Pot and Crate Locations: Difference between revisions

From OoT Randomizer Wiki
m (Flagrama moved page Pot/Crate Locations to Pot and Crate Locations: slashes denote subpages)
(Put pot/crates into tables. Need to add images.)
Line 1: Line 1:
== KF Links House ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| KF Links House Pot || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}
== KF House of Twins ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| KF Twins House Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| KF Twins House Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}
== KF Know It All House ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| KF Know-it-all Brothers House Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| KF Know-it-all Brothers House Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}
== Gerudo Valley ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| GV Crate Near Cow || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| GV Freestanding PoH Crate Rupee || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}


'''KF Links House'''<br/> 1: KF Links House Pot: True<br/> '''KF House of Twins'''<br/> 1: KF Twins House Pot 1: True<br/> 2: KF Twins House Pot 2: True<br/> '''KF Know It All House'''<br/> 1: KF Know-it-all Brothers House Pot 1: True<br/> 2: KF Know-it-all Brothers House Pot 2: True<br/> '''GV Upper Stream'''<br/> 1: GV Crate Near Cow: is_child<br/> '''GV Crate Ledge'''<br/> 1: GV Freestanding PoH Crate Rupee: True<br/> '''Gerudo Fortress'''<br/> 1: GF Adult Crate Purple Rupee: can_use(Hookshot)<br/> 2: Hideout Break Room Pot 1: (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))<br/> 3: Hideout Break Room Pot 2: (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))<br/> 4: Hideout Break Room Crate 1: (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))<br/> 5: Hideout Break Room Crate 2: (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))<br/> 6: Hideout Break Room Crate 3: (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))<br/> 7: Hideout Break Room Crate 4: (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))<br/> 8: Hideout 1 Torch Jail Pot 1: True<br/> 9: Hideout 1 Torch Jail Pot 2: True<br/> 10: Hideout 1 Torch Jail Pot 3: True<br/> 11: Hideout 1 Torch Crate: True<br/> 12: Hideout Kitchen Pot 1: Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot)<br/> 13: Hideout Kitchen Pot 2: Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot)<br/> 14: Hideout Near Kitchen Crate 1: Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot)<br/> 15: Hideout Near Kitchen Crate 2: True<br/> 16: Hideout Near Kitchen Crate 3: True<br/> 17: Hideout Near Kitchen Crate 4: True<br/> 18: Hideout Near Kitchen Crate 5: True<br/> 19: Hideout 4 Torch Jail Pot 1: True<br/> 20: Hideout 4 Torch Jail Pot 2: True<br/> 21: Hideout 3 Torch Crate: (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot) or can_use(Hover_Boots) or logic_gerudo_kitchen)<br/> 22: Hideout 2 Torch Jail Pot 1: True<br/> 23: Hideout 2 Torch Jail Pot 2: True<br/> 24: Hideout 2 Torch Jail Pot 3: True<br/> 25: Hideout 2 Torch Jail In Cell Pot 1: True<br/> 26: Hideout 2 Torch Jail In Cell Pot 2: True<br/> 27: Hideout 2 Torch Jail In Cell Pot 3: True<br/> 28: Hideout 2 Torch Jail In Cell Pot 4: True<br/> 29: Hideout 2 Torch Crate 1: True<br/> 30: Hideout 2 Torch Crate 2: True<br/> '''Wasteland Near Fortress'''<br/> 1: Wasteland Crate Before Quicksand: True<br/> '''Haunted Wasteland'''<br/> 1: Wasteland Near GS Pot 1: True<br/> 2: Wasteland Near GS Pot 2: True<br/> 3: Wasteland Near GS Pot 3: True<br/> 4: Wasteland Crate After Quicksand 1: True<br/> 5: Wasteland Crate After Quicksand 2: True<br/> 6: Wasteland Crate After Quicksand 3: True<br/> '''Wasteland Near Colossus'''<br/> 1: Wasteland Crate Near Colossus: True<br/> '''Market'''<br/> 1: Market Night Crate Red Rupee: is_child and at_night<br/> 2: Market Night Crate Green Rupee 1: is_child and at_night<br/> 3: Market Night Crate Green Rupee 2: is_child and at_night<br/> 4: Market Night Crate Green Rupee 3: is_child and at_night<br/> 5: Market Richards House Crate Rupee 1: is_child<br/> '''Market Guard House'''<br/> 1: Market Guard House Crate Rupee: is_child<br/> 2: Market Guard House Child Pot 1: is_child<br/> 3: Market Guard House Child Pot 2: is_child<br/> 4: Market Guard House Child Pot 3: is_child<br/> 5: Market Guard House Child Pot 4: is_child<br/> 6: Market Guard House Child Pot 5: is_child<br/> 7: Market Guard House Child Pot 6: is_child<br/> 8: Market Guard House Child Pot 7: is_child<br/> 9: Market Guard House Child Pot 8: is_child<br/> 10: Market Guard House Child Pot 9: is_child<br/> 11: Market Guard House Child Pot 10: is_child<br/> 12: Market Guard House Child Pot 11: is_child<br/> 13: Market Guard House Child Pot 12: is_child<br/> 14: Market Guard House Child Pot 13: is_child<br/> 15: Market Guard House Child Pot 14: is_child<br/> 16: Market Guard House Child Pot 15: is_child<br/> 17: Market Guard House Child Pot 16: is_child<br/> 18: Market Guard House Child Pot 17: is_child<br/> 19: Market Guard House Child Pot 18: is_child<br/> 20: Market Guard House Child Pot 19: is_child<br/> 21: Market Guard House Child Pot 20: is_child<br/> 22: Market Guard House Child Pot 21: is_child<br/> 23: Market Guard House Child Pot 22: is_child<br/> 24: Market Guard House Adult Pot 1: is_adult<br/> 25: Market Guard House Adult Pot 2: is_adult<br/> 26: Market Guard House Adult Pot 3: is_adult<br/> 27: Market Guard House Adult Pot 4: is_adult<br/> 28: Market Guard House Adult Pot 5: is_adult<br/> 29: Market Guard House Adult Pot 6: is_adult<br/> 30: Market Guard House Adult Pot 7: is_adult<br/> '''Market Man in Green House'''<br/> 1: Market Back Alley House Pot 1: is_child and at_night<br/> 2: Market Back Alley House Pot 2: is_child and at_night<br/> 3: Market Back Alley House Pot 3: is_child and at_night<br/> '''Kakariko Village'''<br/> 1: Kak Near Potion Shop Pot 1: is_child<br/> 2: Kak Near Potion Shop Pot 2: is_child<br/> 3: Kak Near Potion Shop Pot 3: is_child<br/> 4: Kak Near Impas House Pot 1: is_child<br/> 5: Kak Near Impas House Pot 2: is_child<br/> 6: Kak Near Impas House Pot 3: is_child<br/> 7: Kak Near Guards House Pot 1: is_child<br/> 8: Kak Near Guards House Pot 2: is_child<br/> 9: Kak Near Guards House Pot 3: is_child<br/> 10: Kak Near Odd Medicine Building Pot 1: is_child<br/> 11: Kak Near Odd Medicine Building Pot 2: is_child<br/> 12: Kak Adult Crate Red Rupee: is_adult<br/> 13: Kak Adult Crate Arrows: is_adult<br/> '''Graveyard Dampes Grave'''<br/> 1: Grave Dampe Pot 1: True<br/> 2: Grave Dampe Pot 2: True<br/> 3: Grave Dampe Pot 3: True<br/> 4: Grave Dampe Pot 4: True<br/> 5: Grave Dampe Pot 5: True<br/> 6: Grave Dampe Pot 6: True<br/> '''Goron City'''<br/> 1: GC Lower Staircase Pot 1: True<br/> 2: GC Lower Staircase Pot 2: True<br/> 3: GC Upper Staircase Pot 1: True<br/> 4: GC Upper Staircase Pot 2: True<br/> 5: GC Upper Staircase Pot 3: True<br/> 6: GC Medigoron Pot: can_blast_or_smash or Progressive_Strength_Upgrade<br/> 7: GC Boulder Maze Crate: (can_blast_or_smash or can_use(Silver_Gauntlets))<br/> '''GC Darunias Chamber'''<br/> 1: GC Darunia Pot 1: True<br/> 2: GC Darunia Pot 2: True<br/> 3: GC Darunia Pot 3: True<br/> '''DMC Lower Nearby'''<br/> 1: DMC Near GC Pot 1: is_adult<br/> 2: DMC Near GC Pot 2: is_adult<br/> 3: DMC Near GC Pot 3: is_adult<br/> 4: DMC Near GC Pot 4: is_adult<br/> '''Zoras Domain'''<br/> 1: ZD Pot 1: True<br/> 2: ZD Pot 2: True<br/> 3: ZD Pot 3: True<br/> 4: ZD Pot 4: True<br/> 5: ZD Pot 5: True<br/> '''Zoras Fountain'''<br/> 1: ZF Hidden Cave Pot 1: can_use(Silver_Gauntlets) and can_blast_or_smash<br/> 2: ZF Hidden Cave Pot 2: can_use(Silver_Gauntlets) and can_blast_or_smash<br/> 3: ZF Hidden Cave Pot 3: can_use(Silver_Gauntlets) and can_blast_or_smash<br/> 4: ZF Near Jabu Pot 1: is_child<br/> 5: ZF Near Jabu Pot 2: is_child<br/> 6: ZF Near Jabu Pot 3: is_child<br/> 7: ZF Near Jabu Pot 4: is_child<br/> '''Lon Lon Ranch'''<br/> 1: LLR Front Pot 1: is_child<br/> 2: LLR Front Pot 2: is_child<br/> 3: LLR Front Pot 3: is_child<br/> 4: LLR Front Pot 4: is_child<br/> 5: LLR Rain Shed Pot 1: is_child<br/> 6: LLR Rain Shed Pot 2: is_child<br/> 7: LLR Rain Shed Pot 3: is_child<br/> 8: LLR Child Crate: is_child<br/> '''LLR Talons House'''<br/> 1: LLR Talons House Pot 1: True<br/> 2: LLR Talons House Pot 2: True<br/> 3: LLR Talons House Pot 3: True<br/> '''Ganondorf Fight'''<br/> 1: Ganons Tower Pot 1: Boss_Key_Ganons_Castle<br/> 2: Ganons Tower Pot 2: Boss_Key_Ganons_Castle<br/> 3: Ganons Tower Pot 3: Boss_Key_Ganons_Castle<br/> 4: Ganons Tower Pot 4: Boss_Key_Ganons_Castle<br/> 5: Ganons Tower Pot 5: Boss_Key_Ganons_Castle<br/> 6: Ganons Tower Pot 6: Boss_Key_Ganons_Castle<br/> 7: Ganons Tower Pot 7: Boss_Key_Ganons_Castle<br/> 8: Ganons Tower Pot 8: Boss_Key_Ganons_Castle<br/> 9: Ganons Tower Pot 9: Boss_Key_Ganons_Castle<br/> 10: Ganons Tower Pot 10: Boss_Key_Ganons_Castle<br/> 11: Ganons Tower Pot 11: Boss_Key_Ganons_Castle<br/> 12: Ganons Tower Pot 12: Boss_Key_Ganons_Castle<br/> 13: Ganons Tower Pot 13: Boss_Key_Ganons_Castle<br/> 14: Ganons Tower Pot 14: Boss_Key_Ganons_Castle<br/> '''HF Cow Grotto'''<br/> 1: HF Cow Grotto Pot 1: has_fire_source<br/> 2: HF Cow Grotto Pot 2: has_fire_source<br/> '''HC Storms Grotto'''<br/> 1: HC Storms Grotto Pot 1: can_blast_or_smash<br/> 2: HC Storms Grotto Pot 2: can_blast_or_smash<br/> 3: HC Storms Grotto Pot 3: can_blast_or_smash<br/> 4: HC Storms Grotto Pot 4: can_blast_or_smash<br/> '''Dodongos Cavern Lobby'''<br/> 1: Dodongos Cavern Lower Lizalfos Pot 1: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 2: Dodongos Cavern Lower Lizalfos Pot 2: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 3: Dodongos Cavern Lower Lizalfos Pot 3: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 4: Dodongos Cavern Lower Lizalfos Pot 4: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 5: Dodongos Cavern Right Side Pot 1: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 6: Dodongos Cavern Right Side Pot 2: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 7: Dodongos Cavern Right Side Pot 3: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 8: Dodongos Cavern Right Side Pot 4: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 9: Dodongos Cavern Right Side Pot 5: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 10: Dodongos Cavern Right Side Pot 6: here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult<br/> 11: Dodongos Cavern Torch Room Pot 1: ((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult<br/> 12: Dodongos Cavern Torch Room Pot 2: ((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult<br/> 13: Dodongos Cavern Torch Room Pot 3: ((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult<br/> 14: Dodongos Cavern Torch Room Pot 4: ((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult<br/> '''Dodongos Cavern Climb'''<br/> 1: Dodongos Cavern Staircase Pot 1: True<br/> 2: Dodongos Cavern Staircase Pot 2: True<br/> 3: Dodongos Cavern Staircase Pot 3: True<br/> 4: Dodongos Cavern Staircase Pot 4: True<br/> 5: Dodongos Cavern Single Eye Switch Room Pot 1: (can_blast_or_smash or Progressive_Strength_Upgrade) or (is_adult and (Hover_Boots or can_use(Longshot) or logic_dc_jump))<br/> 6: Dodongos Cavern Single Eye Switch Room Pot 2: (can_blast_or_smash or Progressive_Strength_Upgrade) or (is_adult and (Hover_Boots or can_use(Longshot) or logic_dc_jump))<br/> 7: Dodongos Cavern Blade Room Pot 1: can_use(Boomerang) or at('Dodongos Cavern Far Bridge', True)<br/> 8: Dodongos Cavern Blade Room Pot 2: can_use(Boomerang) or at('Dodongos Cavern Far Bridge', True)<br/> '''Dodongos Cavern Far Bridge'''<br/> 1: Dodongos Cavern Double Eye Switch Room Pot 1: True<br/> 2: Dodongos Cavern Double Eye Switch Room Pot 2: True<br/> '''Dodongos Cavern Boss Area'''<br/> 1: Dodongos Cavern Last Block Pot 1: True<br/> 2: Dodongos Cavern Last Block Pot 2: True<br/> 3: Dodongos Cavern Last Block Pot 3: True<br/> '''Jabu Jabus Belly Main'''<br/> 1: Jabu Jabus Belly Small Wooden Crate: True<br/> 2: Jabu Jabus Belly DLC Pot 1: can_use(Boomerang)<br/> 3: Jabu Jabus Belly DLC Pot 2: can_use(Boomerang)<br/> 4: Jabu Jabus Belly DLC Pot 3: can_use(Boomerang)<br/> 5: Jabu Jabus Belly DLC Pot 4: can_use(Boomerang)<br/> 6: Jabu Jabus Belly Basement Switch Room Pot 1: True<br/> 7: Jabu Jabus Belly Basement Switch Room Pot 2: True<br/> 8: Jabu Jabus Belly Above Big Octo Pot 1: can_use(Boomerang) and can_child_attack<br/> 9: Jabu Jabus Belly Above Big Octo Pot 2: can_use(Boomerang) and can_child_attack<br/> '''Jabu Jabus Belly Boss Area'''<br/> 1: Jabu Jabus Belly Barinade Pot 1: can_use(Boomerang)<br/> 2: Jabu Jabus Belly Barinade Pot 2: can_use(Boomerang)<br/> 3: Jabu Jabus Belly Barinade Pot 3: can_use(Boomerang)<br/> 4: Jabu Jabus Belly Barinade Pot 4: can_use(Boomerang)<br/> 5: Jabu Jabus Belly Barinade Pot 5: can_use(Boomerang)<br/> 6: Jabu Jabus Belly Barinade Pot 6: can_use(Boomerang)<br/> '''Forest Temple Lobby'''<br/> 1: Forest Temple Center Room Pot 1: True<br/> 2: Forest Temple Center Room Pot 2: True<br/> 3: Forest Temple Center Room Pot 3: True<br/> 4: Forest Temple Center Room Pot 4: True<br/> 5: Forest Temple Center Room Pot 5: True<br/> 6: Forest Temple Center Room Pot 6: True<br/> 7: Forest Temple Lower Stalfos Pot 1: True<br/> '''Forest Temple Falling Room'''<br/> 1: Forest Temple Green Poe Room Pot 1: True<br/> 2: Forest Temple Green Poe Room Pot 2: True<br/> '''Forest Temple Bow Region'''<br/> 1: Forest Temple Upper Stalfos Pot 1: True<br/> 2: Forest Temple Upper Stalfos Pot 2: True<br/> 3: Forest Temple Upper Stalfos Pot 3: True<br/> 4: Forest Temple Upper Stalfos Pot 4: True<br/> 5: Forest Temple Blue Poe Room Pot 1: True<br/> 6: Forest Temple Blue Poe Room Pot 2: True<br/> 7: Forest Temple Blue Poe Room Pot 3: True<br/> 8: Forest Temple Frozen Eye Switch Room Pot 1: (Small_Key_Forest_Temple, 5)<br/> 9: Forest Temple Frozen Eye Switch Room Pot 2: (Small_Key_Forest_Temple, 5)<br/> '''Fire Temple Lower'''<br/> 1: Fire Temple Near Boss Pot 1: (can_use(Hover_Boots) or can_use(Hookshot)) and (logic_fewer_tunic_requirements or can_use(Goron_Tunic))<br/> 2: Fire Temple Near Boss Pot 2: (can_use(Hover_Boots) or can_use(Hookshot)) and (logic_fewer_tunic_requirements or can_use(Goron_Tunic))<br/> '''Fire Temple Big Lava Room'''<br/> 1: Fire Temple Big Lava Room Pot 1: True<br/> 2: Fire Temple Big Lava Room Pot 2: True<br/> 3: Fire Temple Big Lava Room Pot 3: True<br/> '''Fire Temple Middle'''<br/> 1: Fire Temple Flame Maze Left Side Pot 1: (Small_Key_Fire_Temple, 7)<br/> 2: Fire Temple Flame Maze Left Side Pot 2: (Small_Key_Fire_Temple, 7)<br/> 3: Fire Temple Flame Maze Left Side Pot 3: (Small_Key_Fire_Temple, 7)<br/> 4: Fire Temple Flame Maze Left Side Pot 4: (Small_Key_Fire_Temple, 7)<br/> '''Fire Temple Upper'''<br/> 1: Fire Temple Flame Maze Right Side Pot 1: True<br/> 2: Fire Temple Flame Maze Right Side Pot 2: True<br/> 3: Fire Temple Flame Maze Right Side Pot 3: True<br/> 4: Fire Temple Flame Maze Right Side Pot 4: True<br/> '''Water Temple Lobby'''<br/> 1: Water Temple Main Room L2 Pot 1: at('Water Temple Middle Water Level', 'True') or ((can_use(Iron_Boots) or (Progressive_Scale, 2)) and (can_use(Bow) or can_use(Hookshot))) or can_use(Boomerang)<br/> 2: Water Temple Main Room L2 Pot 2: at('Water Temple Middle Water Level', 'True') or ((can_use(Iron_Boots) or (Progressive_Scale, 2)) and (can_use(Bow) or can_use(Hookshot))) or can_use(Boomerang)<br/> 3: Water Temple L1 Torch Pot 1: at('Water Temple Dive', 'True') and (can_use(Iron_Boots) and (can_use(Hookshot) or can_play(Zeldas_Lullaby)))<br/> 4: Water Temple L1 Torch Pot 2: at('Water Temple Dive', 'True') and (can_use(Iron_Boots) and (can_use(Hookshot) or can_play(Zeldas_Lullaby)))<br/> '''Water Temple Dive'''<br/> 1: Water Temple Near Compass Pot 1: (can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)<br/> 2: Water Temple Near Compass Pot 2: (can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)<br/> 3: Water Temple Near Compass Pot 3: (can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)<br/> 4: Water Temple Central Bow Target Pot 1: &nbsp;Progressive_Strength_Upgrade and can_play(Zeldas_Lullaby) and ((Bow and (logic_water_central_bow or Hover_Boots or can_use(Longshot))) or (logic_water_central_bow and Child_Water_Temple and Slingshot and at('Water Temple Middle Water Level', True)))<br/> 5: Water Temple Central Bow Target Pot 2: &nbsp;Progressive_Strength_Upgrade and can_play(Zeldas_Lullaby) and ((Bow and (logic_water_central_bow or Hover_Boots or can_use(Longshot))) or (logic_water_central_bow and Child_Water_Temple and Slingshot and at('Water Temple Middle Water Level', True)))<br/> 6: Water Temple Behind Gate Pot 1: &nbsp;(can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)<br/> 7: Water Temple Behind Gate Pot 2: &nbsp;(can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)<br/> 8: Water Temple Behind Gate Pot 3: &nbsp;(can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)<br/> 9: Water Temple Behind Gate Pot 4: &nbsp;(can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)<br/> '''Water Temple North Basement'''<br/> 1: Water Temple North Basement Block Puzzle Pot 1: True<br/> 2: Water Temple North Basement Block Puzzle Pot 2: True<br/> '''Water Temple Dark Link Region'''<br/> 1: Water Temple River Pot 1: can_play(Song_of_Time)<br/> 2: Water Temple Like Like Pot 1: True<br/> 3: Water Temple Like Like Pot 2: True<br/> '''Shadow Temple Beginning'''<br/> 1: Shadow Temple Whispering Walls Near Dead Hand Pot: True<br/> 2: Shadow Temple Whispering Walls Left Pot 1: True<br/> 3: Shadow Temple Whispering Walls Left Pot 2: True<br/> 4: Shadow Temple Whispering Walls Left Pot 3: True<br/> 5: Shadow Temple Whispering Walls Front Pot 1: True<br/> 6: Shadow Temple Whispering Walls Front Pot 2: True<br/> 7: Shadow Temple Map Chest Room Pot 1: True<br/> 8: Shadow Temple Map Chest Room Pot 2: True<br/> 9: Shadow Temple Whispering Walls Flying Pot: True<br/> '''Shadow Temple Huge Pit'''<br/> 1: Shadow Temple Falling Spikes Lower Pot 1: True<br/> 2: Shadow Temple Falling Spikes Lower Pot 2: True<br/> 3: Shadow Temple Falling Spikes Upper Pot 3: logic_shadow_umbrella or Progressive_Strength_Upgrade<br/> 4: Shadow Temple Falling Spikes Upper Pot 4: logic_shadow_umbrella or Progressive_Strength_Upgrade<br/> '''Shadow Temple After Wind'''<br/> 1: Shadow Temple After Wind Pot 1: True<br/> 2: Shadow Temple After Wind Pot 2: True<br/> 3: Shadow Temple After Wind Flying Pot 1: True<br/> 4: Shadow Temple After Wind Flying Pot 2: True<br/> '''Shadow Temple Beyond Boat'''<br/> 1: Shadow Temple Spike Walls Pot: True<br/> 2: Shadow Temple Invisible Floormaster Pot 1: True<br/> 3: Shadow Temple Invisible Floormaster Pot 2: True<br/> 4: Shadow Temple After Boat Pot 1: True<br/> 5: Shadow Temple Near Boss Pot 1: (Bow or can_use(Distant_Scarecrow) or (logic_shadow_statue and has_bombchus) or shadow_temple_shortcuts)<br/> 6: Shadow Temple Near Boss Pot 2: (Bow or can_use(Distant_Scarecrow) or (logic_shadow_statue and has_bombchus) or shadow_temple_shortcuts)<br/> '''Spirit Temple Lobby'''<br/> 1: Spirit Temple Lobby Pot 1: True<br/> 2: Spirit Temple Lobby Pot 2: True<br/> 3: Spirit Temple Lobby Flying Pot 1: True<br/> 4: Spirit Temple Lobby Flying Pot 2: True<br/> '''Child Spirit Temple'''<br/> 1: Spirit Temple Child Bridge Flying Pot: &nbsp;(Boomerang or Slingshot or (has_bombchus and logic_spirit_child_bombchu)) and (Sticks or has_explosives or ((Nuts or Boomerang) and (Kokiri_Sword or Slingshot)))<br/> 2: Spirit Temple Child Anubis Pot: &nbsp;(Boomerang or Slingshot or (has_bombchus and logic_spirit_child_bombchu)) and (Sticks or has_explosives or ((Nuts or Boomerang) and (Kokiri_Sword or Slingshot)))<br/> '''Child Spirit Before Locked Door'''<br/> 1: Spirit Temple Before Child Climb Small Wooden Crate 1: True<br/> 2: Spirit Temple Before Child Climb Small Wooden Crate 2: True<br/> '''Child Spirit Temple Climb'''<br/> 1: Spirit Temple Child Climb Pot: (spirit_temple_shortcuts and is_adult) or (((Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) and is_adult) or ((Small_Key_Spirit_Temple, 5) and is_child)<br/> '''Spirit Temple Central Chamber'''<br/> 1: Spirit Temple Hall After Sun Block Room Pot 1: (((Small_Key_Spirit_Temple, 3) and is_adult) or (is_adult and spirit_temple_shortcuts)) or (has_explosives or (Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) or ((Small_Key_Spirit_Temple, 5) and has_explosives)<br/> 2: Spirit Temple Hall After Sun Block Room Pot 2: (((Small_Key_Spirit_Temple, 3) and is_adult) or (is_adult and spirit_temple_shortcuts)) or (has_explosives or (Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) or ((Small_Key_Spirit_Temple, 5) and has_explosives)<br/> 3: Spirit Temple Adult Climb Flying Pot 1: ((Small_Key_Spirit_Temple, 3) and can_use(Silver_Gauntlets)) or (can_use(Hookshot) and spirit_temple_shortcuts)<br/> 4: Spirit Temple Adult Climb Flying Pot 2: ((Small_Key_Spirit_Temple, 3) and can_use(Silver_Gauntlets)) or (can_use(Hookshot) and spirit_temple_shortcuts)<br/> 5: Spirit Temple Central Chamber Flying Pot 1: True<br/> 6: Spirit Temple Central Chamber Flying Pot 2: True<br/> '''Spirit Temple Beyond Central Locked Door'''<br/> 1: Spirit Temple Beamos Hall Pot: True<br/> '''Spirit Temple Beyond Final Locked Door'''<br/> 1: Spirit Temple Big Mirror Flying Pot 1: True<br/> 2: Spirit Temple Big Mirror Flying Pot 2: True<br/> 3: Spirit Temple Big Mirror Flying Pot 3: True<br/> 4: Spirit Temple Big Mirror Flying Pot 4: True<br/> 5: Spirit Temple Big Mirror Flying Pot 5: True<br/> 6: Spirit Temple Big Mirror Flying Pot 6: True<br/> '''Ganons Castle Forest Trial'''<br/> 1: Ganons Castle Forest Trial Pot 1: can_use(Fire_Arrows) or can_use(Dins_Fire)<br/> 2: Ganons Castle Forest Trial Pot 2: can_use(Fire_Arrows) or can_use(Dins_Fire)<br/> '''Ganons Castle Fire Trial'''<br/> 1: Ganons Castle Fire Trial Pot 1: can_use(Goron_Tunic) and can_use(Golden_Gauntlets) and can_use(Longshot)<br/> 2: Ganons Castle Fire Trial Pot 2: can_use(Goron_Tunic) and can_use(Golden_Gauntlets) and can_use(Longshot)<br/> '''Ganons Castle Water Trial'''<br/> 1: Ganons Castle Water Trial Pot 1: Blue_Fire and Megaton_Hammer<br/> 2: Ganons Castle Water Trial Pot 2: Blue_Fire and Megaton_Hammer<br/> '''Ganons Castle Shadow Trial'''<br/> 1: Ganons Castle Shadow Trial Like-Like Pot 1: can_use(Fire_Arrows) or can_use(Longshot)<br/> 2: Ganons Castle Shadow Trial Like-Like Pot 2: can_use(Fire_Arrows) or can_use(Longshot)<br/> 3: Ganons Castle Shadow Trial Pot 1: can_use(Megaton_Hammer) and ((Fire_Arrows and (logic_lens_castle or can_use(Lens_of_Truth))) or (can_use(Longshot) and (Hover_Boots or (Dins_Fire and (logic_lens_castle or can_use(Lens_of_Truth))))))<br/> 4: Ganons Castle Shadow Trial Pot 2: can_use(Megaton_Hammer) and ((Fire_Arrows and (logic_lens_castle or can_use(Lens_of_Truth))) or (can_use(Longshot) and (Hover_Boots or (Dins_Fire and (logic_lens_castle or can_use(Lens_of_Truth))))))<br/> '''Ganons Castle Spirit Trial'''<br/> 1: Ganons Castle Spirit Trial Pot 1: can_use(Mirror_Shield) and has_bombchus and (logic_spirit_trial_hookshot or Progressive_Hookshot)<br/> 2: Ganons Castle Spirit Trial Pot 2: can_use(Mirror_Shield) and has_bombchus and (logic_spirit_trial_hookshot or Progressive_Hookshot)<br/> '''Ganons Castle Light Trial'''<br/> 1: Ganons Castle Light Trial Boulder Pot: (Small_Key_Ganons_Castle, 2)<br/> 2: Ganons Castle Light Trial Pot 1: (Small_Key_Ganons_Castle, 2) and Progressive_Hookshot and (logic_lens_castle or can_use(Lens_of_Truth))<br/> 3: Ganons Castle Light Trial Pot 2: (Small_Key_Ganons_Castle, 2) and Progressive_Hookshot and (logic_lens_castle or can_use(Lens_of_Truth))<br/> '''Bottom of the Well Main Area'''<br/> 1: Bottom of the Well Basement Pot 1: True<br/> 2: Bottom of the Well Basement Pot 2: True<br/> 3: Bottom of the Well Basement Pot 3: True<br/> 4: Bottom of the Well Basement Pot 4: True<br/> 5: Bottom of the Well Basement Pot 5: True<br/> 6: Bottom of the Well Basement Pot 6: True<br/> 7: Bottom of the Well Basement Pot 7: True<br/> 8: Bottom of the Well Basement Pot 8: True<br/> 9: Bottom of the Well Basement Pot 9: True<br/> 10: Bottom of the Well Basement Pot 10: True<br/> 11: Bottom of the Well Basement Pot 11: True<br/> 12: Bottom of the Well Basement Pot 12: True<br/> 13: Bottom of the Well Left Side Pot 1: True<br/> 14: Bottom of the Well Left Side Pot 2: True<br/> 15: Bottom of the Well Left Side Pot 3: True<br/> 16: Bottom of the Well Near Entrance Pot 1: True<br/> 17: Bottom of the Well Near Entrance Pot 2: True<br/> 18: Bottom of the Well Fire Keese Pot: (Small_Key_Bottom_of_the_Well, 3) and (logic_lens_botw or can_use(Lens_of_Truth))<br/> 19: Bottom of the Well Underwater Pot: can_play(Zeldas_Lullaby) or can_use(Slingshot) or can_use(Boomerang)<br/> 20: Bottom of the Well West Inner Room Flying Pot 1: (logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)<br/> 21: Bottom of the Well West Inner Room Flying Pot 2: (logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)<br/> 22: Bottom of the Well West Inner Room Flying Pot 3: (logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)<br/> '''Ice Cavern'''<br/> 1: Ice Cavern Hall Pot 1: is_adult or (is_child and can_child_attack)<br/> 2: Ice Cavern Hall Pot 2: is_adult or (is_child and can_child_attack)<br/> 3: Ice Cavern Spinning Blade Pot 1: is_adult or (is_child and can_child_attack)<br/> 4: Ice Cavern Spinning Blade Pot 2: is_adult or (is_child and can_child_attack)<br/> 5: Ice Cavern Spinning Blade Pot 3: is_adult or (is_child and can_child_attack)<br/> 6: Ice Cavern Spinning Blade Flying Pot: is_adult or (is_child and can_child_attack)<br/> 7: Ice Cavern Near End Pot 1: Blue_Fire and (is_adult or (can_child_attack))<br/> 8: Ice Cavern Near End Pot 2: Blue_Fire and (is_adult or (can_child_attack))<br/> 9: Ice Cavern Frozen Pot: is_adult and Blue_Fire<br/> Total Count: 341
== Gerudo Fortress ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| GF Adult Crate Purple Rupee || IMAGE_URL_HERE ||style="text-align:center"|can_use(Hookshot)
|-
|| Hideout Break Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))
|-
|| Hideout Break Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))
|-
|| Hideout Break Room Crate 1 || IMAGE_URL_HERE ||style="text-align:center"|(can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))
|-
|| Hideout Break Room Crate 2 || IMAGE_URL_HERE ||style="text-align:center"|(can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))
|-
|| Hideout Break Room Crate 3 || IMAGE_URL_HERE ||style="text-align:center"|(can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))
|-
|| Hideout Break Room Crate 4 || IMAGE_URL_HERE ||style="text-align:center"|(can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))
|-
|| Hideout 1 Torch Jail Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout 1 Torch Jail Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout 1 Torch Jail Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout 1 Torch Crate || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout Kitchen Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot)
|-
|| Hideout Kitchen Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot)
|-
|| Hideout Near Kitchen Crate 1 || IMAGE_URL_HERE ||style="text-align:center"|Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot)
|-
|| Hideout Near Kitchen Crate 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout Near Kitchen Crate 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout Near Kitchen Crate 4 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout Near Kitchen Crate 5 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout 4 Torch Jail Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout 4 Torch Jail Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout 3 Torch Crate || IMAGE_URL_HERE ||style="text-align:center"|(Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot) or can_use(Hover_Boots) or logic_gerudo_kitchen)
|-
|| Hideout 2 Torch Jail Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout 2 Torch Jail Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout 2 Torch Jail Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout 2 Torch Jail In Cell Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout 2 Torch Jail In Cell Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout 2 Torch Jail In Cell Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout 2 Torch Jail In Cell Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout 2 Torch Crate 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Hideout 2 Torch Crate 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}
== Wasteland Near Fortress ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Wasteland Crate Before Quicksand || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}
== Haunted Wasteland ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Wasteland Near GS Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Wasteland Near GS Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Wasteland Near GS Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Wasteland Crate After Quicksand 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Wasteland Crate After Quicksand 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Wasteland Crate After Quicksand 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Wasteland Crate Near Colossus || IMAGE_URL_HERE ||style="text-align:center"|True
|-


'''Master Quest Dungeon Pots/Crates'''<br/> '''Deku Tree Lobby'''<br/> 1: Deku Tree MQ Plank Recovery Heart: True<br/> 2: Deku Tree MQ Lobby Crate: True<br/> 3: Deku Tree MQ Slingshot Room Recovery Heart: True<br/> 4: Deku Tree MQ Slingshot Room Crate 1: True<br/> 5: Deku Tree MQ Slingshot Room Crate 2: True<br/> 6: Deku Tree MQ Near Compass Room Recovery Heart: has_fire_source_with_torch<br/> '''Deku Tree Compass Room'''<br/> 1: Deku Tree MQ Compass Room Recovery Heart: &nbsp;here(has_bombchus or (Bombs and (can_play(Song_of_Time) or is_adult)) or (can_use(Megaton_Hammer) and (can_play(Song_of_Time) or logic_deku_mq_compass_gs)))<br/> '''Deku Tree Basement Ledge'''<br/> 1: Deku Tree MQ Basement Recovery Heart 1: here(has_fire_source_with_torch) or deku_tree_shortcuts<br/> 2: Deku Tree MQ Basement Recovery Heart 2: here(has_fire_source_with_torch) or deku_tree_shortcuts<br/> 3: Deku Tree MQ Basement Recovery Heart 3: here(has_fire_source_with_torch) or deku_tree_shortcuts<br/> '''Dodongos Cavern Lobby'''<br/> 1: Dodongos Cavern Lizalfos Hidden Recovery Heart: &nbsp;is_adult or (can_use(Slingshot) and (can_use(explosives) or Progressive_Strength_Upgrade or can_use(Dins_Fire)))<br/> '''Dodongos Cavern Elevator'''<br/> 1: Dodongos Cavern MQ Block Room Recovery Heart: can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire)<br/> 2: Dodongos Cavern MQ Staircase Room Pot 1: True<br/> 3: Dodongos Cavern MQ Staircase Room Pot 2: True<br/> 4: Dodongos Cavern MQ Staircase Room Pot 3: True<br/> 5: Dodongos Cavern MQ Staircase Room Pot 4: True<br/> 6: Dodongos Cavern MQ Upper Lizalfos Pot 1: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 7: Dodongos Cavern MQ Upper Lizalfos Pot 2: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 8: Dodongos Cavern MQ Upper Lizalfos Pot 3: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 9: Dodongos Cavern MQ Upper Lizalfos Pot 4: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 10: Dodongos Cavern MQ 3 Torch Room Pot 1: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 11: Dodongos Cavern MQ 3 Torch Room Pot 2: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 12: Dodongos Cavern MQ Before Upper Lizalfos Pot 1: &nbsp;can_blast_or_smash or can_use(Sticks) or has_fire_source or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 13: Dodongos Cavern MQ Before Upper Lizalfos Pot 2: &nbsp;can_blast_or_smash or can_use(Sticks) or has_fire_source or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 14: Dodongos Cavern MQ After Upper Lizalfos Pot 1: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 15: Dodongos Cavern MQ After Upper Lizalfos Pot 2: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 16: Dodongos Cavern MQ Staircase Crate Bottom Left: True<br/> 17: Dodongos Cavern MQ Staircase Crate Bottom Right: True<br/> 18: Dodongos Cavern MQ Staircase Crate Mid Left: True<br/> 19: Dodongos Cavern MQ Staircase Crate Mid Right: True<br/> 20: Dodongos Cavern MQ Staircase Crate Top Left: True<br/> 21: Dodongos Cavern MQ Staircase Crate Top Right: True<br/> 22: Dodongos Cavern MQ Larvae Room Crate 1: can_use(Sticks) or has_fire_source<br/> 23: Dodongos Cavern MQ Larvae Room Crate 2: can_use(Sticks) or has_fire_source<br/> 24: Dodongos Cavern MQ Larvae Room Crate 3: can_use(Sticks) or has_fire_source<br/> 25: Dodongos Cavern MQ Larvae Room Crate 4: can_use(Sticks) or has_fire_source<br/> 26: Dodongos Cavern MQ Larvae Room Crate 5: can_use(Sticks) or has_fire_source<br/> 27: Dodongos Cavern MQ Larvae Room Crate 6: can_use(Sticks) or has_fire_source<br/> 28: Dodongos Cavern MQ After Upper Lizalfos Crate 1: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> 29: Dodongos Cavern MQ After Upper Lizalfos Crate 2: &nbsp;can_blast_or_smash or can_use(Sticks) or can_use(Dins_Fire) or (is_adult and (logic_dc_jump or Hover_Boots or Progressive_Hookshot))<br/> '''Dodongos Cavern Lower Right Side'''<br/> 1: Dodongos Cavern MQ Right Side Pot 1: True<br/> 2: Dodongos Cavern MQ Right Side Pot 2: True<br/> 3: Dodongos Cavern MQ Right Side Pot 3: True<br/> 4: Dodongos Cavern MQ Right Side Pot 4: True<br/> '''Dodongos Cavern Bomb Bag Area'''<br/> 1: Dodongos Cavern MQ Poes Room Pot 1: True<br/> 2: Dodongos Cavern MQ Poes Room Pot 2: True<br/> 3: Dodongos Cavern MQ Poes Room Pot 3: True<br/> 4: Dodongos Cavern MQ Poes Room Pot 4: True<br/> 5: Dodongos Cavern MQ Poes Room Crate 1: True<br/> 6: Dodongos Cavern MQ Poes Room Crate 2: True<br/> 7: Dodongos Cavern MQ Poes Room Crate 3: True<br/> 8: Dodongos Cavern MQ Poes Room Crate 4: True<br/> 9: Dodongos Cavern MQ Poes Room Crate 5: True<br/> 10: Dodongos Cavern MQ Poes Room Crate 6: True<br/> 11: Dodongos Cavern MQ Poes Room Crate 7: True<br/> 12: Dodongos Cavern MQ Poes Room Crate 8: True<br/> '''Dodongos Cavern Boss Area'''<br/> 1: Dodongos Cavern MQ Before Boss Room Pot 1: True<br/> 2: Dodongos Cavern MQ Before Boss Room Pot 2: True<br/> 3: Dodongos Cavern MQ Armos Army Room Pot 1: &nbsp;is_adult or has_explosives or Boomerang or can_use(Dins_Fire) or (dodongos_cavern_shortcuts and (can_child_attack or Progressive_Strength_Upgrade)) or (Sticks or ((Nuts or Boomerang) and (Kokiri_Sword or Slingshot)))<br/> 4: Dodongos Cavern MQ Armos Army Room Pot 2: True<br/> 5: Dodongos Cavern MQ Armos Army Room Pot 3: True<br/> 6: Dodongos Cavern MQ Back Poe Room Pot 1: True<br/> 7: Dodongos Cavern MQ Back Poe Room Pot 2: True<br/> '''Jabu Jabus Belly Beginning'''<br/> 1: Jabu Jabus Belly MQ First Room Pot 1: True<br/> 2: Jabu Jabus Belly MQ First Room Pot 2: True<br/> '''Jabu Jabus Belly Elevator Room'''<br/> 1: Jabu Jabus Belly MQ Recovery Heart 1: True<br/> 2: Jabu Jabus Belly MQ Recovery Heart 2: True<br/> 3: Jabu Jabus Belly MQ Underwater Rupee 1: can_use(Boomerang) or (Progressive_Scale, 2) or can_use(Iron_Boots)<br/> 4: Jabu Jabus Belly MQ Underwater Rupee 2: can_use(Boomerang) or can_dive or can_use(Iron_Boots)<br/> 5: Jabu Jabus Belly MQ Underwater Rupee 3: True<br/> 6: Jabu Jabus Belly MQ Elevator Room Pot 1: True<br/> 7: Jabu Jabus Belly MQ Elevator Room Pot 2: True<br/> '''Jabu Jabus Belly Main'''<br/> 1: Jabu Jabus Belly MQ Boomerang Room Pot 1: True<br/> 2: Jabu Jabus Belly MQ Boomerang Room Pot 2: True<br/> '''Jabu Jabus Belly Depths'''<br/> 1: Jabu Jabus Belly MQ Falling Like Like Room Pot 1: True<br/> 2: Jabu Jabus Belly MQ Falling Like Like Room Pot 2: True<br/> '''Jabu Jabus Belly Boss Area'''<br/> 1: Jabu Jabus Belly Barinade Pot 1: True<br/> 2: Jabu Jabus Belly Barinade Pot 2: True<br/> 3: Jabu Jabus Belly Barinade Pot 3: True<br/> 4: Jabu Jabus Belly Barinade Pot 4: True<br/> 5: Jabu Jabus Belly Barinade Pot 5: True<br/> 6: Jabu Jabus Belly Barinade Pot 6: True<br/> '''Forest Temple Central Area'''<br/> 1: Forest Temple MQ Center Room Right Pot 1: True<br/> 2: Forest Temple MQ Center Room Right Pot 2: True<br/> 3: Forest Temple MQ Center Room Right Pot 3: True<br/> 4: Forest Temple MQ Center Room Left Pot 1: True<br/> 5: Forest Temple MQ Center Room Left Pot 2: True<br/> 6: Forest Temple MQ Center Room Left Pot 3: True<br/> 7: Forest Temple MQ Wolfos Room Pot: (can_play(Song_of_Time) or is_child)<br/> '''Forest Temple Outdoor Ledge'''<br/> 1: Forest Temple MQ Courtyard Recovery Heart 1: True<br/> 2: Forest Temple MQ Courtyard Recovery Heart 2: True<br/> 3: Forest Temple MQ Courtyard Recovery Heart 3: True<br/> '''Forest Temple NE Outdoors'''<br/> 1: Forest Temple MQ Well Recovery Heart 1: can_use(Iron_Boots) or can_use(Bow) or can_use(Slingshot)<br/> 2: Forest Temple MQ Well Recovery Heart 2: can_use(Iron_Boots) or can_use(Bow) or can_use(Slingshot)<br/> 3: Forest Temple MQ Well Recovery Heart 3: can_use(Iron_Boots) or can_use(Bow) or can_use(Slingshot)<br/> '''Forest Temple Bow Region'''<br/> 1: Forest Temple MQ Upper Stalfos Pot 1: True<br/> 2: Forest Temple MQ Upper Stalfos Pot 2: True<br/> 3: Forest Temple MQ Upper Stalfos Pot 3: True<br/> 4: Forest Temple MQ Upper Stalfos Pot 4: True<br/> 5: Forest Temple MQ Blue Poe Room Pot 1: True<br/> 6: Forest Temple MQ Blue Poe Room Pot 2: True<br/> 7: Forest Temple MQ Blue Poe Room Pot 3: True<br/> 8: Forest Temple MQ Frozen Eye Switch Room Small Wooden Crate 1: (Small_Key_Forest_Temple, 6)<br/> 9: Forest Temple MQ Frozen Eye Switch Room Small Wooden Crate 2: (Small_Key_Forest_Temple, 6)<br/> 10: Forest Temple MQ Frozen Eye Switch Room Small Wooden Crate 3: (Small_Key_Forest_Temple, 6)<br/> '''Forest Temple Falling Room'''<br/> 1: Forest Temple MQ Green Poe Room Pot 1: Small_Key_Forest_Temple, 6<br/> 2: Forest Temple MQ Green Poe Room Pot 2: Small_Key_Forest_Temple, 6<br/> '''Forest Temple Boss Region'''<br/> 1: Forest Temple MQ Basement Pot 1: True<br/> 2: Forest Temple MQ Basement Pot 2: True<br/> 3: Forest Temple MQ Basement Pot 3: True<br/> 4: Forest Temple MQ Basement Pot 4: True<br/> '''Fire Temple Lower'''<br/> 1: Fire Temple MQ First Room Pot 1: True<br/> 2: Fire Temple MQ First Room Pot 2: True<br/> 3: Fire Temple MQ Near Boss Pot 1: &nbsp;(logic_fewer_tunic_requirements or can_use(Goron_Tunic)) and has_fire_source and ((can_use(Hookshot)) or can_use(Hover_Boots))<br/> 4: Fire Temple MQ Near Boss Pot 2: &nbsp;(logic_fewer_tunic_requirements or can_use(Goron_Tunic)) and has_fire_source and ((can_use(Hookshot)) or can_use(Hover_Boots))<br/> 5: Fire Temple MQ Before Boss Left Crate 1: &nbsp;(logic_fewer_tunic_requirements or can_use(Goron_Tunic)) and has_fire_source<br/> 6: Fire Temple MQ Before Boss Left Crate 2: &nbsp;(logic_fewer_tunic_requirements or can_use(Goron_Tunic)) and has_fire_source<br/> 7: Fire Temple MQ Before Boss Right Lower Crate 1: &nbsp;(logic_fewer_tunic_requirements or can_use(Goron_Tunic)) and has_fire_source and ((can_use(Hookshot)) or can_use(Hover_Boots))<br/> 8: Fire Temple MQ Before Boss Right Lower Crate 2: &nbsp;(logic_fewer_tunic_requirements or can_use(Goron_Tunic)) and has_fire_source and ((can_use(Hookshot)) or can_use(Hover_Boots))<br/> 9: Fire Temple MQ Before Boss Right Mid Crate: &nbsp;(logic_fewer_tunic_requirements or can_use(Goron_Tunic)) and has_fire_source and ((can_use(Hookshot)) or can_use(Hover_Boots))<br/> 10: Fire Temple MQ Before Boss Right Upper Crate: &nbsp;(logic_fewer_tunic_requirements or can_use(Goron_Tunic)) and has_fire_source and ((can_use(Hookshot)) or can_use(Hover_Boots))<br/> '''Fire Lower Locked Door'''<br/> 1: Fire Temple MQ Iron Knuckle Room Pot 1: True<br/> 2: Fire Temple MQ Iron Knuckle Room Pot 2: True<br/> 3: Fire Temple MQ Iron Knuckle Room Pot 3: True<br/> 4: Fire Temple MQ Iron Knuckle Room Pot 4: True<br/> '''Fire Big Lava Room'''<br/> 1: Fire Temple MQ Big Lava Room Left Pot: True<br/> 2: Fire Temple MQ Big Lava Room Right Pot: (can_use(Hookshot) or logic_fire_mq_blocked_chest)<br/> 3: Fire Temple MQ Big Lava Room Alcove Pot: True<br/> 4: Fire Temple MQ Boss Key Chest Room Pot 1: &nbsp;has_fire_source and (Bow or logic_fire_mq_bk_chest) and can_use(Hookshot)<br/> '''Fire Elevator Room'''<br/> 1: Fire Temple MQ Elevator Room Recovery Heart 1: True<br/> 2: Fire Temple MQ Elevator Room Recovery Heart 2: True<br/> 3: Fire Temple MQ Elevator Room Recovery Heart 3: True<br/> '''Fire Lower Maze'''<br/> 1: Fire Temple MQ Lower Lizalfos Maze Crate 1: True<br/> 2: Fire Temple MQ Lower Lizalfos Maze Crate 2: True<br/> 3: Fire Temple MQ Lower Lizalfos Maze Crate 3: True<br/> '''Fire Upper Maze'''<br/> 1: Fire Temple MQ Narrow Path Room Pot 1: Small_Key_Fire_Temple, 3<br/> 2: Fire Temple MQ Narrow Path Room Pot 2: Small_Key_Fire_Temple, 3<br/> 3: Fire Temple MQ Shoot Torch On Wall Room Pot 1: Small_Key_Fire_Temple, 3<br/> 4: Fire Temple MQ Shoot Torch On Wall Room Pot 2: Small_Key_Fire_Temple, 3<br/> 5: Fire Temple MQ Shortcut Crate 1: has_explosives<br/> 6: Fire Temple MQ Shortcut Crate 2: has_explosives<br/> 7: Fire Temple MQ Shortcut Crate 3: has_explosives<br/> 8: Fire Temple MQ Shortcut Crate 4: has_explosives<br/> 9: Fire Temple MQ Shortcut Crate 5: has_explosives<br/> 10: Fire Temple MQ Shortcut Crate 6: has_explosives<br/> 11: Fire Temple MQ Upper Lizalfos Maze Crate 1: True<br/> 12: Fire Temple MQ Upper Lizalfos Maze Crate 2: True<br/> 13: Fire Temple MQ Upper Lizalfos Maze Crate 3: True<br/> 14: Fire Temple MQ Shoot Torch On Wall Right Crate 1: Small_Key_Fire_Temple, 3<br/> 15: Fire Temple MQ Shoot Torch On Wall Right Crate 2: Small_Key_Fire_Temple, 3<br/> 16: Fire Temple MQ Shoot Torch On Wall Center Crate: Small_Key_Fire_Temple, 3<br/> 17: Fire Temple MQ Shoot Torch On Wall Left Crate 1: Small_Key_Fire_Temple, 3<br/> 18: Fire Temple MQ Shoot Torch On Wall Left Crate 2: Small_Key_Fire_Temple, 3<br/> '''Fire Temple Upper'''<br/> 1: Fire Temple MQ Flame Maze Left Pot 1: True<br/> 2: Fire Temple MQ Flame Maze Right Pot 1: can_use(Hookshot) or logic_fire_mq_flame_maze<br/> 3: Fire Temple MQ Flame Maze Right Pot 2: can_use(Hookshot) or logic_fire_mq_flame_maze<br/> 4: Fire Temple MQ Flame Maze Right Pot 3: can_play(Song_of_Time) or Hover_Boots or logic_fire_mq_flame_maze<br/> 5: Fire Temple MQ Flame Maze Right Pot 4: can_play(Song_of_Time) or Hover_Boots or logic_fire_mq_flame_maze<br/> '''Water Temple Lobby'''<br/> 1: Water Temple MQ L1 Torch Pot 1: at('Water Temple Dive', 'True') and (can_use(Iron_Boots) and (can_use(Hookshot) or can_play(Zeldas_Lullaby)))<br/> 2: Water Temple MQ L1 Torch Pot 2: at('Water Temple Dive', 'True') and (can_use(Iron_Boots) and (can_use(Hookshot) or can_play(Zeldas_Lullaby)))<br/> '''Water Temple Dive'''<br/> 1: Water Temple MQ Storage Room Pot 1: can_use(Hookshot)<br/> 2: Water Temple MQ Storage Room Pot 2: can_use(Hookshot)<br/> 3: Water Temple MQ Storage Room Pot 3: can_use(Hookshot)<br/> 4: Water Temple MQ Storage Room Crate 1: can_use(Hookshot)<br/> 5: Water Temple MQ Storage Room Crate 2: can_use(Hookshot)<br/> 6: Water Temple MQ Storage Room Crate 3: can_use(Hookshot)<br/> 7: Water Temple MQ Storage Room Crate 4: can_use(Hookshot)<br/> 8: Water Temple MQ Storage Room Crate 5: can_use(Hookshot)<br/> 9: Water Temple MQ Storage Room Crate 6: can_use(Hookshot)<br/> 10: Water Temple MQ Storage Room Crate 7: can_use(Hookshot)<br/> 11: Water Temple MQ Central Pillar Upper Crate 1: True<br/> 12: Water Temple MQ Central Pillar Upper Crate 2: True<br/> 13: Water Temple MQ Central Pillar Lower Crate 1: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 14: Water Temple MQ Central Pillar Lower Crate 2: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 15: Water Temple MQ Central Pillar Lower Crate 3: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 16: Water Temple MQ Central Pillar Lower Crate 4: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 17: Water Temple MQ Central Pillar Lower Crate 5: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 18: Water Temple MQ Central Pillar Lower Crate 6: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 19: Water Temple MQ Central Pillar Lower Crate 7: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 20: Water Temple MQ Central Pillar Lower Crate 8: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 21: Water Temple MQ Central Pillar Lower Crate 9: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 22: Water Temple MQ Central Pillar Lower Crate 10: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 23: Water Temple MQ Central Pillar Lower Crate 11: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 24: Water Temple MQ Central Pillar Lower Crate 12: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 25: Water Temple MQ Central Pillar Lower Crate 13: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> 26: Water Temple MQ Central Pillar Lower Crate 14: &nbsp;can_use(Zora_Tunic) and ((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or (can_use(Dins_Fire) and can_play(Song_of_Time)))<br/> '''Water Temple Lowered Water Levels'''<br/> 1: Water Temple MQ Before Upper Water Switch Pot 1: can_use(Hookshot)<br/> 2: Water Temple MQ Before Upper Water Switch Pot 2: can_use(Hookshot)<br/> 3: Water Temple MQ Before Upper Water Switch Pot 3: can_use(Hookshot)<br/> 4: Water Temple MQ Lizalfos Hallway Pot 1: True<br/> 5: Water Temple MQ Lizalfos Hallway Pot 2: True<br/> 6: Water Temple MQ Lizalfos Hallway Pot 3: True<br/> 7: Water Temple MQ Lizalfos Hallway Gate Pot 1: can_use(Dins_Fire)<br/> 8: Water Temple MQ Lizalfos Hallway Gate Pot 2: can_use(Dins_Fire)<br/> 9: Water Temple MQ Before Upper Water Switch Lower Crate 1: can_use(Hookshot)<br/> 10: Water Temple MQ Before Upper Water Switch Lower Crate 2: can_use(Hookshot)<br/> 11: Water Temple MQ Before Upper Water Switch Lower Crate 3: can_use(Hookshot)<br/> 12: Water Temple MQ Before Upper Water Switch Lower Crate 4: can_use(Hookshot)<br/> 13: Water Temple MQ Before Upper Water Switch Lower Crate 5: can_use(Hookshot)<br/> 14: Water Temple MQ Before Upper Water Switch Lower Crate 6: can_use(Hookshot)<br/> 15: Water Temple MQ Before Upper Water Switch Upper Crate 1: can_use(Longshot)<br/> 16: Water Temple MQ Before Upper Water Switch Upper Crate 2: can_use(Longshot)<br/> 17: Water Temple MQ Lizalfos Hallway Gate Crate 1: can_use(Dins_Fire)<br/> 18: Water Temple MQ Lizalfos Hallway Gate Crate 2: can_use(Dins_Fire)<br/> 19: Water Temple MQ Lizalfos Hallway Room Crate 1: True<br/> 20: Water Temple MQ Lizalfos Hallway Room Crate 2: True<br/> 21: Water Temple MQ Lizalfos Hallway Room Crate 3: True<br/> 22: Water Temple MQ Lizalfos Hallway Room Crate 4: True<br/> 23: Water Temple MQ Lizalfos Hallway Room Crate 5: True<br/> 24: Water Temple MQ Lizalfos Hallway Hall Crate 1: True<br/> 25: Water Temple MQ Lizalfos Hallway Hall Crate 2: True<br/> 26: Water Temple MQ Lizalfos Hallway Hall Crate 3: True<br/> '''Water Temple Dark Link Region'''<br/> 1: Water Tempe MQ Before Dark Link Top Pot 1: True<br/> 2: Water Tempe MQ Before Dark Link Top Pot 2: True<br/> 3: Water Tempe MQ Before Dark Link Lower Pot: True<br/> 4: Water Tempe MQ Room After Dark Link Pot: True<br/> 5: Water Temple MQ Boss Key Chest Room Pot: &nbsp;(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and has_fire_source and (logic_water_dragon_jump_dive or can_dive or can_use(Iron_Boots))<br/> 6: Water Temple MQ River Pot 1: True<br/> 7: Water Temple MQ Before BK By Torches Crate 1: &nbsp;(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and (logic_water_dragon_jump_dive or can_dive or can_use(Iron_Boots))<br/> 8: Water Temple MQ Before BK By Torches Crate 2: &nbsp;(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and (logic_water_dragon_jump_dive or can_dive or can_use(Iron_Boots))<br/> 9: Water Temple MQ Before BK Submerged Crate 1: ((can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and can_use(Iron_Boots))<br/> 10: Water Temple MQ Before BK Submerged Crate 2: ((can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and can_use(Iron_Boots))<br/> 11: Water Temple MQ Before BK Submerged Crate 3: ((can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and can_use(Iron_Boots))<br/> 12: Water Temple MQ Before BK Submerged Crate 4: ((can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and can_use(Iron_Boots))<br/> 13: Water Temple MQ Before BK Near Door Crate 1: True<br/> 14: Water Temple MQ Before BK Near Door Crate 2: True<br/> 15: Water Temple MQ Boss Key Chest Room Upper Crate 1: &nbsp;(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and has_fire_source and (logic_water_dragon_jump_dive or can_dive or can_use(Iron_Boots))<br/> 16: Water Temple MQ Boss Key Chest Room Lower Crate 1: &nbsp;(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and has_fire_source and (logic_water_dragon_jump_dive or can_dive or can_use(Iron_Boots))<br/> 17: Water Temple MQ Boss Key Chest Room Lower Crate 2: &nbsp;(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and has_fire_source and (logic_water_dragon_jump_dive or can_dive or can_use(Iron_Boots))<br/> 18: Water Temple MQ Boss Key Chest Room Lower Crate 3: &nbsp;(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and has_fire_source and (logic_water_dragon_jump_dive or can_dive or can_use(Iron_Boots))<br/> 19: Water Temple MQ Boss Key Chest Room Lower Crate 4: &nbsp;(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and has_fire_source and (logic_water_dragon_jump_dive or can_dive or can_use(Iron_Boots))<br/> '''Water Temple Basement Gated Areas'''<br/> 1: Water Temple MQ Triple Wall Torch Pot 1: &nbsp;can_use(Fire_Arrows) and (Hover_Boots or can_use(Scarecrow))<br/> 2: Water Temple MQ Triple Wall Torch Pot 2: &nbsp;can_use(Fire_Arrows) and (Hover_Boots or can_use(Scarecrow))<br/> 3: Water Temple MQ Triple Wall Torch Pot 3: &nbsp;can_use(Fire_Arrows) and (Hover_Boots or can_use(Scarecrow))<br/> 4: Water Temple MQ Triple Wall Torch Pot 4: &nbsp;can_use(Fire_Arrows) and (Hover_Boots or can_use(Scarecrow))<br/> 5: Water Temple MQ Dodongo Orgy Room Pot 1: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 6: Water Temple MQ Dodongo Orgy Room Pot 2: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 7: Water Temple MQ Freestanding Item Room Pot: &nbsp;Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump<br/> 8: Water Temple MQ Triple Wall Torch Submerged Crate 1: True<br/> 9: Water Temple MQ Triple Wall Torch Submerged Crate 2: True<br/> 10: Water Temple MQ Triple Wall Torch Submerged Crate 3: True<br/> 11: Water Temple MQ Triple Wall Torch Submerged Crate 4: True<br/> 12: Water Temple MQ Triple Wall Torch Submerged Crate 5: True<br/> 13: Water Temple MQ Triple Wall Torch Submerged Crate 6: True<br/> 14: Water Temple MQ Triple Wall Torch Behind Gate Crate 1: &nbsp;can_use(Fire_Arrows) and (Hover_Boots or can_use(Scarecrow))<br/> 15: Water Temple MQ Triple Wall Torch Behind Gate Crate 2: &nbsp;can_use(Fire_Arrows) and (Hover_Boots or can_use(Scarecrow))<br/> 16: Water Temple MQ Triple Wall Torch Behind Gate Crate 3: &nbsp;can_use(Fire_Arrows) and (Hover_Boots or can_use(Scarecrow))<br/> 17: Water Temple MQ Freestanding Key Area Behind Gate Crate 1: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 18: Water Temple MQ Freestanding Key Area Behind Gate Crate 2: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 19: Water Temple MQ Freestanding Key Area Behind Gate Crate 3: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 20: Water Temple MQ Freestanding Key Area Behind Gate Crate 4: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 21: Water Temple MQ Freestanding Key Area Front Crate 1: True<br/> 22: Water Temple MQ Freestanding Key Area Front Crate 2: True<br/> 23: Water Temple MQ Freestanding Key Area Submerged Crate 1: True<br/> 24: Water Temple MQ Freestanding Key Area Submerged Crate 2: True<br/> 25: Water Temple MQ Freestanding Key Area Submerged Crate 3: True<br/> 26: Water Temple MQ Freestanding Key Area Submerged Crate 4: True<br/> 27: Water Temple MQ Freestanding Key Area Submerged Crate 5: True<br/> 28: Water Temple MQ Freestanding Key Area Submerged Crate 6: True<br/> 29: Water Temple MQ Dodongo Orgy Lower Crate 1: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 30: Water Temple MQ Dodongo Orgy Lower Crate 2: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 31: Water Temple MQ Dodongo Orgy Lower Crate 3: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 32: Water Temple MQ Dodongo Orgy Upper Crate: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 33: Water Temple MQ Dodongo Orgy Hall Crate: &nbsp;logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and (Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))<br/> 34: Water Temple MQ Freestanding Item Room Crate 1: &nbsp;Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump<br/> 35: Water Temple MQ Freestanding Item Room Crate 2: &nbsp;Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump<br/> 36: Water Temple MQ Freestanding Item Room Crate 3: &nbsp;Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump<br/> 37: Water Temple MQ Freestanding Item Room Crate 4: &nbsp;Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump<br/> 38: Water Temple MQ Freestanding Item Room Crate 5: &nbsp;Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump<br/> '''Shadow Temple Beginning'''<br/> 1: Shadow Temple MQ Truth Spinner Small Wooden Crate 1: True<br/> 2: Shadow Temple MQ Truth Spinner Small Wooden Crate 2: True<br/> 3: Shadow Temple MQ Truth Spinner Small Wooden Crate 3: True<br/> 4: Shadow Temple MQ Truth Spinner Small Wooden Crate 4: True<br/> '''Shadow Temple Dead Hand Area'''<br/> 1: Shadow Temple MQ Whispering Walls Pot 1: True<br/> 2: Shadow Temple MQ Whispering Walls Pot 2: True<br/> 3: Shadow Temple MQ Compass Room Pot 1: True<br/> 4: Shadow Temple MQ Compass Room Pot 2: True<br/> 5: Shadow Temple MQ Whispering Walls Flying Pot 1: can_play(Song_of_Time)<br/> 6: Shadow Temple MQ Whispering Walls Flying Pot 2: True<br/> 7: Shadow Temple MQ Whispering Walls Flying Pot 3: can_play(Song_of_Time)<br/> 8: Shadow Temple MQ Whispering Walls Flying Pot 4: True<br/> '''Shadow Temple Invisible Blades'''<br/> 1: Shadow Temple MQ Invisible Blades Recovery Heart 1: can_play(Song_of_Time)<br/> 2: Shadow Temple MQ Invisible Blades Recovery Heart 2: can_play(Song_of_Time)<br/> '''Shadow Temple Falling Spikes'''<br/> 1: Shadow Temple MQ Falling Spikes Lower Pot 1: True<br/> 2: Shadow Temple MQ Falling Spikes Lower Pot 2: True<br/> 3: Shadow Temple MQ Falling Spikes Upper Pot 1: &nbsp;(logic_shadow_umbrella and Hover_Boots) or Progressive_Strength_Upgrade<br/> 4: Shadow Temple MQ Falling Spikes Upper Pot 2: &nbsp;(logic_shadow_umbrella and Hover_Boots) or Progressive_Strength_Upgrade<br/> '''Shadow Temple After Wind'''<br/> 1: Shadow Temple MQ After Wind Pot 1: True<br/> 2: Shadow Temple MQ After Wind Pot 2: True<br/> 3: Shadow Temple MQ After Wind Flying Pot 1: True<br/> 4: Shadow Temple MQ After Wind Flying Pot 2: True<br/> '''Shadow Temple Boat'''<br/> 1: Shadow Temple MQ Before Boat Recovery Heart 1: can_use(Distant_Scarecrow)<br/> 2: Shadow Temple MQ Before Boat Recovery Heart 2: can_use(Distant_Scarecrow)<br/> '''Shadow Temple Beyond Boat'''<br/> 1: Shadow Temple MQ After Boat Pot 1: True<br/> 2: Shadow Temple MQ After Boat Pot 2: True<br/> '''Shadow Temple Invisible Maze'''<br/> 1: Shadow Temple MQ Dead Hand II Pot 1: True<br/> 2: Shadow Temple MQ Dead Hand II Pot 2: True<br/> 3: Shadow Temple MQ Spike Walls Pot: Small_Key_Shadow_Temple, 6<br/> '''Shadow Temple Near Boss'''<br/> 1: Shadow Temple MQ Near Boss Upper Recovery Heart 1: Bow and can_play(Song_of_Time) and Longshot<br/> 2: Shadow Temple MQ Near Boss Upper Recovery Heart 2: Bow and can_play(Song_of_Time) and Longshot<br/> 3: Shadow Temple MQ Near Boss Lower Recovery Heart: True<br/> 4: Shadow Temple MQ Near Boss Pot 1: True<br/> 5: Shadow Temple MQ Near Boss Pot 2: True<br/> '''Spirit Temple Lobby'''<br/> 1: Spirit Temple MQ Lobby Pot 1: True<br/> 2: Spirit Temple MQ Lobby Pot 2: True<br/> 3: Spirit Temple MQ Lobby Pot 3: True<br/> 4: Spirit Temple MQ Lobby Pot 4: True<br/> '''Child Spirit Temple'''<br/> 1: Spirit Temple MQ Child Recovery Heart 1: can_use(Slingshot)<br/> 2: Spirit Temple MQ Child Recovery Heart 2: can_use(Slingshot)<br/> 3: Spirit Temple MQ Child Torch Slugs Room Pot: True<br/> 4: Spirit Temple MQ Child 3 Gibdo Room Pot 1: (Sticks or Kokiri_Sword) and has_bombchus and Slingshot<br/> 5: Spirit Temple MQ Child 3 Gibdo Room Pot 2: (Sticks or Kokiri_Sword) and has_bombchus and Slingshot<br/> 6: Spirit Temple MQ Child Stalfos Fight Pot 1: (Sticks or Kokiri_Sword) and has_bombchus and Slingshot<br/> 7: Spirit Temple MQ Child Stalfos Fight Pot 2: (Sticks or Kokiri_Sword) and has_bombchus and Slingshot<br/> 8: Spirit Temple MQ Child Stalfos Fight Pot 3: (Sticks or Kokiri_Sword) and has_bombchus and Slingshot<br/> '''Adult Spirit Temple'''<br/> 1: Spirit Temple MQ Shifting Wall Pot 1: Small_Key_Spirit_Temple, 6<br/> 2: Spirit Temple MQ Shifting Wall Pot 2: Small_Key_Spirit_Temple, 6<br/> 3: Spirit Temple MQ After Shifting Wall Room Pot 1: Small_Key_Spirit_Temple, 6<br/> 4: Spirit Temple MQ After Shifting Wall Room Pot 2: Small_Key_Spirit_Temple, 6<br/> 5: Spirit Temple MQ Lower Boss Platform Pot 1: (Small_Key_Spirit_Temple, 6) and can_play(Zeldas_Lullaby)<br/> 6: Spirit Temple MQ Lower Boss Platform Pot 2: (Small_Key_Spirit_Temple, 6) and can_play(Zeldas_Lullaby)<br/> 7: Spirit Temple MQ Lower Boss Platform Pot 3: (Small_Key_Spirit_Temple, 6) and can_play(Zeldas_Lullaby)<br/> 8: Spirit Temple MQ Lower Boss Platform Pot 4: (Small_Key_Spirit_Temple, 6) and can_play(Zeldas_Lullaby)<br/> 9: Spirit Temple MQ Lower Boss Platform Crate 1: (Small_Key_Spirit_Temple, 6) and can_play(Zeldas_Lullaby)<br/> 10: Spirit Temple MQ Lower Boss Platform Crate 2: (Small_Key_Spirit_Temple, 6) and can_play(Zeldas_Lullaby)<br/> 11: Spirit Temple MQ Lower Boss Platform Crate 3: (Small_Key_Spirit_Temple, 6) and can_play(Zeldas_Lullaby)<br/> 12: Spirit Temple MQ Lower Boss Platform Crate 4: (Small_Key_Spirit_Temple, 6) and can_play(Zeldas_Lullaby)<br/> '''Spirit Temple Shared'''<br/> 1: Spirit Temple MQ Child Climb Pot: Small_Key_Spirit_Temple, 6<br/> 2: Spirit Temple MQ Central Chamber Floor Pot 1: True<br/> 3: Spirit Temple MQ Central Chamber Floor Pot 2: True<br/> 4: Spirit Temple MQ Central Chamber Floor Pot 3: True<br/> 5: Spirit Temple MQ Central Chamber Top Left Pot 1: can_use(Hover_Boots) or can_play(Song_of_Time)<br/> 6: Spirit Temple MQ Central Chamber Top Left Pot 2: can_use(Hover_Boots) or can_play(Song_of_Time)<br/> 7: Spirit Temple MQ Central Chamber Crate 1: True<br/> 8: Spirit Temple MQ Central Chamber Crate 2: True<br/> 9: Spirit Temple MQ Sun Block Room Pot 1: &nbsp;can_play(Song_of_Time) or logic_spirit_mq_sun_block_sot or is_adult<br/> 10: Spirit Temple MQ Sun Block Room Pot 2: &nbsp;can_play(Song_of_Time) or logic_spirit_mq_sun_block_sot or is_adult<br/> '''Lower Adult Spirit Temple'''<br/> 1: Spirit Temple MQ Below 4 Wallmasters Pot 1: True<br/> 2: Spirit Temple MQ Below 4 Wallmasters Pot 2: True<br/> '''Ganons Castle Forest Trial'''<br/> 1: Ganons Castle MQ Forest Trial Pot 1: can_play(Song_of_Time)<br/> 2: Ganons Castle MQ Forest Trial Pot 2: can_play(Song_of_Time)<br/> '''Ganons Castle Fire Trial'''<br/> 1: Ganons Castle MQ Fire Trial Pot 1: &nbsp;can_use(Goron_Tunic) and can_use(Golden_Gauntlets) and (can_use(Longshot) or Hover_Boots or (logic_fire_trial_mq and can_use(Hookshot)))<br/> 2: Ganons Castle MQ Fire Trial Pot 2: &nbsp;can_use(Goron_Tunic) and can_use(Golden_Gauntlets) and (can_use(Longshot) or Hover_Boots or (logic_fire_trial_mq and can_use(Hookshot)))<br/> '''Ganons Castle Water Trial'''<br/> 1: Ganons Castle MQ Water Trial Recovery Heart: Blue_Fire<br/> 2: Ganons Castle MQ Water Trial Pot 1: Blue_Fire and (Small_Key_Ganons_Castle, 3)<br/> 3: Ganons Castle MQ Water Trial Pot 2: Blue_Fire and (Small_Key_Ganons_Castle, 3)<br/> '''Ganons Castle Shadow Trial'''<br/> 1: Ganons Castle MQ Shadow Trial Pot 1: (logic_lens_castle_mq or can_use(Lens_of_Truth)) and (Hover_Boots or (Progressive_Hookshot and (has_fire_source or logic_shadow_trial_mq)))<br/> 2: Ganons Castle MQ Shadow Trial Pot 2: (logic_lens_castle_mq or can_use(Lens_of_Truth)) and (Hover_Boots or (Progressive_Hookshot and (has_fire_source or logic_shadow_trial_mq)))<br/> '''Ganons Castle Spirit Trial'''<br/> 1: Ganons Castle MQ Spirit Trial Pot 1: Megaton_Hammer and has_bombchus and Fire_Arrows and Mirror_Shield<br/> 2: Ganons Castle MQ Spirit Trial Pot 2: Megaton_Hammer and has_bombchus and Fire_Arrows and Mirror_Shield<br/> '''Ganons Castle Light Trial'''<br/> 1: Ganons Castle MQ Light Trial Recovery Heart 1: (Small_Key_Ganons_Castle, 3) and (Progressive_Hookshot or logic_light_trial_mq)<br/> 2: Ganons Castle MQ Light Trial Recovery Heart 2: (Small_Key_Ganons_Castle, 3) and (Progressive_Hookshot or logic_light_trial_mq)<br/> 3: Ganons Castle MQ Light Trial Pot 1: &nbsp;(Small_Key_Ganons_Castle, 3) and (logic_lens_castle_mq or can_use(Lens_of_Truth)) and (Progressive_Hookshot or logic_light_trial_mq)<br/> 4: Ganons Castle MQ Light Trial Pot 2: &nbsp;(Small_Key_Ganons_Castle, 3) and (logic_lens_castle_mq or can_use(Lens_of_Truth)) and (Progressive_Hookshot or logic_light_trial_mq)<br/> '''Bottom of the Well Perimeter'''<br/> 1: Bottom of the Well MQ Basement Recovery Heart 1: True<br/> 2: Bottom of the Well MQ Basement Recovery Heart 2: True<br/> 3: Bottom of the Well MQ Basement Recovery Heart 3: True<br/> 4: Bottom of the Well MQ Coffin Recovery Heart 1: (Small_Key_Bottom_of_the_Well, 2) and (Sticks or can_use(Dins_Fire))<br/> 5: Bottom of the Well MQ Coffin Recovery Heart 2: (Small_Key_Bottom_of_the_Well, 2) and (Sticks or can_use(Dins_Fire))<br/> 6: Bottom of the Well MQ Bomb Recovery Heart 1: has_explosives<br/> 7: Bottom of the Well MQ Bomb Recovery Heart 2: has_explosives<br/> '''Bottom of the Well Middle'''<br/> 1: Bottom of the Well MQ Center Room Right Pot 1: True<br/> 2: Bottom of the Well MQ Center Room Right Pot 2: True<br/> 3: Bottom of the Well MQ Center Room Right Pot 3: True<br/> 4: Bottom of the Well MQ East Inner Room Pot 1: True<br/> 5: Bottom of the Well MQ East Inner Room Pot 2: True<br/> 6: Bottom of the Well MQ East Inner Room Pot 3: True<br/> '''Gerudo Training Ground Lobby'''<br/> 1: Gerudo Training Ground MQ Lobby Left Pot 1: True<br/> 2: Gerudo Training Ground MQ Lobby Left Pot 2: True<br/> 3: Gerudo Training Ground MQ Lobby Right Pot 1: True<br/> 4: Gerudo Training Ground MQ Lobby Right Pot 2: True<br/> 5: Gerudo Training Ground MQ Maze Crate: Small_Key_Gerudo_Training_Ground, 3<br/> '''Ice Cavern Beginning'''<br/> 1: Ice Cavern MQ First Hall Pot: True<br/> 2: Ice Cavern MQ Tektite Room Pot 1: True<br/> 3: Ice Cavern MQ Tektite Room Pot 2: True<br/> 4: Ice Cavern MQ Center Room Pot 1: True<br/> 5: Ice Cavern MQ Center Room Pot 2: True<br/> '''Ice Cavern Iron Boots Region'''<br/> 1: Ice Cavern MQ Near End Pot: is_adult<br/> '''Ice Cavern Compass Room'''<br/> 1: Ice Cavern MQ Compass Room Pot 1: True<br/> 2: Ice Cavern MQ Compass Room Pot 2: True<br/> Total Count: 380
|}
== Market ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Market Night Crate Red Rupee || IMAGE_URL_HERE ||style="text-align:center"|is_child and at_night
|-
|| Market Night Crate Green Rupee 1 || IMAGE_URL_HERE ||style="text-align:center"|is_child and at_night
|-
|| Market Night Crate Green Rupee 2 || IMAGE_URL_HERE ||style="text-align:center"|is_child and at_night
|-
|| Market Night Crate Green Rupee 3 || IMAGE_URL_HERE ||style="text-align:center"|is_child and at_night
|-
|| Market Richards House Crate Rupee 1 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|}
== Market Guard House ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Market Guard House Crate Rupee || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 5 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 6 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 7 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 8 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 9 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 10 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 11 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 12 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 13 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 14 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 15 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 16 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 17 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 18 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 19 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 20 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 21 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Child Pot 22 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Market Guard House Adult Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|is_adult
|-
|| Market Guard House Adult Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|is_adult
|-
|| Market Guard House Adult Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|is_adult
|-
|| Market Guard House Adult Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|is_adult
|-
|| Market Guard House Adult Pot 5 || IMAGE_URL_HERE ||style="text-align:center"|is_adult
|-
|| Market Guard House Adult Pot 6 || IMAGE_URL_HERE ||style="text-align:center"|is_adult
|-
|| Market Guard House Adult Pot 7 || IMAGE_URL_HERE ||style="text-align:center"|is_adult
|-
|}
== Market Man in Green House ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Market Back Alley House Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|is_child and at_night
|-
|| Market Back Alley House Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|is_child and at_night
|-
|| Market Back Alley House Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|is_child and at_night
|-
|}
== Kakariko Village ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Kak Near Potion Shop Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Kak Near Potion Shop Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Kak Near Potion Shop Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Kak Near Impas House Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Kak Near Impas House Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Kak Near Impas House Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Kak Near Guards House Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Kak Near Guards House Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Kak Near Guards House Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Kak Near Odd Medicine Building Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Kak Near Odd Medicine Building Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| Kak Adult Crate Red Rupee || IMAGE_URL_HERE ||style="text-align:center"|is_adult
|-
|| Kak Adult Crate Arrows || IMAGE_URL_HERE ||style="text-align:center"|is_adult
|-
|}
== Graveyard Dampes Grave ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Grave Dampe Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Grave Dampe Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Grave Dampe Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Grave Dampe Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Grave Dampe Pot 5 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Grave Dampe Pot 6 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}
== Goron City ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| GC Lower Staircase Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| GC Lower Staircase Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| GC Upper Staircase Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| GC Upper Staircase Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| GC Upper Staircase Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| GC Medigoron Pot || IMAGE_URL_HERE ||style="text-align:center"|can_blast_or_smash or Progressive_Strength_Upgrade
|-
|| GC Boulder Maze Crate || IMAGE_URL_HERE ||style="text-align:center"|(can_blast_or_smash or can_use(Silver_Gauntlets))
|-
|| GC Darunia Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| GC Darunia Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| GC Darunia Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}
== Death Mountain Crate ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| DMC Near GC Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|is_adult
|-
|| DMC Near GC Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|is_adult
|-
|| DMC Near GC Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|is_adult
|-
|| DMC Near GC Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|is_adult
|-
|}
== Zoras Domain ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| ZD Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| ZD Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| ZD Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| ZD Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| ZD Pot 5 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}
== Zoras Fountain ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| ZF Hidden Cave Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Silver_Gauntlets) and can_blast_or_smash
|-
|| ZF Hidden Cave Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Silver_Gauntlets) and can_blast_or_smash
|-
|| ZF Hidden Cave Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Silver_Gauntlets) and can_blast_or_smash
|-
|| ZF Near Jabu Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| ZF Near Jabu Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| ZF Near Jabu Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| ZF Near Jabu Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|}
== Lon Lon Ranch ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| LLR Front Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| LLR Front Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| LLR Front Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| LLR Front Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| LLR Rain Shed Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| LLR Rain Shed Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| LLR Rain Shed Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| LLR Child Crate || IMAGE_URL_HERE ||style="text-align:center"|is_child
|-
|| LLR Talons House Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| LLR Talons House Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| LLR Talons House Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}
== Ganondorf Fight ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Ganons Tower Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|Boss_Key_Ganons_Castle
|-
|| Ganons Tower Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|Boss_Key_Ganons_Castle
|-
|| Ganons Tower Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|Boss_Key_Ganons_Castle
|-
|| Ganons Tower Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|Boss_Key_Ganons_Castle
|-
|| Ganons Tower Pot 5 || IMAGE_URL_HERE ||style="text-align:center"|Boss_Key_Ganons_Castle
|-
|| Ganons Tower Pot 6 || IMAGE_URL_HERE ||style="text-align:center"|Boss_Key_Ganons_Castle
|-
|| Ganons Tower Pot 7 || IMAGE_URL_HERE ||style="text-align:center"|Boss_Key_Ganons_Castle
|-
|| Ganons Tower Pot 8 || IMAGE_URL_HERE ||style="text-align:center"|Boss_Key_Ganons_Castle
|-
|| Ganons Tower Pot 9 || IMAGE_URL_HERE ||style="text-align:center"|Boss_Key_Ganons_Castle
|-
|| Ganons Tower Pot 10 || IMAGE_URL_HERE ||style="text-align:center"|Boss_Key_Ganons_Castle
|-
|| Ganons Tower Pot 11 || IMAGE_URL_HERE ||style="text-align:center"|Boss_Key_Ganons_Castle
|-
|| Ganons Tower Pot 12 || IMAGE_URL_HERE ||style="text-align:center"|Boss_Key_Ganons_Castle
|-
|| Ganons Tower Pot 13 || IMAGE_URL_HERE ||style="text-align:center"|Boss_Key_Ganons_Castle
|-
|| Ganons Tower Pot 14 || IMAGE_URL_HERE ||style="text-align:center"|Boss_Key_Ganons_Castle
|-
|}
== HF Cow Grotto ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| HF Cow Grotto Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|has_fire_source
|-
|| HF Cow Grotto Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|has_fire_source
|-
|}
== HC Storms Grotto ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| HC Storms Grotto Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_blast_or_smash
|-
|| HC Storms Grotto Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_blast_or_smash
|-
|| HC Storms Grotto Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|can_blast_or_smash
|-
|| HC Storms Grotto Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|can_blast_or_smash
|-
|}
== Dodongos Cavern ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Dodongos Cavern Lower Lizalfos Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Lower Lizalfos Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Lower Lizalfos Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Lower Lizalfos Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Right Side Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Right Side Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Right Side Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Right Side Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Right Side Pot 5 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Right Side Pot 6 || IMAGE_URL_HERE ||style="text-align:center"|here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
|-
|| Dodongos Cavern Torch Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult
|-
|| Dodongos Cavern Torch Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult
|-
|| Dodongos Cavern Torch Room Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult
|-
|| Dodongos Cavern Torch Room Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult
|-
|| Dodongos Cavern Staircase Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Dodongos Cavern Staircase Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Dodongos Cavern Staircase Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Dodongos Cavern Staircase Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Dodongos Cavern Single Eye Switch Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(can_blast_or_smash or Progressive_Strength_Upgrade) or (is_adult and (Hover_Boots or can_use(Longshot) or logic_dc_jump))
|-
|| Dodongos Cavern Single Eye Switch Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(can_blast_or_smash or Progressive_Strength_Upgrade) or (is_adult and (Hover_Boots or can_use(Longshot) or logic_dc_jump))
|-
|| Dodongos Cavern Blade Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang) or at('Dodongos Cavern Far Bridge', True)
|-
|| Dodongos Cavern Blade Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang) or at('Dodongos Cavern Far Bridge', True)
|-
|| Dodongos Cavern Double Eye Switch Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Dodongos Cavern Double Eye Switch Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Dodongos Cavern Last Block Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Dodongos Cavern Last Block Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Dodongos Cavern Last Block Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}
== Jabu Jabus Belly ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Jabu Jabus Belly Small Wooden Crate || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Jabu Jabus Belly DLC Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly DLC Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly DLC Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly DLC Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly Basement Switch Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Jabu Jabus Belly Basement Switch Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Jabu Jabus Belly Above Big Octo Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang) and can_child_attack
|-
|| Jabu Jabus Belly Above Big Octo Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang) and can_child_attack
|-
|}
== Jabu Jabus Belly Boss Area ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Jabu Jabus Belly Barinade Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly Barinade Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly Barinade Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly Barinade Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly Barinade Pot 5 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|| Jabu Jabus Belly Barinade Pot 6 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Boomerang)
|-
|}
== Forest Temple ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Forest Temple Center Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Center Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Center Room Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Center Room Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Center Room Pot 5 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Center Room Pot 6 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Lower Stalfos Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Green Poe Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Green Poe Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Upper Stalfos Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Upper Stalfos Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Upper Stalfos Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Upper Stalfos Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Blue Poe Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Blue Poe Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Blue Poe Room Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Forest Temple Frozen Eye Switch Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Forest_Temple, 5)
|-
|| Forest Temple Frozen Eye Switch Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Forest_Temple, 5)
|-
|}
== Fire Temple ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Fire Temple Near Boss Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(can_use(Hover_Boots) or can_use(Hookshot)) and (logic_fewer_tunic_requirements or can_use(Goron_Tunic))
|-
|| Fire Temple Near Boss Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(can_use(Hover_Boots) or can_use(Hookshot)) and (logic_fewer_tunic_requirements or can_use(Goron_Tunic))
|-
|| Fire Temple Big Lava Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Fire Temple Big Lava Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Fire Temple Big Lava Room Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Fire Temple Flame Maze Left Side Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Fire_Temple, 7)
|-
|| Fire Temple Flame Maze Left Side Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Fire_Temple, 7)
|-
|| Fire Temple Flame Maze Left Side Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Fire_Temple, 7)
|-
|| Fire Temple Flame Maze Left Side Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Fire_Temple, 7)
|-
|| Fire Temple Flame Maze Right Side Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Fire Temple Flame Maze Right Side Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Fire Temple Flame Maze Right Side Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Fire Temple Flame Maze Right Side Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}
== Water Temple ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Water Temple Main Room L2 Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|at('Water Temple Middle Water Level', 'True') or ((can_use(Iron_Boots) or (Progressive_Scale, 2)) and (can_use(Bow) or can_use(Hookshot))) or can_use(Boomerang)
|-
|| Water Temple Main Room L2 Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|at('Water Temple Middle Water Level', 'True') or ((can_use(Iron_Boots) or (Progressive_Scale, 2)) and (can_use(Bow) or can_use(Hookshot))) or can_use(Boomerang)
|-
|| Water Temple L1 Torch Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|at('Water Temple Dive', 'True') and (can_use(Iron_Boots) and (can_use(Hookshot) or can_play(Zeldas_Lullaby)))
|-
|| Water Temple L1 Torch Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|at('Water Temple Dive', 'True') and (can_use(Iron_Boots) and (can_use(Hookshot) or can_play(Zeldas_Lullaby)))
|-
|| Water Temple Near Compass Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)
|-
|| Water Temple Near Compass Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)
|-
|| Water Temple Near Compass Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|(can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)
|-
|| Water Temple Central Bow Target Pot 1 || IMAGE_URL_HERE ||style="text-align:center"| Progressive_Strength_Upgrade and can_play(Zeldas_Lullaby) and ((Bow and (logic_water_central_bow or Hover_Boots or can_use(Longshot))) or (logic_water_central_bow and Child_Water_Temple and Slingshot and at('Water Temple Middle Water Level', True)))
|-
|| Water Temple Central Bow Target Pot 2 || IMAGE_URL_HERE ||style="text-align:center"| Progressive_Strength_Upgrade and can_play(Zeldas_Lullaby) and ((Bow and (logic_water_central_bow or Hover_Boots or can_use(Longshot))) or (logic_water_central_bow and Child_Water_Temple and Slingshot and at('Water Temple Middle Water Level', True)))
|-
|| Water Temple Behind Gate Pot 1 || IMAGE_URL_HERE ||style="text-align:center"| (can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)
|-
|| Water Temple Behind Gate Pot 2 || IMAGE_URL_HERE ||style="text-align:center"| (can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)
|-
|| Water Temple Behind Gate Pot 3 || IMAGE_URL_HERE ||style="text-align:center"| (can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)
|-
|| Water Temple Behind Gate Pot 4 || IMAGE_URL_HERE ||style="text-align:center"| (can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)
|-
|| Water Temple North Basement Block Puzzle Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Water Temple North Basement Block Puzzle Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Water Temple River Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_play(Song_of_Time)
|-
|| Water Temple Like Like Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Water Temple Like Like Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}
== Shadow Temple ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Shadow Temple Whispering Walls Near Dead Hand Pot || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Whispering Walls Left Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Whispering Walls Left Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Whispering Walls Left Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Whispering Walls Front Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Whispering Walls Front Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Map Chest Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Map Chest Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Whispering Walls Flying Pot || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Falling Spikes Lower Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Falling Spikes Lower Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Falling Spikes Upper Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|logic_shadow_umbrella or Progressive_Strength_Upgrade
|-
|| Shadow Temple Falling Spikes Upper Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|logic_shadow_umbrella or Progressive_Strength_Upgrade
|-
|| Shadow Temple After Wind Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple After Wind Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple After Wind Flying Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple After Wind Flying Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Spike Walls Pot || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Invisible Floormaster Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Invisible Floormaster Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple After Boat Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Shadow Temple Near Boss Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(Bow or can_use(Distant_Scarecrow) or (logic_shadow_statue and has_bombchus) or shadow_temple_shortcuts)
|-
|| Shadow Temple Near Boss Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(Bow or can_use(Distant_Scarecrow) or (logic_shadow_statue and has_bombchus) or shadow_temple_shortcuts)
|-
|}
== Spirit Temple ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Spirit Temple Lobby Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Lobby Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Lobby Flying Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Lobby Flying Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Child Bridge Flying Pot || IMAGE_URL_HERE ||style="text-align:center"| (Boomerang or Slingshot or (has_bombchus and logic_spirit_child_bombchu)) and (Sticks or has_explosives or ((Nuts or Boomerang) and (Kokiri_Sword or Slingshot)))
|-
|| Spirit Temple Child Anubis Pot || IMAGE_URL_HERE ||style="text-align:center"| (Boomerang or Slingshot or (has_bombchus and logic_spirit_child_bombchu)) and (Sticks or has_explosives or ((Nuts or Boomerang) and (Kokiri_Sword or Slingshot)))
|-
|| Spirit Temple Before Child Climb Small Wooden Crate 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Before Child Climb Small Wooden Crate 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Child Climb Pot || IMAGE_URL_HERE ||style="text-align:center"|(spirit_temple_shortcuts and is_adult) or (((Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) and is_adult) or ((Small_Key_Spirit_Temple, 5) and is_child)
|-
|| Spirit Temple Hall After Sun Block Room Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(((Small_Key_Spirit_Temple, 3) and is_adult) or (is_adult and spirit_temple_shortcuts)) or (has_explosives or (Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) or ((Small_Key_Spirit_Temple, 5) and has_explosives)
|-
|| Spirit Temple Hall After Sun Block Room Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(((Small_Key_Spirit_Temple, 3) and is_adult) or (is_adult and spirit_temple_shortcuts)) or (has_explosives or (Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) or ((Small_Key_Spirit_Temple, 5) and has_explosives)
|-
|| Spirit Temple Adult Climb Flying Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|((Small_Key_Spirit_Temple, 3) and can_use(Silver_Gauntlets)) or (can_use(Hookshot) and spirit_temple_shortcuts)
|-
|| Spirit Temple Adult Climb Flying Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|((Small_Key_Spirit_Temple, 3) and can_use(Silver_Gauntlets)) or (can_use(Hookshot) and spirit_temple_shortcuts)
|-
|| Spirit Temple Central Chamber Flying Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Central Chamber Flying Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Beamos Hall Pot || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Big Mirror Flying Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Big Mirror Flying Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Big Mirror Flying Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Big Mirror Flying Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Big Mirror Flying Pot 5 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Spirit Temple Big Mirror Flying Pot 6 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|}
== Ganons Castle ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Ganons Castle Forest Trial Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Fire_Arrows) or can_use(Dins_Fire)
|-
|| Ganons Castle Forest Trial Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Fire_Arrows) or can_use(Dins_Fire)
|-|| Ganons Castle Fire Trial Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Goron_Tunic) and can_use(Golden_Gauntlets) and can_use(Longshot)
|-
|| Ganons Castle Fire Trial Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Goron_Tunic) and can_use(Golden_Gauntlets) and can_use(Longshot)
|-
|| Ganons Castle Water Trial Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|Blue_Fire and Megaton_Hammer
|-
|| Ganons Castle Water Trial Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|Blue_Fire and Megaton_Hammer
|-
|| Ganons Castle Shadow Trial Like-Like Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Fire_Arrows) or can_use(Longshot)
|-
|| Ganons Castle Shadow Trial Like-Like Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Fire_Arrows) or can_use(Longshot)
|-
|| Ganons Castle Shadow Trial Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Megaton_Hammer) and ((Fire_Arrows and (logic_lens_castle or can_use(Lens_of_Truth))) or (can_use(Longshot) and (Hover_Boots or (Dins_Fire and (logic_lens_castle or can_use(Lens_of_Truth))))))
|-
|| Ganons Castle Shadow Trial Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Megaton_Hammer) and ((Fire_Arrows and (logic_lens_castle or can_use(Lens_of_Truth))) or (can_use(Longshot) and (Hover_Boots or (Dins_Fire and (logic_lens_castle or can_use(Lens_of_Truth))))))
|-
|| Ganons Castle Spirit Trial Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Mirror_Shield) and has_bombchus and (logic_spirit_trial_hookshot or Progressive_Hookshot)
|-
|| Ganons Castle Spirit Trial Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|can_use(Mirror_Shield) and has_bombchus and (logic_spirit_trial_hookshot or Progressive_Hookshot)
|-
|| Ganons Castle Light Trial Boulder Pot || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Ganons_Castle, 2)
|-
|| Ganons Castle Light Trial Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Ganons_Castle, 2) and Progressive_Hookshot and (logic_lens_castle or can_use(Lens_of_Truth))
|-
|| Ganons Castle Light Trial Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Ganons_Castle, 2) and Progressive_Hookshot and (logic_lens_castle or can_use(Lens_of_Truth))
|-
|}
== Bottom of the Well ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Bottom of the Well Basement Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 4 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 5 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 6 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 7 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 8 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 9 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 10 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 11 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Basement Pot 12 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Left Side Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Left Side Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Left Side Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Near Entrance Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Near Entrance Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|True
|-
|| Bottom of the Well Fire Keese Pot || IMAGE_URL_HERE ||style="text-align:center"|(Small_Key_Bottom_of_the_Well, 3) and (logic_lens_botw or can_use(Lens_of_Truth))
|-
|| Bottom of the Well Underwater Pot || IMAGE_URL_HERE ||style="text-align:center"|can_play(Zeldas_Lullaby) or can_use(Slingshot) or can_use(Boomerang)
|-
|| Bottom of the Well West Inner Room Flying Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|(logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)
|-
|| Bottom of the Well West Inner Room Flying Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|(logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)
|-
|| Bottom of the Well West Inner Room Flying Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|(logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)
|-
|}
== Ice Cavern ==
{| border="0" cellpadding="1" cellspacing="1" width=100%
!width="40%"|Location!!width="30%"|Image!!style="text-align:center"|Logic Notes
|-
|| Ice Cavern Hall Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|is_adult or (is_child and can_child_attack)
|-
|| Ice Cavern Hall Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|is_adult or (is_child and can_child_attack)
|-
|| Ice Cavern Spinning Blade Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|is_adult or (is_child and can_child_attack)
|-
|| Ice Cavern Spinning Blade Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|is_adult or (is_child and can_child_attack)
|-
|| Ice Cavern Spinning Blade Pot 3 || IMAGE_URL_HERE ||style="text-align:center"|is_adult or (is_child and can_child_attack)
|-
|| Ice Cavern Spinning Blade Flying Pot || IMAGE_URL_HERE ||style="text-align:center"|is_adult or (is_child and can_child_attack)
|-
|| Ice Cavern Near End Pot 1 || IMAGE_URL_HERE ||style="text-align:center"|Blue_Fire and (is_adult or (can_child_attack))
|-
|| Ice Cavern Near End Pot 2 || IMAGE_URL_HERE ||style="text-align:center"|Blue_Fire and (is_adult or (can_child_attack))
|-
|| Ice Cavern Frozen Pot || IMAGE_URL_HERE ||style="text-align:center"|is_adult and Blue_Fire
|-
|}
Total Count: 341

Revision as of 15:26, 20 February 2022

KF Links House

Location Image Logic Notes
KF Links House Pot IMAGE_URL_HERE True

KF House of Twins

Location Image Logic Notes
KF Twins House Pot 1 IMAGE_URL_HERE True
KF Twins House Pot 2 IMAGE_URL_HERE True

KF Know It All House

Location Image Logic Notes
KF Know-it-all Brothers House Pot 1 IMAGE_URL_HERE True
KF Know-it-all Brothers House Pot 2 IMAGE_URL_HERE True

Gerudo Valley

Location Image Logic Notes
GV Crate Near Cow IMAGE_URL_HERE is_child
GV Freestanding PoH Crate Rupee IMAGE_URL_HERE True

Gerudo Fortress

Location Image Logic Notes
GF Adult Crate Purple Rupee IMAGE_URL_HERE can_use(Hookshot)
Hideout Break Room Pot 1 IMAGE_URL_HERE (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))
Hideout Break Room Pot 2 IMAGE_URL_HERE (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))
Hideout Break Room Crate 1 IMAGE_URL_HERE (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))
Hideout Break Room Crate 2 IMAGE_URL_HERE (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))
Hideout Break Room Crate 3 IMAGE_URL_HERE (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))
Hideout Break Room Crate 4 IMAGE_URL_HERE (can_use(Hover_Boots) or can_use(Scarecrow) or can_use(Longshot)) and (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot))
Hideout 1 Torch Jail Pot 1 IMAGE_URL_HERE True
Hideout 1 Torch Jail Pot 2 IMAGE_URL_HERE True
Hideout 1 Torch Jail Pot 3 IMAGE_URL_HERE True
Hideout 1 Torch Crate IMAGE_URL_HERE True
Hideout Kitchen Pot 1 IMAGE_URL_HERE Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot)
Hideout Kitchen Pot 2 IMAGE_URL_HERE Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot)
Hideout Near Kitchen Crate 1 IMAGE_URL_HERE Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot)
Hideout Near Kitchen Crate 2 IMAGE_URL_HERE True
Hideout Near Kitchen Crate 3 IMAGE_URL_HERE True
Hideout Near Kitchen Crate 4 IMAGE_URL_HERE True
Hideout Near Kitchen Crate 5 IMAGE_URL_HERE True
Hideout 4 Torch Jail Pot 1 IMAGE_URL_HERE True
Hideout 4 Torch Jail Pot 2 IMAGE_URL_HERE True
Hideout 3 Torch Crate IMAGE_URL_HERE (Gerudo_Membership_Card or can_use(Bow) or can_use(Hookshot) or can_use(Hover_Boots) or logic_gerudo_kitchen)
Hideout 2 Torch Jail Pot 1 IMAGE_URL_HERE True
Hideout 2 Torch Jail Pot 2 IMAGE_URL_HERE True
Hideout 2 Torch Jail Pot 3 IMAGE_URL_HERE True
Hideout 2 Torch Jail In Cell Pot 1 IMAGE_URL_HERE True
Hideout 2 Torch Jail In Cell Pot 2 IMAGE_URL_HERE True
Hideout 2 Torch Jail In Cell Pot 3 IMAGE_URL_HERE True
Hideout 2 Torch Jail In Cell Pot 4 IMAGE_URL_HERE True
Hideout 2 Torch Crate 1 IMAGE_URL_HERE True
Hideout 2 Torch Crate 2 IMAGE_URL_HERE True

Wasteland Near Fortress

Location Image Logic Notes
Wasteland Crate Before Quicksand IMAGE_URL_HERE True

Haunted Wasteland

Location Image Logic Notes
Wasteland Near GS Pot 1 IMAGE_URL_HERE True
Wasteland Near GS Pot 2 IMAGE_URL_HERE True
Wasteland Near GS Pot 3 IMAGE_URL_HERE True
Wasteland Crate After Quicksand 1 IMAGE_URL_HERE True
Wasteland Crate After Quicksand 2 IMAGE_URL_HERE True
Wasteland Crate After Quicksand 3 IMAGE_URL_HERE True
Wasteland Crate Near Colossus IMAGE_URL_HERE True

Market

Location Image Logic Notes
Market Night Crate Red Rupee IMAGE_URL_HERE is_child and at_night
Market Night Crate Green Rupee 1 IMAGE_URL_HERE is_child and at_night
Market Night Crate Green Rupee 2 IMAGE_URL_HERE is_child and at_night
Market Night Crate Green Rupee 3 IMAGE_URL_HERE is_child and at_night
Market Richards House Crate Rupee 1 IMAGE_URL_HERE is_child

Market Guard House

Location Image Logic Notes
Market Guard House Crate Rupee IMAGE_URL_HERE is_child
Market Guard House Child Pot 1 IMAGE_URL_HERE is_child
Market Guard House Child Pot 2 IMAGE_URL_HERE is_child
Market Guard House Child Pot 3 IMAGE_URL_HERE is_child
Market Guard House Child Pot 4 IMAGE_URL_HERE is_child
Market Guard House Child Pot 5 IMAGE_URL_HERE is_child
Market Guard House Child Pot 6 IMAGE_URL_HERE is_child
Market Guard House Child Pot 7 IMAGE_URL_HERE is_child
Market Guard House Child Pot 8 IMAGE_URL_HERE is_child
Market Guard House Child Pot 9 IMAGE_URL_HERE is_child
Market Guard House Child Pot 10 IMAGE_URL_HERE is_child
Market Guard House Child Pot 11 IMAGE_URL_HERE is_child
Market Guard House Child Pot 12 IMAGE_URL_HERE is_child
Market Guard House Child Pot 13 IMAGE_URL_HERE is_child
Market Guard House Child Pot 14 IMAGE_URL_HERE is_child
Market Guard House Child Pot 15 IMAGE_URL_HERE is_child
Market Guard House Child Pot 16 IMAGE_URL_HERE is_child
Market Guard House Child Pot 17 IMAGE_URL_HERE is_child
Market Guard House Child Pot 18 IMAGE_URL_HERE is_child
Market Guard House Child Pot 19 IMAGE_URL_HERE is_child
Market Guard House Child Pot 20 IMAGE_URL_HERE is_child
Market Guard House Child Pot 21 IMAGE_URL_HERE is_child
Market Guard House Child Pot 22 IMAGE_URL_HERE is_child
Market Guard House Adult Pot 1 IMAGE_URL_HERE is_adult
Market Guard House Adult Pot 2 IMAGE_URL_HERE is_adult
Market Guard House Adult Pot 3 IMAGE_URL_HERE is_adult
Market Guard House Adult Pot 4 IMAGE_URL_HERE is_adult
Market Guard House Adult Pot 5 IMAGE_URL_HERE is_adult
Market Guard House Adult Pot 6 IMAGE_URL_HERE is_adult
Market Guard House Adult Pot 7 IMAGE_URL_HERE is_adult

Market Man in Green House

Location Image Logic Notes
Market Back Alley House Pot 1 IMAGE_URL_HERE is_child and at_night
Market Back Alley House Pot 2 IMAGE_URL_HERE is_child and at_night
Market Back Alley House Pot 3 IMAGE_URL_HERE is_child and at_night

Kakariko Village

Location Image Logic Notes
Kak Near Potion Shop Pot 1 IMAGE_URL_HERE is_child
Kak Near Potion Shop Pot 2 IMAGE_URL_HERE is_child
Kak Near Potion Shop Pot 3 IMAGE_URL_HERE is_child
Kak Near Impas House Pot 1 IMAGE_URL_HERE is_child
Kak Near Impas House Pot 2 IMAGE_URL_HERE is_child
Kak Near Impas House Pot 3 IMAGE_URL_HERE is_child
Kak Near Guards House Pot 1 IMAGE_URL_HERE is_child
Kak Near Guards House Pot 2 IMAGE_URL_HERE is_child
Kak Near Guards House Pot 3 IMAGE_URL_HERE is_child
Kak Near Odd Medicine Building Pot 1 IMAGE_URL_HERE is_child
Kak Near Odd Medicine Building Pot 2 IMAGE_URL_HERE is_child
Kak Adult Crate Red Rupee IMAGE_URL_HERE is_adult
Kak Adult Crate Arrows IMAGE_URL_HERE is_adult

Graveyard Dampes Grave

Location Image Logic Notes
Grave Dampe Pot 1 IMAGE_URL_HERE True
Grave Dampe Pot 2 IMAGE_URL_HERE True
Grave Dampe Pot 3 IMAGE_URL_HERE True
Grave Dampe Pot 4 IMAGE_URL_HERE True
Grave Dampe Pot 5 IMAGE_URL_HERE True
Grave Dampe Pot 6 IMAGE_URL_HERE True

Goron City

Location Image Logic Notes
GC Lower Staircase Pot 1 IMAGE_URL_HERE True
GC Lower Staircase Pot 2 IMAGE_URL_HERE True
GC Upper Staircase Pot 1 IMAGE_URL_HERE True
GC Upper Staircase Pot 2 IMAGE_URL_HERE True
GC Upper Staircase Pot 3 IMAGE_URL_HERE True
GC Medigoron Pot IMAGE_URL_HERE can_blast_or_smash or Progressive_Strength_Upgrade
GC Boulder Maze Crate IMAGE_URL_HERE (can_blast_or_smash or can_use(Silver_Gauntlets))
GC Darunia Pot 1 IMAGE_URL_HERE True
GC Darunia Pot 2 IMAGE_URL_HERE True
GC Darunia Pot 3 IMAGE_URL_HERE True

Death Mountain Crate

Location Image Logic Notes
DMC Near GC Pot 1 IMAGE_URL_HERE is_adult
DMC Near GC Pot 2 IMAGE_URL_HERE is_adult
DMC Near GC Pot 3 IMAGE_URL_HERE is_adult
DMC Near GC Pot 4 IMAGE_URL_HERE is_adult

Zoras Domain

Location Image Logic Notes
ZD Pot 1 IMAGE_URL_HERE True
ZD Pot 2 IMAGE_URL_HERE True
ZD Pot 3 IMAGE_URL_HERE True
ZD Pot 4 IMAGE_URL_HERE True
ZD Pot 5 IMAGE_URL_HERE True

Zoras Fountain

Location Image Logic Notes
ZF Hidden Cave Pot 1 IMAGE_URL_HERE can_use(Silver_Gauntlets) and can_blast_or_smash
ZF Hidden Cave Pot 2 IMAGE_URL_HERE can_use(Silver_Gauntlets) and can_blast_or_smash
ZF Hidden Cave Pot 3 IMAGE_URL_HERE can_use(Silver_Gauntlets) and can_blast_or_smash
ZF Near Jabu Pot 1 IMAGE_URL_HERE is_child
ZF Near Jabu Pot 2 IMAGE_URL_HERE is_child
ZF Near Jabu Pot 3 IMAGE_URL_HERE is_child
ZF Near Jabu Pot 4 IMAGE_URL_HERE is_child

Lon Lon Ranch

Location Image Logic Notes
LLR Front Pot 1 IMAGE_URL_HERE is_child
LLR Front Pot 2 IMAGE_URL_HERE is_child
LLR Front Pot 3 IMAGE_URL_HERE is_child
LLR Front Pot 4 IMAGE_URL_HERE is_child
LLR Rain Shed Pot 1 IMAGE_URL_HERE is_child
LLR Rain Shed Pot 2 IMAGE_URL_HERE is_child
LLR Rain Shed Pot 3 IMAGE_URL_HERE is_child
LLR Child Crate IMAGE_URL_HERE is_child
LLR Talons House Pot 1 IMAGE_URL_HERE True
LLR Talons House Pot 2 IMAGE_URL_HERE True
LLR Talons House Pot 3 IMAGE_URL_HERE True

Ganondorf Fight

Location Image Logic Notes
Ganons Tower Pot 1 IMAGE_URL_HERE Boss_Key_Ganons_Castle
Ganons Tower Pot 2 IMAGE_URL_HERE Boss_Key_Ganons_Castle
Ganons Tower Pot 3 IMAGE_URL_HERE Boss_Key_Ganons_Castle
Ganons Tower Pot 4 IMAGE_URL_HERE Boss_Key_Ganons_Castle
Ganons Tower Pot 5 IMAGE_URL_HERE Boss_Key_Ganons_Castle
Ganons Tower Pot 6 IMAGE_URL_HERE Boss_Key_Ganons_Castle
Ganons Tower Pot 7 IMAGE_URL_HERE Boss_Key_Ganons_Castle
Ganons Tower Pot 8 IMAGE_URL_HERE Boss_Key_Ganons_Castle
Ganons Tower Pot 9 IMAGE_URL_HERE Boss_Key_Ganons_Castle
Ganons Tower Pot 10 IMAGE_URL_HERE Boss_Key_Ganons_Castle
Ganons Tower Pot 11 IMAGE_URL_HERE Boss_Key_Ganons_Castle
Ganons Tower Pot 12 IMAGE_URL_HERE Boss_Key_Ganons_Castle
Ganons Tower Pot 13 IMAGE_URL_HERE Boss_Key_Ganons_Castle
Ganons Tower Pot 14 IMAGE_URL_HERE Boss_Key_Ganons_Castle

HF Cow Grotto

Location Image Logic Notes
HF Cow Grotto Pot 1 IMAGE_URL_HERE has_fire_source
HF Cow Grotto Pot 2 IMAGE_URL_HERE has_fire_source

HC Storms Grotto

Location Image Logic Notes
HC Storms Grotto Pot 1 IMAGE_URL_HERE can_blast_or_smash
HC Storms Grotto Pot 2 IMAGE_URL_HERE can_blast_or_smash
HC Storms Grotto Pot 3 IMAGE_URL_HERE can_blast_or_smash
HC Storms Grotto Pot 4 IMAGE_URL_HERE can_blast_or_smash

Dodongos Cavern

Location Image Logic Notes
Dodongos Cavern Lower Lizalfos Pot 1 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Lower Lizalfos Pot 2 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Lower Lizalfos Pot 3 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Lower Lizalfos Pot 4 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Right Side Pot 1 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Right Side Pot 2 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Right Side Pot 3 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Right Side Pot 4 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Right Side Pot 5 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Right Side Pot 6 IMAGE_URL_HERE here(can_blast_or_smash or Progressive_Strength_Upgrade) or is_adult
Dodongos Cavern Torch Room Pot 1 IMAGE_URL_HERE ((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult
Dodongos Cavern Torch Room Pot 2 IMAGE_URL_HERE ((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult
Dodongos Cavern Torch Room Pot 3 IMAGE_URL_HERE ((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult
Dodongos Cavern Torch Room Pot 4 IMAGE_URL_HERE ((here(can_blast_or_smash) or Progressive_Strength_Upgrade) and can_child_attack) or is_adult
Dodongos Cavern Staircase Pot 1 IMAGE_URL_HERE True
Dodongos Cavern Staircase Pot 2 IMAGE_URL_HERE True
Dodongos Cavern Staircase Pot 3 IMAGE_URL_HERE True
Dodongos Cavern Staircase Pot 4 IMAGE_URL_HERE True
Dodongos Cavern Single Eye Switch Room Pot 1 IMAGE_URL_HERE (can_blast_or_smash or Progressive_Strength_Upgrade) or (is_adult and (Hover_Boots or can_use(Longshot) or logic_dc_jump))
Dodongos Cavern Single Eye Switch Room Pot 2 IMAGE_URL_HERE (can_blast_or_smash or Progressive_Strength_Upgrade) or (is_adult and (Hover_Boots or can_use(Longshot) or logic_dc_jump))
Dodongos Cavern Blade Room Pot 1 IMAGE_URL_HERE can_use(Boomerang) or at('Dodongos Cavern Far Bridge', True)
Dodongos Cavern Blade Room Pot 2 IMAGE_URL_HERE can_use(Boomerang) or at('Dodongos Cavern Far Bridge', True)
Dodongos Cavern Double Eye Switch Room Pot 1 IMAGE_URL_HERE True
Dodongos Cavern Double Eye Switch Room Pot 2 IMAGE_URL_HERE True
Dodongos Cavern Last Block Pot 1 IMAGE_URL_HERE True
Dodongos Cavern Last Block Pot 2 IMAGE_URL_HERE True
Dodongos Cavern Last Block Pot 3 IMAGE_URL_HERE True

Jabu Jabus Belly

Location Image Logic Notes
Jabu Jabus Belly Small Wooden Crate IMAGE_URL_HERE True
Jabu Jabus Belly DLC Pot 1 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly DLC Pot 2 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly DLC Pot 3 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly DLC Pot 4 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly Basement Switch Room Pot 1 IMAGE_URL_HERE True
Jabu Jabus Belly Basement Switch Room Pot 2 IMAGE_URL_HERE True
Jabu Jabus Belly Above Big Octo Pot 1 IMAGE_URL_HERE can_use(Boomerang) and can_child_attack
Jabu Jabus Belly Above Big Octo Pot 2 IMAGE_URL_HERE can_use(Boomerang) and can_child_attack

Jabu Jabus Belly Boss Area

Location Image Logic Notes
Jabu Jabus Belly Barinade Pot 1 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly Barinade Pot 2 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly Barinade Pot 3 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly Barinade Pot 4 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly Barinade Pot 5 IMAGE_URL_HERE can_use(Boomerang)
Jabu Jabus Belly Barinade Pot 6 IMAGE_URL_HERE can_use(Boomerang)

Forest Temple

Location Image Logic Notes
Forest Temple Center Room Pot 1 IMAGE_URL_HERE True
Forest Temple Center Room Pot 2 IMAGE_URL_HERE True
Forest Temple Center Room Pot 3 IMAGE_URL_HERE True
Forest Temple Center Room Pot 4 IMAGE_URL_HERE True
Forest Temple Center Room Pot 5 IMAGE_URL_HERE True
Forest Temple Center Room Pot 6 IMAGE_URL_HERE True
Forest Temple Lower Stalfos Pot 1 IMAGE_URL_HERE True
Forest Temple Green Poe Room Pot 1 IMAGE_URL_HERE True
Forest Temple Green Poe Room Pot 2 IMAGE_URL_HERE True
Forest Temple Upper Stalfos Pot 1 IMAGE_URL_HERE True
Forest Temple Upper Stalfos Pot 2 IMAGE_URL_HERE True
Forest Temple Upper Stalfos Pot 3 IMAGE_URL_HERE True
Forest Temple Upper Stalfos Pot 4 IMAGE_URL_HERE True
Forest Temple Blue Poe Room Pot 1 IMAGE_URL_HERE True
Forest Temple Blue Poe Room Pot 2 IMAGE_URL_HERE True
Forest Temple Blue Poe Room Pot 3 IMAGE_URL_HERE True
Forest Temple Frozen Eye Switch Room Pot 1 IMAGE_URL_HERE (Small_Key_Forest_Temple, 5)
Forest Temple Frozen Eye Switch Room Pot 2 IMAGE_URL_HERE (Small_Key_Forest_Temple, 5)

Fire Temple

Location Image Logic Notes
Fire Temple Near Boss Pot 1 IMAGE_URL_HERE (can_use(Hover_Boots) or can_use(Hookshot)) and (logic_fewer_tunic_requirements or can_use(Goron_Tunic))
Fire Temple Near Boss Pot 2 IMAGE_URL_HERE (can_use(Hover_Boots) or can_use(Hookshot)) and (logic_fewer_tunic_requirements or can_use(Goron_Tunic))
Fire Temple Big Lava Room Pot 1 IMAGE_URL_HERE True
Fire Temple Big Lava Room Pot 2 IMAGE_URL_HERE True
Fire Temple Big Lava Room Pot 3 IMAGE_URL_HERE True
Fire Temple Flame Maze Left Side Pot 1 IMAGE_URL_HERE (Small_Key_Fire_Temple, 7)
Fire Temple Flame Maze Left Side Pot 2 IMAGE_URL_HERE (Small_Key_Fire_Temple, 7)
Fire Temple Flame Maze Left Side Pot 3 IMAGE_URL_HERE (Small_Key_Fire_Temple, 7)
Fire Temple Flame Maze Left Side Pot 4 IMAGE_URL_HERE (Small_Key_Fire_Temple, 7)
Fire Temple Flame Maze Right Side Pot 1 IMAGE_URL_HERE True
Fire Temple Flame Maze Right Side Pot 2 IMAGE_URL_HERE True
Fire Temple Flame Maze Right Side Pot 3 IMAGE_URL_HERE True
Fire Temple Flame Maze Right Side Pot 4 IMAGE_URL_HERE True

Water Temple

Location Image Logic Notes
Water Temple Main Room L2 Pot 1 IMAGE_URL_HERE at('Water Temple Middle Water Level', 'True') or ((can_use(Iron_Boots) or (Progressive_Scale, 2)) and (can_use(Bow) or can_use(Hookshot))) or can_use(Boomerang)
Water Temple Main Room L2 Pot 2 IMAGE_URL_HERE at('Water Temple Middle Water Level', 'True') or ((can_use(Iron_Boots) or (Progressive_Scale, 2)) and (can_use(Bow) or can_use(Hookshot))) or can_use(Boomerang)
Water Temple L1 Torch Pot 1 IMAGE_URL_HERE at('Water Temple Dive', 'True') and (can_use(Iron_Boots) and (can_use(Hookshot) or can_play(Zeldas_Lullaby)))
Water Temple L1 Torch Pot 2 IMAGE_URL_HERE at('Water Temple Dive', 'True') and (can_use(Iron_Boots) and (can_use(Hookshot) or can_play(Zeldas_Lullaby)))
Water Temple Near Compass Pot 1 IMAGE_URL_HERE (can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)
Water Temple Near Compass Pot 2 IMAGE_URL_HERE (can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)
Water Temple Near Compass Pot 3 IMAGE_URL_HERE (can_play(Zeldas_Lullaby) or can_use(Iron_Boots)) and can_use(Hookshot)
Water Temple Central Bow Target Pot 1 IMAGE_URL_HERE Progressive_Strength_Upgrade and can_play(Zeldas_Lullaby) and ((Bow and (logic_water_central_bow or Hover_Boots or can_use(Longshot))) or (logic_water_central_bow and Child_Water_Temple and Slingshot and at('Water Temple Middle Water Level', True)))
Water Temple Central Bow Target Pot 2 IMAGE_URL_HERE Progressive_Strength_Upgrade and can_play(Zeldas_Lullaby) and ((Bow and (logic_water_central_bow or Hover_Boots or can_use(Longshot))) or (logic_water_central_bow and Child_Water_Temple and Slingshot and at('Water Temple Middle Water Level', True)))
Water Temple Behind Gate Pot 1 IMAGE_URL_HERE (can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)
Water Temple Behind Gate Pot 2 IMAGE_URL_HERE (can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)
Water Temple Behind Gate Pot 3 IMAGE_URL_HERE (can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)
Water Temple Behind Gate Pot 4 IMAGE_URL_HERE (can_use(Hookshot) or can_use(Hover_Boots)) and has_explosives and can_play(Zeldas_Lullaby) and (can_use(Iron_Boots) or can_dive)
Water Temple North Basement Block Puzzle Pot 1 IMAGE_URL_HERE True
Water Temple North Basement Block Puzzle Pot 2 IMAGE_URL_HERE True
Water Temple River Pot 1 IMAGE_URL_HERE can_play(Song_of_Time)
Water Temple Like Like Pot 1 IMAGE_URL_HERE True
Water Temple Like Like Pot 2 IMAGE_URL_HERE True

Shadow Temple

Location Image Logic Notes
Shadow Temple Whispering Walls Near Dead Hand Pot IMAGE_URL_HERE True
Shadow Temple Whispering Walls Left Pot 1 IMAGE_URL_HERE True
Shadow Temple Whispering Walls Left Pot 2 IMAGE_URL_HERE True
Shadow Temple Whispering Walls Left Pot 3 IMAGE_URL_HERE True
Shadow Temple Whispering Walls Front Pot 1 IMAGE_URL_HERE True
Shadow Temple Whispering Walls Front Pot 2 IMAGE_URL_HERE True
Shadow Temple Map Chest Room Pot 1 IMAGE_URL_HERE True
Shadow Temple Map Chest Room Pot 2 IMAGE_URL_HERE True
Shadow Temple Whispering Walls Flying Pot IMAGE_URL_HERE True
Shadow Temple Falling Spikes Lower Pot 1 IMAGE_URL_HERE True
Shadow Temple Falling Spikes Lower Pot 2 IMAGE_URL_HERE True
Shadow Temple Falling Spikes Upper Pot 3 IMAGE_URL_HERE logic_shadow_umbrella or Progressive_Strength_Upgrade
Shadow Temple Falling Spikes Upper Pot 4 IMAGE_URL_HERE logic_shadow_umbrella or Progressive_Strength_Upgrade
Shadow Temple After Wind Pot 1 IMAGE_URL_HERE True
Shadow Temple After Wind Pot 2 IMAGE_URL_HERE True
Shadow Temple After Wind Flying Pot 1 IMAGE_URL_HERE True
Shadow Temple After Wind Flying Pot 2 IMAGE_URL_HERE True
Shadow Temple Spike Walls Pot IMAGE_URL_HERE True
Shadow Temple Invisible Floormaster Pot 1 IMAGE_URL_HERE True
Shadow Temple Invisible Floormaster Pot 2 IMAGE_URL_HERE True
Shadow Temple After Boat Pot 1 IMAGE_URL_HERE True
Shadow Temple Near Boss Pot 1 IMAGE_URL_HERE (Bow or can_use(Distant_Scarecrow) or (logic_shadow_statue and has_bombchus) or shadow_temple_shortcuts)
Shadow Temple Near Boss Pot 2 IMAGE_URL_HERE (Bow or can_use(Distant_Scarecrow) or (logic_shadow_statue and has_bombchus) or shadow_temple_shortcuts)

Spirit Temple

Location Image Logic Notes
Spirit Temple Lobby Pot 1 IMAGE_URL_HERE True
Spirit Temple Lobby Pot 2 IMAGE_URL_HERE True
Spirit Temple Lobby Flying Pot 1 IMAGE_URL_HERE True
Spirit Temple Lobby Flying Pot 2 IMAGE_URL_HERE True
Spirit Temple Child Bridge Flying Pot IMAGE_URL_HERE (Boomerang or Slingshot or (has_bombchus and logic_spirit_child_bombchu)) and (Sticks or has_explosives or ((Nuts or Boomerang) and (Kokiri_Sword or Slingshot)))
Spirit Temple Child Anubis Pot IMAGE_URL_HERE (Boomerang or Slingshot or (has_bombchus and logic_spirit_child_bombchu)) and (Sticks or has_explosives or ((Nuts or Boomerang) and (Kokiri_Sword or Slingshot)))
Spirit Temple Before Child Climb Small Wooden Crate 1 IMAGE_URL_HERE True
Spirit Temple Before Child Climb Small Wooden Crate 2 IMAGE_URL_HERE True
Spirit Temple Child Climb Pot IMAGE_URL_HERE (spirit_temple_shortcuts and is_adult) or (((Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) and is_adult) or ((Small_Key_Spirit_Temple, 5) and is_child)
Spirit Temple Hall After Sun Block Room Pot 1 IMAGE_URL_HERE (((Small_Key_Spirit_Temple, 3) and is_adult) or (is_adult and spirit_temple_shortcuts)) or (has_explosives or (Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) or ((Small_Key_Spirit_Temple, 5) and has_explosives)
Spirit Temple Hall After Sun Block Room Pot 2 IMAGE_URL_HERE (((Small_Key_Spirit_Temple, 3) and is_adult) or (is_adult and spirit_temple_shortcuts)) or (has_explosives or (Small_Key_Spirit_Temple, 3) or ((Small_Key_Spirit_Temple, 2) and bombchus_in_logic and not entrance_shuffle)) or ((Small_Key_Spirit_Temple, 5) and has_explosives)
Spirit Temple Adult Climb Flying Pot 1 IMAGE_URL_HERE ((Small_Key_Spirit_Temple, 3) and can_use(Silver_Gauntlets)) or (can_use(Hookshot) and spirit_temple_shortcuts)
Spirit Temple Adult Climb Flying Pot 2 IMAGE_URL_HERE ((Small_Key_Spirit_Temple, 3) and can_use(Silver_Gauntlets)) or (can_use(Hookshot) and spirit_temple_shortcuts)
Spirit Temple Central Chamber Flying Pot 1 IMAGE_URL_HERE True
Spirit Temple Central Chamber Flying Pot 2 IMAGE_URL_HERE True
Spirit Temple Beamos Hall Pot IMAGE_URL_HERE True
Spirit Temple Big Mirror Flying Pot 1 IMAGE_URL_HERE True
Spirit Temple Big Mirror Flying Pot 2 IMAGE_URL_HERE True
Spirit Temple Big Mirror Flying Pot 3 IMAGE_URL_HERE True
Spirit Temple Big Mirror Flying Pot 4 IMAGE_URL_HERE True
Spirit Temple Big Mirror Flying Pot 5 IMAGE_URL_HERE True
Spirit Temple Big Mirror Flying Pot 6 IMAGE_URL_HERE True

Ganons Castle

Location Image Logic Notes
Ganons Castle Forest Trial Pot 1 IMAGE_URL_HERE can_use(Fire_Arrows) or can_use(Dins_Fire)
Ganons Castle Forest Trial Pot 2 IMAGE_URL_HERE can_use(Fire_Arrows) or can_use(Dins_Fire)
Ganons Castle Fire Trial Pot 2 IMAGE_URL_HERE can_use(Goron_Tunic) and can_use(Golden_Gauntlets) and can_use(Longshot)
Ganons Castle Water Trial Pot 1 IMAGE_URL_HERE Blue_Fire and Megaton_Hammer
Ganons Castle Water Trial Pot 2 IMAGE_URL_HERE Blue_Fire and Megaton_Hammer
Ganons Castle Shadow Trial Like-Like Pot 1 IMAGE_URL_HERE can_use(Fire_Arrows) or can_use(Longshot)
Ganons Castle Shadow Trial Like-Like Pot 2 IMAGE_URL_HERE can_use(Fire_Arrows) or can_use(Longshot)
Ganons Castle Shadow Trial Pot 1 IMAGE_URL_HERE can_use(Megaton_Hammer) and ((Fire_Arrows and (logic_lens_castle or can_use(Lens_of_Truth))) or (can_use(Longshot) and (Hover_Boots or (Dins_Fire and (logic_lens_castle or can_use(Lens_of_Truth))))))
Ganons Castle Shadow Trial Pot 2 IMAGE_URL_HERE can_use(Megaton_Hammer) and ((Fire_Arrows and (logic_lens_castle or can_use(Lens_of_Truth))) or (can_use(Longshot) and (Hover_Boots or (Dins_Fire and (logic_lens_castle or can_use(Lens_of_Truth))))))
Ganons Castle Spirit Trial Pot 1 IMAGE_URL_HERE can_use(Mirror_Shield) and has_bombchus and (logic_spirit_trial_hookshot or Progressive_Hookshot)
Ganons Castle Spirit Trial Pot 2 IMAGE_URL_HERE can_use(Mirror_Shield) and has_bombchus and (logic_spirit_trial_hookshot or Progressive_Hookshot)
Ganons Castle Light Trial Boulder Pot IMAGE_URL_HERE (Small_Key_Ganons_Castle, 2)
Ganons Castle Light Trial Pot 1 IMAGE_URL_HERE (Small_Key_Ganons_Castle, 2) and Progressive_Hookshot and (logic_lens_castle or can_use(Lens_of_Truth))
Ganons Castle Light Trial Pot 2 IMAGE_URL_HERE (Small_Key_Ganons_Castle, 2) and Progressive_Hookshot and (logic_lens_castle or can_use(Lens_of_Truth))

Bottom of the Well

Location Image Logic Notes
Bottom of the Well Basement Pot 1 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 2 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 3 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 4 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 5 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 6 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 7 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 8 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 9 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 10 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 11 IMAGE_URL_HERE True
Bottom of the Well Basement Pot 12 IMAGE_URL_HERE True
Bottom of the Well Left Side Pot 1 IMAGE_URL_HERE True
Bottom of the Well Left Side Pot 2 IMAGE_URL_HERE True
Bottom of the Well Left Side Pot 3 IMAGE_URL_HERE True
Bottom of the Well Near Entrance Pot 1 IMAGE_URL_HERE True
Bottom of the Well Near Entrance Pot 2 IMAGE_URL_HERE True
Bottom of the Well Fire Keese Pot IMAGE_URL_HERE (Small_Key_Bottom_of_the_Well, 3) and (logic_lens_botw or can_use(Lens_of_Truth))
Bottom of the Well Underwater Pot IMAGE_URL_HERE can_play(Zeldas_Lullaby) or can_use(Slingshot) or can_use(Boomerang)
Bottom of the Well West Inner Room Flying Pot 1 IMAGE_URL_HERE (logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)
Bottom of the Well West Inner Room Flying Pot 2 IMAGE_URL_HERE (logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)
Bottom of the Well West Inner Room Flying Pot 3 IMAGE_URL_HERE (logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)

Ice Cavern

Location Image Logic Notes
Ice Cavern Hall Pot 1 IMAGE_URL_HERE is_adult or (is_child and can_child_attack)
Ice Cavern Hall Pot 2 IMAGE_URL_HERE is_adult or (is_child and can_child_attack)
Ice Cavern Spinning Blade Pot 1 IMAGE_URL_HERE is_adult or (is_child and can_child_attack)
Ice Cavern Spinning Blade Pot 2 IMAGE_URL_HERE is_adult or (is_child and can_child_attack)
Ice Cavern Spinning Blade Pot 3 IMAGE_URL_HERE is_adult or (is_child and can_child_attack)
Ice Cavern Spinning Blade Flying Pot IMAGE_URL_HERE is_adult or (is_child and can_child_attack)
Ice Cavern Near End Pot 1 IMAGE_URL_HERE Blue_Fire and (is_adult or (can_child_attack))
Ice Cavern Near End Pot 2 IMAGE_URL_HERE Blue_Fire and (is_adult or (can_child_attack))
Ice Cavern Frozen Pot IMAGE_URL_HERE is_adult and Blue_Fire

Total Count: 341