Accessible Ruleset

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Accessible Ruleset

Currently, the Accessible ruleset is by far the most popular ruleset to run OoTR on. It is a mostly glitchless ruleset that allows people to participate in races without excessive Ocarina of Time glitch knowledge.

Timing ends upon completion of the last objective in any given category - if defeating Ganon, timing ends on the first frame of the final blow cutscene.
 

Allowed Techniques are:

- Savewarping

- Deathwarping

- Voiding to reset Link’s position

- Power Crouch Stabbing

- Broken Deku Stick

- Ground Jump (only from the ground)

- Jumpslashing while mid-air for more distance

- Jumpslashing against walls for recoil

- Momentary Antigravity (e.g. B1 Skip in Deku Tree)

- Cucco Jump in Zora's River or Gerudo Valley (note that entering the Fortress as Child is banned)

- Crossing the Haunted Wasteland without Longshot or Hover Boots

- Backflip over Mido in the Lost Woods as an adult

- Flame Storage

- Schrodinger's Chain

- Rolling from blue switches to open doors

- Damage Buffering

- Invincibility Frame Abuse (including passing through flames)

- Rolling, sidehopping, or backflipping through fire walls

- Hookshotless Gerudo Training Grounds

- Opening Shadow Temple with Fire Arrows

- Damaging Volvagia’s second hitbox

- Hookshot Extension

- Passing through the back side of one-sided collision (e.g. the bottom of the bridge in Kokiri Forest, Darunia’s door, Forest’s falling ceiling, Song of Time block in Forest, Impa’s House ledge grab)

- Backflipping through the spikes in the spike room of Shadow Temple

- Attacking to collect or hit an object on the other side of a collision

- Getting grabbed or thrown into collectibles such as GS Tokens or Silver Rupees

- Swimming with Iron Boots

- Opening underwater chests while wearing the Iron Boots (and diving in the Lab with Iron Boots)

- Recoil Jump

- Twisted sidehops/backflips

- Any accidental glitch which does not grant the player an advantage is okay.

 

 


Banned Techniques:

- Savewarping

- Deathwarping

- Voiding to reset Link’s position

- Power Crouch Stabbing

- Broken Deku Stick

- Ground Jump (only from the ground)

- Jumpslashing while mid-air for more distance

- Jumpslashing against walls for recoil

- Momentary Antigravity (e.g. B1 Skip in Deku Tree)

- Cucco Jump in Zora's River or Gerudo Valley (note that entering the Fortress as Child is banned)

- Crossing the Haunted Wasteland without Longshot or Hover Boots

- Backflip over Mido in the Lost Woods as an adult

- Flame Storage

- Schrodinger's Chain

- Rolling from blue switches to open doors

- Damage Buffering

- Invincibility Frame Abuse (including passing through flames)

- Rolling, sidehopping, or backflipping through fire walls

- Hookshotless Gerudo Training Grounds

- Opening Shadow Temple with Fire Arrows

- Damaging Volvagia’s second hitbox

- Hookshot Extension

- Passing through the back side of one-sided collision (e.g. the bottom of the bridge in Kokiri Forest, Darunia’s door, Forest’s falling ceiling, Song of Time block in Forest, Impa’s House ledge grab)

- Backflipping through the spikes in the spike room of Shadow Temple

- Attacking to collect or hit an object on the other side of a collision

- Getting grabbed or thrown into collectibles such as GS Tokens or Silver Rupees

- Swimming with Iron Boots

- Opening underwater chests while wearing the Iron Boots (and diving in the Lab with Iron Boots)

- Recoil Jump

- Twisted sidehops/backflips

- Any accidental glitch which does not grant the player an advantage is okay.