(Boomerang) or at('Dodongos Cavern Far Bridge', True)
Dodongos Cavern Double Eye Switch Room Pot 1 IMAGE_URL_HERE True
Dodongos Cavern Double Eye Switch Room Pot 2 IMAGE_URL_HERE True
Dodongos Cavern Last Block Pot 1 IMAGE_URL_HERE True
Dodongos Cavern Last Block Pot 2 IMAGE_URL_HERE True
Dodongos Cavern Last Block Pot 3 IMAGE_URL_HERE True

Jabu Jabus Belly

jabu pots

Location Image Logic Notes
Jabu Jabus Belly Small Wooden Crate IMAGE_URL_HERE True
Jabu Jabus Belly 2 Octoroks Pot 1 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly 2 Octoroks Pot 2 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly 2 Octoroks Pot 3 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly 2 Octoroks Pot 4 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly Basement Switch Room Pot 1 IMAGE_URL_HERE True
Jabu Jabus Belly Basement Switch Room Pot 2 IMAGE_URL_HERE True
Jabu Jabus Belly Above Big Octo Pot 1 IMAGE_URL_HERE can_use(Boomerang) and can_child_attack
Jabu Jabus Belly Above Big Octo Pot 2 IMAGE_URL_HERE can_use(Boomerang) and can_child_attack
Jabu Jabus Belly Barinade Pot 1 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly Barinade Pot 2 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly Barinade Pot 3 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly Barinade Pot 4 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly Barinade Pot 5 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly Barinade Pot 6 IMAGE_URL_HERE can_use(Boomerang)

Forest Temple

forest temple pots

Location Image Logic Notes
Forest Temple Center Room Pot 1 IMAGE_URL_HERE True
Forest Temple Center Room Pot 2 IMAGE_URL_HERE True
Forest Temple Center Room Pot 3 IMAGE_URL_HERE True
Forest Temple Center Room Pot 4 IMAGE_URL_HERE True
Forest Temple Center Room Pot 5 IMAGE_URL_HERE True
Forest Temple Center Room Pot 6 IMAGE_URL_HERE True
Forest Temple Lower Stalfos Pot 1 IMAGE_URL_HERE True
Forest Temple Green Poe Room Pot 1 IMAGE_URL_HERE True
Forest Temple Green Poe Room Pot 2 IMAGE_URL_HERE True
Forest Temple Upper Stalfos Pot 1 IMAGE_URL_HERE True
Forest Temple Upper Stalfos Pot 2 IMAGE_URL_HERE True
Forest Temple Upper Stalfos Pot 3 IMAGE_URL_HERE True
Forest Temple Upper Stalfos Pot 4 IMAGE_URL_HERE True
Forest Temple Blue Poe Room Pot 1 IMAGE_URL_HERE True
Forest Temple Blue Poe Room Pot 2 IMAGE_URL_HERE True
Forest Temple Blue Poe Room Pot 3 IMAGE_URL_HERE True
Forest Temple Frozen Eye Switch Room Pot 1 IMAGE_URL_HERE (Small_Key_Forest_Temple, 5)
Forest Temple Frozen Eye Switch Room Pot 2 IMAGE_URL_HERE (Small_Key_Forest_Temple, 5)

Fire Temple

fire temple pots

Location Image Logic Notes
Fire Temple Near Boss Pot 1 IMAGE_URL_HERE (can_use(Hover_Boots) or can_use(Hookshot)) and (logic_fewer_tunic_requirements or can_use(Goron_Tunic))
Fire Temple Near Boss Pot 2 IMAGE_URL_HERE (can_use(Hover_Boots) or can_use(Hookshot)) and (logic_fewer_tunic_requirements or can_use(Goron_Tunic))
Fire Temple Big Lava Room Pot 1 IMAGE_URL_HERE True
Fire Temple Big Lava Room Pot 2 IMAGE_URL_HERE True
Fire Temple Big Lava Room Pot 3 IMAGE_URL_HERE True
Fire Temple Flame Maze Left Side Pot 1 IMAGE_URL_HERE (Small_Key_Fire_Temple, 7)
Fire Temple Flame Maze Left Side Pot 2 IMAGE_URL_HERE (Small_Key_Fire_Temple, 7)
Fire Temple Flame Maze Left Side Pot 3 IMAGE_URL_HERE (Small_Key_Fire_Temple, 7)
Fire Temple Flame Maze Left Side Pot 4 IMAGE_URL_HERE (Small_Key_Fire_Temple, 7)
Fire Temple Flame Maze Right Side Pot 1 IMAGE_URL_HERE True
Fire Temple Flame Maze Right Side Pot 2 IMAGE_URL_HERE True
Fire Temple Flame Maze Right Side Pot 3 IMAGE_URL_HERE True
Fire Temple Flame Maze Right Side Pot 4 IMAGE_URL_HERE True

Water Temple

water temple pots

Location Image Logic Notes
Water Temple Main Room L2 Pot 1 IMAGE_URL_HERE at('Water Temple Middle Water Level', 'True') or ((can_use(Iron_Boots) or (Progressive_Scale, 2)) and (can_use(Bow) or can_use(Hookshot))) or can_use(Boomerang)
Water Temple Main Room L2 Pot 2 IMAGE_URL_HERE at('Water Temple Middle Water Level', 'True') or ((can_use(Iron_Boots) or (Progressive_Scale, 2)) and (can_use(Bow) or can_use(Hookshot))) or can_use(Boomerang)
Water Temple L1 Torch Pot 1 IMAGE_URL_HERE at('Water Temple Dive', 'True') and (can_use(Iron_Boots) and (can_use(Hookshot) or can_play(Zeldas_Lullaby)))
Water Temple L1 Torch Pot 2 IMAGE_URL_HERE at('Water Temple Dive', 'True') and (can_use(Iron_Boots) and (can_use(Hookshot) or can_play(Zeldas_Lullaby)))
Water Temple Near Compass Pot 1 IMAGE_URL_HERE (can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)
Water Temple Near Compass Pot 2 IMAGE_URL_HERE (can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)
Water Temple Near Compass Pot 3 IMAGE_URL_HERE (can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)
Water Temple Central Bow Target Pot 1 IMAGE_URL_HERE Progressive_Strength_Upgrade and can_play(Zeldas_Lullaby) and ((Bow and (logic_water_central_bow or Hover_Boots or can_use(Longshot))) or (logic_water_central_bow and Child_Water_Temple and Slingshot and at('Water Temple Middle Water Level', True)))
Water Temple Central Bow Target Pot 2 IMAGE_URL_HERE Progressive_Strength_Upgrade and can_play(Zeldas_Lullaby) and ((Bow and (logic_water_central_bow or Hover_Boots or can_use(Longshot))) or (logic_water_central_bow and Child_Water_Temple and Slingshot and at('Water Temple Middle Water Level', True)))
Water Temple Behind Gate Pot 1 IMAGE_URL_HERE (can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)
Water Temple Behind Gate Pot 2 IMAGE_URL_HERE (can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)
Water Temple Behind Gate Pot 3 IMAGE_URL_HERE (can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)
Water Temple Behind Gate Pot 4 IMAGE_URL_HERE (can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)
Water Temple North Basement Block Puzzle Pot 1 IMAGE_URL_HERE True
Water Temple North Basement Block Puzzle Pot 2 IMAGE_URL_HERE True
Water Temple River Pot 1 IMAGE_URL_HERE can_play(Song_of_Time)
Water Temple Like Like Pot 1 IMAGE_URL_HERE True
Water Temple Like Like Pot 2 IMAGE_URL_HERE True

Shadow Temple

shadow temple pots

Location Image Logic Notes
Shadow Temple Whispering Walls Near Dead Hand Pot IMAGE_URL_HERE True
Shadow Temple Whispering Walls Left Pot 1 IMAGE_URL_HERE True
Shadow Temple Whispering Walls Left Pot 2 IMAGE_URL_HERE True
Shadow Temple Whispering Walls Left Pot 3 IMAGE_URL_HERE True
Shadow Temple Whispering Walls Front Pot 1 IMAGE_URL_HERE True
Shadow Temple Whispering Walls Front Pot 2 IMAGE_URL_HERE True
Shadow Temple Map Chest Room Pot 1 IMAGE_URL_HERE True
Shadow Temple Map Chest Room Pot 2 IMAGE_URL_HERE True
Shadow Temple Whispering Walls Flying Pot IMAGE_URL_HERE True
Shadow Temple Falling Spikes Lower Pot 1 IMAGE_URL_HERE True
Shadow Temple Falling Spikes Lower Pot 2 IMAGE_URL_HERE True
Shadow Temple Falling Spikes Upper Pot 3 IMAGE_URL_HERE logic_shadow_umbrella or Progressive_Strength_Upgrade
Shadow Temple Falling Spikes Upper Pot 4 IMAGE_URL_HERE logic_shadow_umbrella or Progressive_Strength_Upgrade
Shadow Temple After Wind Pot 1 IMAGE_URL_HERE True
Shadow Temple After Wind Pot 2 IMAGE_URL_HERE True
Shadow Temple After Wind Flying Pot 1 IMAGE_URL_HERE True
Shadow Temple After Wind Flying Pot 2 IMAGE_URL_HERE True
Shadow Temple Spike Walls Pot IMAGE_URL_HERE True
Shadow Temple Invisible Floormaster Pot 1 IMAGE_URL_HERE True
Shadow Temple Invisible Floormaster Pot 2 IMAGE_URL_HERE True
Shadow Temple After Boat Pot 1 IMAGE_URL_HERE True
Shadow Temple Near Boss Pot 1 IMAGE_URL_HERE (Bow or can_use(Distant_Scarecrow) or (logic_shadow_statue and has_bombchus) or shadow_temple_shortcuts)
Shadow Temple Near Boss Pot 2 IMAGE_URL_HERE (Bow or can_use(Distant_Scarecrow) or (logic_shadow_statue and has_bombchus) or shadow_temple_shortcuts)

Spirit Temple

spirit temple pots crates

Location Image Logic Notes
Spirit Temple Lobby Pot 1 IMAGE_URL_HERE True
Spirit Temple Lobby Pot 2 IMAGE_URL_HERE True
Spirit Temple Lobby Flying Pot 1 IMAGE_URL_HERE True
Spirit Temple Lobby Flying Pot 2 IMAGE_URL_HERE True
Spirit Temple Child Bridge Flying Pot IMAGE_URL_HERE (Boomerang or Slingshot or (has_bombchus and logic_spirit_child_bombchu)) and (Sticks or has_explosives or ((Nuts or Boomerang) and (Kokiri_Sword or Slingshot)))
Spirit Temple Child Anubis Pot IMAGE_URL_HERE (Boomerang or Slingshot or (has_bombchus and logic_spirit_child_bombchu)) and (Sticks or has_explosives or ((Nuts or Boomerang) and (Kokiri_Sword or Slingshot)))
Spirit Temple Before Child Climb Small Wooden Crate 1 IMAGE_URL_HERE True
Spirit Temple Before Child Climb Small Wooden Crate 2 IMAGE_URL_HERE True
Spirit Temple Child Climb Pot IMAGE_URL_HERE (spirit_temple_shortcuts and is_adult) or (((Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) and is_adult) or ((Small_Key_Spirit_Temple, 5) and is_child)
Spirit Temple Hall After Sun Block Room Pot 1 IMAGE_URL_HERE (((Small_Key_Spirit_Temple, 3) and is_adult) or (is_adult and spirit_temple_shortcuts)) or (has_explosives or (Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) or ((Small_Key_Spirit_Temple, 5) and has_explosives)
Spirit Temple Hall After Sun Block Room Pot 2 IMAGE_URL_HERE (((Small_Key_Spirit_Temple, 3) and is_adult) or (is_adult and spirit_temple_shortcuts)) or (has_explosives or (Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) or ((Small_Key_Spirit_Temple, 5) and has_explosives)
Spirit Temple Adult Climb Flying Pot 1 IMAGE_URL_HERE ((Small_Key_Spirit_Temple, 3) and can_use(Silver_Gauntlets)) or (can_use(Hookshot) and spirit_temple_shortcuts)
Spirit Temple Adult Climb Flying Pot 2 IMAGE_URL_HERE ((Small_Key_Spirit_Temple, 3) and can_use(Silver_Gauntlets)) or (can_use(Hookshot) and spirit_temple_shortcuts)
Spirit Temple Central Chamber Flying Pot 1 IMAGE_URL_HERE True
Spirit Temple Central Chamber Flying Pot 2 IMAGE_URL_HERE True
Spirit Temple Beamos Hall Pot IMAGE_URL_HERE True
Spirit Temple Big Mirror Flying Pot 1 IMAGE_URL_HERE True
Spirit Temple Big Mirror Flying Pot 2 IMAGE_URL_HERE True
Spirit Temple Big Mirror Flying Pot 3 IMAGE_URL_HERE True
Spirit Temple Big Mirror Flying Pot 4 IMAGE_URL_HERE True
Spirit Temple Big Mirror Flying Pot 5 IMAGE_URL_HERE True
Spirit Temple Big Mirror Flying Pot 6 IMAGE_URL_HERE True

Ganons Castle

ganons castle pots

Location Image Logic Notes
Ganons Castle Forest Trial Pot 1 IMAGE_URL_HERE can_use(Fire_Arrows) or can_use(Dins_Fire)
Ganons Castle Forest Trial Pot 2 IMAGE_URL_HERE can_use(Fire_Arrows) or can_use(Dins_Fire)
Ganons Castle Fire Trial Pot 2 IMAGE_URL_HERE can_use(Goron_Tunic) and can_use(Golden_Gauntlets) and can_use(Longshot)
Ganons Castle Water Trial Pot 1 IMAGE_URL_HERE Blue_Fire and Megaton_Hammer
Ganons Castle Water Trial Pot 2 IMAGE_URL_HERE Blue_Fire and Megaton_Hammer
Ganons Castle Shadow Trial Like-Like Pot 1 IMAGE_URL_HERE can_use(Fire_Arrows) or can_use(Longshot)
Ganons Castle Shadow Trial Like-Like Pot 2 IMAGE_URL_HERE can_use(Fire_Arrows) or can_use(Longshot)
Ganons Castle Shadow Trial Pot 1 IMAGE_URL_HERE can_use(Megaton_Hammer) and ((Fire_Arrows and (logic_lens_castle or can_use(Lens_of_Truth))) or (can_use(Longshot) and (Hover_Boots or (Dins_Fire and (logic_lens_castle or can_use(Lens_of_Truth))))))
Ganons Castle Shadow Trial Pot 2 IMAGE_URL_HERE can_use(Megaton_Hammer) and ((Fire_Arrows and (logic_lens_castle or can_use(Lens_of_Truth))) or (can_use(Longshot) and (Hover_Boots or (Dins_Fire and (logic_lens_castle or can_use(Lens_of_Truth))))))
Ganons Castle Spirit Trial Pot 1 IMAGE_URL_HERE can_use(Mirror_Shield) and has_bombchus and (logic_spirit_trial_hookshot or Progressive_Hookshot)
Ganons Castle Spirit Trial Pot 2 IMAGE_URL_HERE can_use(Mirror_Shield) and has_bombchus and (logic_spirit_trial_hookshot or Progressive_Hookshot)
Ganons Castle Light Trial Boulder Pot IMAGE_URL_HERE (Small_Key_Ganons_Castle, 2)
Ganons Castle Light Trial Pot 1 IMAGE_URL_HERE (Small_Key_Ganons_Castle, 2) and Progressive_Hookshot and (logic_lens_castle or can_use(Lens_of_Truth))
Ganons Castle Light Trial Pot 2 IMAGE_URL_HERE (Small_Key_Ganons_Castle, 2) and Progressive_Hookshot and (logic_lens_castle or can_use(Lens_of_Truth))
Ganons Tower Pot 1
Ganons Tower Pot 2
Ganons Tower Pot 3
Ganons Tower Pot 4
Ganons Tower Pot 5
Ganons Tower Pot 6
Ganons Tower Pot 7
Ganons Tower Pot 8
Ganons Tower Pot 9
Ganons Tower Pot 10
Ganons Tower Pot 11
Ganons Tower Pot 12
Ganons Tower Pot 13
Ganons Tower Pot 14
Ganons tower pots Boss_Key_Ganons_Castle

Bottom of the Well

botw pots

Location Image Logic Notes
Bottom of the Well Basement Pot 1 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 2 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 3 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 4 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 5 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 6 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 7 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 8 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 9 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 10 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 11 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 12 IMAGE_URL_HERE True
Bottom of the Well Left Side Pot 1 IMAGE_URL_HERE True
Bottom of the Well Left Side Pot 2 IMAGE_URL_HERE True
Bottom of the Well Left Side Pot 3 IMAGE_URL_HERE True
Bottom of the Well Near Entrance Pot 1 IMAGE_URL_HERE True
Bottom of the Well Near Entrance Pot 2 IMAGE_URL_HERE True
Bottom of the Well Fire Keese Pot IMAGE_URL_HERE (Small_Key_Bottom_of_the_Well, 3) and (logic_lens_botw or can_use(Lens_of_Truth))
Bottom of the Well Underwater Pot IMAGE_URL_HERE can_play(Zeldas_Lullaby) or can_use(Slingshot) or can_use(Boomerang)
Bottom of the Well West Inner Room Flying Pot 1 IMAGE_URL_HERE (logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)
Bottom of the Well West Inner Room Flying Pot 2 IMAGE_URL_HERE (logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)
Bottom of the Well West Inner Room Flying Pot 3 IMAGE_URL_HERE (logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)

Ice Cavern

ice cavern pots

Location Image Logic Notes
Ice Cavern Hall Pot 1 IMAGE_URL_HERE is_adult or (is_child and can_child_attack)
Ice Cavern Hall Pot 2 IMAGE_URL_HERE is_adult or (is_child and can_child_attack)
Ice Cavern Spinning Blade Pot 1 IMAGE_URL_HERE is_adult or (is_child and can_child_attack)
Ice Cavern Spinning Blade Pot 2 IMAGE_URL_HERE is_adult or (is_child and can_child_attack)
Ice Cavern Spinning Blade Pot 3 IMAGE_URL_HERE is_adult or (is_child and can_child_attack)
Ice Cavern Spinning Blade Flying Pot IMAGE_URL_HERE is_adult or (is_child and can_child_attack)
Ice Cavern Near End Pot 1 IMAGE_URL_HERE Blue_Fire and (is_adult or (can_child_attack))
Ice Cavern Near End Pot 2 IMAGE_URL_HERE Blue_Fire and (is_adult or (can_child_attack))
Ice Cavern Frozen Pot IMAGE_URL_HERE is_adult and Blue_Fire

Total Count: 341