Master Quest Dungeon Requirements

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These requirements were designed with newer players in mind, so they mention few enable-able tricks and no glitches banned under the Standard Ruleset.

Inside the Deku Tree

  • Deku Sticks - Required to light torches/webs and for enemies.
  • Slingshot - Required to reach the compass room, though just reaching Gohma does not if using the B1 skip (Note that this skip is harder on MQ due to the deku baba).
    • If using the B1 skip to avoid the slingshot requirement in the basement, note that after defeating the room full of enemies you need to leave the room and re-enter for the door bars blocking the spinning log room to rise.
  • Deku Shield - Required for Thirty One is Number Two.
  • Song of Time and Ocarina - Required for the chest after the spinning log.
  • Kokiri Sword - Not logically required with the Open Forest setting due to the versatility of Deku Sticks.
  • Deku Nuts - Not strictly required, but useful.
  • The compass room skulltula requires either Song of Time and Bomb Bag, or a Bombchu.
  • The basement Skulltulas require Song of Time, Boomerang, and explosives.

Dodongo's Cavern

Inside Jabu-Jabu's Belly

Forest Temple

Fire Temple

Ice Cavern

Water Temple

Bottom of the Well

Shadow Temple

Gerudo Training Ground

Spirit Temple

Inside Ganon's Castle