Changelog: Difference between revisions

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m (added Skip Escape fix)
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*Various advanced tricks has been split into individual tricks to be selected  
*Various advanced tricks has been split into individual tricks to be selected  
*Choose sound effects ocarina uses when played  
*Choose sound effects ocarina uses when played  




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*Dampe’s Gravediggin reward correctly flags collection on pickup.  
*Dampe’s Gravediggin reward correctly flags collection on pickup.  
*Castle Moat Bridge no longer closes when playing the Zelda Escape cutscene  
*Castle Moat Bridge no longer closes when playing the Zelda Escape cutscene  
*The Skip Escape option is now enforced, even on deaths to Ganon.
*The Skip Escape option is now enforced when enabled, even on deaths to Ganon.  
*Various logic fixes.
*Various logic fixes.



Revision as of 19:37, 15 February 2019

4.0

New Features

  • Quick boot equips
    • Use D-pad left to equip Iron Boots if they’re in the inventory, or D-pad right to equip Hover Boots if they’re in the inventory.
    • Press the button again to equip Kokiri Boots.
  • Quck Ocarina
    • Use D-pad down to pull out the Ocarina
  • Freestanding models
    • All freestanding item locations now display the model of the item you will receive.
  • Ice traps now work from any location
    • In freestanding locations, appears as a random major item
    • In shops, appears as a random major item with a misspelling.
  • Various speedups
    • No Talon cutscene when he runs away.
    • Skip “Caught By Gerudo” cutscene.
    • Shorten cutscene when getting Bullet Bag from the Deku Scrub in Lost Woods.
    • Fast pushing and pulling.
      • All types of blocks.
      • Spinnable mirrors in Spirit Temple.
      • Truth spinner in Shadow Temple.
      • Puzzle in basement of Forest Temple.
    • Ocarina minigame shortened to the first round.
      • 5 notes instead of 8.
    • Jabu-Jabu’s Belly elevator spawns in a more convenient position
    • Kakariko carpenter position is offset so he is no longer in your way during the cucco route.
    • Warp songs now have a normal transition with no cutscene.
  • Farore's Wind no longer dispels when transitioning through time.
    • Farore's Wind can now set two Warp Points which are age-exclusive.
  • Gold Skulltula textbox displays current number obtained
  • Poe salesman tells point limit without needing to sell
  • Patch files added so that generated seeds can be distributed legally

New Options

  • Master Quest dungeon slider
    • Selects a number of Master Quest dungeons to appear in the game.
      • Ex: 0 - All dungeons will have their default designs.
      • Ex: 6 - Half of all dungeons will have Master Quest redesigns.
      • Ex: 12 - All dungeons will have Master Quest redesigns.
  • Damage multiplier
    • Changes the amount of damage taken.
    • OHKO: Link dies in one hit.
  • Item pool
    • Replaces difficulty.
    • Changes the number of bonus items that are available in the game.
      • Plentiful: Extra major items are added.
      • Balanced: The original item pool.
      • Scarce: Some excess items are removed, including health upgrades.
      • Minimal: Most excess items are removed.
  • Start with max rupees
    • The player begins the game with 99 rupees.
  • Start with Deku equipment
    • The player begins the game with 10 Deku sticks and 20 Deku nuts.
    • If playing without shopsanity, the player begins with a Deku shield equipped.
  • Start with fast travel
    • The player begins the game with the Prelude of Light and Serenade of Water songs learned and the Farore’s Wind spell in the inventory
    • These three items increase Link’s mobility around the map, but don’t actually unlock any new items or areas.
  • Start with Tycoon wallet
  • Open Zora’s Fountain
    • King Zora is moved to the side from the start of the game.
    • Ruto’s Letter is removed from the item pool and replaced with an Empty Bottle.
  • Randomize starting time of day
  • Ice traps setting
    • Off: All ice traps are removed.
    • Normal: Only ice traps from base pool are placed.
    • Extra ice traps: Chance to add extra ice traps when junk items are added to the item pool
    • Ice trap mayhem: All junk items added will be ice traps.
    • Ice trap onslaught: All junk items will be ice traps, including ones in the base pool.
  • New Cosmetics
    • Added options for Sword Trail colors
      • Can set the length of the trails
      • Can set the inner and outer colors
      • Can set color to “Rainbow”
    • Additional SFX options

Updated Features

  • Hints distribution.
    • Changes how many useful hints are available in the game.
    • Useless: Has nothing but junk hints.
    • Balanced: Gives you a mix of useless and useful hints. Hints will not be repeated.
    • Strong: Has some duplicate hints and no junk hints.
    • Very Strong: Has only very useful hints.
    • Tournament: Similar to strong but has no variation in hint types.
  • Frogs Ocarina Game added to always hints.
  • Hints are only in logic once you are able to reach the location of the gossip stone by logic
    • Hints ignore logic if inaccessible.
  • Foolish choice hint added.
    • Regions that are a foolish choice will not have any required items no matter what route is taken in logic
  • Big Poes location does not require a hint if count set to 3 or less.
  • Add medallion icons to the Temple of Time altar hint.
  • Add a hint for 0/6 trials if trial count is random.
  • Scrub Shuffle now updates the Business Scrubs’ textboxes with the updated price for buying their item.

Updated Options

  • Chest size matches contents updated
    • Boss keys will be in gold chests
    • Small keys appear in small gold chests
  • Free Scarecrow’s Song changes
    • Pulling out ocarina near a spot where Pierre can spawn will do so.
  • Rainbow Bridge changes
    • Spiritual Stones added as bridge requirement
    • 100 Gold Skulltula tokens added as bridge requirement
  • Any location can now be excluded from being required
  • Various advanced tricks has been split into individual tricks to be selected
  • Choose sound effects ocarina uses when played


Bug Fixes

  • Deku and Hylian shields from chests no longer become blue rupees.
  • Force game language to be English even if a Japanese rom is supplied.
  • Door of Time now opens when entering Temple of Time from all spawns.
  • Fix empty bomb glitch.
  • Move item cost to after Player in the spoiler log.
  • Add Wasteland Bombchu Salesman to spoiler log when required for first Bombchus.
  • Fix message text table is too long error when using settings that add a lot of text to the ROM.
  • Kokiri Sword no longer required for fishing as child.
  • Fix Biggoron Sword collection delay.
  • Twinrova phase 2 textbox fix.
  • Switches in Forest and Fire Temple lowered by 1 unit to make it easier to press them.
  • Equipment menu will now show the name of the item you have in the first column.
  • Hover Boots will no longer show up as adult in the first equipment menu slot if a slingshot was not gotten before becoming adult.
  • Ammo items now use the correct item fanfare.
  • Fix chest size matches contents to work for all chests.
  • Removed key for key logic.
  • Removed unused locked door in Water Temple.
  • Scarecrow’s Song should no longer cause softlocks when played in laggy areas.
  • Text error messages no longer display the Pocket Egg text.
  • Ice traps added back to OHKO as the softlock appears fixed.
  • Ganon now says “my castle” instead of “Ganon’s Castle” for light arrow hint.
  • Fix various typos in text
    • Gerudo’s Fortress
    • Zora’s River
    • Red Rupee
  • “Ganon’s Tower” is now just “Ganon’s Castle”.
  • Dampe’s Gravediggin reward correctly flags collection on pickup.
  • Castle Moat Bridge no longer closes when playing the Zelda Escape cutscene
  • The Skip Escape option is now enforced when enabled, even on deaths to Ganon.
  • Various logic fixes.

Multiworld Changes

  • Maximum player count increased from 31 to 255.
  • Ice traps can now be sent to other worlds.
  • Ganon now tells you the location of your Light Arrows, not the location of some Light Arrows that may exist in your world.
  • Item placement rebalanced so that an item for another player can only be placed on a location that both players can reach in logic.

Development Version Changes

  • Output patch file
    • Creates a binary patch file instead of a ROM. Allows sharing a seed without sharing copyright protected material.
  • Patch ROM from file
    • Applies a generated patch file to the base ROM and creates a randomizer ROM. Allows sharing a seed without sharing copyright protected material.
  • Settings presets
    • Adds a functionality to save settings strings for future use.
    • Several presets are already provided.
  • Create settings log if spoiler log is disabled
  • File names no longer include a settings string
    • Instead display a shortened SHA-1 hash of the settings string.
  • Add option for converting settings to a string and back
    • Only convert the specified settings to a settings string.
    • If a settings string is specified output the used settings instead.
  • Python 3.5 is no longer supported
    • You must have Python 3.6 or higher installed to run the randomizer code.
  • Add option to only apply cosmetic patch without generating world data
  • CLI uses a specified settings file instead of taking in each option
    • Uses settings.sav as default if it exists
    • Uses default settings if no settings file is provided and no settings.sav exists.
  • Version check is no longer a dialog
    • Appears in a frame in the main randomizer window.
  • Copy settings string button
  • Cosmetic versioning added to rom. Some cosmetics are only applied if they are safe to do so.
  • Major refactor of code