Master Quest Dungeon Requirements: Difference between revisions

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* '''Kokiri Sword''' - Not logically required with the Open Forest setting due to the versatility of Deku Sticks.
* '''Kokiri Sword''' - Not logically required with the Open Forest setting due to the versatility of Deku Sticks.
* '''Deku Nuts''' - Not strictly required, but useful.
* '''Deku Nuts''' - Not strictly required, but useful.
* ''The compass room skulltula requires either '''Song of Time''' and '''Bomb Bag''', or a '''Bombchu'''.
* ''The compass room Skulltula requires either '''Song of Time''' and '''Bomb Bag''', or a '''Bombchu'''.
* ''The basement Skulltulas require '''Song of Time''', '''Boomerang''', and '''explosives'''.''
* ''The basement Skulltulas require '''Song of Time''', '''Boomerang''', and '''explosives'''.''


== Dodongo's Cavern ==
== Dodongo's Cavern ==
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These requirements are for Adult completion of Dodongo's Cavern.
These requirements assume adult access to Dodongo's Cavern.
* '''Strength 1''' - Required to reach the top platforms in weekly settings (See the trick [https://www.youtube.com/watch?v=bqChoLWBYfs&list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&index=12 "Dodongo's Cavern Spike Trap Room Jump without Hover Boots"]). Strength 1 can also be used to beat King Dodongo.
* '''Strength 1''' - Sufficient for the first level checks. Strength 1 can also be used to beat King Dodongo after the eyes are lit.
** [https://www.youtube.com/watch?v=trTE0rPwd7c&list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&index=3 Skillful use of the '''Bow'''] along with the '''Hammer''' can replace this requirement.
* '''Explosives''' or [https://www.youtube.com/watch?v=trTE0rPwd7c&list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&index=3 Skillful use of the '''Bow'''] - Reach the second floor checks.
** Alternatively, '''Hammer''' can be used to loop around backwards.
* A '''Fire Source''' and '''Magic''' - Open the Gohma Larva room as adult. Can be done as child with '''Deku Sticks'''.
* '''Bomb Bag''' or '''Bombchus''' - This is to light the eyes, but note Bombchus are not in logic. Bombchus also require a [https://www.youtube.com/watch?v=NwjN9Wg1KhU difficult trick] to be used against King Dodongo, so without Strength, Bomb Bag is usually required.
* '''Bomb Bag''' or '''Bombchus''' - This is to light the eyes, but note Bombchus are not in logic. Bombchus also require a [https://www.youtube.com/watch?v=NwjN9Wg1KhU difficult trick] to be used against King Dodongo, so without Strength, Bomb Bag is usually required.
* ''Skulltulas will also require '''Hookshot''', '''Ocarina''', and '''Scarecrow's Song'''.''
* ''1F right room Skulltula requires '''Strength 1''' and '''Hookshot'''.
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* ''1F left room Skulltula requires '''Song of Time''' and '''Ocarina'''.
* ''Upper Lizalfos Skulltula requires '''Explosives''' or '''Hammer'''.
 
== Inside Jabu-Jabu's Belly ==
== Inside Jabu-Jabu's Belly ==
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* '''Scale''' OR '''Ocarina''', '''Zelda's Lullaby''', & '''Bomb Bag'''/'''Bombchus''' - Required to enter Zora's Domain. While not part of the weekly settings, the trick [https://www.youtube.com/watch?v=o-Q29_V70II&list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&index=15 "Zora's Domain Entry with Cucco"] can be used to reduce this requirement to either '''scale''' or '''explosives'''.
* '''Scale''' OR '''Ocarina''', '''Zelda's Lullaby''', & '''Explosives''' - Required to enter Zora's Domain. While not part of the weekly settings, the trick [https://www.youtube.com/watch?v=o-Q29_V70II&list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&index=15 "Zora's Domain Entry with Cucco"] can be used to reduce this requirement to either '''scale''' or '''explosives'''.
* '''Ruto's Letter''' - Unless the settings already moved King Zora.
* '''Ruto's Letter''' - Unless the settings already moved King Zora.
* '''Slingshot''' - The cows react exclusively to slingshot, so this is hard required.
* '''Explosives''' - Required for three checks plus Skulltulas.
* '''Boomerang'''
* '''Boomerang'''
* '''Deku Sticks''' or '''Kokiri Sword''' - There is a pot with sticks in Zora's Domain.
* '''Deku Sticks''' or '''Kokiri Sword''' - There is a pot with sticks in Zora's Domain.
* '''Deku Nuts''' - Not strictly required, but extremely useful.
* '''Deku Nuts''' - Not strictly required, but extremely useful.
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* ''The Boomerang Room Skulltula requires '''Song of Time''' and '''Ocarina'''.''
 
== Forest Temple ==
== Forest Temple ==
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* '''Hookshot''' - For Temple entry, not necessarily needed to complete the temple itself. The island chest can be reached from above through the falling ceiling room.
* '''Hookshot''' - For Temple entry and skulltulas, not necessarily needed to complete the temple itself depending on key layout. The island chest is intended to be reached from above through the falling ceiling room.
* '''Bow'''
* '''Bow'''
* '''Strength 1''' - For the blocks in the room to the left.
* '''Strength 1''' - For the blocks in the room to the left.
*Potential requirements dependent on key logic:
* '''Ocarina''' and '''Song of Time''' - For the chest behind the lobby. But if key logic allows, this room can instead be accessed by dropping down from the bow room above and then savewarping out of the room.
** '''Ocarina''' and '''Song of Time''' - Can be required for courtyard access prior to finding a bow.
 
** '''Hover Boots''' - Can be required for the floormaster chest.
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== Fire Temple ==
== Fire Temple ==
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Revision as of 19:33, 5 May 2021

These requirements were designed with newer players in mind, so they mention few enable-able tricks and no glitches banned under the Standard Ruleset.

Inside the Deku Tree

  • Deku Sticks - Required to light torches/webs and for enemies.
  • Slingshot - Required to reach the compass room, though just reaching Gohma does not if using the B1 skip (Note that this skip is harder on MQ due to the deku baba).
    • If using the B1 skip to avoid the slingshot requirement in the basement, note that after defeating the room full of enemies you need to leave the room and re-enter for the door bars blocking the spinning log room to rise.
  • Deku Shield - Required for Thirty One is Number Two.
  • Song of Time and Ocarina - Required for the chest after the spinning log.
  • Kokiri Sword - Not logically required with the Open Forest setting due to the versatility of Deku Sticks.
  • Deku Nuts - Not strictly required, but useful.
  • The compass room Skulltula requires either Song of Time and Bomb Bag, or a Bombchu.
  • The basement Skulltulas require Song of Time, Boomerang, and explosives.

Dodongo's Cavern

These requirements assume adult access to Dodongo's Cavern.

  • Strength 1 - Sufficient for the first level checks. Strength 1 can also be used to beat King Dodongo after the eyes are lit.
  • Explosives or Skillful use of the Bow - Reach the second floor checks.
    • Alternatively, Hammer can be used to loop around backwards.
  • A Fire Source and Magic - Open the Gohma Larva room as adult. Can be done as child with Deku Sticks.
  • Bomb Bag or Bombchus - This is to light the eyes, but note Bombchus are not in logic. Bombchus also require a difficult trick to be used against King Dodongo, so without Strength, Bomb Bag is usually required.
  • 1F right room Skulltula requires Strength 1 and Hookshot.
  • 1F left room Skulltula requires Song of Time and Ocarina.
  • Upper Lizalfos Skulltula requires Explosives or Hammer.

Inside Jabu-Jabu's Belly

  • Scale OR Ocarina, Zelda's Lullaby, & Explosives - Required to enter Zora's Domain. While not part of the weekly settings, the trick "Zora's Domain Entry with Cucco" can be used to reduce this requirement to either scale or explosives.
  • Ruto's Letter - Unless the settings already moved King Zora.
  • Slingshot - The cows react exclusively to slingshot, so this is hard required.
  • Explosives - Required for three checks plus Skulltulas.
  • Boomerang
  • Deku Sticks or Kokiri Sword - There is a pot with sticks in Zora's Domain.
  • Deku Nuts - Not strictly required, but extremely useful.
  • The Boomerang Room Skulltula requires Song of Time and Ocarina.

Forest Temple

  • Hookshot - For Temple entry and skulltulas, not necessarily needed to complete the temple itself depending on key layout. The island chest is intended to be reached from above through the falling ceiling room.
  • Bow
  • Strength 1 - For the blocks in the room to the left.
  • Ocarina and Song of Time - For the chest behind the lobby. But if key logic allows, this room can instead be accessed by dropping down from the bow room above and then savewarping out of the room.

Fire Temple

Ice Cavern

Water Temple

Bottom of the Well

Shadow Temple

Gerudo Training Ground

Spirit Temple

Inside Ganon's Castle