Master Quest Dungeon Requirements: Difference between revisions

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* '''Scale''' OR '''Ocarina''', '''Zelda's Lullaby''', & '''Explosives''' - Required to enter Zora's Domain. While not part of the weekly settings, the trick [https://www.youtube.com/watch?v=o-Q29_V70II&list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&index=15 "Zora's Domain Entry with Cucco"] can be used to reduce this requirement to either '''scale''' or '''explosives'''.
* '''Scale''' OR '''Ocarina''', '''Zelda's Lullaby''', & '''Explosives''' - Required to enter Zora's Domain. While not part of the weekly settings, the trick [https://www.youtube.com/watch?v=o-Q29_V70II&list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&index=15 "Zora's Domain Entry with Cucco"] can be used to reduce this requirement to either '''scale''' or '''explosives'''.
* '''Ruto's Letter''' - Unless the settings already moved King Zora.
* '''Ruto's Letter''' - Unless the settings already moved King Zora.
* '''Slingshot''' - The cows react exclusively to slingshot, so this is hard required.
* '''Slingshot''' - The cows react exclusively to slingshot, so this is hard required to get past the first room.
* '''Explosives''' - Required for three checks plus Skulltulas.
* '''Explosives''' - Required for three checks plus Skulltulas.
* '''Boomerang'''
* '''Boomerang'''
* '''Deku Sticks''' or '''Kokiri Sword''' - There is a pot with sticks in Zora's Domain.
* '''Deku Sticks''' or '''Kokiri Sword''' - There is a pot with sticks in Zora's Domain.
* '''Deku Nuts''' - Not strictly required, but extremely useful.
* '''Deku Nuts''' - Not strictly required, but extremely useful.
* ''The Boomerang Room Skulltula requires '''Song of Time''' and '''Ocarina'''.''
* ''The Boomerang Room Skulltula requires '''Song of Time''' and '''Ocarina''', but can be acquired with just '''boomerang''' angled to pass through the SoT block.''


== Forest Temple ==
== Forest Temple ==
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== Fire Temple ==
== Fire Temple ==
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* '''Fire Source''' and '''Magic''' - Typically Fire Arrows are preferable to Din's due to the way the puzzles are made in MQ Fire Temple.
* '''Bow''' - Even if Din's is the fire source, the bow is needed to carry the fire across the rooms.
* '''Bombs'''/'''Bombchus''' - Bombchus are not typically in logic.
* '''Bombs'''/'''Bombchus''' - Bombchus are not typically in logic.
* '''Strength 1'''
* '''Hammer''' - Hard required to damage Volvagia.
* '''Hammer''' - Hard required to damage Volvagia.
* '''Goron Tunic''' - Can be skipped by finding enough heart containers to sufficiently extend the heat timer, but this is out of logic.
* '''Goron Tunic''' - Can be skipped by finding enough heart containers to sufficiently extend the heat timer, but this is out of logic.
* Potential requirements dependent on key logic:
* Potential requirements dependent on key logic:
** '''Hookshot'''
** '''Hookshot'''
** '''Ocarina''' and '''Scarecrow's Song'''
** '''Ocarina''' and '''Song of Time''' - Needed to reach the tower which uses Scarecrow's Song in vanilla (can be bypassed with '''Longshot''') and the room off the fire wall maze.
** '''Bow'''
** '''Hover Boots''' - Used to reach Volvagia without dropping the pillar. There is a glitchless jump trick to bypass this requirement called [https://www.youtube.com/watch?v=OtNH5K7Jgus&list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&index=24 "Fire Temple Boss Door without Hover Boots or Pillar."]
** '''Hover Boots''' - Used to reach Volvagia without dropping the pillar. There is a glitchless jump trick to bypass this requirement called [https://www.youtube.com/watch?v=OtNH5K7Jgus&list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&index=24 "Fire Temple Boss Door without Hover Boots or Pillar."]
* '''''Song of Time''' - Required for the main room Skulltula. Due to the trick "Hammer Rusted Switches through Walls," this is not required for the highest Goron's chest in weekly settings.''
 
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== Ice Cavern ==
== Ice Cavern ==
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* '''Ruto's Letter''' - Required unless the King Zora setting is either Open or Open as Adult and another '''Bottle''' was already obtained.
* '''Ruto's Letter''' - Required unless the King Zora setting is either Open or Open as Adult and another '''Bottle''' was already obtained.
* '''Ocarina''' and '''Zelda's Lullaby''' - This, plus the bottle from Ruto's Letter, is enough to reach the song check.
* '''Ocarina''' and '''Zelda's Lullaby''' - This, plus the bottle from Ruto's Letter, is enough to reach the song check.
* '''''Hookshot''' - Only necessary for Skulltulas.''
* '''Explosives'''
* '''''Hookshot''', '''Song of Time''', and '''Scarecrow's Song''' - Only necessary for Skulltulas.''
* ''A 2nd '''Bottle''' - Not required, but makes progression far quicker.''
* ''A 2nd '''Bottle''' - Not required, but makes progression far quicker.''




Optionally, the [https://youtu.be/Q1rNKWf7nPA "Ground Jump"] trick which uses a '''Bomb Bag''' and '''Shield''' will greatly speed up the sliding block room.
The [https://youtu.be/Q1rNKWf7nPA "Ground Jump"] trick which uses a '''Bomb Bag''' and '''Shield''' can skip the need for Scarecrow's Song.
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== Water Temple ==
== Water Temple ==
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* '''Iron Boots'''
* '''Iron Boots'''
** It is in logic to open the Water Temple with the Longshot and then dive into the entrance with the Gold Scale, but nothing inside the dungeon is in logic except for beating Morpha (which is only relevant if boss keys are removed or if they can be found outside their own dungeon). However, [https://www.youtube.com/watch?v=4_3GPW8xVuo with some clever tricks] it is possible to get every check except for the chest at the bottom of the central pillar. This will require other items such as Zelda's Lullaby though.
** It is in logic to open the Water Temple with the Longshot and then dive into the entrance with the Gold Scale, but only the top level is in logic (which is only relevant if keys are removed or if they can be found outside their own dungeon). However, [https://www.youtube.com/watch?v=4_3GPW8xVuo with some clever tricks] it is possible to get checks, except for the chest at the bottom of the central pillar. This will require other items such as Zelda's Lullaby though.
* '''Longshot'''
* '''Longshot'''
* Potential requirements dependent on key logic:
* Potential requirements dependent on key logic:

Revision as of 23:38, 5 May 2021

These requirements were designed with newer players in mind, so they mention few enable-able tricks and no glitches banned under the Standard Ruleset.

Inside the Deku Tree

  • Deku Sticks - Required to light torches/webs and for enemies.
  • Slingshot - Required to reach the compass room, though just reaching Gohma does not if using the B1 skip (Note that this skip is harder on MQ due to the deku baba).
    • If using the B1 skip to avoid the slingshot requirement in the basement, note that after defeating the room full of enemies you need to leave the room and re-enter for the door bars blocking the spinning log room to rise.
  • Deku Shield - Required for Thirty One is Number Two.
  • Song of Time and Ocarina - Required for the chest after the spinning log.
  • Kokiri Sword - Not logically required with the Open Forest setting due to the versatility of Deku Sticks.
  • Deku Nuts - Not strictly required, but useful.
  • The compass room Skulltula requires either Song of Time and Bomb Bag, or a Bombchu.
  • The basement Skulltulas require Song of Time, Boomerang, and explosives.

Dodongo's Cavern

These requirements assume adult access to Dodongo's Cavern.

  • Strength 1 - Sufficient for the first level checks. Strength 1 can also be used to beat King Dodongo after the eyes are lit.
  • Explosives or Skillful use of the Bow - Reach the second floor checks.
    • Alternatively, Hammer can be used to loop around backwards.
  • A Fire Source and Magic - Open the Gohma Larva room as adult. Can be done as child with Deku Sticks.
  • Bomb Bag or Bombchus - This is to light the eyes, but note Bombchus are not in logic. Bombchus also require a difficult trick to be used against King Dodongo, so without Strength, Bomb Bag is usually required.
  • 1F right room Skulltula requires Strength 1 and Hookshot.
  • 1F left room Skulltula requires Song of Time and Ocarina.
  • Upper Lizalfos Skulltula requires Explosives or Hammer.

Inside Jabu-Jabu's Belly

  • Scale OR Ocarina, Zelda's Lullaby, & Explosives - Required to enter Zora's Domain. While not part of the weekly settings, the trick "Zora's Domain Entry with Cucco" can be used to reduce this requirement to either scale or explosives.
  • Ruto's Letter - Unless the settings already moved King Zora.
  • Slingshot - The cows react exclusively to slingshot, so this is hard required to get past the first room.
  • Explosives - Required for three checks plus Skulltulas.
  • Boomerang
  • Deku Sticks or Kokiri Sword - There is a pot with sticks in Zora's Domain.
  • Deku Nuts - Not strictly required, but extremely useful.
  • The Boomerang Room Skulltula requires Song of Time and Ocarina, but can be acquired with just boomerang angled to pass through the SoT block.

Forest Temple

  • Hookshot - For Temple entry and skulltulas, not necessarily needed to complete the temple itself depending on key layout. The island chest is intended to be reached from above through the falling ceiling room.
  • Bow
  • Strength 1 - For the blocks in the room to the left.
  • Ocarina and Song of Time - For the chest behind the lobby. But if key logic allows, this room can instead be accessed by dropping down from the bow room above and then savewarping out of the room.

Fire Temple

  • Fire Source and Magic - Typically Fire Arrows are preferable to Din's due to the way the puzzles are made in MQ Fire Temple.
  • Bow - Even if Din's is the fire source, the bow is needed to carry the fire across the rooms.
  • Bombs/Bombchus - Bombchus are not typically in logic.
  • Hammer - Hard required to damage Volvagia.
  • Goron Tunic - Can be skipped by finding enough heart containers to sufficiently extend the heat timer, but this is out of logic.
  • Potential requirements dependent on key logic:
    • Hookshot
    • Ocarina and Song of Time - Needed to reach the tower which uses Scarecrow's Song in vanilla (can be bypassed with Longshot) and the room off the fire wall maze.
    • Hover Boots - Used to reach Volvagia without dropping the pillar. There is a glitchless jump trick to bypass this requirement called "Fire Temple Boss Door without Hover Boots or Pillar."

Ice Cavern

  • Ruto's Letter - Required unless the King Zora setting is either Open or Open as Adult and another Bottle was already obtained.
  • Ocarina and Zelda's Lullaby - This, plus the bottle from Ruto's Letter, is enough to reach the song check.
  • Explosives
  • Hookshot, Song of Time, and Scarecrow's Song - Only necessary for Skulltulas.
  • A 2nd Bottle - Not required, but makes progression far quicker.


The "Ground Jump" trick which uses a Bomb Bag and Shield can skip the need for Scarecrow's Song.

Water Temple

Bottom of the Well

Shadow Temple

Gerudo Training Ground

Spirit Temple

Inside Ganon's Castle