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	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Common_Softlocks_And_Crashes&amp;diff=2206</id>
		<title>Common Softlocks And Crashes</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Common_Softlocks_And_Crashes&amp;diff=2206"/>
		<updated>2021-08-21T18:53:16Z</updated>

		<summary type="html">&lt;p&gt;Star1468: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below are common softlocks and crashes that you could encounter whilst playing OoTR. The purpose of this page is to help readers avoid sticky situations, but should they still somehow get stuck due to permanently losing access to an important item then all hope is not lost: [https://wiki.ootrandomizer.com/index.php?title=Editing_RAM you can simply hack in the lost items] (&#039;&#039;&#039;NOTE&#039;&#039;&#039;: obviously this will get you disqualified in a race. Racers are responsible for being familiar with this list, and avoiding softlocking or crashing by any means in it.) It may sound daunting at first, but it&#039;s actually remarkably easy. Feel free to [https://discord.gg/q6m6kzK reach out to Support members on Discord for help].&lt;br /&gt;
&lt;br /&gt;
== Permanently Losing Access to a Check&#039;s Item / Not Properly Receiving a Check&#039;s Item ==&lt;br /&gt;
&lt;br /&gt;
* With &amp;lt;samp&amp;gt;Free Zelda&amp;lt;/samp&amp;gt; turned on the item on &amp;lt;samp&amp;gt;Song from Impa&amp;lt;/samp&amp;gt; will remain within the player&#039;s own world in a Multiworld, possibly leading to unbeatable seeds. A fix has been implemented in v6.0.5.&lt;br /&gt;
&lt;br /&gt;
* There have been reports of Sun&#039;s Song not working as intended in some seeds with &amp;lt;samp&amp;gt;Randomize Ocarina Song Notes&amp;lt;/samp&amp;gt; turned on. For example, the chest in the ReDead grave would not spawn and the puzzle in the so-called &amp;quot;symphony room&amp;quot; in MQ Spirit Temple would not advance. While the specifics are still unclear, it is believed to be related to certain 8-note Sun&#039;s Songs. The earliest report of this issue was on version 3.0. Even though this issue appears to be exceedingly rare, it is recommended to not play with this setting until a fix has been implemented. If you encounter this issue, please [https://discord.gg/q6m6kzK report this in our Discord] with your spoiler log attached.&lt;br /&gt;
&lt;br /&gt;
* Saving and resetting after entering the Temple of Time as adult, but &#039;&#039;before&#039;&#039; obtaining the item from &amp;lt;samp&amp;gt;ToT Light Arrows Cutscene&amp;lt;/samp&amp;gt; will stop giving the item on that check, possibly leading to unbeatable seeds.&lt;br /&gt;
&lt;br /&gt;
* Getting crushed (i.e. voiding out) by some falling chests whilst opening them on the same frame will set the flag for having opened the chest without giving the item within, possibly leading to unbeatable seeds.&lt;br /&gt;
&lt;br /&gt;
== Softlocks and Crashes ==&lt;br /&gt;
&lt;br /&gt;
* Wii VC can sometimes crash. While these random crashes are extremely rare, they are also completely unpredictable. All you can do is save often.&lt;br /&gt;
&lt;br /&gt;
* With Entrance Randomizer, certain transitions are known to cause crashes on Everdrive. Specifically, it seems to be transitions from certain areas (e.g. adult Market or Windmill) to a desert entrance that has the &amp;quot;sandstorm&amp;quot; effect. It is recommended to not play Overworld Entrance Randomizer on an Everdrive. A temporary workaround has been implemented in v6.0.49, and should work on all supported platforms as well as the latest Dolphin beta.&lt;br /&gt;
&lt;br /&gt;
* Using Din&#039;s Fire in the topmost room of Spirit Temple (i.e. the one with the floating skulls) will crash the game.&lt;br /&gt;
&lt;br /&gt;
* Damaging Volvagia&#039;s second hitbox (e.g. with a bomb) after defeating Volvagia results in a softlock. This typically occurs when failing [https://www.youtube.com/watch?v=K5khjKNbECY the quick kill strat].&lt;br /&gt;
&lt;br /&gt;
* Starting a cutscene whilst the cutscene of lighting a sun is playing can result in a softlock.&lt;br /&gt;
&lt;br /&gt;
* Starting a cutscene whilst climbing a ladder can result in a softlock. Examples include lighting the eyes in DC or failing the diving minigame in Zora&#039;s Domain.&lt;br /&gt;
&lt;br /&gt;
* Collecting a gold skulltula token whilst the skulltula is unloaded can result in a softlock.&lt;br /&gt;
&lt;br /&gt;
* Loading too many actors in Hyrule Field can lead to a softlock if you pull out the &amp;lt;samp&amp;gt;Hookshot&amp;lt;/samp&amp;gt;. You&#039;ll know this glitch is occurring if you can&#039;t shoot arrows or if Bombs/Bombchus don&#039;t appear when pulled. It typically occurs around the grotto in the southeast corner of Hyrule Field.&lt;br /&gt;
&lt;br /&gt;
* Executing the &amp;quot;Collection Delay Glitch&amp;quot; can softlock the game. This is typically done accidentally by giving an item (e.g. &amp;lt;samp&amp;gt;Claim Check&amp;lt;/samp&amp;gt;) to an NPC in return for a different item whilst mashing through the text boxes. Make sure Link is not holding something in his hand before showing the item, or save beforehand. &lt;br /&gt;
&lt;br /&gt;
* Interacting with the upper scarecrow in lake Hylia as child can softlock the game. While the specifics are still unknown, we believe it might be triggered by mashing through the text with the B button. Since this scarecrow has no effect on gameplay it is recommended to just steer clear from it.&lt;br /&gt;
&lt;br /&gt;
* Diving and resurfacing in very shallow water (e.g. Kokiri Forest or Zora&#039;s River) can crash the game. &lt;br /&gt;
&lt;br /&gt;
* Learning songs whilst Nayru&#039;s Love is active can crash the game.&lt;br /&gt;
&lt;br /&gt;
* Performing the glitch known as &amp;quot;Weirdshotting&amp;quot; can crash &#039;&#039;&#039;on Glitchless Logic only&#039;&#039;&#039; depending on the color of your Kokiri Tunic. On Glitch Logic and No Logic these colors are excluded from the pool of random colors. This is not a glitch you can do accidentally, so if you don&#039;t know what weirdshotting is then you have nothing to worry about. (Note: the randomizer only prevents the offending colors during the initial generation with Glitch or No Logic; if you generate from an existing patch file or from a web link and choose to reroll the Kokiri Tunic colors, you are not prevented from rolling uncompatible shades.)&lt;br /&gt;
&lt;br /&gt;
* By repeatedly walking in and out of Spirit Trial the obelisk blocking Light trial can be unloaded. However, the chests inside Light Trial could also unload. When this happens, pulling out the &amp;lt;samp&amp;gt;Hookshot&amp;lt;/samp&amp;gt; can softlock the game.&lt;br /&gt;
&lt;br /&gt;
* Using a Hookshot/Longshot as child (only possible through glitches) will softlock and/or crash.&lt;br /&gt;
&lt;br /&gt;
== Minor Inconveniences ==&lt;br /&gt;
&lt;br /&gt;
* Leaving the room in Jabu where the Map Chest spawns after defeating the tentacle but before the chest spawns will require you to re-enter the room twice in order to properly spawn the chest.&lt;br /&gt;
&lt;br /&gt;
* Stunning Gohma with a Deku Nut whilst she is climbing a pillar causes her to never stop climbing, forcing the player to Save + Quit and retry the boss fight.&lt;br /&gt;
&lt;br /&gt;
* Attempting to talk to Link the Goron on the first possible frame will prevent you from getting his item until you reload Goron City.&lt;br /&gt;
&lt;br /&gt;
* Similarly, attempting to get the reward from the cucco lady (aka Anju) as child on the frame before all the cuccos are in the pen (needs confirmation), such as when they are hopping from being on the fence to into the pen, will prevent you from getting her item until you reload Kakariko Village.&lt;br /&gt;
&lt;br /&gt;
* Showing &amp;lt;samp&amp;gt;Ruto&#039;s Letter&amp;lt;/samp&amp;gt; to King Zora can result in him not accepting the letter until you reload Zora&#039;s Domain. We are unsure about the cause, but we suspect it may have to do with backwalking onto the platform and showing the letter too quickly after King Zora is loaded onto the screen.&lt;br /&gt;
&lt;br /&gt;
* When fanfares are shuffled it is possible that the background music in certain areas doesn&#039;t play properly. It is believed that repeatedly playing a shuffled fanfare can interrupt the background music, which would explain why this occurs more frequently in areas with a high density of checks.&lt;br /&gt;
&lt;br /&gt;
* When fanfares are shuffled it can take longer than usual for the Gerudo Horseback Archery minigame to finish if the shuffled fanfare is longer than the original one.&lt;br /&gt;
&lt;br /&gt;
* In the basement of MQ Deku there&#039;s a room beyond the water room (with the singular Song of Time block) where you have to defeat all the enemies to advance further. If you do the basement in reverse, then the locked door that leads from this room into the water room will not unlock after defeating all the enemies until you exit and re-enter the room through the door that does open.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Common_Softlocks_And_Crashes&amp;diff=2204</id>
		<title>Common Softlocks And Crashes</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Common_Softlocks_And_Crashes&amp;diff=2204"/>
		<updated>2021-08-21T18:47:58Z</updated>

		<summary type="html">&lt;p&gt;Star1468: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below are common softlocks and crashes that you could encounter whilst playing OoTR. The purpose of this page is to help readers avoid sticky situations, but should they still somehow get stuck due to permanently losing access to an important item then all hope is not lost: [https://wiki.ootrandomizer.com/index.php?title=Editing_RAM you can simply hack in the lost items]. It may sound daunting at first, but it&#039;s actually remarkably easy. Feel free to [https://discord.gg/q6m6kzK reach out to Support members on Discord for help]. NOTE: Do &#039;&#039;&#039;not&#039;&#039;&#039; hack in lost items while racing, that is not permitted and will result in disqualification.&lt;br /&gt;
&lt;br /&gt;
== Permanently Losing Access to a Check&#039;s Item / Not Properly Receiving a Check&#039;s Item ==&lt;br /&gt;
&lt;br /&gt;
* With &amp;lt;samp&amp;gt;Free Zelda&amp;lt;/samp&amp;gt; turned on the item on &amp;lt;samp&amp;gt;Song from Impa&amp;lt;/samp&amp;gt; will remain within the player&#039;s own world in a Multiworld, possibly leading to unbeatable seeds. A fix has been implemented in v6.0.5.&lt;br /&gt;
&lt;br /&gt;
* There have been reports of Sun&#039;s Song not working as intended in some seeds with &amp;lt;samp&amp;gt;Randomize Ocarina Song Notes&amp;lt;/samp&amp;gt; turned on. For example, the chest in the ReDead grave would not spawn and the puzzle in the so-called &amp;quot;symphony room&amp;quot; in MQ Spirit Temple would not advance. While the specifics are still unclear, it is believed to be related to certain 8-note Sun&#039;s Songs. The earliest report of this issue was on version 3.0. Even though this issue appears to be exceedingly rare, it is recommended to not play with this setting until a fix has been implemented. If you encounter this issue, please [https://discord.gg/q6m6kzK report this in our Discord] with your spoiler log attached.&lt;br /&gt;
&lt;br /&gt;
* Saving and resetting after entering the Temple of Time as adult, but &#039;&#039;before&#039;&#039; obtaining the item from &amp;lt;samp&amp;gt;ToT Light Arrows Cutscene&amp;lt;/samp&amp;gt; will stop giving the item on that check, possibly leading to unbeatable seeds.&lt;br /&gt;
&lt;br /&gt;
* Getting crushed (i.e. voiding out) by some falling chests whilst opening them on the same frame will set the flag for having opened the chest without giving the item within, possibly leading to unbeatable seeds.&lt;br /&gt;
&lt;br /&gt;
== Softlocks and Crashes ==&lt;br /&gt;
&lt;br /&gt;
* Wii VC can sometimes crash. While these random crashes are extremely rare, they are also completely unpredictable. All you can do is save often.&lt;br /&gt;
&lt;br /&gt;
* With Entrance Randomizer, certain transitions are known to cause crashes on Everdrive. Specifically, it seems to be transitions from certain areas (e.g. adult Market or Windmill) to a desert entrance that has the &amp;quot;sandstorm&amp;quot; effect. It is recommended to not play Overworld Entrance Randomizer on an Everdrive. A temporary workaround has been implemented in v6.0.49, and should work on all supported platforms as well as the latest Dolphin beta.&lt;br /&gt;
&lt;br /&gt;
* Using Din&#039;s Fire in the topmost room of Spirit Temple (i.e. the one with the floating skulls) will crash the game.&lt;br /&gt;
&lt;br /&gt;
* Damaging Volvagia&#039;s second hitbox (e.g. with a bomb) after defeating Volvagia results in a softlock. This typically occurs when failing [https://www.youtube.com/watch?v=K5khjKNbECY the quick kill strat].&lt;br /&gt;
&lt;br /&gt;
* Starting a cutscene whilst the cutscene of lighting a sun is playing can result in a softlock.&lt;br /&gt;
&lt;br /&gt;
* Starting a cutscene whilst climbing a ladder can result in a softlock. Examples include lighting the eyes in DC or failing the diving minigame in Zora&#039;s Domain.&lt;br /&gt;
&lt;br /&gt;
* Collecting a gold skulltula token whilst the skulltula is unloaded can result in a softlock.&lt;br /&gt;
&lt;br /&gt;
* Loading too many actors in Hyrule Field can lead to a softlock if you pull out the &amp;lt;samp&amp;gt;Hookshot&amp;lt;/samp&amp;gt;. You&#039;ll know this glitch is occurring if you can&#039;t shoot arrows or if Bombs/Bombchus don&#039;t appear when pulled. It typically occurs around the grotto in the southeast corner of Hyrule Field.&lt;br /&gt;
&lt;br /&gt;
* Executing the &amp;quot;Collection Delay Glitch&amp;quot; can softlock the game. This is typically done accidentally by giving an item (e.g. &amp;lt;samp&amp;gt;Claim Check&amp;lt;/samp&amp;gt;) to an NPC in return for a different item whilst mashing through the text boxes. Make sure Link is not holding something in his hand before showing the item, or save beforehand. &lt;br /&gt;
&lt;br /&gt;
* Interacting with the upper scarecrow in lake Hylia as child can softlock the game. While the specifics are still unknown, we believe it might be triggered by mashing through the text with the B button. Since this scarecrow has no effect on gameplay it is recommended to just steer clear from it.&lt;br /&gt;
&lt;br /&gt;
* Diving and resurfacing in very shallow water (e.g. Kokiri Forest or Zora&#039;s River) can crash the game. &lt;br /&gt;
&lt;br /&gt;
* Learning songs whilst Nayru&#039;s Love is active can crash the game.&lt;br /&gt;
&lt;br /&gt;
* Performing the glitch known as &amp;quot;Weirdshotting&amp;quot; can crash &#039;&#039;&#039;on Glitchless Logic only&#039;&#039;&#039; depending on the color of your Kokiri Tunic. On Glitch Logic and No Logic these colors are excluded from the pool of random colors. This is not a glitch you can do accidentally, so if you don&#039;t know what weirdshotting is then you have nothing to worry about. (Note: the randomizer only prevents the offending colors during the initial generation with Glitch or No Logic; if you generate from an existing patch file or from a web link and choose to reroll the Kokiri Tunic colors, you are not prevented from rolling uncompatible shades.)&lt;br /&gt;
&lt;br /&gt;
* By repeatedly walking in and out of Spirit Trial the obelisk blocking Light trial can be unloaded. However, the chests inside Light Trial could also unload. When this happens, pulling out the &amp;lt;samp&amp;gt;Hookshot&amp;lt;/samp&amp;gt; can softlock the game.&lt;br /&gt;
&lt;br /&gt;
* Using a Hookshot/Longshot as child (only possible through glitches) will softlock and/or crash.&lt;br /&gt;
&lt;br /&gt;
== Minor Inconveniences ==&lt;br /&gt;
&lt;br /&gt;
* Leaving the room in Jabu where the Map Chest spawns after defeating the tentacle but before the chest spawns will require you to re-enter the room twice in order to properly spawn the chest.&lt;br /&gt;
&lt;br /&gt;
* Stunning Gohma with a Deku Nut whilst she is climbing a pillar causes her to never stop climbing, forcing the player to Save + Quit and retry the boss fight.&lt;br /&gt;
&lt;br /&gt;
* Attempting to talk to Link the Goron on the first possible frame will prevent you from getting his item until you reload Goron City.&lt;br /&gt;
&lt;br /&gt;
* Similarly, attempting to get the reward from the cucco lady (aka Anju) as child on the frame before all the cuccos are in the pen (needs confirmation), such as when they are hopping from being on the fence to into the pen, will prevent you from getting her item until you reload Kakariko Village.&lt;br /&gt;
&lt;br /&gt;
* Showing &amp;lt;samp&amp;gt;Ruto&#039;s Letter&amp;lt;/samp&amp;gt; to King Zora can result in him not accepting the letter until you reload Zora&#039;s Domain. We are unsure about the cause, but we suspect it may have to do with backwalking onto the platform and showing the letter too quickly after King Zora is loaded onto the screen.&lt;br /&gt;
&lt;br /&gt;
* When fanfares are shuffled it is possible that the background music in certain areas doesn&#039;t play properly. It is believed that repeatedly playing a shuffled fanfare can interrupt the background music, which would explain why this occurs more frequently in areas with a high density of checks.&lt;br /&gt;
&lt;br /&gt;
* When fanfares are shuffled it can take longer than usual for the Gerudo Horseback Archery minigame to finish if the shuffled fanfare is longer than the original one.&lt;br /&gt;
&lt;br /&gt;
* In the basement of MQ Deku there&#039;s a room beyond the water room (with the singular Song of Time block) where you have to defeat all the enemies to advance further. If you do the basement in reverse, then the locked door that leads from this room into the water room will not unlock after defeating all the enemies until you exit and re-enter the room through the door that does open.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Common_Softlocks_And_Crashes&amp;diff=2203</id>
		<title>Common Softlocks And Crashes</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Common_Softlocks_And_Crashes&amp;diff=2203"/>
		<updated>2021-08-21T18:26:38Z</updated>

		<summary type="html">&lt;p&gt;Star1468: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below are common softlocks and crashes that you could encounter whilst playing OoTR. The purpose of this page is to help readers avoid sticky situations, but should they still somehow get stuck due to permanently losing access to an important item then all hope is not lost: [https://wiki.ootrandomizer.com/index.php?title=Editing_RAM you can simply hack in the lost items]. NOTE: Do &#039;&#039;&#039;not&#039;&#039;&#039; hack in lost items while racing, that is not permitted and will result in disqualification. It may sound daunting at first, but it&#039;s actually remarkably easy. Feel free to [https://discord.gg/q6m6kzK reach out to Support members on Discord for help].&lt;br /&gt;
&lt;br /&gt;
== Permanently Losing Access to a Check&#039;s Item / Not Properly Receiving a Check&#039;s Item ==&lt;br /&gt;
&lt;br /&gt;
* With &amp;lt;samp&amp;gt;Free Zelda&amp;lt;/samp&amp;gt; turned on the item on &amp;lt;samp&amp;gt;Song from Impa&amp;lt;/samp&amp;gt; will remain within the player&#039;s own world in a Multiworld, possibly leading to unbeatable seeds. A fix has been implemented in v6.0.5.&lt;br /&gt;
&lt;br /&gt;
* There have been reports of Sun&#039;s Song not working as intended in some seeds with &amp;lt;samp&amp;gt;Randomize Ocarina Song Notes&amp;lt;/samp&amp;gt; turned on. For example, the chest in the ReDead grave would not spawn and the puzzle in the so-called &amp;quot;symphony room&amp;quot; in MQ Spirit Temple would not advance. While the specifics are still unclear, it is believed to be related to certain 8-note Sun&#039;s Songs. The earliest report of this issue was on version 3.0. Even though this issue appears to be exceedingly rare, it is recommended to not play with this setting until a fix has been implemented. If you encounter this issue, please [https://discord.gg/q6m6kzK report this in our Discord] with your spoiler log attached.&lt;br /&gt;
&lt;br /&gt;
* Saving and resetting after entering the Temple of Time as adult, but &#039;&#039;before&#039;&#039; obtaining the item from &amp;lt;samp&amp;gt;ToT Light Arrows Cutscene&amp;lt;/samp&amp;gt; will stop giving the item on that check, possibly leading to unbeatable seeds.&lt;br /&gt;
&lt;br /&gt;
* Getting crushed (i.e. voiding out) by some falling chests whilst opening them on the same frame will set the flag for having opened the chest without giving the item within, possibly leading to unbeatable seeds.&lt;br /&gt;
&lt;br /&gt;
== Softlocks and Crashes ==&lt;br /&gt;
&lt;br /&gt;
* Wii VC can sometimes crash. While these random crashes are extremely rare, they are also completely unpredictable. All you can do is save often.&lt;br /&gt;
&lt;br /&gt;
* With Entrance Randomizer, certain transitions are known to cause crashes on Everdrive. Specifically, it seems to be transitions from certain areas (e.g. adult Market or Windmill) to a desert entrance that has the &amp;quot;sandstorm&amp;quot; effect. It is recommended to not play Overworld Entrance Randomizer on an Everdrive. A temporary workaround has been implemented in v6.0.49, and should work on all supported platforms as well as the latest Dolphin beta.&lt;br /&gt;
&lt;br /&gt;
* Using Din&#039;s Fire in the topmost room of Spirit Temple (i.e. the one with the floating skulls) will crash the game.&lt;br /&gt;
&lt;br /&gt;
* Damaging Volvagia&#039;s second hitbox (e.g. with a bomb) after defeating Volvagia results in a softlock. This typically occurs when failing [https://www.youtube.com/watch?v=K5khjKNbECY the quick kill strat].&lt;br /&gt;
&lt;br /&gt;
* Starting a cutscene whilst the cutscene of lighting a sun is playing can result in a softlock.&lt;br /&gt;
&lt;br /&gt;
* Starting a cutscene whilst climbing a ladder can result in a softlock. Examples include lighting the eyes in DC or failing the diving minigame in Zora&#039;s Domain.&lt;br /&gt;
&lt;br /&gt;
* Collecting a gold skulltula token whilst the skulltula is unloaded can result in a softlock.&lt;br /&gt;
&lt;br /&gt;
* Loading too many actors in Hyrule Field can lead to a softlock if you pull out the &amp;lt;samp&amp;gt;Hookshot&amp;lt;/samp&amp;gt;. You&#039;ll know this glitch is occurring if you can&#039;t shoot arrows or if Bombs/Bombchus don&#039;t appear when pulled. It typically occurs around the grotto in the southeast corner of Hyrule Field.&lt;br /&gt;
&lt;br /&gt;
* Executing the &amp;quot;Collection Delay Glitch&amp;quot; can softlock the game. This is typically done accidentally by giving an item (e.g. &amp;lt;samp&amp;gt;Claim Check&amp;lt;/samp&amp;gt;) to an NPC in return for a different item whilst mashing through the text boxes. Make sure Link is not holding something in his hand before showing the item, or save beforehand. &lt;br /&gt;
&lt;br /&gt;
* Interacting with the upper scarecrow in lake Hylia as child can softlock the game. While the specifics are still unknown, we believe it might be triggered by mashing through the text with the B button. Since this scarecrow has no effect on gameplay it is recommended to just steer clear from it.&lt;br /&gt;
&lt;br /&gt;
* Diving and resurfacing in very shallow water (e.g. Kokiri Forest or Zora&#039;s River) can crash the game. &lt;br /&gt;
&lt;br /&gt;
* Learning songs whilst Nayru&#039;s Love is active can crash the game.&lt;br /&gt;
&lt;br /&gt;
* Performing the glitch known as &amp;quot;Weirdshotting&amp;quot; can crash &#039;&#039;&#039;on Glitchless Logic only&#039;&#039;&#039; depending on the color of your Kokiri Tunic. On Glitch Logic and No Logic these colors are excluded from the pool of random colors. This is not a glitch you can do accidentally, so if you don&#039;t know what weirdshotting is then you have nothing to worry about. (Note: the randomizer only prevents the offending colors during the initial generation with Glitch or No Logic; if you generate from an existing patch file or from a web link and choose to reroll the Kokiri Tunic colors, you are not prevented from rolling uncompatible shades.)&lt;br /&gt;
&lt;br /&gt;
* By repeatedly walking in and out of Spirit Trial the obelisk blocking Light trial can be unloaded. However, the chests inside Light Trial could also unload. When this happens, pulling out the &amp;lt;samp&amp;gt;Hookshot&amp;lt;/samp&amp;gt; can softlock the game.&lt;br /&gt;
&lt;br /&gt;
* Using a Hookshot/Longshot as child (only possible through glitches) will softlock and/or crash.&lt;br /&gt;
&lt;br /&gt;
== Minor Inconveniences ==&lt;br /&gt;
&lt;br /&gt;
* Leaving the room in Jabu where the Map Chest spawns after defeating the tentacle but before the chest spawns will require you to re-enter the room twice in order to properly spawn the chest.&lt;br /&gt;
&lt;br /&gt;
* Stunning Gohma with a Deku Nut whilst she is climbing a pillar causes her to never stop climbing, forcing the player to Save + Quit and retry the boss fight.&lt;br /&gt;
&lt;br /&gt;
* Attempting to talk to Link the Goron on the first possible frame will prevent you from getting his item until you reload Goron City.&lt;br /&gt;
&lt;br /&gt;
* Similarly, attempting to get the reward from the cucco lady (aka Anju) as child on the frame before all the cuccos are in the pen (needs confirmation), such as when they are hopping from being on the fence to into the pen, will prevent you from getting her item until you reload Kakariko Village.&lt;br /&gt;
&lt;br /&gt;
* Showing &amp;lt;samp&amp;gt;Ruto&#039;s Letter&amp;lt;/samp&amp;gt; to King Zora can result in him not accepting the letter until you reload Zora&#039;s Domain. We are unsure about the cause, but we suspect it may have to do with backwalking onto the platform and showing the letter too quickly after King Zora is loaded onto the screen.&lt;br /&gt;
&lt;br /&gt;
* When fanfares are shuffled it is possible that the background music in certain areas doesn&#039;t play properly. It is believed that repeatedly playing a shuffled fanfare can interrupt the background music, which would explain why this occurs more frequently in areas with a high density of checks.&lt;br /&gt;
&lt;br /&gt;
* When fanfares are shuffled it can take longer than usual for the Gerudo Horseback Archery minigame to finish if the shuffled fanfare is longer than the original one.&lt;br /&gt;
&lt;br /&gt;
* In the basement of MQ Deku there&#039;s a room beyond the water room (with the singular Song of Time block) where you have to defeat all the enemies to advance further. If you do the basement in reverse, then the locked door that leads from this room into the water room will not unlock after defeating all the enemies until you exit and re-enter the room through the door that does open.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Entrance_Randomizer&amp;diff=2173</id>
		<title>Entrance Randomizer</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Entrance_Randomizer&amp;diff=2173"/>
		<updated>2021-07-22T22:22:04Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Death Mountain Crater */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Entrance Shuffle settings in the Randomizer allow players to randomize loading zones (also called &amp;quot;entrances&amp;quot;) connecting the world. Almost all entrances, including dungeon entrances, grottos, graves, houses, fairies, overworld entrances, spawn locations, warp song locations, and owl drops can be randomized, depending on the options enabled.&lt;br /&gt;
&lt;br /&gt;
Please note that all entrances are kept bidirectional, which means going through a loading zone from one side, then going back through the same loading zone will lead back to the original location. The exceptions to this is owl drops and warp songs as there is no going back. Owl drop and warp song locations are additional entrances to existing bidirectional entrances.&lt;br /&gt;
&lt;br /&gt;
Another major aspect is that entrances are always shuffled with other entrances of the same type: &lt;br /&gt;
* Dungeons&lt;br /&gt;
* Grottos and graves&lt;br /&gt;
* Houses, shops, and Great Fairies&lt;br /&gt;
* Overworld entrances&lt;br /&gt;
* Owl drops, warp songs, and overworld spawns link up with a random overworld entrance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Glitchless [[Logic]] and No Logic are compatible with entrance randomizer (ER), but note that No Logic increases the chances of an unbeatable seed.&lt;br /&gt;
&lt;br /&gt;
{{TOClimit|3}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Available ER Modes ==&lt;br /&gt;
&lt;br /&gt;
Different modes are available, which are incrementally more random and more difficult. Several [[Trackers|entrance trackers]] are available to aid in the more difficult modes. &lt;br /&gt;
&#039;&#039;&#039;As of 6.0, this options have changed significantly.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Shuffle Interior Entrances ===&lt;br /&gt;
&lt;br /&gt;
==== Simple Interiors ====&lt;br /&gt;
&lt;br /&gt;
Interiors shuffled in this pool include most Houses and all Great Fairies in the game. This option excludes a few special Interior entrances: Richard&#039;s House, Link&#039;s House, Temple of Time, the Windmill, the Kakariko Potion Shop (the shop with two entrances) and Gerudo Fortress interiors.&lt;br /&gt;
&lt;br /&gt;
When shuffling interiors, adult trade quest timers are disabled and trade items never revert, even when you die or when you load your save, in order to keep the quest compatible with entrances being shuffled around.&lt;br /&gt;
&lt;br /&gt;
==== All Interiors ====&lt;br /&gt;
&lt;br /&gt;
Randomize all entrances from the &amp;quot;Simple Indoors&amp;quot; option, along with a few extra entrances leading to special places that were excluded from the &amp;quot;simple&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
Those additional entrances are currently include: the Kakariko Potion Shop, Link&#039;s House, Temple of Time, the Windmill and Dampe&#039;s Grave. However, entrances leading to Richard&#039;s House and all the Gerudo Fortress Interiors are still not shuffled.&lt;br /&gt;
&lt;br /&gt;
This option is incompatible with closed forest so it forces the &amp;quot;Closed Deku&amp;quot; option to be enabled instead.&lt;br /&gt;
&lt;br /&gt;
Otherwise, the option is the same as &amp;quot;Simple Indoors&amp;quot;, and it includes all its changes.&lt;br /&gt;
&lt;br /&gt;
=== Shuffle Grotto Entrances ===&lt;br /&gt;
&lt;br /&gt;
Grottos include all grottos in the game, with small Fairy Fountains, the Lost Woods Stage, and all graves.&lt;br /&gt;
&lt;br /&gt;
=== Shuffle Dungeons Entrances ===&lt;br /&gt;
&lt;br /&gt;
Randomize dungeon entrances, which includes all medallion and stone dungeons, along with Bottom of the Well, Ice Cavern and Gerudo Training Grounds, but not Ganon&#039;s Castle.&lt;br /&gt;
&lt;br /&gt;
In order to improve dungeon entrance randomization, the Fire Temple entrance is open as child and the Deku Tree and Bottom of the Well entrances are both open as adult. However, the Bottom of the Well entrance can only be accessed as adult after draining the well by playing the Song of Storms in the Windmill as child. In addition, when playing with &amp;quot;Closed Deku&amp;quot;, Mido still needs to see a Deku Shield and Kokiri Sword before access adult can access the Deku Tree. Also note that the Water Temple entrance can be reached with Longshot and Gold Scale and does not require Iron Boots.&lt;br /&gt;
&lt;br /&gt;
Lake Hylia will be filled for adult after defeating Morpha, but the special Gossip Stone near the Lake Hylia warp pad gives Link the ability the control the lake water level.&lt;br /&gt;
&lt;br /&gt;
Dungeon blue warps will return Link in front of the new dungeon entrance leading to that blue warp. For example, if Link enters the Fire Temple entrance to find Forest Temple and defeats Phantom Ganon, Link will be returned to Death Mountain Crater.&lt;br /&gt;
&lt;br /&gt;
=== Shuffle Overworld Entrances ===&lt;br /&gt;
&lt;br /&gt;
Overworld entrances include almost all loading zones between overworld areas, for example: Hyrule Field to Lake Hylia.&lt;br /&gt;
&lt;br /&gt;
Some overworld loading zones are kept vanilla to avoid potential issues:&lt;br /&gt;
*The Castle Courtyard and Garden entrances (leading to Zelda) aren&#039;t shuffled, to avoid various issues. &lt;br /&gt;
*Gerudo Valley to Lake Hylia by the stream is not changed and is always vanilla, since it is a special one-way entrance. &lt;br /&gt;
*Market Back Alley entrances are not changed and kept as a part of Market, to ensure the Richard item can be obtained. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some cutscenes are changed to bring the player to a more suitable place in this mode:&lt;br /&gt;
*Impa&#039;s escort brings Link to the entrance of Hyrule Castle Grounds from the market, instead of Hyrule Field. &lt;br /&gt;
*Getting caught by Gerudo Guards in the child Valley always throws you in the Valley stream, even if you have a Hookshot. Getting caught inside the Fortress brings you at the Fortress entrance from Valley if you are child or don&#039;t have a Hookshot. However adult Link with a hookshot will still be thrown in the jail. &lt;br /&gt;
*Leaping over the fences with Epona in Lon Lon Ranch will alway lead to wherever the main entrance leads, acting as if Link left Lon Lon Ranch from the main entrance. &lt;br /&gt;
&lt;br /&gt;
=== Randomize Owl Drops ===&lt;br /&gt;
&lt;br /&gt;
Owl Drop positions can be randomized as an extra way to get somewhere in the overworld, but the owl still only takes off from Lake Hylia and Death Mountain Summit when Link is a child.&lt;br /&gt;
&lt;br /&gt;
=== Randomize Warp Song Destinations ===&lt;br /&gt;
&lt;br /&gt;
If the user has disabled &#039;&#039;&#039;Randomize Owl Drops&#039;&#039;&#039;, enabled &#039;&#039;&#039;All Locations Reachable&#039;&#039;&#039; and has unshuffled &#039;&#039;&#039;Overworld Entrances&#039;&#039;&#039;, songs are guaranteed to go to the Bolero warp pad, Nocturne warp pad, and Desert Colossus. This is to ensure access to the volcano bean patch, Shadow Temple, and the child side of Spirit Temple, respectively. If the user has shuffled &#039;&#039;&#039;Overworld Entrances&#039;&#039;&#039;, only the Bolero and Nocturne warp pads are guaranteed.&lt;br /&gt;
&lt;br /&gt;
=== Overworld Spawns ===&lt;br /&gt;
&lt;br /&gt;
This option randomizes both the child and adult save warp points, which are inside Link&#039;s house and inside Temple of Time respectively otherwise. Logic and gameplay is affected in the following ways:&lt;br /&gt;
&lt;br /&gt;
*Overworld spawns can only be any of the ones [https://github.com/TestRunnerSRL/OoT-Randomizer/blob/Dev/EntranceShuffle.py classified as &amp;quot;Interior&amp;quot;, &amp;quot;SpecialInterior&amp;quot;, &amp;quot;Overworld&amp;quot;, &amp;quot;OwlDrop&amp;quot;, &amp;quot;Spawn&amp;quot;, &amp;quot;WarpSong&amp;quot; and &amp;quot;Extra&amp;quot;]. This is only true if &amp;quot;Mix Entrance Pools&amp;quot; ([https://github.com/Roman971/OoT-Randomizer Roman&#039;s fork only currently]) is disabled. &lt;br /&gt;
*Child cannot spawn in the area &amp;quot;Outside Ganon&#039;s Castle&amp;quot; or outside the tent in Gerudo Valley.&lt;br /&gt;
*Adult cannot spawn in the area &amp;quot;Hyrule Castle.&amp;quot;&lt;br /&gt;
*Either Kokiri Forest or Kakariko Village must be reachable from the start of the seed with no items.&lt;br /&gt;
*The Big Poe Shop will always be accessible as adult without the need to use any bottles.&lt;br /&gt;
*Access to &amp;quot;Temple of Time&amp;quot; needs to be available for both ages. This can be achieved in different ways depending on other settings, but in general either an ocarina and an appropriate warp song is available, or child and/or adult spawn points will be limited. For Season 4 Tournament settings, specifically, this means that child spawn cannot be in Desert Colossus, the Colossus side of Wasteland, Zora&#039;s Fountain or the warp pad region of DMC.&lt;br /&gt;
*A gate-opening guard has been added to the Wasteland side of the Gerudo gate.&lt;br /&gt;
*Serenade of Water and Prelude of Light cannot be in areas that are hinted foolish/barren.&lt;br /&gt;
*The setting &amp;quot;Closed Forest&amp;quot; changes into &amp;quot;Closed Deku&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== ER Logic Quirks ==&lt;br /&gt;
&lt;br /&gt;
=== Desert Colossus ===&lt;br /&gt;
&lt;br /&gt;
*Escaping Spirit Temple from the hands can allow you to reach Desert Colossus which may not be reachable otherwise. &lt;br /&gt;
*The Requiem of Spirit cutscene is triggered when exiting the dungeon accessible from the entrance in Desert Colossus. This also means it still belongs to Desert Colossus and is included in that area when mentioned in hints. &lt;br /&gt;
&lt;br /&gt;
=== Inside the Deku Tree ===&lt;br /&gt;
&lt;br /&gt;
*You can completely skip the basement as adult since you are tall enough to just grab the ledge. &lt;br /&gt;
*You may be required to setup the push block as adult then come back as child to reverse through the crawlspace to access the basement backrooms with neither a bow nor a slingshot. &lt;br /&gt;
*A Hylian shield is required as adult to stun scrubs in order to access both the slingshot room and Queen Gohma. The mirror shield does not work. &lt;br /&gt;
&lt;br /&gt;
=== Inside Jabu-Jabu&#039;s Belly ===&lt;br /&gt;
&lt;br /&gt;
*Adult Link needs a scale to reach the deku scrub. It can also be done with a well positioned jump into the water but that&#039;s not considered in logic. &lt;br /&gt;
*Ruto is present as an adult and the boomerang chest can be fully accessed as adult. &lt;br /&gt;
&lt;br /&gt;
=== Forest Temple ===&lt;br /&gt;
&lt;br /&gt;
*The gold Skulltula in the first room on the wall can be killed with Din&#039;s Fire or any projectile, without the need of a Hookshot. &lt;br /&gt;
*The Kokiri Sword can be used to kill Stalfos as child, other ways are possible but aren&#039;t considered in logic. &lt;br /&gt;
*The Song of Time block leading to the north-west outside area is absent as a child. You may be expected to access this area as child with no items. &lt;br /&gt;
*The chest and gold Skulltula on the island in the north-west outdoors area are accessible from the falling ceiling room (going the long way around), and accessing them this way may be required without a Hookshot. The Skulltula can be killed from above and picked up by dropping down. &lt;br /&gt;
&lt;br /&gt;
=== Fire Temple ===&lt;br /&gt;
&lt;br /&gt;
*If Fewer Tunic Requirements is enabled and you have access to Fire Temple as child, you may be required to reach the chests near the boss door and near the first goron under the Song of Time block, which don&#039;t need any items. Nothing else is considered in logic as child in Fire Temple. &lt;br /&gt;
&lt;br /&gt;
=== Water Temple ===&lt;br /&gt;
&lt;br /&gt;
*After draining the water to the lowest level as adult, you may be able to come back as child and do a few extra things: &lt;br /&gt;
**Get the gold Skulltula in the central pillar room using Farore&#039;s Wind and a Boomerang (not in default logic, but available as a trick). &lt;br /&gt;
**Use sticks to light the torches to access the shell blades (compass in vanilla) room, then kill the shell blades with a Kokiri Sword magic spin attack.   &lt;br /&gt;
&lt;br /&gt;
=== Ice Cavern ===&lt;br /&gt;
&lt;br /&gt;
*Child may be able to do reach some checks if you have access to blue fire from somewhere else, or if adult can get some in Ice Cavern beforehand. &lt;br /&gt;
*The Serenade cutscene triggers as child as well in ER, so that song location may be reachable even without adult Link having access to Ice Cavern.&lt;br /&gt;
&lt;br /&gt;
=== Gerudo Training Ground ===&lt;br /&gt;
&lt;br /&gt;
*A slingshot can be used to trigger eye targets in the lob, which may be required to do as child. &lt;br /&gt;
*The Kokiri Sword can be used to kill Stalfos and Dinolfos as child. Other ways are possible but aren&#039;t considered in logic. &lt;br /&gt;
*The Song of Time blocks leading to the right side are present by default during child time. This means the right side maze is accessible as child without keys nor Song of Time. &lt;br /&gt;
&lt;br /&gt;
=== Adult Trade Quest ===&lt;br /&gt;
&lt;br /&gt;
*Trade Quest timers are disabled in ER when interior entrances are shuffled, which also allows the use of warp songs to deliver quest items. In these settings, Adult trade items also never revert or downgrade, even when loading a save or after dying, so you may be expected to deliver timed trade items even if you can&#039;t do the whole timed process. This also means you can save &amp;amp; quit to deliver any trade items. &lt;br /&gt;
&lt;br /&gt;
=== Talon&#039;s House behind a Night Entrance ===&lt;br /&gt;
&lt;br /&gt;
*When shuffling interiors, it&#039;s possible for Talon&#039;s House to end up behind a night only entrance, even though Talon&#039;s chickens game can only be played during the day. In this situation, Sun&#039;s Song can be played from inside Talon&#039;s House to change time to day and play the game as usual. &lt;br /&gt;
&lt;br /&gt;
=== Dampe&#039;s Hut as Child ===&lt;br /&gt;
&lt;br /&gt;
*Dampe&#039;s hut entrance can be accessed as child but only at night while Dampe is outside doing his tour. &lt;br /&gt;
&lt;br /&gt;
=== Dampe&#039;s Race ===&lt;br /&gt;
&lt;br /&gt;
*At the end of Dampe&#039;s Race, Link can play Song of Time to gain access to the top part of the Windmill, which can in turn grants access to wherever the Windmill entrance goes. &lt;br /&gt;
*If you have access to Dampe&#039;s grave as child, you can race him in that age for the first reward. While not logically expected unless the corresponding trick is enabled, completing the race again under a minute as child will also grant the second reward.&lt;br /&gt;
&lt;br /&gt;
=== Death Mountain Trail ===&lt;br /&gt;
&lt;br /&gt;
*The bean in front of Dodongo&#039;s Cavern can get adult Link to the upper part of the trail (fairy fountain/Biggoron/crater entrance) without explosives or hammer.&lt;br /&gt;
&lt;br /&gt;
=== Death Mountain Crater ===&lt;br /&gt;
&lt;br /&gt;
*While not an ER exclusive quirk, this comes up much more frequently in Overworld ER. You can reach the Bolero warp pad and the rest of lower DMC by jumping from the upper area onto the lava platforms below and shooting a wooden plank to pull Link across the pool of lava.&lt;br /&gt;
&lt;br /&gt;
=== Lost Woods Bridge ===&lt;br /&gt;
&lt;br /&gt;
*Saria&#039;s Gift cutscene is only triggered when entering the bridge from the Kokiri Forest entrance, but not when coming from the Hyrule Field side. &lt;br /&gt;
*Getting on the Lost Woods Bridge from the rest of Lost Woods can be done in 4 ways as adult, starting from the bean patch area: &lt;br /&gt;
**Use the longshot on the far side of the bridge .&lt;br /&gt;
**Use the hover boots by walking on the trunk between the bean patch area and the bridge.&lt;br /&gt;
**Ride the bean and dropping down on the bridge at the right moment.&lt;br /&gt;
**Jump onto the bridge with very precise movement, but you won&#039;t be logically expected to do this unless you enable the corresponding trick.&lt;br /&gt;
*It&#039;s also possible to go down from the Bridge to the rest of Lost Woods by using the longshot on the ladder near the bean patch. &lt;br /&gt;
&lt;br /&gt;
=== Gerudo Valley as Adult ===&lt;br /&gt;
&lt;br /&gt;
*The bridge can be repaired by rescuing carpenters in Gerudo Fortress, which may unlock new access to the fortress side of the valley, even without the longshot or Epona. &lt;br /&gt;
*There is a grotto hidden in the valley below a silver boulder which normally contains an Octorok and some rupees but may be important in ER. It can be found on the ledge across from the heart piece crate.&lt;br /&gt;
&lt;br /&gt;
=== Gerudo Valley as Child ===&lt;br /&gt;
&lt;br /&gt;
*When coming from the fortress/tent side of the valley, you can cross to reach the other side by avoiding guards carefully then jumping down on the bridge. &lt;br /&gt;
*If guards catch Link in the valley as child, he will be thrown in the stream which always leads to Lake Hylia. &lt;br /&gt;
*The storms grotto supposed to be behind the tent is not there in child time. &lt;br /&gt;
&lt;br /&gt;
=== Gerudo Fortress as Child ===&lt;br /&gt;
&lt;br /&gt;
*Rescuing carpenters can be achieved as child the same as adult, and Link will still receive the Gerudo Card (or the corresponding reward if you enabled &amp;quot;Shuffle Gerudo Card&amp;quot;). &lt;br /&gt;
*The Wasteland gate can only be opened as adult but this will also open it for child, so child Link can return to access the other side of the gate, if necessary. &lt;br /&gt;
*The storms grotto that&#039;s supposed to be behind boxes is not there in child time. &lt;br /&gt;
&lt;br /&gt;
=== Fairies ===&lt;br /&gt;
&lt;br /&gt;
*When shuffling entrances, you might not have easy access to a source of fairies to catch so here are all the ways to reliably obtain them: &lt;br /&gt;
**If you have access to any small Fairy Fountain grotto, you can get all the fairies you need there. Similarly, if you have access to Ganon&#039;s Castle, you can find fairies in the room where Deku Scrubs are. &lt;br /&gt;
**Some pots contain fairies you can catch. You can find some inside Fire Temple, Dodongo&#039;s Cavern, Forest Temple, Water Temple, Jabu Jabu&#039;s Belly, as well as in Water Trial, and the Haunted Wasteland structure. &lt;br /&gt;
**Playing Zelda&#039;s Lullaby, Song of Time, Epona&#039;s Song, or Sun&#039;s Song near any gossip stone summons a fairy you can catch. Note that Sun&#039;s Song can only be used for that purpose in places where playing it doesn&#039;t reload the area. Playing Song of Storms will spawn a special fairy which also refills magic but cannot be caught in a bottle.&lt;br /&gt;
**Playing the Song of Storms on the platform near the dry pond in Desert Colossus will turn it into a nice oasis with many fairies flying around it.&lt;br /&gt;
**Planting a bean as child and playing the Song of Storms near it triggers a cutscene which results in summoning 3 fairies you can catch.&lt;br /&gt;
**Some areas have butterflies which you can turn into fairies by holding out a stick and slowly walking to lead them around until they transform.&lt;br /&gt;
*As usual, fairies may be necessary to survive damage in high damage settings like &amp;quot;OHKO,&amp;quot; so you will be guaranteed at least one of the sources above in these settings.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Entrance_Randomizer&amp;diff=2172</id>
		<title>Entrance Randomizer</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Entrance_Randomizer&amp;diff=2172"/>
		<updated>2021-07-22T22:21:11Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* ER Logic Quirks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Entrance Shuffle settings in the Randomizer allow players to randomize loading zones (also called &amp;quot;entrances&amp;quot;) connecting the world. Almost all entrances, including dungeon entrances, grottos, graves, houses, fairies, overworld entrances, spawn locations, warp song locations, and owl drops can be randomized, depending on the options enabled.&lt;br /&gt;
&lt;br /&gt;
Please note that all entrances are kept bidirectional, which means going through a loading zone from one side, then going back through the same loading zone will lead back to the original location. The exceptions to this is owl drops and warp songs as there is no going back. Owl drop and warp song locations are additional entrances to existing bidirectional entrances.&lt;br /&gt;
&lt;br /&gt;
Another major aspect is that entrances are always shuffled with other entrances of the same type: &lt;br /&gt;
* Dungeons&lt;br /&gt;
* Grottos and graves&lt;br /&gt;
* Houses, shops, and Great Fairies&lt;br /&gt;
* Overworld entrances&lt;br /&gt;
* Owl drops, warp songs, and overworld spawns link up with a random overworld entrance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Glitchless [[Logic]] and No Logic are compatible with entrance randomizer (ER), but note that No Logic increases the chances of an unbeatable seed.&lt;br /&gt;
&lt;br /&gt;
{{TOClimit|3}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Available ER Modes ==&lt;br /&gt;
&lt;br /&gt;
Different modes are available, which are incrementally more random and more difficult. Several [[Trackers|entrance trackers]] are available to aid in the more difficult modes. &lt;br /&gt;
&#039;&#039;&#039;As of 6.0, this options have changed significantly.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Shuffle Interior Entrances ===&lt;br /&gt;
&lt;br /&gt;
==== Simple Interiors ====&lt;br /&gt;
&lt;br /&gt;
Interiors shuffled in this pool include most Houses and all Great Fairies in the game. This option excludes a few special Interior entrances: Richard&#039;s House, Link&#039;s House, Temple of Time, the Windmill, the Kakariko Potion Shop (the shop with two entrances) and Gerudo Fortress interiors.&lt;br /&gt;
&lt;br /&gt;
When shuffling interiors, adult trade quest timers are disabled and trade items never revert, even when you die or when you load your save, in order to keep the quest compatible with entrances being shuffled around.&lt;br /&gt;
&lt;br /&gt;
==== All Interiors ====&lt;br /&gt;
&lt;br /&gt;
Randomize all entrances from the &amp;quot;Simple Indoors&amp;quot; option, along with a few extra entrances leading to special places that were excluded from the &amp;quot;simple&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
Those additional entrances are currently include: the Kakariko Potion Shop, Link&#039;s House, Temple of Time, the Windmill and Dampe&#039;s Grave. However, entrances leading to Richard&#039;s House and all the Gerudo Fortress Interiors are still not shuffled.&lt;br /&gt;
&lt;br /&gt;
This option is incompatible with closed forest so it forces the &amp;quot;Closed Deku&amp;quot; option to be enabled instead.&lt;br /&gt;
&lt;br /&gt;
Otherwise, the option is the same as &amp;quot;Simple Indoors&amp;quot;, and it includes all its changes.&lt;br /&gt;
&lt;br /&gt;
=== Shuffle Grotto Entrances ===&lt;br /&gt;
&lt;br /&gt;
Grottos include all grottos in the game, with small Fairy Fountains, the Lost Woods Stage, and all graves.&lt;br /&gt;
&lt;br /&gt;
=== Shuffle Dungeons Entrances ===&lt;br /&gt;
&lt;br /&gt;
Randomize dungeon entrances, which includes all medallion and stone dungeons, along with Bottom of the Well, Ice Cavern and Gerudo Training Grounds, but not Ganon&#039;s Castle.&lt;br /&gt;
&lt;br /&gt;
In order to improve dungeon entrance randomization, the Fire Temple entrance is open as child and the Deku Tree and Bottom of the Well entrances are both open as adult. However, the Bottom of the Well entrance can only be accessed as adult after draining the well by playing the Song of Storms in the Windmill as child. In addition, when playing with &amp;quot;Closed Deku&amp;quot;, Mido still needs to see a Deku Shield and Kokiri Sword before access adult can access the Deku Tree. Also note that the Water Temple entrance can be reached with Longshot and Gold Scale and does not require Iron Boots.&lt;br /&gt;
&lt;br /&gt;
Lake Hylia will be filled for adult after defeating Morpha, but the special Gossip Stone near the Lake Hylia warp pad gives Link the ability the control the lake water level.&lt;br /&gt;
&lt;br /&gt;
Dungeon blue warps will return Link in front of the new dungeon entrance leading to that blue warp. For example, if Link enters the Fire Temple entrance to find Forest Temple and defeats Phantom Ganon, Link will be returned to Death Mountain Crater.&lt;br /&gt;
&lt;br /&gt;
=== Shuffle Overworld Entrances ===&lt;br /&gt;
&lt;br /&gt;
Overworld entrances include almost all loading zones between overworld areas, for example: Hyrule Field to Lake Hylia.&lt;br /&gt;
&lt;br /&gt;
Some overworld loading zones are kept vanilla to avoid potential issues:&lt;br /&gt;
*The Castle Courtyard and Garden entrances (leading to Zelda) aren&#039;t shuffled, to avoid various issues. &lt;br /&gt;
*Gerudo Valley to Lake Hylia by the stream is not changed and is always vanilla, since it is a special one-way entrance. &lt;br /&gt;
*Market Back Alley entrances are not changed and kept as a part of Market, to ensure the Richard item can be obtained. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some cutscenes are changed to bring the player to a more suitable place in this mode:&lt;br /&gt;
*Impa&#039;s escort brings Link to the entrance of Hyrule Castle Grounds from the market, instead of Hyrule Field. &lt;br /&gt;
*Getting caught by Gerudo Guards in the child Valley always throws you in the Valley stream, even if you have a Hookshot. Getting caught inside the Fortress brings you at the Fortress entrance from Valley if you are child or don&#039;t have a Hookshot. However adult Link with a hookshot will still be thrown in the jail. &lt;br /&gt;
*Leaping over the fences with Epona in Lon Lon Ranch will alway lead to wherever the main entrance leads, acting as if Link left Lon Lon Ranch from the main entrance. &lt;br /&gt;
&lt;br /&gt;
=== Randomize Owl Drops ===&lt;br /&gt;
&lt;br /&gt;
Owl Drop positions can be randomized as an extra way to get somewhere in the overworld, but the owl still only takes off from Lake Hylia and Death Mountain Summit when Link is a child.&lt;br /&gt;
&lt;br /&gt;
=== Randomize Warp Song Destinations ===&lt;br /&gt;
&lt;br /&gt;
If the user has disabled &#039;&#039;&#039;Randomize Owl Drops&#039;&#039;&#039;, enabled &#039;&#039;&#039;All Locations Reachable&#039;&#039;&#039; and has unshuffled &#039;&#039;&#039;Overworld Entrances&#039;&#039;&#039;, songs are guaranteed to go to the Bolero warp pad, Nocturne warp pad, and Desert Colossus. This is to ensure access to the volcano bean patch, Shadow Temple, and the child side of Spirit Temple, respectively. If the user has shuffled &#039;&#039;&#039;Overworld Entrances&#039;&#039;&#039;, only the Bolero and Nocturne warp pads are guaranteed.&lt;br /&gt;
&lt;br /&gt;
=== Overworld Spawns ===&lt;br /&gt;
&lt;br /&gt;
This option randomizes both the child and adult save warp points, which are inside Link&#039;s house and inside Temple of Time respectively otherwise. Logic and gameplay is affected in the following ways:&lt;br /&gt;
&lt;br /&gt;
*Overworld spawns can only be any of the ones [https://github.com/TestRunnerSRL/OoT-Randomizer/blob/Dev/EntranceShuffle.py classified as &amp;quot;Interior&amp;quot;, &amp;quot;SpecialInterior&amp;quot;, &amp;quot;Overworld&amp;quot;, &amp;quot;OwlDrop&amp;quot;, &amp;quot;Spawn&amp;quot;, &amp;quot;WarpSong&amp;quot; and &amp;quot;Extra&amp;quot;]. This is only true if &amp;quot;Mix Entrance Pools&amp;quot; ([https://github.com/Roman971/OoT-Randomizer Roman&#039;s fork only currently]) is disabled. &lt;br /&gt;
*Child cannot spawn in the area &amp;quot;Outside Ganon&#039;s Castle&amp;quot; or outside the tent in Gerudo Valley.&lt;br /&gt;
*Adult cannot spawn in the area &amp;quot;Hyrule Castle.&amp;quot;&lt;br /&gt;
*Either Kokiri Forest or Kakariko Village must be reachable from the start of the seed with no items.&lt;br /&gt;
*The Big Poe Shop will always be accessible as adult without the need to use any bottles.&lt;br /&gt;
*Access to &amp;quot;Temple of Time&amp;quot; needs to be available for both ages. This can be achieved in different ways depending on other settings, but in general either an ocarina and an appropriate warp song is available, or child and/or adult spawn points will be limited. For Season 4 Tournament settings, specifically, this means that child spawn cannot be in Desert Colossus, the Colossus side of Wasteland, Zora&#039;s Fountain or the warp pad region of DMC.&lt;br /&gt;
*A gate-opening guard has been added to the Wasteland side of the Gerudo gate.&lt;br /&gt;
*Serenade of Water and Prelude of Light cannot be in areas that are hinted foolish/barren.&lt;br /&gt;
*The setting &amp;quot;Closed Forest&amp;quot; changes into &amp;quot;Closed Deku&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== ER Logic Quirks ==&lt;br /&gt;
&lt;br /&gt;
=== Desert Colossus ===&lt;br /&gt;
&lt;br /&gt;
*Escaping Spirit Temple from the hands can allow you to reach Desert Colossus which may not be reachable otherwise. &lt;br /&gt;
*The Requiem of Spirit cutscene is triggered when exiting the dungeon accessible from the entrance in Desert Colossus. This also means it still belongs to Desert Colossus and is included in that area when mentioned in hints. &lt;br /&gt;
&lt;br /&gt;
=== Inside the Deku Tree ===&lt;br /&gt;
&lt;br /&gt;
*You can completely skip the basement as adult since you are tall enough to just grab the ledge. &lt;br /&gt;
*You may be required to setup the push block as adult then come back as child to reverse through the crawlspace to access the basement backrooms with neither a bow nor a slingshot. &lt;br /&gt;
*A Hylian shield is required as adult to stun scrubs in order to access both the slingshot room and Queen Gohma. The mirror shield does not work. &lt;br /&gt;
&lt;br /&gt;
=== Inside Jabu-Jabu&#039;s Belly ===&lt;br /&gt;
&lt;br /&gt;
*Adult Link needs a scale to reach the deku scrub. It can also be done with a well positioned jump into the water but that&#039;s not considered in logic. &lt;br /&gt;
*Ruto is present as an adult and the boomerang chest can be fully accessed as adult. &lt;br /&gt;
&lt;br /&gt;
=== Forest Temple ===&lt;br /&gt;
&lt;br /&gt;
*The gold Skulltula in the first room on the wall can be killed with Din&#039;s Fire or any projectile, without the need of a Hookshot. &lt;br /&gt;
*The Kokiri Sword can be used to kill Stalfos as child, other ways are possible but aren&#039;t considered in logic. &lt;br /&gt;
*The Song of Time block leading to the north-west outside area is absent as a child. You may be expected to access this area as child with no items. &lt;br /&gt;
*The chest and gold Skulltula on the island in the north-west outdoors area are accessible from the falling ceiling room (going the long way around), and accessing them this way may be required without a Hookshot. The Skulltula can be killed from above and picked up by dropping down. &lt;br /&gt;
&lt;br /&gt;
=== Fire Temple ===&lt;br /&gt;
&lt;br /&gt;
*If Fewer Tunic Requirements is enabled and you have access to Fire Temple as child, you may be required to reach the chests near the boss door and near the first goron under the Song of Time block, which don&#039;t need any items. Nothing else is considered in logic as child in Fire Temple. &lt;br /&gt;
&lt;br /&gt;
=== Water Temple ===&lt;br /&gt;
&lt;br /&gt;
*After draining the water to the lowest level as adult, you may be able to come back as child and do a few extra things: &lt;br /&gt;
**Get the gold Skulltula in the central pillar room using Farore&#039;s Wind and a Boomerang (not in default logic, but available as a trick). &lt;br /&gt;
**Use sticks to light the torches to access the shell blades (compass in vanilla) room, then kill the shell blades with a Kokiri Sword magic spin attack.   &lt;br /&gt;
&lt;br /&gt;
=== Ice Cavern ===&lt;br /&gt;
&lt;br /&gt;
*Child may be able to do reach some checks if you have access to blue fire from somewhere else, or if adult can get some in Ice Cavern beforehand. &lt;br /&gt;
*The Serenade cutscene triggers as child as well in ER, so that song location may be reachable even without adult Link having access to Ice Cavern.&lt;br /&gt;
&lt;br /&gt;
=== Gerudo Training Ground ===&lt;br /&gt;
&lt;br /&gt;
*A slingshot can be used to trigger eye targets in the lob, which may be required to do as child. &lt;br /&gt;
*The Kokiri Sword can be used to kill Stalfos and Dinolfos as child. Other ways are possible but aren&#039;t considered in logic. &lt;br /&gt;
*The Song of Time blocks leading to the right side are present by default during child time. This means the right side maze is accessible as child without keys nor Song of Time. &lt;br /&gt;
&lt;br /&gt;
=== Adult Trade Quest ===&lt;br /&gt;
&lt;br /&gt;
*Trade Quest timers are disabled in ER when interior entrances are shuffled, which also allows the use of warp songs to deliver quest items. In these settings, Adult trade items also never revert or downgrade, even when loading a save or after dying, so you may be expected to deliver timed trade items even if you can&#039;t do the whole timed process. This also means you can save &amp;amp; quit to deliver any trade items. &lt;br /&gt;
&lt;br /&gt;
=== Talon&#039;s House behind a Night Entrance ===&lt;br /&gt;
&lt;br /&gt;
*When shuffling interiors, it&#039;s possible for Talon&#039;s House to end up behind a night only entrance, even though Talon&#039;s chickens game can only be played during the day. In this situation, Sun&#039;s Song can be played from inside Talon&#039;s House to change time to day and play the game as usual. &lt;br /&gt;
&lt;br /&gt;
=== Dampe&#039;s Hut as Child ===&lt;br /&gt;
&lt;br /&gt;
*Dampe&#039;s hut entrance can be accessed as child but only at night while Dampe is outside doing his tour. &lt;br /&gt;
&lt;br /&gt;
=== Dampe&#039;s Race ===&lt;br /&gt;
&lt;br /&gt;
*At the end of Dampe&#039;s Race, Link can play Song of Time to gain access to the top part of the Windmill, which can in turn grants access to wherever the Windmill entrance goes. &lt;br /&gt;
*If you have access to Dampe&#039;s grave as child, you can race him in that age for the first reward. While not logically expected unless the corresponding trick is enabled, completing the race again under a minute as child will also grant the second reward.&lt;br /&gt;
&lt;br /&gt;
=== Death Mountain Trail ===&lt;br /&gt;
&lt;br /&gt;
*The bean in front of Dodongo&#039;s Cavern can get adult Link to the upper part of the trail (fairy fountain/Biggoron/crater entrance) without explosives or hammer.&lt;br /&gt;
&lt;br /&gt;
=== Death Mountain Crater ===&lt;br /&gt;
&lt;br /&gt;
*While not an ER exclusive quirk, this comes up much more frequently in Overworld ER. You can reach the bottom part of DMC with Longshot and a Goron Tunic by jumping down to the small islands and Longshotting a plank to access the warp pad.&lt;br /&gt;
&lt;br /&gt;
=== Lost Woods Bridge ===&lt;br /&gt;
&lt;br /&gt;
*Saria&#039;s Gift cutscene is only triggered when entering the bridge from the Kokiri Forest entrance, but not when coming from the Hyrule Field side. &lt;br /&gt;
*Getting on the Lost Woods Bridge from the rest of Lost Woods can be done in 4 ways as adult, starting from the bean patch area: &lt;br /&gt;
**Use the longshot on the far side of the bridge .&lt;br /&gt;
**Use the hover boots by walking on the trunk between the bean patch area and the bridge.&lt;br /&gt;
**Ride the bean and dropping down on the bridge at the right moment.&lt;br /&gt;
**Jump onto the bridge with very precise movement, but you won&#039;t be logically expected to do this unless you enable the corresponding trick.&lt;br /&gt;
*It&#039;s also possible to go down from the Bridge to the rest of Lost Woods by using the longshot on the ladder near the bean patch. &lt;br /&gt;
&lt;br /&gt;
=== Gerudo Valley as Adult ===&lt;br /&gt;
&lt;br /&gt;
*The bridge can be repaired by rescuing carpenters in Gerudo Fortress, which may unlock new access to the fortress side of the valley, even without the longshot or Epona. &lt;br /&gt;
*There is a grotto hidden in the valley below a silver boulder which normally contains an Octorok and some rupees but may be important in ER. It can be found on the ledge across from the heart piece crate.&lt;br /&gt;
&lt;br /&gt;
=== Gerudo Valley as Child ===&lt;br /&gt;
&lt;br /&gt;
*When coming from the fortress/tent side of the valley, you can cross to reach the other side by avoiding guards carefully then jumping down on the bridge. &lt;br /&gt;
*If guards catch Link in the valley as child, he will be thrown in the stream which always leads to Lake Hylia. &lt;br /&gt;
*The storms grotto supposed to be behind the tent is not there in child time. &lt;br /&gt;
&lt;br /&gt;
=== Gerudo Fortress as Child ===&lt;br /&gt;
&lt;br /&gt;
*Rescuing carpenters can be achieved as child the same as adult, and Link will still receive the Gerudo Card (or the corresponding reward if you enabled &amp;quot;Shuffle Gerudo Card&amp;quot;). &lt;br /&gt;
*The Wasteland gate can only be opened as adult but this will also open it for child, so child Link can return to access the other side of the gate, if necessary. &lt;br /&gt;
*The storms grotto that&#039;s supposed to be behind boxes is not there in child time. &lt;br /&gt;
&lt;br /&gt;
=== Fairies ===&lt;br /&gt;
&lt;br /&gt;
*When shuffling entrances, you might not have easy access to a source of fairies to catch so here are all the ways to reliably obtain them: &lt;br /&gt;
**If you have access to any small Fairy Fountain grotto, you can get all the fairies you need there. Similarly, if you have access to Ganon&#039;s Castle, you can find fairies in the room where Deku Scrubs are. &lt;br /&gt;
**Some pots contain fairies you can catch. You can find some inside Fire Temple, Dodongo&#039;s Cavern, Forest Temple, Water Temple, Jabu Jabu&#039;s Belly, as well as in Water Trial, and the Haunted Wasteland structure. &lt;br /&gt;
**Playing Zelda&#039;s Lullaby, Song of Time, Epona&#039;s Song, or Sun&#039;s Song near any gossip stone summons a fairy you can catch. Note that Sun&#039;s Song can only be used for that purpose in places where playing it doesn&#039;t reload the area. Playing Song of Storms will spawn a special fairy which also refills magic but cannot be caught in a bottle.&lt;br /&gt;
**Playing the Song of Storms on the platform near the dry pond in Desert Colossus will turn it into a nice oasis with many fairies flying around it.&lt;br /&gt;
**Planting a bean as child and playing the Song of Storms near it triggers a cutscene which results in summoning 3 fairies you can catch.&lt;br /&gt;
**Some areas have butterflies which you can turn into fairies by holding out a stick and slowly walking to lead them around until they transform.&lt;br /&gt;
*As usual, fairies may be necessary to survive damage in high damage settings like &amp;quot;OHKO,&amp;quot; so you will be guaranteed at least one of the sources above in these settings.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Logic&amp;diff=2090</id>
		<title>Logic</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Logic&amp;diff=2090"/>
		<updated>2021-07-05T02:42:35Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Vanilla Help */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;“My Seed Is Broken!” (Glitchless Logic)&#039;&#039;&#039; - Solutions to completing randomized runs of &#039;&#039;Ocarina of Time&#039;&#039; can sometimes be unintuitive. While your seed may appear to be unbeatable, this isn’t often the case. Thanks to the diligent efforts of the developers, OoTR’s logic is incredibly robust. Listed below are some common sources of confusion, grouped by location. If you don’t mind spoiling the rest of the playthrough, instructions to finding your next step will be listed [[#Knowing_the_Way_with_the_Spoiler_Log|here]].&lt;br /&gt;
&lt;br /&gt;
If you follow these steps and still need help, you’re welcome to ask for support in the [https://discordapp.com/channels/274180765816848384/274186223147417600 #gameplay-and-tricks] channel of our [https://discord.gg/3VJPQNK Discord Server]. Please provide the seed and setting string along with any important details about the issue. If it turns out there is indeed a logical flaw, kind members of our team will report issues from there.&lt;br /&gt;
&lt;br /&gt;
{{TOClimit|1}}&lt;br /&gt;
&lt;br /&gt;
= Other Logic Pages =&lt;br /&gt;
This page of the Wiki is for Glitchless Logic; for more information on Glitched and Entrance Randomizer Logic, please view the [[Glitched_Logic|Glitched]] and [[Entrance_Randomizer|Entrance Randomizer]] pages of the Wiki.&lt;br /&gt;
&lt;br /&gt;
The logical item requirements for each dungeon are also available on the [[Vanilla_Dungeon_Requirements | Vanilla]] and [[Master_Quest_Dungeon_Requirements | Master Quest]] dungeon requirements pages.&lt;br /&gt;
&lt;br /&gt;
It is also to document unusual logic that is &#039;&#039;&#039;absolutely required&#039;&#039;&#039; know in a seed to finish most randomizer seeds. Anyone who wish to contribute to the randomizer by adding features with logical requirements will likely need to be familiar with the logic on a deeper level. The [[Advanced Logic]] page will provide a better explanation of some of the more difficult to comprehend, but unnecessary to know by heart, logic quirks.&lt;br /&gt;
&lt;br /&gt;
= Vanilla Help =&lt;br /&gt;
For a quick refresher regarding the most basic aspects of Ocarina of Time, see these [https://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Getting_Started getting Started pages for Ocarina of Time].&lt;br /&gt;
&lt;br /&gt;
For players who have not played randomizer before, it is strongly recommended to play the original game (i.e. vanilla) before attempting a randomizer seed. Strategy guides such as those from [https://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Table_of_Contents StrategyWiki] and [https://www.zeldadungeon.net/ocarina-of-time-walkthrough/ Zelda Dungeon] can be very helpful. Video guides are also available, the user [https://www.youtube.com/user/ScarecrowScythe Krow&#039;s Graveyard] has a playlist for [https://www.youtube.com/playlist?list=PLC4ADFACDF4946595 Vanilla Ocarina of Time] and [https://www.youtube.com/playlist?list=PLDgypNs3MY2Rd1jlYqNTWIfeLW7AiuoOK Master Quest Ocarina of Time]. Understanding how to beat vanilla is &#039;&#039;&#039;vital&#039;&#039;&#039; to beating a randomized seed.&lt;br /&gt;
&lt;br /&gt;
For those who would prefer a quicker experience, [https://ootrandomizer.com/seed/vanilla Vanilla] and [https://ootrandomizer.com/seed/MQvanilla Master Quest] are available as randomizer seeds with all the QoL changes inherent to randomizer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Minuet of Forest Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Stand outside the Forest Temple as an adult.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Wake up Talon&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Wake up Talon with the white Cucco from the Weird Egg.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entering the Castle&#039;&#039;&#039;&lt;br /&gt;
Move the Milk Crates to create a platform to jump from to reach the sewer hole in the castle wall. Talon must be woken up first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reaching Zelda (Zelda&#039;s Lullaby location)&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Enter the Castle during the day, then avoid the guards&#039; Line of Sight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Malon won&#039;t Teach her Song (Epona&#039;s Song location)&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
As a child, show her an Ocarina during the day. Note that Malon will not appear in Lon Lon Ranch if Talon hasn&#039;t been woken up in Hyrule Castle grounds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Song of Storms Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
As an adult, show an Ocarina to the Windmill operator.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Obtaining the Sun&#039;s Song Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Obtained from the Royal Family’s Tomb in the Kakariko Graveyard, accessible by playing Zelda’s Lullaby outside it.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spinning Pottery&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The spinning Goron Pot is activated by lighting the torches surrounding it. This can be accomplished by lighting sticks from Darunia&#039;s chamber OR by casting Din&#039;s Fire.&lt;br /&gt;
The Spinning Pot has 3 faces - Happy, Neutral, and Mad. Only the Happy face gives a randomized reward; Neutral give 3 bomb refills and Mad gives 3 green rupees.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Scarecrow’s Song&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must teach it to Bonooru (the scarecrow nearer the lake) as a child and then remind him again as an adult. The song cannot be all the same note; many alternate between two notes for simplicity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Save Quits&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Saving and quitting, then reloading the game, inside dungeons will send you back to the beginning of the dungeon. If you get stuck somewhere without a warp song, you can save and quit outside the dungeon. Reloading the game will return Link to the Temple of Time (if adult) or Link&#039;s house (if child).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Opening Grottos without Bombs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Any grotto which can be opened with Bombs can also be opened with Hammer. However some grottos open when the Song of Storms is played and not with explosives.&lt;br /&gt;
&lt;br /&gt;
= Misunderstood Vanilla Mechanics =&lt;br /&gt;
A lot of randomizer uses the vanilla requirements to do certain things. It just so happens that vanilla takes logic shortcuts in some locations because it&#039;s impossible to do some events before others. Meanwhile other events have requirements which do not come up in ordinary play. These are the most common issues people have starting randomizer after vanilla.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Open the Door of Time&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Song of Time while standing in front of the pedestal. The only requirements are a &#039;&#039;&#039;Fairy Ocarina&#039;&#039;&#039; and the &#039;&#039;&#039;Song of Time&#039;&#039;&#039;. The Spiritual Stones are &#039;&#039;&#039;not&#039;&#039;&#039; required, and the Ocarina of Time is also &#039;&#039;&#039;not&#039;&#039;&#039; required.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Skull Kid Ignores the Skull Mask&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Skull Kid must be befriended with Saria&#039;s Song before he will buy the Skull Mask. This is &#039;&#039;&#039;not&#039;&#039;&#039; required for the Skull Mask check- that is done by showing the Skull Mask to the Deku Scrubs inside the Lost Woods Theater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Saria Missing from Sacred Forest Meadow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have Zelda&#039;s Letter or later in the child trade sequence before Saria arrives to teach her song. This means finding the Weird Egg, waking Talon, and visiting Zelda first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Ocarina of Time and Song of Time Cutscenes&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
This is the Zelda &amp;amp; Impa&#039;s escape cutscene initiated by approaching the Castle Town draw bridge as a child. Link must have all 3 Spiritual Stones before approaching the draw bridge, Zora&#039;s Sapphire alone is not enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can&#039;t Find the Running Man&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must possess all 3 Spiritual Stones before the Running Man appears in Hyrule Field. Zora&#039;s Sapphire alone is not enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Big Poe Hunt&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Without Epona, there is a 2/5 (40%) chance of a Big Poe spawning while passing their spawn areas. While on Epona, there is a 100% chance that the poe that spawns will be a Big Poe. Due to this, default logic does &#039;&#039;&#039;not&#039;&#039;&#039; expect hunting Big Poes without Epona. However, logic may expect them to be found as the random contents of bottles if the Big Poe Count setting is low enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Burning Village/Nocturne of Shadow Cutscene&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have the &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Forest&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color: crimson&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;, and &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt; Medallions and then enter Kakariko Village as Adult from any entrance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Kakariko Shooting Gallery Gives 50 Rupees&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Fairy Bow/Quiver is required to win the special prize, otherwise you will receive 50 rupees. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Requiem of Spirit&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The song typically acquired by leaving Spirit Temple as an adult can be collected as a child too. Exiting Spirit Temple is the vanilla requirement, since outside sequence breaks child would never reach the Colossus before adult. &lt;br /&gt;
&lt;br /&gt;
In Entrance Randomizer, exit whichever dungeon is placed at Desert Colossus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Zelda Light Arrow Cutscene&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Enter the Temple of Time as adult with the Shadow and Spirit medallions to receive this item check. From the Master Sword pedestal, Link must approach the exit.&lt;br /&gt;
&lt;br /&gt;
= Vanilla Mechanics Changed by Randomizer =&lt;br /&gt;
Randomizer has also changed some vanilla mechanics in an attempt to make randomization of certain elements more valuable. Those &#039;&#039;very&#039;&#039; familiar with Ocarina of Time may want to take note of the following differences.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Ocarina Memory Game&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Randomizer changed this mini-game to only require completing the 5 note version of the game to obtain the item. The mini-game does not need to be done a second time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Malon or Talon Missing from Ranch&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Malon and Talon normally appear in Lon Lon Ranch after speaking to Zelda and receiving Zelda&#039;s Letter. Due to Weird Egg being able to be shuffled some changes have had to be made to this to avoid softlocks. Waking Talon up at Hyrule Castle with the Cucco from the Weird Egg and obtaining Zelda&#039;s Letter will have him appear at the ranch. If the Weird Egg is not shuffled, Malon will also appear at the ranch after this. If Weird Egg is shuffled, she will not appear at the ranch until Link speaks to her at Hyrule Castle and receives an item from her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Dampe&#039;s Heart-Pounding Gravedigging Tour&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Dampe no longer requires a random number of attempts and will instead dig up the Heart Piece on the first attempt. He doesn&#039;t even need to be over a dirt patch. &lt;br /&gt;
&lt;br /&gt;
There is a bug in vanilla where if Link leaves the area before picking up the Heart Piece it is lost forever. The randomizer has &#039;&#039;mostly&#039;&#039; resolved this issue. Don&#039;t die before picking up the Heart Piece because this seems to do the same thing the vanilla bug does and isn&#039;t handled properly by the randomizer yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Sheik at Temple&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Sheik cutscene at the Master Sword pedestal to obtain Prelude of Light has been changed from beating Forest Temple to obtaining the Forest Medallion. Once Link has the Forest Medallion, approaching the pedestal as adult either from the door of time, or from pulling the sword out as child will give you the reward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Fishing Pond&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The fishing reward minimums were lowered so an 8 pound fish is required as Child and a 10 pound fish is required as Adult. However, the lure must still be in deep enough water to cause the fish to bite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Biggoron&#039;s Claim Check&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Biggoron no longer requires three days between giving him the eyedrops and claim check. The claim check can now be immediately returned to Biggoron for a randomized item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Bombchu Bowling&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Randomizer changed this mini-game so that the two randomized prizes are always the first two prizes offered by the lady- if you lose the game, leave and re-enter to reset the prize order. The requirements for unlocking this check have also been changed- if bombchus are in logic, then finding a bombchu pack is required, otherwise a bomb bag is required if bombchus are not in logic.&lt;br /&gt;
&lt;br /&gt;
== Forest ==&lt;br /&gt;
This section covers the following areas &#039;&#039;&#039;Kokiri Forest&#039;&#039;&#039;, &#039;&#039;&#039;The Lost Woods&#039;&#039;&#039;, and &#039;&#039;&#039;The Sacred Forest Meadow&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:largest;&amp;quot;&amp;gt;&#039;&#039;&#039;Closed Forest&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
When the &amp;quot;Closed Forest&amp;quot; setting is active, Link is expected to stay in the aforementioned areas until beating Gohma in the Great Deku Tree. Do not leave these areas, even if there is a bomb bag, silver scale, or ocarina and a warp song. The Kokiri Sword will be in one of these forest areas and the shop will have a repeatably purchasable Deku Shield, even with Shopsanity active.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Slingshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
If Closed Forest is enabled a Slingshot will always be found somewhere in &#039;&#039;&#039;Kokiri Forest&#039;&#039;&#039;, &#039;&#039;&#039;The Lost Woods&#039;&#039;&#039;, &#039;&#039;&#039;The Sacred Forest Meadow&#039;&#039;&#039; or &#039;&#039;&#039;[[#Inside the Deku Tree|The Great Deku Tree]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Hidden Grottos&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Hidden grottos in these areas can be required, especially with the Closed Forest setting enabled. The Stone of Agony must be found before logic can expect these locations, provided the trick that removes the SoA requirement is not enabled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Tokensanity&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Tokensanity enabled the three dirt patch Skulltulas can be required, especially if the Closed Forest setting is enabled. In the Lost Woods, jump slashing the bushes outside of the Goron City warp with a stick will release bugs which can be caught in a bottle and used on the dirt patches. Since the sword could be in a dirt patch, keep this in mind.&lt;br /&gt;
&lt;br /&gt;
== Kakariko Village ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Rear Entrance to Impa&#039;s House as Child&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Take a cucco to the incomplete building. Toss it onto the top of the pile of bricks and climb up after it. Once on top of the pile of bricks with the cucco, pick it up and fly across to the Scaffolding. From here follow behind the carpenter to reach a good position to jump towards the entrance above the chicken coop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Rooftops without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
It&#039;s possible to get on the important rooftops with only Hookshot. Get a little closer and try again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Draining Kakariko Well&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Song of Storms to the Windmill Operator as a child.&lt;br /&gt;
&lt;br /&gt;
*Project 64 will have this issue if not configured correctly. Be sure you have followed the instructions in [[Project64]] if you run into it: &#039;&#039;Draining the well at night can crash the game; attempting it during the day is less likely to cause this crash.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Freestanding PoH in Windmill&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The freestanding heart piece in the windmill doesn&#039;t always expect an ocarina or the Song of Time. Use the boomerang to grab the item here or, if the trick is enabled, [https://www.youtube.com/watch?v=vDl7lr4Ecv8| reach it as adult with no other items required].&lt;br /&gt;
&lt;br /&gt;
== Goron City ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Goron City from Lost Woods without Bombs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Ignite the Bomb Flowers behind the boulders using Din’s Fire. Alternatively, if Adult Link destroys the boulders with Hammer, Strength, or Bow they&#039;ll be destroyed in the past so Child Link can enter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Large Rolling Goron to Relinquish Goods&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Bomb the Goron in the dark tunnel near the sign (Bomb/Bombchu). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In version 4.0 and older the Large Rolling Goron also requires Link to have a Bomb Bag&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boulder Maze without Bombs or Hammer&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Silver Guantlets are effective at clearing a path to each of the chests in the room. This will take some time, however.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reaching the Grotto&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
This grotto is adult only, and contains three business scrubs. Requirements to reach this grotto are as follows: Goron Tunic + Hookshot, or Ocarina + Song of Time, or Nayru&#039;s Love + Hookshot. If one-hit KO or 4x damage is on, then the glitchless logical requirements are either Ocarina + Song of Time + Goron Tunic/Longshot/Nayru&#039;s Love, or Nayru&#039;s Love + Hookshot. Further explanation [[Grottos#Goron_City:_1_Grotto|here]].&lt;br /&gt;
&lt;br /&gt;
== Death Mountain Crater ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the lower Exit&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
From the top of the tall ladder, use the Hover Boots to hover over the boulder blocking the shortcut to Goron City (lower exit). Hover Boots can also be used at the bottom of the ladder to bypass the Boulder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the Bottom Area for Bolero of Fire and Access to Fire Temple&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use Hover Boots to cross the dilapidated bridge to reach the Warp Platform &amp;amp; Fire Temple.&lt;br /&gt;
&lt;br /&gt;
Alternatively, reach this bottom area with the Longshot by jumping from the upper area onto the lava platforms below and shooting a wooden plank to pull Link across the pool of lava.&lt;br /&gt;
&lt;br /&gt;
== Zora’s Domain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Access with Silver Scale&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Silver Scale allows access to Zora&#039;s Domain as child from Lake Hylia.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Need Blue Fire to Unfreeze King Zora/Zora Shop&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In Ganon’s Castle, Blue Fire can be found in Water Trial. Blue Fire may also be a purchasable item for 300 rupees in shops.&lt;br /&gt;
&lt;br /&gt;
== Lake Hylia ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Go fishing&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The fishing man rewards an 8 pound fish as a Child and a 10 pound fish as an Adult. Make sure to toss the lure in deep enough water to entice fish to bite. There&#039;s a minimum depth required for the mini-game to work. Tossing the Lure in very shallow water may cause the fish may swim around the Lure but never bite. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lake Hylia - Shooting the Sun with an Arrow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The tall rectangle island can be reached without filling the lake by using Scarecrow&#039;s Song and Longshot. You may not need to complete the Water Temple and raise the water level at Lake Hylia to acquire the item. The arrow must be fired at the sun during the early morning as per the written instructions on the stone platform.&lt;br /&gt;
&lt;br /&gt;
== Gerudo Fortress/Gerudo Valley ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Traversing the Gerudo Valley Broken Bridge&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Cross the Broken Bridge as an Adult by using either Epona to jump it or using the Longshot on the sign above the gate on the other side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Entering Gerudo Training Grounds without Being Captured&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have the Gerudo Membership Card and also rescue all of the Carpenters that have been captured. If the Gerudo Membership Card is shuffled, then only the card is needed and the Carpenters do not need to be rescued to access the area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Getting Caught without a Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
If caught by a Gerudo Guard, either inside during combat or outside by being seen, without a Hookshot, Link will be thrown into the valley outside the tent, rather than into the jail cell from which Link could not escape. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Horse Archery NPC is Missing or Won&#039;t Initiate the Mini-game&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
This mini-game requires the Fairy Bow, Epona, and the Gerudo Membership Card. It must also be day time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Fortress Rooftop Chest without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The chest can be reached from the top with the Hover Boots or by spawning a scarecrow and using the Hookshot. You&#039;ll have to stand close to the edge of the top level for the Hookshot to reach. Note that you won&#039;t see the Hookshot&#039;s red dot on the scarecrow.&lt;br /&gt;
&lt;br /&gt;
== Inside the Deku Tree ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Access F3 without Slingshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The slingshot is not required to get to the top floor of the Deku Tree. In fact, in Master Quest Link doesn&#039;t get the slingshot until climbing all the way up the tree in the first place. Skulltulas don&#039;t rush Link when he is not moving. Sneak past them while they are looking away.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Two Chests in Slingshot Room&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In vanilla Deku Tree there are two chests in the Slingshot room. The first is the obvious one that has the slingshot, but there are climbable vines on the wall to the left of it which lead to a second chest.&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Gold Skulltula on top of the Sinking Staircase&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Progress through the right side of the dungeon and hit the switch that makes the platforms in the entrance room rise higher, then leave the dungeon and re-enter it, progress through the dungeon backwards by taking the right platform in the entrance room to the top floor and going through the door on the upper level. This will grant you access to vines on the side of the stairs before the stairs have been lowered by the bomb blasts.&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu-Jabu&#039;s Belly ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;First Switch&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The switch on the ceiling in the first room of Jabu Jabu&#039;s Belly can be hit using explosives.&lt;br /&gt;
&lt;br /&gt;
== Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Outside without Song of Time or Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Hover Boots, float to the door connecting the large block-pushing room with the courtyard. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Cross to the Other Courtyard via Well&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Gold Scale or Iron Boots, Link can cross from one courtyard to the other through the well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Push Large Colored Blocks as Adult&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In the Forest Temple, the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Triggering the Frozen Eye Switch without Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use Din&#039;s Fire from the platform below the frozen eye switch to activate it.&lt;br /&gt;
&lt;br /&gt;
== MQ Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Outside with just Hover Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The western courtyard can be reached from the room with the block-push puzzle by hovering towards the crystal switch behind the transparent wall and then jump slashing to hit the switch from the other side. This will remove the transparent wall, allowing you to hover to this door leading to the courtyard. The ledge from which you&#039;ll want to hover is behind the first blocks, but if you lack strength then this ledge can also be hovered to from where you end up after climbing the second ladder. If you have trouble making these hovers, then try rolling for extra distance.&lt;br /&gt;
&lt;br /&gt;
== Fire Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Push Large Colored Blocks as Adult&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In the Fire Temple, the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Volvagia without Hammer&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Hover Boots equipped, it’s a simple matter of floating over to the boss door. That said, the Hammer is still required to defeat the boss.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Skip the Topmost Locked Door&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Similarly to Volvagia, skip the topmost locked door by using Hover boots to float over to the pillar. Then use the Hammer to open the door leading to the Highest Goron and Hammer Chest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Extra Key&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
When key-sanity is disabled (that is, keys are in their own dungeon), the lock in the basement behind the hammer blocks is removed. This results in a spare key for this dungeon.&lt;br /&gt;
&lt;br /&gt;
== Water Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Entering without Iron Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The entryway is in logic with just longshot and gold scale. However, nothing inside Water Temple is in default logic without Iron Boots, except for beating Morpha and part of the Dark Link loop (Longshot chest, whirlpool river chest and the Gold Skulltula in the falling platforms room). Therefore this is only logically relevant in Entrance Randomizer or various Boss/Small Key settings. Nevertheless, there are [https://www.youtube.com/watch?v=4_3GPW8xVuo strats for getting most of the checks in Water Temple without Iron Boots].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boss Key Chest without Bombs or Goron’s Bracelet&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use the Hover Boots to reach the chest. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Getting Past the Timed Gate without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
After shooting the eye switch, cross the gap with Hover Boots.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Center Room Gold Skulltula without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Cast Farore’s Wind inside the center room. Raise the water to its highest level and cast Farore&#039;s Wind again to return to the warp point. Swim to the surface to reach the Gold Skulltula. &#039;&#039;&#039;In versions 6.0 and newer&#039;&#039;&#039;, this is no longer in default logic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Extra Key&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The door leading to the highest water level changer is never locked in rando. This results in a spare key for this dungeon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Raise the Water Level&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;This is only relevant prior to version 4.0 of randomizer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the water level lowered, jump down to the second level of the central structure. This may require savewarping to the beginning of the dungeon to reach. Use the Hookshot to climb onto the top level. With a well-spaced rolling jump you should be able to reach the ledge where you can raise the water to its highest level. This isn&#039;t required but it&#039;s a handy time saver.&lt;br /&gt;
&lt;br /&gt;
== Shadow Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Crossing the First Gap without Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Hoverboots will reach the other side. If you fall short, start from the wall to build up speed before leaving the ledge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;First Silver Rupee Room without Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Reach raised platform in the corner of the room by using the Hover Boots from the nearby low wall. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spike floor room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Backflip onto the chest spawned in the middle of the room. From there, use the Hookshot to reach the upper ledge. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the Boat without Goron’s Bracelet&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Bypass pushing the large block by shooting the top of the ladder with a Hookshot. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Bongo Bongo without the Fairy Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Scarecrow’s Song to summon Pierre. Use Longshot to get to the other side. &lt;br /&gt;
&lt;br /&gt;
== Gerudo Training Ground ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lava room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The torch at the end of this room is in reach using only the Hookshot. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Timed Boulder Room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The target on the ceiling is just within range of the Hookshot when standing almost directly under it. A wallmaster can also lift Link into the rupee if it’s the last to be collected.&lt;br /&gt;
&lt;br /&gt;
== Spirit Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Child Side Enemy Room&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In order to kill the Armos in this room, you&#039;re expected to have at least one of the following item combinations: Deku Sticks (jumpslashes can hit), Kokiri Sword, or Deku Nuts + Slingshot.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lower Metal Bridge on Child Side without Boomerang&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
You can just barely hit the switch with a well-placed slingshot shot. Alternatively, hit the crystal switch with a well-timed Bombchu placement in the opposite direction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Map chest without Din’s Fire or Magic&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Child Link is perfectly capable of lighting the torches using only a Deku Stick. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Collect Silver Rupees in the Boulder Room without Hover Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Reach the floating rupee by jumping into the boulder with a jump slash, or even without hitting the boulder with a properly timed jump slash.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Silver Gauntlets Chest from Adult Side using Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With a Longshot, shoot the chest opposite from the Mirror Shield chest to gain access to its contents and the end of child-side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boss Key Chest&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Eye Switch can be accessed by hitting the fake door with something to make it fall over. You do not necessarily need to destroy the fake door.&lt;br /&gt;
&lt;br /&gt;
== Inside Ganon’s Castle ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit Trial without Fire Arrows&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
A precise shot of an arrow through the torch will burn the web to reveal the light.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Water Trial Blue Fire&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With your bridge requirement set to Open, Blue Fire can be brought from the Water Trial to thaw King Zora or, if you have shopsanity active, to open the Zora Shop as adult if inaccessible as child.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Shadow Trial without Fire Arrows&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
There are 2 scenarios possible here, either with Hover Boots or with Din&#039;s Fire. Obviously, Link may have both, in which case either method will work.&amp;lt;br/&amp;gt;  &lt;br /&gt;
With Hover Boots, Longshot the torch to the right as you enter. From there, Link can reach the Like-Like with the Longshot. Once to the middle platform, equip the Hover Boots and roll across the gap to the platform where the chest spawns. From here open the chest and finish the trial.&amp;lt;br/&amp;gt;&lt;br /&gt;
With Din&#039;s Fire as a fire source, do the same thing as with Hover Boots, but instead of going to the Like-Like immediately, cast Din&#039;s Fire first.  This will spawn the glass platform to the chest platform so Link can jump across.&lt;br /&gt;
&lt;br /&gt;
= Knowing the Way with the Spoiler Log =&lt;br /&gt;
&lt;br /&gt;
The spoiler log contains information about your personally randomized copy of the game and can be very helpful when looking for important items you&#039;ve missed. Please be aware that the Playthrough presented is intended to prove the seed is beatable in logic. It does not represent the only way to logically beat the seed. It takes only a few steps to find:&lt;br /&gt;
&lt;br /&gt;
= How do I find my Spoiler Log? =&lt;br /&gt;
*[[Frequently_Asked_Questions#How_Do_I_Find_My_Spoiler_Log_Again.3F|How do I find my spoiler log again?]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Versions 1.0 - 3.0 and Standalone Download&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Open the spoiler log generated in the same folder that the randomized ROM is located in. It should be formatted as &amp;lt;code&amp;gt;OoT_SETTINGSTR_SEED_Spoiler.txt&amp;lt;/code&amp;gt;.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Logic&amp;diff=2047</id>
		<title>Logic</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Logic&amp;diff=2047"/>
		<updated>2021-06-06T14:06:10Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Vanilla Mechanics Changed by Randomizer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;“My Seed Is Broken!” (Glitchless Logic)&#039;&#039;&#039; - Solutions to completing randomized runs of &#039;&#039;Ocarina of Time&#039;&#039; can sometimes be unintuitive. While your seed may appear to be unbeatable, this isn’t often the case. Thanks to the diligent efforts of the developers, OoTR’s logic is incredibly robust. Listed below are some common sources of confusion, grouped by location. If you don’t mind spoiling the rest of the playthrough, instructions to finding your next step will be listed [[#Knowing_the_Way_with_the_Spoiler_Log|here]].&lt;br /&gt;
&lt;br /&gt;
If you follow these steps and still need help, you’re welcome to ask for support in the [https://discordapp.com/channels/274180765816848384/274186223147417600 #gameplay-and-tricks] channel of our [https://discord.gg/3VJPQNK Discord Server]. Please provide the seed and setting string along with any important details about the issue. If it turns out there is indeed a logical flaw, kind members of our team will report issues from there.&lt;br /&gt;
&lt;br /&gt;
{{TOClimit|1}}&lt;br /&gt;
&lt;br /&gt;
= Other Logic Pages =&lt;br /&gt;
This page of the Wiki is for Glitchless Logic; for more information on Glitched and Entrance Randomizer Logic, please view the [[Glitched_Logic|Glitched]] and [[Entrance_Randomizer|Entrance Randomizer]] pages of the Wiki.&lt;br /&gt;
&lt;br /&gt;
The logical item requirements for each dungeon are also available on the [[Vanilla_Dungeon_Requirements | Vanilla]] and [[Master_Quest_Dungeon_Requirements | Master Quest]] dungeon requirements pages.&lt;br /&gt;
&lt;br /&gt;
It is also to document unusual logic that is &#039;&#039;&#039;absolutely required&#039;&#039;&#039; know in a seed to finish most randomizer seeds. Anyone who wish to contribute to the randomizer by adding features with logical requirements will likely need to be familiar with the logic on a deeper level. The [[Advanced Logic]] page will provide a better explanation of some of the more difficult to comprehend, but unnecessary to know by heart, logic quirks.&lt;br /&gt;
&lt;br /&gt;
= Vanilla Help =&lt;br /&gt;
For a quick refresher regarding the most basic aspects of Ocarina of Time, see these [https://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Getting_Started getting Started pages for Ocarina of Time].&lt;br /&gt;
&lt;br /&gt;
For players who have not played randomizer before, it is strongly recommended to play the original game (i.e. vanilla) before attempting a randomizer seed. Strategy guides such as those from [https://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Table_of_Contents StrategyWiki] and [https://www.zeldadungeon.net/ocarina-of-time-walkthrough/ Zelda Dungeon] can be very helpful. Video guides are also available, the user [https://www.youtube.com/user/ScarecrowScythe Krow&#039;s Graveyard] has a playlist for [https://www.youtube.com/playlist?list=PLC4ADFACDF4946595 Vanilla Ocarina of Time] and [https://www.youtube.com/playlist?list=PLDgypNs3MY2Rd1jlYqNTWIfeLW7AiuoOK Master Quest Ocarina of Time]. Understanding how to beat vanilla is &#039;&#039;&#039;vital&#039;&#039;&#039; to beating a randomized seed.&lt;br /&gt;
&lt;br /&gt;
For those who would prefer a quicker experience, [https://ootrandomizer.com/seed/vanilla Vanilla] and [https://ootrandomizer.com/seed/MQvanilla Master Quest] are available as randomizer seeds with all the QoL changes inherent to randomizer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Minuet of Forest Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Stand outside the Forest Temple as an adult.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Wake up Talon&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Wake up Talon with the white Cucco from the Weird Egg.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entering the Castle&#039;&#039;&#039;&lt;br /&gt;
Move the Milk Crates to create a platform to jump from to reach the sewer hole in the castle wall. Talon must be woken up first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reaching Zelda (Zelda&#039;s Lullaby location)&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Enter the Castle during the day, then avoid the guards&#039; Line of Sight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Malon won&#039;t Teach her Song (Epona&#039;s Song location)&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
As a child, show her an Ocarina during the day. Note that Malon will not appear in Lon Lon Ranch if Talon hasn&#039;t been woken up in Hyrule Castle grounds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Song of Storms Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
As an adult, show an Ocarina to the Windmill operator.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Obtaining the Sun&#039;s Song Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Obtained from the Royal Family’s Tomb in the Kakariko Graveyard, accessible by playing Zelda’s Lullaby outside it.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spinning Pottery&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The spinning Goron Pot is activated by lighting the torches surrounding it. This can be accomplished by lighting sticks from Darunia&#039;s chamber OR by casting Din&#039;s Fire.&lt;br /&gt;
The Spinning Pot has 3 faces - Happy, Neutral, and Mad. Only the Happy face gives a randomized reward; Neutral give 3 bomb refills and Mad gives 3 green rupees.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Scarecrow’s Song&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must teach it to Bonooru (the scarecrow nearer the lake) as a child and then remind him again as an adult. The song cannot be all the same note; many alternate between two notes for simplicity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Stuck without Warp Songs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Save and quit outside the dungeon. Reloading the game will return Link to the Temple of Time (if adult) or Link&#039;s house (if child).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Opening Grottos without Bombs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Any grotto which can be opened with Bombs can also be opened with Hammer. However some grottos open when the Song of Storms is played and not with explosives.&lt;br /&gt;
&lt;br /&gt;
= Misunderstood Vanilla Mechanics =&lt;br /&gt;
A lot of randomizer uses the vanilla requirements to do certain things. It just so happens that vanilla takes logic shortcuts in some locations because it&#039;s impossible to do some events before others. Meanwhile other events have requirements which do not come up in ordinary play. These are the most common issues people have starting randomizer after vanilla.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Open the Door of Time&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Song of Time while standing in front of the pedestal. The only requirements are a &#039;&#039;&#039;Fairy Ocarina&#039;&#039;&#039; and the &#039;&#039;&#039;Song of Time&#039;&#039;&#039;. The Spiritual Stones are &#039;&#039;&#039;not&#039;&#039;&#039; required, and the Ocarina of Time is also &#039;&#039;&#039;not&#039;&#039;&#039; required.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Skull Kid Ignores the Skull Mask&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Skull Kid must be befriended with Saria&#039;s Song before he will buy the Skull Mask. This is &#039;&#039;&#039;not&#039;&#039;&#039; required for the Skull Mask check- that is done by showing the Skull Mask to the Deku Scrubs inside the Lost Woods Theater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Saria Missing from Sacred Forest Meadow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have Zelda&#039;s Letter or later in the child trade sequence before Saria arrives to teach her song. This means finding the Weird Egg, waking Talon, and visiting Zelda first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Ocarina of Time and Song of Time Cutscenes&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
This is the Zelda &amp;amp; Impa&#039;s escape cutscene initiated by approaching the Castle Town draw bridge as a child. Link must have all 3 Spiritual Stones before approaching the draw bridge, Zora&#039;s Sapphire alone is not enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can&#039;t Find the Running Man&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must possess all 3 Spiritual Stones before the Running Man appears in Hyrule Field. Zora&#039;s Sapphire alone is not enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Big Poe Hunt&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Without Epona, there is a 2/5 (40%) chance of a Big Poe spawning while passing their spawn areas. While on Epona, there is a 100% chance that the poe that spawns will be a Big Poe. Due to this, default logic does &#039;&#039;&#039;not&#039;&#039;&#039; expect hunting Big Poes without Epona. However, logic may expect them to be found as the random contents of bottles if the Big Poe Count setting is low enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Burning Village/Nocturne of Shadow Cutscene&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have the &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Forest&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color: crimson&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;, and &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt; Medallions and then enter Kakariko Village as Adult from any entrance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Kakariko Shooting Gallery Gives 50 Rupees&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Fairy Bow/Quiver is required to win the special prize, otherwise you will receive 50 rupees. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Requiem of Spirit&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The song typically acquired by leaving Spirit Temple as an adult can be collected as a child too. Exiting Spirit Temple is the vanilla requirement, since outside sequence breaks child would never reach the Colossus before adult. &lt;br /&gt;
&lt;br /&gt;
In Entrance Randomizer, exit whichever dungeon is placed at Desert Colossus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Zelda Light Arrow Cutscene&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Enter the Temple of Time as adult with the Shadow and Spirit medallions to receive this item check. From the Master Sword pedestal, Link must approach the exit.&lt;br /&gt;
&lt;br /&gt;
= Vanilla Mechanics Changed by Randomizer =&lt;br /&gt;
Randomizer has also changed some vanilla mechanics in an attempt to make randomization of certain elements more valuable. Those &#039;&#039;very&#039;&#039; familiar with Ocarina of Time may want to take note of the following differences.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Ocarina Memory Game&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Randomizer changed this mini-game to only require completing the 5 note version of the game to obtain the item. The mini-game does not need to be done a second time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Malon or Talon Missing from Ranch&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Malon and Talon normally appear in Lon Lon Ranch after speaking to Zelda and receiving Zelda&#039;s Letter. Due to Weird Egg being able to be shuffled some changes have had to be made to this to avoid softlocks. Waking Talon up at Hyrule Castle with the Cucco from the Weird Egg and obtaining Zelda&#039;s Letter will have him appear at the ranch. If the Weird Egg is not shuffled, Malon will also appear at the ranch after this. If Weird Egg is shuffled, she will not appear at the ranch until Link speaks to her at Hyrule Castle and receives an item from her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Dampe&#039;s Heart-Pounding Gravedigging Tour&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Dampe no longer requires a random number of attempts and will instead dig up the Heart Piece on the first attempt. He doesn&#039;t even need to be over a dirt patch. &lt;br /&gt;
&lt;br /&gt;
There is a bug in vanilla where if Link leaves the area before picking up the Heart Piece it is lost forever. The randomizer has &#039;&#039;mostly&#039;&#039; resolved this issue. Don&#039;t die before picking up the Heart Piece because this seems to do the same thing the vanilla bug does and isn&#039;t handled properly by the randomizer yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Sheik at Temple&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Sheik cutscene at the Master Sword pedestal to obtain Prelude of Light has been changed from beating Forest Temple to obtaining the Forest Medallion. Once Link has the Forest Medallion, approaching the pedestal as adult either from the door of time, or from pulling the sword out as child will give you the reward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Fishing Pond&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The fishing reward minimums were lowered so an 8 pound fish is required as Child and a 10 pound fish is required as Adult. However, the lure must still be in deep enough water to cause the fish to bite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Biggoron&#039;s Claim Check&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Biggoron no longer requires three days between giving him the eyedrops and claim check. The claim check can now be immediately returned to Biggoron for a randomized item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Bombchu Bowling&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Randomizer changed this mini-game so that the two randomized prizes are always the first two prizes offered by the lady- if you lose the game, leave and re-enter to reset the prize order. The requirements for unlocking this check have also been changed- if bombchus are in logic, then finding a bombchu pack is required, otherwise a bomb bag is required if bombchus are not in logic.&lt;br /&gt;
&lt;br /&gt;
== Forest ==&lt;br /&gt;
This section covers the following areas &#039;&#039;&#039;Kokiri Forest&#039;&#039;&#039;, &#039;&#039;&#039;The Lost Woods&#039;&#039;&#039;, and &#039;&#039;&#039;The Sacred Forest Meadow&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:largest;&amp;quot;&amp;gt;&#039;&#039;&#039;Closed Forest&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
When the &amp;quot;Closed Forest&amp;quot; setting is active, Link is expected to stay in the aforementioned areas until beating Gohma in the Great Deku Tree. Do not leave these areas, even if there is a bomb bag, silver scale, or ocarina and a warp song. The Kokiri Sword will be in one of these forest areas and the shop will have a repeatably purchasable Deku Shield, even with Shopsanity active.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Slingshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
If Closed Forest is enabled a Slingshot will always be found somewhere in &#039;&#039;&#039;Kokiri Forest&#039;&#039;&#039;, &#039;&#039;&#039;The Lost Woods&#039;&#039;&#039;, &#039;&#039;&#039;The Sacred Forest Meadow&#039;&#039;&#039; or &#039;&#039;&#039;[[#Inside the Deku Tree|The Great Deku Tree]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Hidden Grottos&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Hidden grottos in these areas can be required, especially with the Closed Forest setting enabled. In version 5.1 and prior this was required without any hint to the locations, but as of 5.2 the Stone of Agony will be found before logic can expect these locations, provided the trick that removes the SoA requirement is not enabled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Tokensanity&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Tokensanity enabled the three dirt patch Skulltulas can be required, especially if the Closed Forest setting is enabled. In the Lost Woods, jump slashing the bushes outside of the Goron City warp with a stick will release bugs which can be caught in a bottle and used on the dirt patches. Since the sword could be in a dirt patch, keep this in mind.&lt;br /&gt;
&lt;br /&gt;
== Kakariko Village ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Rear Entrance to Impa&#039;s House as Child&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Take a cucco to the incomplete building. Toss it onto the top of the pile of bricks and climb up after it. Once on top of the pile of bricks with the cucco, pick it up and fly across to the Scaffolding. From here follow behind the carpenter to reach a good position to jump towards the entrance above the chicken coop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Rooftops without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
It&#039;s possible to get on the important rooftops with only Hookshot. Get a little closer and try again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Draining Kakariko Well&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Song of Storms to the Windmill Operator as a child.&lt;br /&gt;
&lt;br /&gt;
*Project 64 will have this issue if not configured correctly. Be sure you have followed the instructions in [[Project64]] if you run into it: &#039;&#039;Draining the well at night can crash the game; attempting it during the day is less likely to cause this crash.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Freestanding PoH in Windmill&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The freestanding heart piece in the windmill doesn&#039;t always expect an ocarina or the Song of Time. Use the boomerang to grab the item here or, if the trick is enabled, [https://www.youtube.com/watch?v=vDl7lr4Ecv8| reach it as adult with no other items required].&lt;br /&gt;
&lt;br /&gt;
== Goron City ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Goron City from Lost Woods without Bombs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Ignite the Bomb Flowers behind the boulders using Din’s Fire. Alternatively, if Adult Link destroys the boulders with Hammer, Strength, or Bow they&#039;ll be destroyed in the past so Child Link can enter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Large Rolling Goron to Relinquish Goods&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Bomb the Goron in the dark tunnel near the sign (Bomb/Bombchu). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In version 4.0 and older the Large Rolling Goron also requires Link to have a Bomb Bag&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boulder Maze without Bombs or Hammer&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Silver Guantlets are effective at clearing a path to each of the chests in the room. This will take some time, however.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reaching the Grotto&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
This grotto is adult only, and contains three business scrubs. Requirements to reach this grotto are as follows: Goron Tunic + Hookshot, or Ocarina + Song of Time, or Nayru&#039;s Love + Hookshot. If one-hit KO or 4x damage is on, then the glitchless logical requirements are either Ocarina + Song of Time + Goron Tunic/Longshot/Nayru&#039;s Love, or Nayru&#039;s Love + Hookshot. Further explanation [[Grottos#Goron_City:_1_Grotto|here]].&lt;br /&gt;
&lt;br /&gt;
== Death Mountain Crater ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the lower Exit&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
From the top of the tall ladder, use the Hover Boots to hover over the boulder blocking the shortcut to Goron City (lower exit). Hover Boots can also be used at the bottom of the ladder to bypass the Boulder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the Bottom Area for Bolero of Fire and Access to Fire Temple&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use Hover Boots to cross the dilapidated bridge to reach the Warp Platform &amp;amp; Fire Temple.&lt;br /&gt;
&lt;br /&gt;
Alternatively, reach this bottom area with the Longshot by jumping from the upper area onto the lava platforms below and shooting a wooden plank to pull Link across the pool of lava.&lt;br /&gt;
&lt;br /&gt;
== Zora’s Domain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Access with Silver Scale&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Silver Scale allows access to Zora&#039;s Domain as child from Lake Hylia.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Need Blue Fire to Unfreeze King Zora/Zora Shop&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In Ganon’s Castle, Blue Fire can be found in Water Trial. Blue Fire may also be a purchasable item for 300 rupees in shops.&lt;br /&gt;
&lt;br /&gt;
== Lake Hylia ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Go fishing&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The fishing man rewards an 8 pound fish as a Child and a 10 pound fish as an Adult. Make sure to toss the lure in deep enough water to entice fish to bite. There&#039;s a minimum depth required for the mini-game to work. Tossing the Lure in very shallow water may cause the fish may swim around the Lure but never bite. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lake Hylia - Shooting the Sun with an Arrow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The tall rectangle island can be reached without filling the lake by using Scarecrow&#039;s Song and Longshot. You may not need to complete the Water Temple and raise the water level at Lake Hylia to acquire the item. The arrow must be fired at the sun during the early morning as per the written instructions on the stone platform.&lt;br /&gt;
&lt;br /&gt;
== Gerudo Fortress/Gerudo Valley ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Traversing the Gerudo Valley Broken Bridge&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Cross the Broken Bridge as an Adult by using either Epona to jump it or using the Longshot on the sign above the gate on the other side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Entering Gerudo Training Grounds without Being Captured&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have the Gerudo Membership Card and also rescue all of the Carpenters that have been captured. If the Gerudo Membership Card is shuffled, then only the card is needed and the Carpenters do not need to be rescued to access the area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Getting Caught without a Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
If caught by a Gerudo Guard, either inside during combat or outside by being seen, without a Hookshot, Link will be thrown into the valley outside the tent, rather than into the jail cell from which Link could not escape. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Horse Archery NPC is Missing or Won&#039;t Initiate the Mini-game&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
This mini-game requires the Fairy Bow, Epona, and the Gerudo Membership Card. It must also be day time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Fortress Rooftop Chest without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The chest can be reached from the top with the Hover Boots or by spawning a scarecrow and using the Hookshot. You&#039;ll have to stand close to the edge of the top level for the Hookshot to reach. Note that you won&#039;t see the Hookshot&#039;s red dot on the scarecrow.&lt;br /&gt;
&lt;br /&gt;
== Inside the Deku Tree ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Access F3 without Slingshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The slingshot is not required to get to the top floor of the Deku Tree. In fact, in Master Quest Link doesn&#039;t get the slingshot until climbing all the way up the tree in the first place. Skulltulas don&#039;t rush Link when he is not moving. Sneak past them while they are looking away.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Two Chests in Slingshot Room&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In vanilla Deku Tree there are two chests in the Slingshot room. The first is the obvious one that has the slingshot, but there are climbable vines on the wall to the left of it which lead to a second chest.&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Gold Skulltula on top of the Sinking Staircase&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Progress through the right side of the dungeon and hit the switch that makes the platforms in the entrance room rise higher, then leave the dungeon and re-enter it, progress through the dungeon backwards by taking the right platform in the entrance room to the top floor and going through the door on the upper level. This will grant you access to vines on the side of the stairs before the stairs have been lowered by the bomb blasts.&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu-Jabu&#039;s Belly ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;First Switch&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The switch on the ceiling in the first room of Jabu Jabu&#039;s Belly can be hit using explosives.&lt;br /&gt;
&lt;br /&gt;
== Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Outside without Song of Time or Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Hover Boots, float to the door connecting the large block-pushing room with the courtyard. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Cross to the Other Courtyard via Well&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Gold Scale or Iron Boots, Link can cross from one courtyard to the other through the well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Push Large Colored Blocks as Adult&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In the Forest Temple, the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Triggering the Frozen Eye Switch without Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use Din&#039;s Fire from the platform below the frozen eye switch to activate it.&lt;br /&gt;
&lt;br /&gt;
== MQ Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Outside with just Hover Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The western courtyard can be reached from the room with the block-push puzzle by hovering towards the crystal switch behind the transparent wall and then jump slashing to hit the switch from the other side. This will remove the transparent wall, allowing you to hover to this door leading to the courtyard. The ledge from which you&#039;ll want to hover is behind the first blocks, but if you lack strength then this ledge can also be hovered to from where you end up after climbing the second ladder. If you have trouble making these hovers, then try rolling for extra distance.&lt;br /&gt;
&lt;br /&gt;
== Fire Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Push Large Colored Blocks as Adult&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In the Fire Temple, the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Volvagia without Hammer&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Hover Boots equipped, it’s a simple matter of floating over to the boss door. That said, the Hammer is still required to defeat the boss.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Skip the Topmost Locked Door&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Similarly to Volvagia, skip the topmost locked door by using Hover boots to float over to the pillar. Then use the Hammer to open the door leading to the Highest Goron and Hammer Chest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Extra Key&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
When key-sanity is disabled (that is, keys are in their own dungeon), the lock in the basement behind the hammer blocks is removed. This results in a spare key for this dungeon.&lt;br /&gt;
&lt;br /&gt;
== Water Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Entering without Iron Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The entryway is in logic with just longshot and gold scale. However, nothing inside Water Temple is in default logic without Iron Boots, except for beating Morpha and part of the Dark Link loop (Longshot chest, whirlpool river chest and the Gold Skulltula in the falling platforms room). Therefore this is only logically relevant in Entrance Randomizer or various Boss/Small Key settings. Nevertheless, there are [https://www.youtube.com/watch?v=4_3GPW8xVuo strats for getting most of the checks in Water Temple without Iron Boots].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boss Key Chest without Bombs or Goron’s Bracelet&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use the Hover Boots to reach the chest. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Getting Past the Timed Gate without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
After shooting the eye switch, cross the gap with Hover Boots.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Center Room Gold Skulltula without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Cast Farore’s Wind inside the center room. Raise the water to its highest level and cast Farore&#039;s Wind again to return to the warp point. Swim to the surface to reach the Gold Skulltula. &#039;&#039;&#039;In versions 6.0 and newer&#039;&#039;&#039;, this is no longer in default logic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Extra Key&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The door leading to the highest water level changer is never locked in rando. This results in a spare key for this dungeon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Raise the Water Level&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;This is only relevant prior to version 4.0 of randomizer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the water level lowered, jump down to the second level of the central structure. This may require savewarping to the beginning of the dungeon to reach. Use the Hookshot to climb onto the top level. With a well-spaced rolling jump you should be able to reach the ledge where you can raise the water to its highest level. This isn&#039;t required but it&#039;s a handy time saver.&lt;br /&gt;
&lt;br /&gt;
== Shadow Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Crossing the First Gap without Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Hoverboots will reach the other side. If you fall short, start from the wall to build up speed before leaving the ledge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;First Silver Rupee Room without Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Reach raised platform in the corner of the room by using the Hover Boots from the nearby low wall. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spike floor room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Backflip onto the chest spawned in the middle of the room. From there, use the Hookshot to reach the upper ledge. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the Boat without Goron’s Bracelet&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Bypass pushing the large block by shooting the top of the ladder with a Hookshot. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Bongo Bongo without the Fairy Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Scarecrow’s Song to summon Pierre. Use Longshot to get to the other side. &lt;br /&gt;
&lt;br /&gt;
== Gerudo Training Ground ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lava room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The torch at the end of this room is in reach using only the Hookshot. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Timed Boulder Room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The target on the ceiling is just within range of the Hookshot when standing almost directly under it. A wallmaster can also lift Link into the rupee if it’s the last to be collected.&lt;br /&gt;
&lt;br /&gt;
== Spirit Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Child Side Enemy Room&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In order to kill the Armos in this room, you&#039;re expected to have at least one of the following item combinations: Deku Sticks (jumpslashes can hit), Kokiri Sword, or Deku Nuts + Slingshot.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lower Metal Bridge on Child Side without Boomerang&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
You can just barely hit the switch with a well-placed slingshot shot. Alternatively, hit the crystal switch with a well-timed Bombchu placement in the opposite direction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Map chest without Din’s Fire or Magic&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Child Link is perfectly capable of lighting the torches using only a Deku Stick. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Collect Silver Rupees in the Boulder Room without Hover Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Reach the floating rupee by jumping into the boulder with a jump slash, or even without hitting the boulder with a properly timed jump slash.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Silver Gauntlets Chest from Adult Side using Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With a Longshot, shoot the chest opposite from the Mirror Shield chest to gain access to its contents and the end of child-side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boss Key Chest&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Eye Switch can be accessed by hitting the fake door with something to make it fall over. You do not necessarily need to destroy the fake door.&lt;br /&gt;
&lt;br /&gt;
== Inside Ganon’s Castle ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit Trial without Fire Arrows&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
A precise shot of an arrow through the torch will burn the web to reveal the light.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Water Trial Blue Fire&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With your bridge requirement set to Open, Blue Fire can be brought from the Water Trial to thaw King Zora or, if you have shopsanity active, to open the Zora Shop as adult if inaccessible as child.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Shadow Trial without Fire Arrows&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
There are 2 scenarios possible here, either with Hover Boots or with Din&#039;s Fire. Obviously, Link may have both, in which case either method will work.&amp;lt;br/&amp;gt;  &lt;br /&gt;
With Hover Boots, Longshot the torch to the right as you enter. From there, Link can reach the Like-Like with the Longshot. Once to the middle platform, equip the Hover Boots and roll across the gap to the platform where the chest spawns. From here open the chest and finish the trial.&amp;lt;br/&amp;gt;&lt;br /&gt;
With Din&#039;s Fire as a fire source, do the same thing as with Hover Boots, but instead of going to the Like-Like immediately, cast Din&#039;s Fire first.  This will spawn the glass platform to the chest platform so Link can jump across.&lt;br /&gt;
&lt;br /&gt;
= Knowing the Way with the Spoiler Log =&lt;br /&gt;
&lt;br /&gt;
The spoiler log contains information about your personally randomized copy of the game and can be very helpful when looking for important items you&#039;ve missed. Please be aware that the Playthrough presented is intended to prove the seed is beatable in logic. It does not represent the only way to logically beat the seed. It takes only a few steps to find:&lt;br /&gt;
&lt;br /&gt;
= How do I find my Spoiler Log? =&lt;br /&gt;
*[[Frequently_Asked_Questions#How_Do_I_Find_My_Spoiler_Log_Again.3F|How do I find my spoiler log again?]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Versions 1.0 - 3.0 and Standalone Download&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Open the spoiler log generated in the same folder that the randomized ROM is located in. It should be formatted as &amp;lt;code&amp;gt;OoT_SETTINGSTR_SEED_Spoiler.txt&amp;lt;/code&amp;gt;.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Vanilla_Dungeon_Requirements&amp;diff=2033</id>
		<title>Vanilla Dungeon Requirements</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Vanilla_Dungeon_Requirements&amp;diff=2033"/>
		<updated>2021-05-31T18:19:35Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Dodongo&amp;#039;s Cavern */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These requirements were designed with newer players in mind, so they mention few enable-able tricks and no glitches banned under the [[Standard | Standard Ruleset]]. The assumptions are that weekly/season 3 settings were used (no Entrance Randomizer options or Master Quest dungeons). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Other quick reference pages:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Bugs_and_fish | Bugs and Fish]]&lt;br /&gt;
*[[Cows]]&lt;br /&gt;
*[[Grottos]]&lt;br /&gt;
*[[Scrubs]]&lt;br /&gt;
*[[Major Items]]&lt;br /&gt;
*[[Master Quest Dungeon Requirements]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Inside the Deku Tree ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Deku Shield&#039;&#039;&#039; - Required to access Slingshot room (2 chests) and for Twenty Three is Number One!&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039; - Required to light a torch and the basement web.&lt;br /&gt;
* &#039;&#039;&#039;Deku Nuts&#039;&#039;&#039; - Not strictly required, but extremely useful.&lt;br /&gt;
* &#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - Not logically required with the Open Forest setting due to the versatility of Deku Sticks.&lt;br /&gt;
* &#039;&#039;&#039;Slingshot&#039;&#039;&#039; - Not required with [https://www.youtube.com/watch?v=fWV3XslET2Y B1 skip].&lt;br /&gt;
* &#039;&#039;The back room Skulltula requires &#039;&#039;&#039;Boomerang&#039;&#039;&#039; and &#039;&#039;&#039;explosives&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&amp;lt;!-- * reggie the kitten will seek and destroy all gohma larvae --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern ==&lt;br /&gt;
&lt;br /&gt;
These requirements are for Adult completion of Dodongo&#039;s Cavern.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039; - Required to reach the top platforms in weekly settings (See the trick [https://www.youtube.com/watch?v=bqChoLWBYfs&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=12 &amp;quot;Dodongo&#039;s Cavern Spike Trap Room Jump without Hover Boots&amp;quot;]). Strength 1 can also be used to beat King Dodongo.&lt;br /&gt;
** [https://www.youtube.com/watch?v=trTE0rPwd7c&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=3 Skillful use of the &#039;&#039;&#039;Bow&#039;&#039;&#039;] along with the &#039;&#039;&#039;Hammer&#039;&#039;&#039; can replace this requirement.&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039; or &#039;&#039;&#039;Bombchus&#039;&#039;&#039; - This is to light the eyes, but note Bombchus are not in logic. Bombchus also require a [https://www.youtube.com/watch?v=NwjN9Wg1KhU difficult trick] to be used against King Dodongo, so without Strength, Bomb Bag is usually required.&lt;br /&gt;
* &#039;&#039;Skulltulas will also require &#039;&#039;&#039;Hookshot&#039;&#039;&#039;, &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, and &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039;. Alternatively, &#039;&#039;&#039;Boomerang&#039;&#039;&#039; may be necessary for the skulltula above the staircase&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu-Jabu&#039;s Belly ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Scale&#039;&#039;&#039; OR &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;, &amp;amp; &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Required to enter Zora&#039;s Domain. While not part of the weekly settings, the trick [https://www.youtube.com/watch?v=o-Q29_V70II&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=15 &amp;quot;Zora&#039;s Domain Entry with Cucco&amp;quot;] can be used to reduce this requirement to either &#039;&#039;&#039;scale&#039;&#039;&#039; or &#039;&#039;&#039;explosives&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Ruto&#039;s Letter&#039;&#039;&#039; - Unless the settings already moved King Zora.&lt;br /&gt;
* &#039;&#039;&#039;Boomerang&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039; or &#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - There is a pot with sticks in Zora&#039;s Domain.&lt;br /&gt;
* &#039;&#039;&#039;Deku Nuts&#039;&#039;&#039; - Not strictly required, but extremely useful.&lt;br /&gt;
&lt;br /&gt;
== Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039; - For Temple entry, not necessarily needed to complete the temple itself. The island chest can be reached from above through the falling ceiling room.&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039; - For the blocks in the room to the left.&lt;br /&gt;
*Potential requirements dependent on key logic: &lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Can be required for courtyard access prior to finding a bow.&lt;br /&gt;
** &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; - Can be required for the floormaster chest.&lt;br /&gt;
&lt;br /&gt;
== Fire Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bombs&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Bombchus are not typically in logic.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hammer&#039;&#039;&#039; - Hard required to damage Volvagia.&lt;br /&gt;
* &#039;&#039;&#039;Goron Tunic&#039;&#039;&#039; - Can be skipped by finding enough heart containers to sufficiently extend the heat timer, but this is out of logic.&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; - Used to reach Volvagia without dropping the pillar. There is a glitchless jump trick to bypass this requirement called [https://www.youtube.com/watch?v=OtNH5K7Jgus&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=24 &amp;quot;Fire Temple Boss Door without Hover Boots or Pillar.&amp;quot;]&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Required for the main room Skulltula. Due to the trick &amp;quot;Hammer Rusted Switches through Walls,&amp;quot; this is not required for the highest Goron&#039;s chest in weekly settings.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Ice Cavern ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ruto&#039;s Letter&#039;&#039;&#039; - Required unless the King Zora setting is either Open or Open as Adult and another &#039;&#039;&#039;Bottle&#039;&#039;&#039; was already obtained.&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - This, plus the bottle from Ruto&#039;s Letter, is enough to reach the song check.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Hookshot&#039;&#039;&#039; - Only necessary for Skulltulas.&#039;&#039;&lt;br /&gt;
* &#039;&#039;A 2nd &#039;&#039;&#039;Bottle&#039;&#039;&#039; - Not required, but makes progression far quicker.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Optionally, the [https://youtu.be/Q1rNKWf7nPA &amp;quot;Ground Jump&amp;quot;] trick which uses a &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039; and &#039;&#039;&#039;Shield&#039;&#039;&#039; will greatly speed up the sliding block room.&lt;br /&gt;
&lt;br /&gt;
== Water Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Iron Boots&#039;&#039;&#039;&lt;br /&gt;
** It is in logic to open the Water Temple with the Longshot and then dive into the entrance with the Gold Scale, but only the checks accessible from the top level are in logic (which is only relevant if keys are removed or if they can be found outside their own dungeon). However, [https://www.youtube.com/watch?v=4_3GPW8xVuo with some clever tricks] it is possible to get every check except for the chest at the bottom of the central pillar. This will require other items such as Zelda&#039;s Lullaby though.&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039;&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Song of Time&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
** In some cases, &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039; may be required to access the torches chest without a bow.&lt;br /&gt;
** &#039;&#039;&#039;Zora&#039;s Tunic&#039;&#039;&#039; - Under weekly settings (the trick &amp;quot;Fewer Tunic Requirements&amp;quot; is enabled), this is only needed for the central pillar chest.&lt;br /&gt;
** Very rarely, &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; may be needed to reach the bow eye chest without longshot.&lt;br /&gt;
&lt;br /&gt;
== Bottom of the Well ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Storms&#039;&#039;&#039; - Required for entry.&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Bombchus are not usually in logic.&lt;br /&gt;
* &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - Lowers the water level to reach a few chests and Deadhand.&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039;/&#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - In the weekly settings, the trick [https://www.youtube.com/watch?v=gROY5Y66xeA&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=11 &amp;quot;Child Deadhand without Kokiri Sword&amp;quot;] is enabled and so removes the Kokiri Sword requirement.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - Only for the potions after the vanilla Lens chest.&lt;br /&gt;
* &#039;&#039;&#039;Boomerang&#039;&#039;&#039; - Only needed for Skulltulas.&lt;br /&gt;
&lt;br /&gt;
Scale is never required. Normal dive is enough to reach the coffin room.&lt;br /&gt;
&lt;br /&gt;
== Shadow Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Nocturne of Shadow&#039;&#039;&#039; - Necessary to reach entrance.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039; - Necessary to open entrance.&lt;br /&gt;
* &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039; - Backflip onto the chest in the room with the invisible spikes to reach the hookshot target.&lt;br /&gt;
* &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - For the ferry.&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039; OR &#039;&#039;&#039;Longshot&#039;&#039;&#039; + &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039; - To either drop the pillar bridge or [https://www.youtube.com/watch?v=a1_XBGUmMeE bypass it with Scarecrow&#039;s Song]. Hookshot alone will not reach the Scarecrow.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - Weekly settings remove this requirement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gerudo Training Ground ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;- stand directly below the hookshot target in the rolling boulders room to reach one of the silver rupees.&lt;br /&gt;
* &#039;&#039;&#039;Silver Gauntlets&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Necessary for access to the sunken silver rupees and potentially the right side of the maze without any keys.&lt;br /&gt;
* &#039;&#039;&#039;Iron Boots&#039;&#039;&#039; are required for the sunken silver rupees chest. Gold scale does not dive deep enough. This does not require the zora tunic in weekly settings since the Fewer Tunic Requirements trick is turned on.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - For the chest in the hidden room above the maze.&lt;br /&gt;
* &#039;&#039;Scarecrow&#039;s Song can easily be skipped by looping around from the other side to start at the top, jump down and shoot the statue eyes, and then void out with the lava to re-appear at the top.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Spirit Temple ==&lt;br /&gt;
&lt;br /&gt;
* A Method to the Colossus &lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Requiem of Spirit&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Epona&#039;s Song&#039;&#039;&#039;, &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Longshot&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Strength 2&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mirror Shield&#039;&#039;&#039;&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Slingshot&#039;&#039;&#039; or &#039;&#039;&#039;Boomerang&#039;&#039;&#039; - For dropping the bridge in child side.&lt;br /&gt;
** &#039;&#039;&#039;Longshot&#039;&#039;&#039; - Only necessary to cross from the adult hand to child hand under odd key logic conditions. The chest on the adult side only drops when exiting that door, but the child side chest is always present and thus can be reached with Longshot.&lt;br /&gt;
&lt;br /&gt;
== Inside Ganon&#039;s Castle ==&lt;br /&gt;
&lt;br /&gt;
Ganon&#039;s Castle has four scrubs and fairies behind an invisible wall on the ground just below the entrance. They sell convenient refills if scrubsanity is off. In the weekly settings, the Lens of Truth isn&#039;t expected to access them.&lt;br /&gt;
&lt;br /&gt;
=== Forest Trial ===&lt;br /&gt;
&lt;br /&gt;
One Chest: No Requirements&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039; (and &#039;&#039;&#039;Bow&#039;&#039;&#039;, if using Fire Arrows) are required to complete the trial. &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; are useful here, but not strictly necessary.&lt;br /&gt;
&lt;br /&gt;
=== Fire Trial ===&lt;br /&gt;
&lt;br /&gt;
No Chests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Longshot&#039;&#039;&#039;, &#039;&#039;&#039;Strength 3&#039;&#039;&#039;, and &#039;&#039;&#039;Goron Tunic&#039;&#039;&#039;/&#039;&#039;&#039;Wallet&#039;&#039;&#039; to buy a tunic are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Water Trial ===&lt;br /&gt;
&lt;br /&gt;
Two Chests: No Requirements&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Bottle&#039;&#039;&#039; and &#039;&#039;&#039;Hammer&#039;&#039;&#039; are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Shadow Trial ===&lt;br /&gt;
&lt;br /&gt;
First Chest requires one of the following:&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Second Chest requires one of the following:&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039; and &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039; and &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Hammer&#039;&#039;&#039; (and possibly &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; depending on settings) are required to complete the trial in addition to the 2nd chest requirements.&lt;br /&gt;
&lt;br /&gt;
=== Spirit Trial ===&lt;br /&gt;
&lt;br /&gt;
First Chest: &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Second Chest: &#039;&#039;&#039;Hookshot&#039;&#039;&#039; and &#039;&#039;&#039;Bombchus&#039;&#039;&#039;&lt;br /&gt;
* Perhaps the only place in the game where Bombchus are required and bombs cannot be substituted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, &#039;&#039;&#039;Mirror Shield&#039;&#039;&#039;, and &#039;&#039;&#039;Bow&#039;&#039;&#039; (no fire source needed, you can just shoot an arrow through the torch to light the web) are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Light Trial ===&lt;br /&gt;
&lt;br /&gt;
Seven Chests: &#039;&#039;&#039;Strength 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Last Chest: &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;, and one small key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hookshot&#039;&#039;&#039; and a second small key are also required to complete the trial.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Vanilla_Dungeon_Requirements&amp;diff=2032</id>
		<title>Vanilla Dungeon Requirements</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Vanilla_Dungeon_Requirements&amp;diff=2032"/>
		<updated>2021-05-31T18:17:08Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Spirit Trial */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These requirements were designed with newer players in mind, so they mention few enable-able tricks and no glitches banned under the [[Standard | Standard Ruleset]]. The assumptions are that weekly/season 3 settings were used (no Entrance Randomizer options or Master Quest dungeons). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Other quick reference pages:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Bugs_and_fish | Bugs and Fish]]&lt;br /&gt;
*[[Cows]]&lt;br /&gt;
*[[Grottos]]&lt;br /&gt;
*[[Scrubs]]&lt;br /&gt;
*[[Major Items]]&lt;br /&gt;
*[[Master Quest Dungeon Requirements]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Inside the Deku Tree ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Deku Shield&#039;&#039;&#039; - Required to access Slingshot room (2 chests) and for Twenty Three is Number One!&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039; - Required to light a torch and the basement web.&lt;br /&gt;
* &#039;&#039;&#039;Deku Nuts&#039;&#039;&#039; - Not strictly required, but extremely useful.&lt;br /&gt;
* &#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - Not logically required with the Open Forest setting due to the versatility of Deku Sticks.&lt;br /&gt;
* &#039;&#039;&#039;Slingshot&#039;&#039;&#039; - Not required with [https://www.youtube.com/watch?v=fWV3XslET2Y B1 skip].&lt;br /&gt;
* &#039;&#039;The back room Skulltula requires &#039;&#039;&#039;Boomerang&#039;&#039;&#039; and &#039;&#039;&#039;explosives&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&amp;lt;!-- * reggie the kitten will seek and destroy all gohma larvae --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern ==&lt;br /&gt;
&lt;br /&gt;
These requirements are for Adult completion of Dodongo&#039;s Cavern.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039; - Required to reach the top platforms in weekly settings (See the trick [https://www.youtube.com/watch?v=bqChoLWBYfs&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=12 &amp;quot;Dodongo&#039;s Cavern Spike Trap Room Jump without Hover Boots&amp;quot;]). Strength 1 can also be used to beat King Dodongo.&lt;br /&gt;
** [https://www.youtube.com/watch?v=trTE0rPwd7c&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=3 Skillful use of the &#039;&#039;&#039;Bow&#039;&#039;&#039;] along with the &#039;&#039;&#039;Hammer&#039;&#039;&#039; can replace this requirement.&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039; or &#039;&#039;&#039;Bombchus&#039;&#039;&#039; - This is to light the eyes, but note Bombchus are not in logic. Bombchus also require a [https://www.youtube.com/watch?v=NwjN9Wg1KhU difficult trick] to be used against King Dodongo, so without Strength, Bomb Bag is usually required.&lt;br /&gt;
* &#039;&#039;Skulltulas will also require &#039;&#039;&#039;Hookshot&#039;&#039;&#039;, &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, and &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039;.&#039;&#039; Alternatively, &#039;&#039;&#039;Boomerang&#039;&#039;&#039; may be necessary for the skulltula above the staircase&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu-Jabu&#039;s Belly ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Scale&#039;&#039;&#039; OR &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;, &amp;amp; &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Required to enter Zora&#039;s Domain. While not part of the weekly settings, the trick [https://www.youtube.com/watch?v=o-Q29_V70II&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=15 &amp;quot;Zora&#039;s Domain Entry with Cucco&amp;quot;] can be used to reduce this requirement to either &#039;&#039;&#039;scale&#039;&#039;&#039; or &#039;&#039;&#039;explosives&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Ruto&#039;s Letter&#039;&#039;&#039; - Unless the settings already moved King Zora.&lt;br /&gt;
* &#039;&#039;&#039;Boomerang&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039; or &#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - There is a pot with sticks in Zora&#039;s Domain.&lt;br /&gt;
* &#039;&#039;&#039;Deku Nuts&#039;&#039;&#039; - Not strictly required, but extremely useful.&lt;br /&gt;
&lt;br /&gt;
== Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039; - For Temple entry, not necessarily needed to complete the temple itself. The island chest can be reached from above through the falling ceiling room.&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039; - For the blocks in the room to the left.&lt;br /&gt;
*Potential requirements dependent on key logic: &lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Can be required for courtyard access prior to finding a bow.&lt;br /&gt;
** &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; - Can be required for the floormaster chest.&lt;br /&gt;
&lt;br /&gt;
== Fire Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bombs&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Bombchus are not typically in logic.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hammer&#039;&#039;&#039; - Hard required to damage Volvagia.&lt;br /&gt;
* &#039;&#039;&#039;Goron Tunic&#039;&#039;&#039; - Can be skipped by finding enough heart containers to sufficiently extend the heat timer, but this is out of logic.&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; - Used to reach Volvagia without dropping the pillar. There is a glitchless jump trick to bypass this requirement called [https://www.youtube.com/watch?v=OtNH5K7Jgus&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=24 &amp;quot;Fire Temple Boss Door without Hover Boots or Pillar.&amp;quot;]&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Required for the main room Skulltula. Due to the trick &amp;quot;Hammer Rusted Switches through Walls,&amp;quot; this is not required for the highest Goron&#039;s chest in weekly settings.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Ice Cavern ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ruto&#039;s Letter&#039;&#039;&#039; - Required unless the King Zora setting is either Open or Open as Adult and another &#039;&#039;&#039;Bottle&#039;&#039;&#039; was already obtained.&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - This, plus the bottle from Ruto&#039;s Letter, is enough to reach the song check.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Hookshot&#039;&#039;&#039; - Only necessary for Skulltulas.&#039;&#039;&lt;br /&gt;
* &#039;&#039;A 2nd &#039;&#039;&#039;Bottle&#039;&#039;&#039; - Not required, but makes progression far quicker.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Optionally, the [https://youtu.be/Q1rNKWf7nPA &amp;quot;Ground Jump&amp;quot;] trick which uses a &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039; and &#039;&#039;&#039;Shield&#039;&#039;&#039; will greatly speed up the sliding block room.&lt;br /&gt;
&lt;br /&gt;
== Water Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Iron Boots&#039;&#039;&#039;&lt;br /&gt;
** It is in logic to open the Water Temple with the Longshot and then dive into the entrance with the Gold Scale, but only the checks accessible from the top level are in logic (which is only relevant if keys are removed or if they can be found outside their own dungeon). However, [https://www.youtube.com/watch?v=4_3GPW8xVuo with some clever tricks] it is possible to get every check except for the chest at the bottom of the central pillar. This will require other items such as Zelda&#039;s Lullaby though.&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039;&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Song of Time&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
** In some cases, &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039; may be required to access the torches chest without a bow.&lt;br /&gt;
** &#039;&#039;&#039;Zora&#039;s Tunic&#039;&#039;&#039; - Under weekly settings (the trick &amp;quot;Fewer Tunic Requirements&amp;quot; is enabled), this is only needed for the central pillar chest.&lt;br /&gt;
** Very rarely, &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; may be needed to reach the bow eye chest without longshot.&lt;br /&gt;
&lt;br /&gt;
== Bottom of the Well ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Storms&#039;&#039;&#039; - Required for entry.&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Bombchus are not usually in logic.&lt;br /&gt;
* &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - Lowers the water level to reach a few chests and Deadhand.&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039;/&#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - In the weekly settings, the trick [https://www.youtube.com/watch?v=gROY5Y66xeA&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=11 &amp;quot;Child Deadhand without Kokiri Sword&amp;quot;] is enabled and so removes the Kokiri Sword requirement.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - Only for the potions after the vanilla Lens chest.&lt;br /&gt;
* &#039;&#039;&#039;Boomerang&#039;&#039;&#039; - Only needed for Skulltulas.&lt;br /&gt;
&lt;br /&gt;
Scale is never required. Normal dive is enough to reach the coffin room.&lt;br /&gt;
&lt;br /&gt;
== Shadow Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Nocturne of Shadow&#039;&#039;&#039; - Necessary to reach entrance.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039; - Necessary to open entrance.&lt;br /&gt;
* &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039; - Backflip onto the chest in the room with the invisible spikes to reach the hookshot target.&lt;br /&gt;
* &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - For the ferry.&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039; OR &#039;&#039;&#039;Longshot&#039;&#039;&#039; + &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039; - To either drop the pillar bridge or [https://www.youtube.com/watch?v=a1_XBGUmMeE bypass it with Scarecrow&#039;s Song]. Hookshot alone will not reach the Scarecrow.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - Weekly settings remove this requirement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gerudo Training Ground ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;- stand directly below the hookshot target in the rolling boulders room to reach one of the silver rupees.&lt;br /&gt;
* &#039;&#039;&#039;Silver Gauntlets&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Necessary for access to the sunken silver rupees and potentially the right side of the maze without any keys.&lt;br /&gt;
* &#039;&#039;&#039;Iron Boots&#039;&#039;&#039; are required for the sunken silver rupees chest. Gold scale does not dive deep enough. This does not require the zora tunic in weekly settings since the Fewer Tunic Requirements trick is turned on.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - For the chest in the hidden room above the maze.&lt;br /&gt;
* &#039;&#039;Scarecrow&#039;s Song can easily be skipped by looping around from the other side to start at the top, jump down and shoot the statue eyes, and then void out with the lava to re-appear at the top.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Spirit Temple ==&lt;br /&gt;
&lt;br /&gt;
* A Method to the Colossus &lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Requiem of Spirit&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Epona&#039;s Song&#039;&#039;&#039;, &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Longshot&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Strength 2&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mirror Shield&#039;&#039;&#039;&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Slingshot&#039;&#039;&#039; or &#039;&#039;&#039;Boomerang&#039;&#039;&#039; - For dropping the bridge in child side.&lt;br /&gt;
** &#039;&#039;&#039;Longshot&#039;&#039;&#039; - Only necessary to cross from the adult hand to child hand under odd key logic conditions. The chest on the adult side only drops when exiting that door, but the child side chest is always present and thus can be reached with Longshot.&lt;br /&gt;
&lt;br /&gt;
== Inside Ganon&#039;s Castle ==&lt;br /&gt;
&lt;br /&gt;
Ganon&#039;s Castle has four scrubs and fairies behind an invisible wall on the ground just below the entrance. They sell convenient refills if scrubsanity is off. In the weekly settings, the Lens of Truth isn&#039;t expected to access them.&lt;br /&gt;
&lt;br /&gt;
=== Forest Trial ===&lt;br /&gt;
&lt;br /&gt;
One Chest: No Requirements&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039; (and &#039;&#039;&#039;Bow&#039;&#039;&#039;, if using Fire Arrows) are required to complete the trial. &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; are useful here, but not strictly necessary.&lt;br /&gt;
&lt;br /&gt;
=== Fire Trial ===&lt;br /&gt;
&lt;br /&gt;
No Chests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Longshot&#039;&#039;&#039;, &#039;&#039;&#039;Strength 3&#039;&#039;&#039;, and &#039;&#039;&#039;Goron Tunic&#039;&#039;&#039;/&#039;&#039;&#039;Wallet&#039;&#039;&#039; to buy a tunic are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Water Trial ===&lt;br /&gt;
&lt;br /&gt;
Two Chests: No Requirements&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Bottle&#039;&#039;&#039; and &#039;&#039;&#039;Hammer&#039;&#039;&#039; are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Shadow Trial ===&lt;br /&gt;
&lt;br /&gt;
First Chest requires one of the following:&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Second Chest requires one of the following:&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039; and &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039; and &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Hammer&#039;&#039;&#039; (and possibly &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; depending on settings) are required to complete the trial in addition to the 2nd chest requirements.&lt;br /&gt;
&lt;br /&gt;
=== Spirit Trial ===&lt;br /&gt;
&lt;br /&gt;
First Chest: &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Second Chest: &#039;&#039;&#039;Hookshot&#039;&#039;&#039; and &#039;&#039;&#039;Bombchus&#039;&#039;&#039;&lt;br /&gt;
* Perhaps the only place in the game where Bombchus are required and bombs cannot be substituted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, &#039;&#039;&#039;Mirror Shield&#039;&#039;&#039;, and &#039;&#039;&#039;Bow&#039;&#039;&#039; (no fire source needed, you can just shoot an arrow through the torch to light the web) are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Light Trial ===&lt;br /&gt;
&lt;br /&gt;
Seven Chests: &#039;&#039;&#039;Strength 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Last Chest: &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;, and one small key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hookshot&#039;&#039;&#039; and a second small key are also required to complete the trial.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Vanilla_Dungeon_Requirements&amp;diff=2031</id>
		<title>Vanilla Dungeon Requirements</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Vanilla_Dungeon_Requirements&amp;diff=2031"/>
		<updated>2021-05-31T18:14:56Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Gerudo Training Ground */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These requirements were designed with newer players in mind, so they mention few enable-able tricks and no glitches banned under the [[Standard | Standard Ruleset]]. The assumptions are that weekly/season 3 settings were used (no Entrance Randomizer options or Master Quest dungeons). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Other quick reference pages:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Bugs_and_fish | Bugs and Fish]]&lt;br /&gt;
*[[Cows]]&lt;br /&gt;
*[[Grottos]]&lt;br /&gt;
*[[Scrubs]]&lt;br /&gt;
*[[Major Items]]&lt;br /&gt;
*[[Master Quest Dungeon Requirements]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Inside the Deku Tree ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Deku Shield&#039;&#039;&#039; - Required to access Slingshot room (2 chests) and for Twenty Three is Number One!&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039; - Required to light a torch and the basement web.&lt;br /&gt;
* &#039;&#039;&#039;Deku Nuts&#039;&#039;&#039; - Not strictly required, but extremely useful.&lt;br /&gt;
* &#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - Not logically required with the Open Forest setting due to the versatility of Deku Sticks.&lt;br /&gt;
* &#039;&#039;&#039;Slingshot&#039;&#039;&#039; - Not required with [https://www.youtube.com/watch?v=fWV3XslET2Y B1 skip].&lt;br /&gt;
* &#039;&#039;The back room Skulltula requires &#039;&#039;&#039;Boomerang&#039;&#039;&#039; and &#039;&#039;&#039;explosives&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&amp;lt;!-- * reggie the kitten will seek and destroy all gohma larvae --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern ==&lt;br /&gt;
&lt;br /&gt;
These requirements are for Adult completion of Dodongo&#039;s Cavern.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039; - Required to reach the top platforms in weekly settings (See the trick [https://www.youtube.com/watch?v=bqChoLWBYfs&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=12 &amp;quot;Dodongo&#039;s Cavern Spike Trap Room Jump without Hover Boots&amp;quot;]). Strength 1 can also be used to beat King Dodongo.&lt;br /&gt;
** [https://www.youtube.com/watch?v=trTE0rPwd7c&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=3 Skillful use of the &#039;&#039;&#039;Bow&#039;&#039;&#039;] along with the &#039;&#039;&#039;Hammer&#039;&#039;&#039; can replace this requirement.&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039; or &#039;&#039;&#039;Bombchus&#039;&#039;&#039; - This is to light the eyes, but note Bombchus are not in logic. Bombchus also require a [https://www.youtube.com/watch?v=NwjN9Wg1KhU difficult trick] to be used against King Dodongo, so without Strength, Bomb Bag is usually required.&lt;br /&gt;
* &#039;&#039;Skulltulas will also require &#039;&#039;&#039;Hookshot&#039;&#039;&#039;, &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, and &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039;.&#039;&#039; Alternatively, &#039;&#039;&#039;Boomerang&#039;&#039;&#039; may be necessary for the skulltula above the staircase&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu-Jabu&#039;s Belly ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Scale&#039;&#039;&#039; OR &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;, &amp;amp; &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Required to enter Zora&#039;s Domain. While not part of the weekly settings, the trick [https://www.youtube.com/watch?v=o-Q29_V70II&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=15 &amp;quot;Zora&#039;s Domain Entry with Cucco&amp;quot;] can be used to reduce this requirement to either &#039;&#039;&#039;scale&#039;&#039;&#039; or &#039;&#039;&#039;explosives&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Ruto&#039;s Letter&#039;&#039;&#039; - Unless the settings already moved King Zora.&lt;br /&gt;
* &#039;&#039;&#039;Boomerang&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039; or &#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - There is a pot with sticks in Zora&#039;s Domain.&lt;br /&gt;
* &#039;&#039;&#039;Deku Nuts&#039;&#039;&#039; - Not strictly required, but extremely useful.&lt;br /&gt;
&lt;br /&gt;
== Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039; - For Temple entry, not necessarily needed to complete the temple itself. The island chest can be reached from above through the falling ceiling room.&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039; - For the blocks in the room to the left.&lt;br /&gt;
*Potential requirements dependent on key logic: &lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Can be required for courtyard access prior to finding a bow.&lt;br /&gt;
** &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; - Can be required for the floormaster chest.&lt;br /&gt;
&lt;br /&gt;
== Fire Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bombs&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Bombchus are not typically in logic.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hammer&#039;&#039;&#039; - Hard required to damage Volvagia.&lt;br /&gt;
* &#039;&#039;&#039;Goron Tunic&#039;&#039;&#039; - Can be skipped by finding enough heart containers to sufficiently extend the heat timer, but this is out of logic.&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; - Used to reach Volvagia without dropping the pillar. There is a glitchless jump trick to bypass this requirement called [https://www.youtube.com/watch?v=OtNH5K7Jgus&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=24 &amp;quot;Fire Temple Boss Door without Hover Boots or Pillar.&amp;quot;]&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Required for the main room Skulltula. Due to the trick &amp;quot;Hammer Rusted Switches through Walls,&amp;quot; this is not required for the highest Goron&#039;s chest in weekly settings.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Ice Cavern ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ruto&#039;s Letter&#039;&#039;&#039; - Required unless the King Zora setting is either Open or Open as Adult and another &#039;&#039;&#039;Bottle&#039;&#039;&#039; was already obtained.&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - This, plus the bottle from Ruto&#039;s Letter, is enough to reach the song check.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Hookshot&#039;&#039;&#039; - Only necessary for Skulltulas.&#039;&#039;&lt;br /&gt;
* &#039;&#039;A 2nd &#039;&#039;&#039;Bottle&#039;&#039;&#039; - Not required, but makes progression far quicker.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Optionally, the [https://youtu.be/Q1rNKWf7nPA &amp;quot;Ground Jump&amp;quot;] trick which uses a &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039; and &#039;&#039;&#039;Shield&#039;&#039;&#039; will greatly speed up the sliding block room.&lt;br /&gt;
&lt;br /&gt;
== Water Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Iron Boots&#039;&#039;&#039;&lt;br /&gt;
** It is in logic to open the Water Temple with the Longshot and then dive into the entrance with the Gold Scale, but only the checks accessible from the top level are in logic (which is only relevant if keys are removed or if they can be found outside their own dungeon). However, [https://www.youtube.com/watch?v=4_3GPW8xVuo with some clever tricks] it is possible to get every check except for the chest at the bottom of the central pillar. This will require other items such as Zelda&#039;s Lullaby though.&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039;&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Song of Time&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
** In some cases, &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039; may be required to access the torches chest without a bow.&lt;br /&gt;
** &#039;&#039;&#039;Zora&#039;s Tunic&#039;&#039;&#039; - Under weekly settings (the trick &amp;quot;Fewer Tunic Requirements&amp;quot; is enabled), this is only needed for the central pillar chest.&lt;br /&gt;
** Very rarely, &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; may be needed to reach the bow eye chest without longshot.&lt;br /&gt;
&lt;br /&gt;
== Bottom of the Well ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Storms&#039;&#039;&#039; - Required for entry.&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Bombchus are not usually in logic.&lt;br /&gt;
* &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - Lowers the water level to reach a few chests and Deadhand.&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039;/&#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - In the weekly settings, the trick [https://www.youtube.com/watch?v=gROY5Y66xeA&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=11 &amp;quot;Child Deadhand without Kokiri Sword&amp;quot;] is enabled and so removes the Kokiri Sword requirement.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - Only for the potions after the vanilla Lens chest.&lt;br /&gt;
* &#039;&#039;&#039;Boomerang&#039;&#039;&#039; - Only needed for Skulltulas.&lt;br /&gt;
&lt;br /&gt;
Scale is never required. Normal dive is enough to reach the coffin room.&lt;br /&gt;
&lt;br /&gt;
== Shadow Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Nocturne of Shadow&#039;&#039;&#039; - Necessary to reach entrance.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039; - Necessary to open entrance.&lt;br /&gt;
* &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039; - Backflip onto the chest in the room with the invisible spikes to reach the hookshot target.&lt;br /&gt;
* &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - For the ferry.&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039; OR &#039;&#039;&#039;Longshot&#039;&#039;&#039; + &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039; - To either drop the pillar bridge or [https://www.youtube.com/watch?v=a1_XBGUmMeE bypass it with Scarecrow&#039;s Song]. Hookshot alone will not reach the Scarecrow.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - Weekly settings remove this requirement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gerudo Training Ground ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;- stand directly below the hookshot target in the rolling boulders room to reach one of the silver rupees.&lt;br /&gt;
* &#039;&#039;&#039;Silver Gauntlets&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Necessary for access to the sunken silver rupees and potentially the right side of the maze without any keys.&lt;br /&gt;
* &#039;&#039;&#039;Iron Boots&#039;&#039;&#039; are required for the sunken silver rupees chest. Gold scale does not dive deep enough. This does not require the zora tunic in weekly settings since the Fewer Tunic Requirements trick is turned on.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - For the chest in the hidden room above the maze.&lt;br /&gt;
* &#039;&#039;Scarecrow&#039;s Song can easily be skipped by looping around from the other side to start at the top, jump down and shoot the statue eyes, and then void out with the lava to re-appear at the top.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Spirit Temple ==&lt;br /&gt;
&lt;br /&gt;
* A Method to the Colossus &lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Requiem of Spirit&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Epona&#039;s Song&#039;&#039;&#039;, &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Longshot&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Strength 2&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mirror Shield&#039;&#039;&#039;&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Slingshot&#039;&#039;&#039; or &#039;&#039;&#039;Boomerang&#039;&#039;&#039; - For dropping the bridge in child side.&lt;br /&gt;
** &#039;&#039;&#039;Longshot&#039;&#039;&#039; - Only necessary to cross from the adult hand to child hand under odd key logic conditions. The chest on the adult side only drops when exiting that door, but the child side chest is always present and thus can be reached with Longshot.&lt;br /&gt;
&lt;br /&gt;
== Inside Ganon&#039;s Castle ==&lt;br /&gt;
&lt;br /&gt;
Ganon&#039;s Castle has four scrubs and fairies behind an invisible wall on the ground just below the entrance. They sell convenient refills if scrubsanity is off. In the weekly settings, the Lens of Truth isn&#039;t expected to access them.&lt;br /&gt;
&lt;br /&gt;
=== Forest Trial ===&lt;br /&gt;
&lt;br /&gt;
One Chest: No Requirements&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039; (and &#039;&#039;&#039;Bow&#039;&#039;&#039;, if using Fire Arrows) are required to complete the trial. &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; are useful here, but not strictly necessary.&lt;br /&gt;
&lt;br /&gt;
=== Fire Trial ===&lt;br /&gt;
&lt;br /&gt;
No Chests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Longshot&#039;&#039;&#039;, &#039;&#039;&#039;Strength 3&#039;&#039;&#039;, and &#039;&#039;&#039;Goron Tunic&#039;&#039;&#039;/&#039;&#039;&#039;Wallet&#039;&#039;&#039; to buy a tunic are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Water Trial ===&lt;br /&gt;
&lt;br /&gt;
Two Chests: No Requirements&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Bottle&#039;&#039;&#039; and &#039;&#039;&#039;Hammer&#039;&#039;&#039; are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Shadow Trial ===&lt;br /&gt;
&lt;br /&gt;
First Chest requires one of the following:&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Second Chest requires one of the following:&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039; and &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039; and &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Hammer&#039;&#039;&#039; (and possibly &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; depending on settings) are required to complete the trial in addition to the 2nd chest requirements.&lt;br /&gt;
&lt;br /&gt;
=== Spirit Trial ===&lt;br /&gt;
&lt;br /&gt;
First Chest: &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Second Chest: &#039;&#039;&#039;Hookshot&#039;&#039;&#039; and &#039;&#039;&#039;Bombchus&#039;&#039;&#039;&lt;br /&gt;
* Perhaps the only place in the game where Bombchus are required and bombs cannot be substituted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, &#039;&#039;&#039;Mirror Shield&#039;&#039;&#039;, and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039; (and &#039;&#039;&#039;Bow&#039;&#039;&#039; if using Fire Arrows) and are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Light Trial ===&lt;br /&gt;
&lt;br /&gt;
Seven Chests: &#039;&#039;&#039;Strength 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Last Chest: &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;, and one small key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hookshot&#039;&#039;&#039; and a second small key are also required to complete the trial.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Vanilla_Dungeon_Requirements&amp;diff=2030</id>
		<title>Vanilla Dungeon Requirements</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Vanilla_Dungeon_Requirements&amp;diff=2030"/>
		<updated>2021-05-31T18:13:47Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Gerudo Training Ground */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These requirements were designed with newer players in mind, so they mention few enable-able tricks and no glitches banned under the [[Standard | Standard Ruleset]]. The assumptions are that weekly/season 3 settings were used (no Entrance Randomizer options or Master Quest dungeons). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Other quick reference pages:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Bugs_and_fish | Bugs and Fish]]&lt;br /&gt;
*[[Cows]]&lt;br /&gt;
*[[Grottos]]&lt;br /&gt;
*[[Scrubs]]&lt;br /&gt;
*[[Major Items]]&lt;br /&gt;
*[[Master Quest Dungeon Requirements]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Inside the Deku Tree ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Deku Shield&#039;&#039;&#039; - Required to access Slingshot room (2 chests) and for Twenty Three is Number One!&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039; - Required to light a torch and the basement web.&lt;br /&gt;
* &#039;&#039;&#039;Deku Nuts&#039;&#039;&#039; - Not strictly required, but extremely useful.&lt;br /&gt;
* &#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - Not logically required with the Open Forest setting due to the versatility of Deku Sticks.&lt;br /&gt;
* &#039;&#039;&#039;Slingshot&#039;&#039;&#039; - Not required with [https://www.youtube.com/watch?v=fWV3XslET2Y B1 skip].&lt;br /&gt;
* &#039;&#039;The back room Skulltula requires &#039;&#039;&#039;Boomerang&#039;&#039;&#039; and &#039;&#039;&#039;explosives&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&amp;lt;!-- * reggie the kitten will seek and destroy all gohma larvae --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern ==&lt;br /&gt;
&lt;br /&gt;
These requirements are for Adult completion of Dodongo&#039;s Cavern.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039; - Required to reach the top platforms in weekly settings (See the trick [https://www.youtube.com/watch?v=bqChoLWBYfs&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=12 &amp;quot;Dodongo&#039;s Cavern Spike Trap Room Jump without Hover Boots&amp;quot;]). Strength 1 can also be used to beat King Dodongo.&lt;br /&gt;
** [https://www.youtube.com/watch?v=trTE0rPwd7c&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=3 Skillful use of the &#039;&#039;&#039;Bow&#039;&#039;&#039;] along with the &#039;&#039;&#039;Hammer&#039;&#039;&#039; can replace this requirement.&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039; or &#039;&#039;&#039;Bombchus&#039;&#039;&#039; - This is to light the eyes, but note Bombchus are not in logic. Bombchus also require a [https://www.youtube.com/watch?v=NwjN9Wg1KhU difficult trick] to be used against King Dodongo, so without Strength, Bomb Bag is usually required.&lt;br /&gt;
* &#039;&#039;Skulltulas will also require &#039;&#039;&#039;Hookshot&#039;&#039;&#039;, &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, and &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039;.&#039;&#039; Alternatively, &#039;&#039;&#039;Boomerang&#039;&#039;&#039; may be necessary for the skulltula above the staircase&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu-Jabu&#039;s Belly ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Scale&#039;&#039;&#039; OR &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;, &amp;amp; &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Required to enter Zora&#039;s Domain. While not part of the weekly settings, the trick [https://www.youtube.com/watch?v=o-Q29_V70II&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=15 &amp;quot;Zora&#039;s Domain Entry with Cucco&amp;quot;] can be used to reduce this requirement to either &#039;&#039;&#039;scale&#039;&#039;&#039; or &#039;&#039;&#039;explosives&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Ruto&#039;s Letter&#039;&#039;&#039; - Unless the settings already moved King Zora.&lt;br /&gt;
* &#039;&#039;&#039;Boomerang&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039; or &#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - There is a pot with sticks in Zora&#039;s Domain.&lt;br /&gt;
* &#039;&#039;&#039;Deku Nuts&#039;&#039;&#039; - Not strictly required, but extremely useful.&lt;br /&gt;
&lt;br /&gt;
== Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039; - For Temple entry, not necessarily needed to complete the temple itself. The island chest can be reached from above through the falling ceiling room.&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039; - For the blocks in the room to the left.&lt;br /&gt;
*Potential requirements dependent on key logic: &lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Can be required for courtyard access prior to finding a bow.&lt;br /&gt;
** &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; - Can be required for the floormaster chest.&lt;br /&gt;
&lt;br /&gt;
== Fire Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bombs&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Bombchus are not typically in logic.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hammer&#039;&#039;&#039; - Hard required to damage Volvagia.&lt;br /&gt;
* &#039;&#039;&#039;Goron Tunic&#039;&#039;&#039; - Can be skipped by finding enough heart containers to sufficiently extend the heat timer, but this is out of logic.&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; - Used to reach Volvagia without dropping the pillar. There is a glitchless jump trick to bypass this requirement called [https://www.youtube.com/watch?v=OtNH5K7Jgus&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=24 &amp;quot;Fire Temple Boss Door without Hover Boots or Pillar.&amp;quot;]&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Required for the main room Skulltula. Due to the trick &amp;quot;Hammer Rusted Switches through Walls,&amp;quot; this is not required for the highest Goron&#039;s chest in weekly settings.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Ice Cavern ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ruto&#039;s Letter&#039;&#039;&#039; - Required unless the King Zora setting is either Open or Open as Adult and another &#039;&#039;&#039;Bottle&#039;&#039;&#039; was already obtained.&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - This, plus the bottle from Ruto&#039;s Letter, is enough to reach the song check.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Hookshot&#039;&#039;&#039; - Only necessary for Skulltulas.&#039;&#039;&lt;br /&gt;
* &#039;&#039;A 2nd &#039;&#039;&#039;Bottle&#039;&#039;&#039; - Not required, but makes progression far quicker.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Optionally, the [https://youtu.be/Q1rNKWf7nPA &amp;quot;Ground Jump&amp;quot;] trick which uses a &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039; and &#039;&#039;&#039;Shield&#039;&#039;&#039; will greatly speed up the sliding block room.&lt;br /&gt;
&lt;br /&gt;
== Water Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Iron Boots&#039;&#039;&#039;&lt;br /&gt;
** It is in logic to open the Water Temple with the Longshot and then dive into the entrance with the Gold Scale, but only the checks accessible from the top level are in logic (which is only relevant if keys are removed or if they can be found outside their own dungeon). However, [https://www.youtube.com/watch?v=4_3GPW8xVuo with some clever tricks] it is possible to get every check except for the chest at the bottom of the central pillar. This will require other items such as Zelda&#039;s Lullaby though.&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039;&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Song of Time&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
** In some cases, &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039; may be required to access the torches chest without a bow.&lt;br /&gt;
** &#039;&#039;&#039;Zora&#039;s Tunic&#039;&#039;&#039; - Under weekly settings (the trick &amp;quot;Fewer Tunic Requirements&amp;quot; is enabled), this is only needed for the central pillar chest.&lt;br /&gt;
** Very rarely, &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; may be needed to reach the bow eye chest without longshot.&lt;br /&gt;
&lt;br /&gt;
== Bottom of the Well ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Storms&#039;&#039;&#039; - Required for entry.&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Bombchus are not usually in logic.&lt;br /&gt;
* &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - Lowers the water level to reach a few chests and Deadhand.&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039;/&#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - In the weekly settings, the trick [https://www.youtube.com/watch?v=gROY5Y66xeA&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=11 &amp;quot;Child Deadhand without Kokiri Sword&amp;quot;] is enabled and so removes the Kokiri Sword requirement.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - Only for the potions after the vanilla Lens chest.&lt;br /&gt;
* &#039;&#039;&#039;Boomerang&#039;&#039;&#039; - Only needed for Skulltulas.&lt;br /&gt;
&lt;br /&gt;
Scale is never required. Normal dive is enough to reach the coffin room.&lt;br /&gt;
&lt;br /&gt;
== Shadow Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Nocturne of Shadow&#039;&#039;&#039; - Necessary to reach entrance.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039; - Necessary to open entrance.&lt;br /&gt;
* &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039; - Backflip onto the chest in the room with the invisible spikes to reach the hookshot target.&lt;br /&gt;
* &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - For the ferry.&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039; OR &#039;&#039;&#039;Longshot&#039;&#039;&#039; + &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039; - To either drop the pillar bridge or [https://www.youtube.com/watch?v=a1_XBGUmMeE bypass it with Scarecrow&#039;s Song]. Hookshot alone will not reach the Scarecrow.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - Weekly settings remove this requirement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gerudo Training Ground ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;- stand directly below the hookshot target in the rolling boulders room to reach one of the silver rupees.&lt;br /&gt;
* &#039;&#039;&#039;Silver Gauntlets&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Necessary for access to the sunken silver rupees and potentially the right side of the maze without any keys.&lt;br /&gt;
* &#039;&#039;&#039;Iron Boots&#039;&#039;&#039; are required for the sunken silver rupees chest. Gold scale does not dive deep enough.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - For the chest in the hidden room above the maze.&lt;br /&gt;
* &#039;&#039;Scarecrow&#039;s Song can easily be skipped by looping around from the other side to start at the top, jump down and shoot the statue eyes, and then void out with the lava to re-appear at the top.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Spirit Temple ==&lt;br /&gt;
&lt;br /&gt;
* A Method to the Colossus &lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Requiem of Spirit&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Epona&#039;s Song&#039;&#039;&#039;, &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Longshot&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Strength 2&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mirror Shield&#039;&#039;&#039;&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Slingshot&#039;&#039;&#039; or &#039;&#039;&#039;Boomerang&#039;&#039;&#039; - For dropping the bridge in child side.&lt;br /&gt;
** &#039;&#039;&#039;Longshot&#039;&#039;&#039; - Only necessary to cross from the adult hand to child hand under odd key logic conditions. The chest on the adult side only drops when exiting that door, but the child side chest is always present and thus can be reached with Longshot.&lt;br /&gt;
&lt;br /&gt;
== Inside Ganon&#039;s Castle ==&lt;br /&gt;
&lt;br /&gt;
Ganon&#039;s Castle has four scrubs and fairies behind an invisible wall on the ground just below the entrance. They sell convenient refills if scrubsanity is off. In the weekly settings, the Lens of Truth isn&#039;t expected to access them.&lt;br /&gt;
&lt;br /&gt;
=== Forest Trial ===&lt;br /&gt;
&lt;br /&gt;
One Chest: No Requirements&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039; (and &#039;&#039;&#039;Bow&#039;&#039;&#039;, if using Fire Arrows) are required to complete the trial. &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; are useful here, but not strictly necessary.&lt;br /&gt;
&lt;br /&gt;
=== Fire Trial ===&lt;br /&gt;
&lt;br /&gt;
No Chests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Longshot&#039;&#039;&#039;, &#039;&#039;&#039;Strength 3&#039;&#039;&#039;, and &#039;&#039;&#039;Goron Tunic&#039;&#039;&#039;/&#039;&#039;&#039;Wallet&#039;&#039;&#039; to buy a tunic are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Water Trial ===&lt;br /&gt;
&lt;br /&gt;
Two Chests: No Requirements&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Bottle&#039;&#039;&#039; and &#039;&#039;&#039;Hammer&#039;&#039;&#039; are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Shadow Trial ===&lt;br /&gt;
&lt;br /&gt;
First Chest requires one of the following:&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Second Chest requires one of the following:&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039; and &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039; and &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Hammer&#039;&#039;&#039; (and possibly &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; depending on settings) are required to complete the trial in addition to the 2nd chest requirements.&lt;br /&gt;
&lt;br /&gt;
=== Spirit Trial ===&lt;br /&gt;
&lt;br /&gt;
First Chest: &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Second Chest: &#039;&#039;&#039;Hookshot&#039;&#039;&#039; and &#039;&#039;&#039;Bombchus&#039;&#039;&#039;&lt;br /&gt;
* Perhaps the only place in the game where Bombchus are required and bombs cannot be substituted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, &#039;&#039;&#039;Mirror Shield&#039;&#039;&#039;, and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039; (and &#039;&#039;&#039;Bow&#039;&#039;&#039; if using Fire Arrows) and are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Light Trial ===&lt;br /&gt;
&lt;br /&gt;
Seven Chests: &#039;&#039;&#039;Strength 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Last Chest: &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;, and one small key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hookshot&#039;&#039;&#039; and a second small key are also required to complete the trial.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Vanilla_Dungeon_Requirements&amp;diff=2029</id>
		<title>Vanilla Dungeon Requirements</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Vanilla_Dungeon_Requirements&amp;diff=2029"/>
		<updated>2021-05-31T18:12:02Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Gerudo Training Ground */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These requirements were designed with newer players in mind, so they mention few enable-able tricks and no glitches banned under the [[Standard | Standard Ruleset]]. The assumptions are that weekly/season 3 settings were used (no Entrance Randomizer options or Master Quest dungeons). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Other quick reference pages:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Bugs_and_fish | Bugs and Fish]]&lt;br /&gt;
*[[Cows]]&lt;br /&gt;
*[[Grottos]]&lt;br /&gt;
*[[Scrubs]]&lt;br /&gt;
*[[Major Items]]&lt;br /&gt;
*[[Master Quest Dungeon Requirements]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Inside the Deku Tree ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Deku Shield&#039;&#039;&#039; - Required to access Slingshot room (2 chests) and for Twenty Three is Number One!&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039; - Required to light a torch and the basement web.&lt;br /&gt;
* &#039;&#039;&#039;Deku Nuts&#039;&#039;&#039; - Not strictly required, but extremely useful.&lt;br /&gt;
* &#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - Not logically required with the Open Forest setting due to the versatility of Deku Sticks.&lt;br /&gt;
* &#039;&#039;&#039;Slingshot&#039;&#039;&#039; - Not required with [https://www.youtube.com/watch?v=fWV3XslET2Y B1 skip].&lt;br /&gt;
* &#039;&#039;The back room Skulltula requires &#039;&#039;&#039;Boomerang&#039;&#039;&#039; and &#039;&#039;&#039;explosives&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&amp;lt;!-- * reggie the kitten will seek and destroy all gohma larvae --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern ==&lt;br /&gt;
&lt;br /&gt;
These requirements are for Adult completion of Dodongo&#039;s Cavern.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039; - Required to reach the top platforms in weekly settings (See the trick [https://www.youtube.com/watch?v=bqChoLWBYfs&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=12 &amp;quot;Dodongo&#039;s Cavern Spike Trap Room Jump without Hover Boots&amp;quot;]). Strength 1 can also be used to beat King Dodongo.&lt;br /&gt;
** [https://www.youtube.com/watch?v=trTE0rPwd7c&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=3 Skillful use of the &#039;&#039;&#039;Bow&#039;&#039;&#039;] along with the &#039;&#039;&#039;Hammer&#039;&#039;&#039; can replace this requirement.&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039; or &#039;&#039;&#039;Bombchus&#039;&#039;&#039; - This is to light the eyes, but note Bombchus are not in logic. Bombchus also require a [https://www.youtube.com/watch?v=NwjN9Wg1KhU difficult trick] to be used against King Dodongo, so without Strength, Bomb Bag is usually required.&lt;br /&gt;
* &#039;&#039;Skulltulas will also require &#039;&#039;&#039;Hookshot&#039;&#039;&#039;, &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, and &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039;.&#039;&#039; Alternatively, &#039;&#039;&#039;Boomerang&#039;&#039;&#039; may be necessary for the skulltula above the staircase&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu-Jabu&#039;s Belly ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Scale&#039;&#039;&#039; OR &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;, &amp;amp; &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Required to enter Zora&#039;s Domain. While not part of the weekly settings, the trick [https://www.youtube.com/watch?v=o-Q29_V70II&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=15 &amp;quot;Zora&#039;s Domain Entry with Cucco&amp;quot;] can be used to reduce this requirement to either &#039;&#039;&#039;scale&#039;&#039;&#039; or &#039;&#039;&#039;explosives&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Ruto&#039;s Letter&#039;&#039;&#039; - Unless the settings already moved King Zora.&lt;br /&gt;
* &#039;&#039;&#039;Boomerang&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039; or &#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - There is a pot with sticks in Zora&#039;s Domain.&lt;br /&gt;
* &#039;&#039;&#039;Deku Nuts&#039;&#039;&#039; - Not strictly required, but extremely useful.&lt;br /&gt;
&lt;br /&gt;
== Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039; - For Temple entry, not necessarily needed to complete the temple itself. The island chest can be reached from above through the falling ceiling room.&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039; - For the blocks in the room to the left.&lt;br /&gt;
*Potential requirements dependent on key logic: &lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Can be required for courtyard access prior to finding a bow.&lt;br /&gt;
** &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; - Can be required for the floormaster chest.&lt;br /&gt;
&lt;br /&gt;
== Fire Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bombs&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Bombchus are not typically in logic.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hammer&#039;&#039;&#039; - Hard required to damage Volvagia.&lt;br /&gt;
* &#039;&#039;&#039;Goron Tunic&#039;&#039;&#039; - Can be skipped by finding enough heart containers to sufficiently extend the heat timer, but this is out of logic.&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; - Used to reach Volvagia without dropping the pillar. There is a glitchless jump trick to bypass this requirement called [https://www.youtube.com/watch?v=OtNH5K7Jgus&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=24 &amp;quot;Fire Temple Boss Door without Hover Boots or Pillar.&amp;quot;]&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Required for the main room Skulltula. Due to the trick &amp;quot;Hammer Rusted Switches through Walls,&amp;quot; this is not required for the highest Goron&#039;s chest in weekly settings.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Ice Cavern ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ruto&#039;s Letter&#039;&#039;&#039; - Required unless the King Zora setting is either Open or Open as Adult and another &#039;&#039;&#039;Bottle&#039;&#039;&#039; was already obtained.&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - This, plus the bottle from Ruto&#039;s Letter, is enough to reach the song check.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Hookshot&#039;&#039;&#039; - Only necessary for Skulltulas.&#039;&#039;&lt;br /&gt;
* &#039;&#039;A 2nd &#039;&#039;&#039;Bottle&#039;&#039;&#039; - Not required, but makes progression far quicker.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Optionally, the [https://youtu.be/Q1rNKWf7nPA &amp;quot;Ground Jump&amp;quot;] trick which uses a &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039; and &#039;&#039;&#039;Shield&#039;&#039;&#039; will greatly speed up the sliding block room.&lt;br /&gt;
&lt;br /&gt;
== Water Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Iron Boots&#039;&#039;&#039;&lt;br /&gt;
** It is in logic to open the Water Temple with the Longshot and then dive into the entrance with the Gold Scale, but only the checks accessible from the top level are in logic (which is only relevant if keys are removed or if they can be found outside their own dungeon). However, [https://www.youtube.com/watch?v=4_3GPW8xVuo with some clever tricks] it is possible to get every check except for the chest at the bottom of the central pillar. This will require other items such as Zelda&#039;s Lullaby though.&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039;&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Song of Time&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
** In some cases, &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039; may be required to access the torches chest without a bow.&lt;br /&gt;
** &#039;&#039;&#039;Zora&#039;s Tunic&#039;&#039;&#039; - Under weekly settings (the trick &amp;quot;Fewer Tunic Requirements&amp;quot; is enabled), this is only needed for the central pillar chest.&lt;br /&gt;
** Very rarely, &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; may be needed to reach the bow eye chest without longshot.&lt;br /&gt;
&lt;br /&gt;
== Bottom of the Well ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Storms&#039;&#039;&#039; - Required for entry.&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Bombchus are not usually in logic.&lt;br /&gt;
* &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - Lowers the water level to reach a few chests and Deadhand.&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039;/&#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - In the weekly settings, the trick [https://www.youtube.com/watch?v=gROY5Y66xeA&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=11 &amp;quot;Child Deadhand without Kokiri Sword&amp;quot;] is enabled and so removes the Kokiri Sword requirement.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - Only for the potions after the vanilla Lens chest.&lt;br /&gt;
* &#039;&#039;&#039;Boomerang&#039;&#039;&#039; - Only needed for Skulltulas.&lt;br /&gt;
&lt;br /&gt;
Scale is never required. Normal dive is enough to reach the coffin room.&lt;br /&gt;
&lt;br /&gt;
== Shadow Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Nocturne of Shadow&#039;&#039;&#039; - Necessary to reach entrance.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039; - Necessary to open entrance.&lt;br /&gt;
* &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039; - Backflip onto the chest in the room with the invisible spikes to reach the hookshot target.&lt;br /&gt;
* &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - For the ferry.&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039; OR &#039;&#039;&#039;Longshot&#039;&#039;&#039; + &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039; - To either drop the pillar bridge or [https://www.youtube.com/watch?v=a1_XBGUmMeE bypass it with Scarecrow&#039;s Song]. Hookshot alone will not reach the Scarecrow.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - Weekly settings remove this requirement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gerudo Training Ground ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;- stand directly below the hookshot target in the rolling boulders room to reach one of the silver rupees.&lt;br /&gt;
* &#039;&#039;&#039;Silver Gauntlets&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Necessary for access to the sunken silver rupees and potentially the right side of the maze without any keys.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - For the chest in the hidden room above the maze.&lt;br /&gt;
* &#039;&#039;Scarecrow&#039;s Song can easily be skipped by looping around from the other side to start at the top, jump down and shoot the statue eyes, and then void out with the lava to re-appear at the top.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Spirit Temple ==&lt;br /&gt;
&lt;br /&gt;
* A Method to the Colossus &lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Requiem of Spirit&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Epona&#039;s Song&#039;&#039;&#039;, &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Longshot&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Strength 2&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mirror Shield&#039;&#039;&#039;&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Slingshot&#039;&#039;&#039; or &#039;&#039;&#039;Boomerang&#039;&#039;&#039; - For dropping the bridge in child side.&lt;br /&gt;
** &#039;&#039;&#039;Longshot&#039;&#039;&#039; - Only necessary to cross from the adult hand to child hand under odd key logic conditions. The chest on the adult side only drops when exiting that door, but the child side chest is always present and thus can be reached with Longshot.&lt;br /&gt;
&lt;br /&gt;
== Inside Ganon&#039;s Castle ==&lt;br /&gt;
&lt;br /&gt;
Ganon&#039;s Castle has four scrubs and fairies behind an invisible wall on the ground just below the entrance. They sell convenient refills if scrubsanity is off. In the weekly settings, the Lens of Truth isn&#039;t expected to access them.&lt;br /&gt;
&lt;br /&gt;
=== Forest Trial ===&lt;br /&gt;
&lt;br /&gt;
One Chest: No Requirements&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039; (and &#039;&#039;&#039;Bow&#039;&#039;&#039;, if using Fire Arrows) are required to complete the trial. &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; are useful here, but not strictly necessary.&lt;br /&gt;
&lt;br /&gt;
=== Fire Trial ===&lt;br /&gt;
&lt;br /&gt;
No Chests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Longshot&#039;&#039;&#039;, &#039;&#039;&#039;Strength 3&#039;&#039;&#039;, and &#039;&#039;&#039;Goron Tunic&#039;&#039;&#039;/&#039;&#039;&#039;Wallet&#039;&#039;&#039; to buy a tunic are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Water Trial ===&lt;br /&gt;
&lt;br /&gt;
Two Chests: No Requirements&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Bottle&#039;&#039;&#039; and &#039;&#039;&#039;Hammer&#039;&#039;&#039; are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Shadow Trial ===&lt;br /&gt;
&lt;br /&gt;
First Chest requires one of the following:&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Second Chest requires one of the following:&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039; and &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039; and &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Hammer&#039;&#039;&#039; (and possibly &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; depending on settings) are required to complete the trial in addition to the 2nd chest requirements.&lt;br /&gt;
&lt;br /&gt;
=== Spirit Trial ===&lt;br /&gt;
&lt;br /&gt;
First Chest: &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Second Chest: &#039;&#039;&#039;Hookshot&#039;&#039;&#039; and &#039;&#039;&#039;Bombchus&#039;&#039;&#039;&lt;br /&gt;
* Perhaps the only place in the game where Bombchus are required and bombs cannot be substituted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, &#039;&#039;&#039;Mirror Shield&#039;&#039;&#039;, and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039; (and &#039;&#039;&#039;Bow&#039;&#039;&#039; if using Fire Arrows) and are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Light Trial ===&lt;br /&gt;
&lt;br /&gt;
Seven Chests: &#039;&#039;&#039;Strength 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Last Chest: &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;, and one small key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hookshot&#039;&#039;&#039; and a second small key are also required to complete the trial.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Vanilla_Dungeon_Requirements&amp;diff=2028</id>
		<title>Vanilla Dungeon Requirements</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Vanilla_Dungeon_Requirements&amp;diff=2028"/>
		<updated>2021-05-31T18:09:49Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Water Temple */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These requirements were designed with newer players in mind, so they mention few enable-able tricks and no glitches banned under the [[Standard | Standard Ruleset]]. The assumptions are that weekly/season 3 settings were used (no Entrance Randomizer options or Master Quest dungeons). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Other quick reference pages:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Bugs_and_fish | Bugs and Fish]]&lt;br /&gt;
*[[Cows]]&lt;br /&gt;
*[[Grottos]]&lt;br /&gt;
*[[Scrubs]]&lt;br /&gt;
*[[Major Items]]&lt;br /&gt;
*[[Master Quest Dungeon Requirements]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Inside the Deku Tree ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Deku Shield&#039;&#039;&#039; - Required to access Slingshot room (2 chests) and for Twenty Three is Number One!&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039; - Required to light a torch and the basement web.&lt;br /&gt;
* &#039;&#039;&#039;Deku Nuts&#039;&#039;&#039; - Not strictly required, but extremely useful.&lt;br /&gt;
* &#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - Not logically required with the Open Forest setting due to the versatility of Deku Sticks.&lt;br /&gt;
* &#039;&#039;&#039;Slingshot&#039;&#039;&#039; - Not required with [https://www.youtube.com/watch?v=fWV3XslET2Y B1 skip].&lt;br /&gt;
* &#039;&#039;The back room Skulltula requires &#039;&#039;&#039;Boomerang&#039;&#039;&#039; and &#039;&#039;&#039;explosives&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&amp;lt;!-- * reggie the kitten will seek and destroy all gohma larvae --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern ==&lt;br /&gt;
&lt;br /&gt;
These requirements are for Adult completion of Dodongo&#039;s Cavern.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039; - Required to reach the top platforms in weekly settings (See the trick [https://www.youtube.com/watch?v=bqChoLWBYfs&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=12 &amp;quot;Dodongo&#039;s Cavern Spike Trap Room Jump without Hover Boots&amp;quot;]). Strength 1 can also be used to beat King Dodongo.&lt;br /&gt;
** [https://www.youtube.com/watch?v=trTE0rPwd7c&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=3 Skillful use of the &#039;&#039;&#039;Bow&#039;&#039;&#039;] along with the &#039;&#039;&#039;Hammer&#039;&#039;&#039; can replace this requirement.&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039; or &#039;&#039;&#039;Bombchus&#039;&#039;&#039; - This is to light the eyes, but note Bombchus are not in logic. Bombchus also require a [https://www.youtube.com/watch?v=NwjN9Wg1KhU difficult trick] to be used against King Dodongo, so without Strength, Bomb Bag is usually required.&lt;br /&gt;
* &#039;&#039;Skulltulas will also require &#039;&#039;&#039;Hookshot&#039;&#039;&#039;, &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, and &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039;.&#039;&#039; Alternatively, &#039;&#039;&#039;Boomerang&#039;&#039;&#039; may be necessary for the skulltula above the staircase&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu-Jabu&#039;s Belly ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Scale&#039;&#039;&#039; OR &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;, &amp;amp; &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Required to enter Zora&#039;s Domain. While not part of the weekly settings, the trick [https://www.youtube.com/watch?v=o-Q29_V70II&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=15 &amp;quot;Zora&#039;s Domain Entry with Cucco&amp;quot;] can be used to reduce this requirement to either &#039;&#039;&#039;scale&#039;&#039;&#039; or &#039;&#039;&#039;explosives&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Ruto&#039;s Letter&#039;&#039;&#039; - Unless the settings already moved King Zora.&lt;br /&gt;
* &#039;&#039;&#039;Boomerang&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039; or &#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - There is a pot with sticks in Zora&#039;s Domain.&lt;br /&gt;
* &#039;&#039;&#039;Deku Nuts&#039;&#039;&#039; - Not strictly required, but extremely useful.&lt;br /&gt;
&lt;br /&gt;
== Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039; - For Temple entry, not necessarily needed to complete the temple itself. The island chest can be reached from above through the falling ceiling room.&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039; - For the blocks in the room to the left.&lt;br /&gt;
*Potential requirements dependent on key logic: &lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Can be required for courtyard access prior to finding a bow.&lt;br /&gt;
** &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; - Can be required for the floormaster chest.&lt;br /&gt;
&lt;br /&gt;
== Fire Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bombs&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Bombchus are not typically in logic.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hammer&#039;&#039;&#039; - Hard required to damage Volvagia.&lt;br /&gt;
* &#039;&#039;&#039;Goron Tunic&#039;&#039;&#039; - Can be skipped by finding enough heart containers to sufficiently extend the heat timer, but this is out of logic.&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; - Used to reach Volvagia without dropping the pillar. There is a glitchless jump trick to bypass this requirement called [https://www.youtube.com/watch?v=OtNH5K7Jgus&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=24 &amp;quot;Fire Temple Boss Door without Hover Boots or Pillar.&amp;quot;]&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Required for the main room Skulltula. Due to the trick &amp;quot;Hammer Rusted Switches through Walls,&amp;quot; this is not required for the highest Goron&#039;s chest in weekly settings.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Ice Cavern ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ruto&#039;s Letter&#039;&#039;&#039; - Required unless the King Zora setting is either Open or Open as Adult and another &#039;&#039;&#039;Bottle&#039;&#039;&#039; was already obtained.&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - This, plus the bottle from Ruto&#039;s Letter, is enough to reach the song check.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Hookshot&#039;&#039;&#039; - Only necessary for Skulltulas.&#039;&#039;&lt;br /&gt;
* &#039;&#039;A 2nd &#039;&#039;&#039;Bottle&#039;&#039;&#039; - Not required, but makes progression far quicker.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Optionally, the [https://youtu.be/Q1rNKWf7nPA &amp;quot;Ground Jump&amp;quot;] trick which uses a &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039; and &#039;&#039;&#039;Shield&#039;&#039;&#039; will greatly speed up the sliding block room.&lt;br /&gt;
&lt;br /&gt;
== Water Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Iron Boots&#039;&#039;&#039;&lt;br /&gt;
** It is in logic to open the Water Temple with the Longshot and then dive into the entrance with the Gold Scale, but only the checks accessible from the top level are in logic (which is only relevant if keys are removed or if they can be found outside their own dungeon). However, [https://www.youtube.com/watch?v=4_3GPW8xVuo with some clever tricks] it is possible to get every check except for the chest at the bottom of the central pillar. This will require other items such as Zelda&#039;s Lullaby though.&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039;&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Song of Time&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
** In some cases, &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039; may be required to access the torches chest without a bow.&lt;br /&gt;
** &#039;&#039;&#039;Zora&#039;s Tunic&#039;&#039;&#039; - Under weekly settings (the trick &amp;quot;Fewer Tunic Requirements&amp;quot; is enabled), this is only needed for the central pillar chest.&lt;br /&gt;
** Very rarely, &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; may be needed to reach the bow eye chest without longshot.&lt;br /&gt;
&lt;br /&gt;
== Bottom of the Well ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Storms&#039;&#039;&#039; - Required for entry.&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Bombchus are not usually in logic.&lt;br /&gt;
* &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - Lowers the water level to reach a few chests and Deadhand.&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039;/&#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - In the weekly settings, the trick [https://www.youtube.com/watch?v=gROY5Y66xeA&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=11 &amp;quot;Child Deadhand without Kokiri Sword&amp;quot;] is enabled and so removes the Kokiri Sword requirement.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - Only for the potions after the vanilla Lens chest.&lt;br /&gt;
* &#039;&#039;&#039;Boomerang&#039;&#039;&#039; - Only needed for Skulltulas.&lt;br /&gt;
&lt;br /&gt;
Scale is never required. Normal dive is enough to reach the coffin room.&lt;br /&gt;
&lt;br /&gt;
== Shadow Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Nocturne of Shadow&#039;&#039;&#039; - Necessary to reach entrance.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039; - Necessary to open entrance.&lt;br /&gt;
* &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039; - Backflip onto the chest in the room with the invisible spikes to reach the hookshot target.&lt;br /&gt;
* &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - For the ferry.&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039; OR &#039;&#039;&#039;Longshot&#039;&#039;&#039; + &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039; - To either drop the pillar bridge or [https://www.youtube.com/watch?v=a1_XBGUmMeE bypass it with Scarecrow&#039;s Song]. Hookshot alone will not reach the Scarecrow.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - Weekly settings remove this requirement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gerudo Training Ground ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Necessary for access to the sunken silver rupees and potentially the right side of the maze without any keys.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - For the chest in the hidden room above the maze.&lt;br /&gt;
* &#039;&#039;Scarecrow&#039;s Song can easily be skipped by looping around from the other side to start at the top, jump down and shoot the statue eyes, and then void out with the lava to re-appear at the top.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== Spirit Temple ==&lt;br /&gt;
&lt;br /&gt;
* A Method to the Colossus &lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Requiem of Spirit&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Epona&#039;s Song&#039;&#039;&#039;, &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Longshot&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Strength 2&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mirror Shield&#039;&#039;&#039;&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Slingshot&#039;&#039;&#039; or &#039;&#039;&#039;Boomerang&#039;&#039;&#039; - For dropping the bridge in child side.&lt;br /&gt;
** &#039;&#039;&#039;Longshot&#039;&#039;&#039; - Only necessary to cross from the adult hand to child hand under odd key logic conditions. The chest on the adult side only drops when exiting that door, but the child side chest is always present and thus can be reached with Longshot.&lt;br /&gt;
&lt;br /&gt;
== Inside Ganon&#039;s Castle ==&lt;br /&gt;
&lt;br /&gt;
Ganon&#039;s Castle has four scrubs and fairies behind an invisible wall on the ground just below the entrance. They sell convenient refills if scrubsanity is off. In the weekly settings, the Lens of Truth isn&#039;t expected to access them.&lt;br /&gt;
&lt;br /&gt;
=== Forest Trial ===&lt;br /&gt;
&lt;br /&gt;
One Chest: No Requirements&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039; (and &#039;&#039;&#039;Bow&#039;&#039;&#039;, if using Fire Arrows) are required to complete the trial. &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; are useful here, but not strictly necessary.&lt;br /&gt;
&lt;br /&gt;
=== Fire Trial ===&lt;br /&gt;
&lt;br /&gt;
No Chests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Longshot&#039;&#039;&#039;, &#039;&#039;&#039;Strength 3&#039;&#039;&#039;, and &#039;&#039;&#039;Goron Tunic&#039;&#039;&#039;/&#039;&#039;&#039;Wallet&#039;&#039;&#039; to buy a tunic are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Water Trial ===&lt;br /&gt;
&lt;br /&gt;
Two Chests: No Requirements&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Bottle&#039;&#039;&#039; and &#039;&#039;&#039;Hammer&#039;&#039;&#039; are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Shadow Trial ===&lt;br /&gt;
&lt;br /&gt;
First Chest requires one of the following:&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Second Chest requires one of the following:&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039; and &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039; and &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Hammer&#039;&#039;&#039; (and possibly &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; depending on settings) are required to complete the trial in addition to the 2nd chest requirements.&lt;br /&gt;
&lt;br /&gt;
=== Spirit Trial ===&lt;br /&gt;
&lt;br /&gt;
First Chest: &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Second Chest: &#039;&#039;&#039;Hookshot&#039;&#039;&#039; and &#039;&#039;&#039;Bombchus&#039;&#039;&#039;&lt;br /&gt;
* Perhaps the only place in the game where Bombchus are required and bombs cannot be substituted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, &#039;&#039;&#039;Mirror Shield&#039;&#039;&#039;, and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039; (and &#039;&#039;&#039;Bow&#039;&#039;&#039; if using Fire Arrows) and are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Light Trial ===&lt;br /&gt;
&lt;br /&gt;
Seven Chests: &#039;&#039;&#039;Strength 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Last Chest: &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;, and one small key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hookshot&#039;&#039;&#039; and a second small key are also required to complete the trial.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Vanilla_Dungeon_Requirements&amp;diff=2027</id>
		<title>Vanilla Dungeon Requirements</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Vanilla_Dungeon_Requirements&amp;diff=2027"/>
		<updated>2021-05-31T18:08:20Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Dodongo&amp;#039;s Cavern */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These requirements were designed with newer players in mind, so they mention few enable-able tricks and no glitches banned under the [[Standard | Standard Ruleset]]. The assumptions are that weekly/season 3 settings were used (no Entrance Randomizer options or Master Quest dungeons). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Other quick reference pages:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Bugs_and_fish | Bugs and Fish]]&lt;br /&gt;
*[[Cows]]&lt;br /&gt;
*[[Grottos]]&lt;br /&gt;
*[[Scrubs]]&lt;br /&gt;
*[[Major Items]]&lt;br /&gt;
*[[Master Quest Dungeon Requirements]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Inside the Deku Tree ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Deku Shield&#039;&#039;&#039; - Required to access Slingshot room (2 chests) and for Twenty Three is Number One!&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039; - Required to light a torch and the basement web.&lt;br /&gt;
* &#039;&#039;&#039;Deku Nuts&#039;&#039;&#039; - Not strictly required, but extremely useful.&lt;br /&gt;
* &#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - Not logically required with the Open Forest setting due to the versatility of Deku Sticks.&lt;br /&gt;
* &#039;&#039;&#039;Slingshot&#039;&#039;&#039; - Not required with [https://www.youtube.com/watch?v=fWV3XslET2Y B1 skip].&lt;br /&gt;
* &#039;&#039;The back room Skulltula requires &#039;&#039;&#039;Boomerang&#039;&#039;&#039; and &#039;&#039;&#039;explosives&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&amp;lt;!-- * reggie the kitten will seek and destroy all gohma larvae --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern ==&lt;br /&gt;
&lt;br /&gt;
These requirements are for Adult completion of Dodongo&#039;s Cavern.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039; - Required to reach the top platforms in weekly settings (See the trick [https://www.youtube.com/watch?v=bqChoLWBYfs&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=12 &amp;quot;Dodongo&#039;s Cavern Spike Trap Room Jump without Hover Boots&amp;quot;]). Strength 1 can also be used to beat King Dodongo.&lt;br /&gt;
** [https://www.youtube.com/watch?v=trTE0rPwd7c&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=3 Skillful use of the &#039;&#039;&#039;Bow&#039;&#039;&#039;] along with the &#039;&#039;&#039;Hammer&#039;&#039;&#039; can replace this requirement.&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039; or &#039;&#039;&#039;Bombchus&#039;&#039;&#039; - This is to light the eyes, but note Bombchus are not in logic. Bombchus also require a [https://www.youtube.com/watch?v=NwjN9Wg1KhU difficult trick] to be used against King Dodongo, so without Strength, Bomb Bag is usually required.&lt;br /&gt;
* &#039;&#039;Skulltulas will also require &#039;&#039;&#039;Hookshot&#039;&#039;&#039;, &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, and &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039;.&#039;&#039; Alternatively, &#039;&#039;&#039;Boomerang&#039;&#039;&#039; may be necessary for the skulltula above the staircase&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu-Jabu&#039;s Belly ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Scale&#039;&#039;&#039; OR &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;, &amp;amp; &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Required to enter Zora&#039;s Domain. While not part of the weekly settings, the trick [https://www.youtube.com/watch?v=o-Q29_V70II&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=15 &amp;quot;Zora&#039;s Domain Entry with Cucco&amp;quot;] can be used to reduce this requirement to either &#039;&#039;&#039;scale&#039;&#039;&#039; or &#039;&#039;&#039;explosives&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Ruto&#039;s Letter&#039;&#039;&#039; - Unless the settings already moved King Zora.&lt;br /&gt;
* &#039;&#039;&#039;Boomerang&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039; or &#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - There is a pot with sticks in Zora&#039;s Domain.&lt;br /&gt;
* &#039;&#039;&#039;Deku Nuts&#039;&#039;&#039; - Not strictly required, but extremely useful.&lt;br /&gt;
&lt;br /&gt;
== Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039; - For Temple entry, not necessarily needed to complete the temple itself. The island chest can be reached from above through the falling ceiling room.&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039; - For the blocks in the room to the left.&lt;br /&gt;
*Potential requirements dependent on key logic: &lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Can be required for courtyard access prior to finding a bow.&lt;br /&gt;
** &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; - Can be required for the floormaster chest.&lt;br /&gt;
&lt;br /&gt;
== Fire Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bombs&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Bombchus are not typically in logic.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hammer&#039;&#039;&#039; - Hard required to damage Volvagia.&lt;br /&gt;
* &#039;&#039;&#039;Goron Tunic&#039;&#039;&#039; - Can be skipped by finding enough heart containers to sufficiently extend the heat timer, but this is out of logic.&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; - Used to reach Volvagia without dropping the pillar. There is a glitchless jump trick to bypass this requirement called [https://www.youtube.com/watch?v=OtNH5K7Jgus&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=24 &amp;quot;Fire Temple Boss Door without Hover Boots or Pillar.&amp;quot;]&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Required for the main room Skulltula. Due to the trick &amp;quot;Hammer Rusted Switches through Walls,&amp;quot; this is not required for the highest Goron&#039;s chest in weekly settings.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Ice Cavern ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ruto&#039;s Letter&#039;&#039;&#039; - Required unless the King Zora setting is either Open or Open as Adult and another &#039;&#039;&#039;Bottle&#039;&#039;&#039; was already obtained.&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - This, plus the bottle from Ruto&#039;s Letter, is enough to reach the song check.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Hookshot&#039;&#039;&#039; - Only necessary for Skulltulas.&#039;&#039;&lt;br /&gt;
* &#039;&#039;A 2nd &#039;&#039;&#039;Bottle&#039;&#039;&#039; - Not required, but makes progression far quicker.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Optionally, the [https://youtu.be/Q1rNKWf7nPA &amp;quot;Ground Jump&amp;quot;] trick which uses a &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039; and &#039;&#039;&#039;Shield&#039;&#039;&#039; will greatly speed up the sliding block room.&lt;br /&gt;
&lt;br /&gt;
== Water Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Iron Boots&#039;&#039;&#039;&lt;br /&gt;
** It is in logic to open the Water Temple with the Longshot and then dive into the entrance with the Gold Scale, but only the checks accessible from the top level are in logic (which is only relevant if keys are removed or if they can be found outside their own dungeon). However, [https://www.youtube.com/watch?v=4_3GPW8xVuo with some clever tricks] it is possible to get every check except for the chest at the bottom of the central pillar. This will require other items such as Zelda&#039;s Lullaby though.&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039;&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Song of Time&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Zora&#039;s Tunic&#039;&#039;&#039; - Under weekly settings (the trick &amp;quot;Fewer Tunic Requirements&amp;quot; is enabled), this is only needed for the central pillar chest.&lt;br /&gt;
** Very rarely, &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; may be needed to reach the bow eye chest without longshot.&lt;br /&gt;
&lt;br /&gt;
== Bottom of the Well ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Storms&#039;&#039;&#039; - Required for entry.&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Bombchus are not usually in logic.&lt;br /&gt;
* &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - Lowers the water level to reach a few chests and Deadhand.&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039;/&#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - In the weekly settings, the trick [https://www.youtube.com/watch?v=gROY5Y66xeA&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=11 &amp;quot;Child Deadhand without Kokiri Sword&amp;quot;] is enabled and so removes the Kokiri Sword requirement.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - Only for the potions after the vanilla Lens chest.&lt;br /&gt;
* &#039;&#039;&#039;Boomerang&#039;&#039;&#039; - Only needed for Skulltulas.&lt;br /&gt;
&lt;br /&gt;
Scale is never required. Normal dive is enough to reach the coffin room.&lt;br /&gt;
&lt;br /&gt;
== Shadow Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Nocturne of Shadow&#039;&#039;&#039; - Necessary to reach entrance.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039; - Necessary to open entrance.&lt;br /&gt;
* &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039; - Backflip onto the chest in the room with the invisible spikes to reach the hookshot target.&lt;br /&gt;
* &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - For the ferry.&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039; OR &#039;&#039;&#039;Longshot&#039;&#039;&#039; + &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039; - To either drop the pillar bridge or [https://www.youtube.com/watch?v=a1_XBGUmMeE bypass it with Scarecrow&#039;s Song]. Hookshot alone will not reach the Scarecrow.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - Weekly settings remove this requirement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gerudo Training Ground ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Necessary for access to the sunken silver rupees and potentially the right side of the maze without any keys.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - For the chest in the hidden room above the maze.&lt;br /&gt;
* &#039;&#039;Scarecrow&#039;s Song can easily be skipped by looping around from the other side to start at the top, jump down and shoot the statue eyes, and then void out with the lava to re-appear at the top.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== Spirit Temple ==&lt;br /&gt;
&lt;br /&gt;
* A Method to the Colossus &lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Requiem of Spirit&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Epona&#039;s Song&#039;&#039;&#039;, &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Longshot&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Strength 2&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mirror Shield&#039;&#039;&#039;&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Slingshot&#039;&#039;&#039; or &#039;&#039;&#039;Boomerang&#039;&#039;&#039; - For dropping the bridge in child side.&lt;br /&gt;
** &#039;&#039;&#039;Longshot&#039;&#039;&#039; - Only necessary to cross from the adult hand to child hand under odd key logic conditions. The chest on the adult side only drops when exiting that door, but the child side chest is always present and thus can be reached with Longshot.&lt;br /&gt;
&lt;br /&gt;
== Inside Ganon&#039;s Castle ==&lt;br /&gt;
&lt;br /&gt;
Ganon&#039;s Castle has four scrubs and fairies behind an invisible wall on the ground just below the entrance. They sell convenient refills if scrubsanity is off. In the weekly settings, the Lens of Truth isn&#039;t expected to access them.&lt;br /&gt;
&lt;br /&gt;
=== Forest Trial ===&lt;br /&gt;
&lt;br /&gt;
One Chest: No Requirements&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039; (and &#039;&#039;&#039;Bow&#039;&#039;&#039;, if using Fire Arrows) are required to complete the trial. &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; are useful here, but not strictly necessary.&lt;br /&gt;
&lt;br /&gt;
=== Fire Trial ===&lt;br /&gt;
&lt;br /&gt;
No Chests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Longshot&#039;&#039;&#039;, &#039;&#039;&#039;Strength 3&#039;&#039;&#039;, and &#039;&#039;&#039;Goron Tunic&#039;&#039;&#039;/&#039;&#039;&#039;Wallet&#039;&#039;&#039; to buy a tunic are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Water Trial ===&lt;br /&gt;
&lt;br /&gt;
Two Chests: No Requirements&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Bottle&#039;&#039;&#039; and &#039;&#039;&#039;Hammer&#039;&#039;&#039; are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Shadow Trial ===&lt;br /&gt;
&lt;br /&gt;
First Chest requires one of the following:&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Second Chest requires one of the following:&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039; and &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039; and &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Hammer&#039;&#039;&#039; (and possibly &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; depending on settings) are required to complete the trial in addition to the 2nd chest requirements.&lt;br /&gt;
&lt;br /&gt;
=== Spirit Trial ===&lt;br /&gt;
&lt;br /&gt;
First Chest: &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Second Chest: &#039;&#039;&#039;Hookshot&#039;&#039;&#039; and &#039;&#039;&#039;Bombchus&#039;&#039;&#039;&lt;br /&gt;
* Perhaps the only place in the game where Bombchus are required and bombs cannot be substituted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, &#039;&#039;&#039;Mirror Shield&#039;&#039;&#039;, and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039; (and &#039;&#039;&#039;Bow&#039;&#039;&#039; if using Fire Arrows) and are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Light Trial ===&lt;br /&gt;
&lt;br /&gt;
Seven Chests: &#039;&#039;&#039;Strength 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Last Chest: &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;, and one small key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hookshot&#039;&#039;&#039; and a second small key are also required to complete the trial.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Vanilla_Dungeon_Requirements&amp;diff=2026</id>
		<title>Vanilla Dungeon Requirements</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Vanilla_Dungeon_Requirements&amp;diff=2026"/>
		<updated>2021-05-31T18:07:55Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Dodongo&amp;#039;s Cavern */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These requirements were designed with newer players in mind, so they mention few enable-able tricks and no glitches banned under the [[Standard | Standard Ruleset]]. The assumptions are that weekly/season 3 settings were used (no Entrance Randomizer options or Master Quest dungeons). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Other quick reference pages:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Bugs_and_fish | Bugs and Fish]]&lt;br /&gt;
*[[Cows]]&lt;br /&gt;
*[[Grottos]]&lt;br /&gt;
*[[Scrubs]]&lt;br /&gt;
*[[Major Items]]&lt;br /&gt;
*[[Master Quest Dungeon Requirements]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Inside the Deku Tree ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Deku Shield&#039;&#039;&#039; - Required to access Slingshot room (2 chests) and for Twenty Three is Number One!&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039; - Required to light a torch and the basement web.&lt;br /&gt;
* &#039;&#039;&#039;Deku Nuts&#039;&#039;&#039; - Not strictly required, but extremely useful.&lt;br /&gt;
* &#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - Not logically required with the Open Forest setting due to the versatility of Deku Sticks.&lt;br /&gt;
* &#039;&#039;&#039;Slingshot&#039;&#039;&#039; - Not required with [https://www.youtube.com/watch?v=fWV3XslET2Y B1 skip].&lt;br /&gt;
* &#039;&#039;The back room Skulltula requires &#039;&#039;&#039;Boomerang&#039;&#039;&#039; and &#039;&#039;&#039;explosives&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&amp;lt;!-- * reggie the kitten will seek and destroy all gohma larvae --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern ==&lt;br /&gt;
&lt;br /&gt;
These requirements are for Adult completion of Dodongo&#039;s Cavern.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039; - Required to reach the top platforms in weekly settings (See the trick [https://www.youtube.com/watch?v=bqChoLWBYfs&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=12 &amp;quot;Dodongo&#039;s Cavern Spike Trap Room Jump without Hover Boots&amp;quot;]). Strength 1 can also be used to beat King Dodongo.&lt;br /&gt;
** [https://www.youtube.com/watch?v=trTE0rPwd7c&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=3 Skillful use of the &#039;&#039;&#039;Bow&#039;&#039;&#039;] along with the &#039;&#039;&#039;Hammer&#039;&#039;&#039; can replace this requirement.&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039; or &#039;&#039;&#039;Bombchus&#039;&#039;&#039; - This is to light the eyes, but note Bombchus are not in logic. Bombchus also require a [https://www.youtube.com/watch?v=NwjN9Wg1KhU difficult trick] to be used against King Dodongo, so without Strength, Bomb Bag is usually required.&lt;br /&gt;
* &#039;&#039;Skulltulas will also require &#039;&#039;&#039;Hookshot&#039;&#039;&#039;, &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, and &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039;.&#039;&#039; Alternatively, &#039;&#039;Boomerang&#039;&#039; may be necessary for the skulltula above the staircase&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu-Jabu&#039;s Belly ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Scale&#039;&#039;&#039; OR &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;, &amp;amp; &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Required to enter Zora&#039;s Domain. While not part of the weekly settings, the trick [https://www.youtube.com/watch?v=o-Q29_V70II&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=15 &amp;quot;Zora&#039;s Domain Entry with Cucco&amp;quot;] can be used to reduce this requirement to either &#039;&#039;&#039;scale&#039;&#039;&#039; or &#039;&#039;&#039;explosives&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Ruto&#039;s Letter&#039;&#039;&#039; - Unless the settings already moved King Zora.&lt;br /&gt;
* &#039;&#039;&#039;Boomerang&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039; or &#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - There is a pot with sticks in Zora&#039;s Domain.&lt;br /&gt;
* &#039;&#039;&#039;Deku Nuts&#039;&#039;&#039; - Not strictly required, but extremely useful.&lt;br /&gt;
&lt;br /&gt;
== Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039; - For Temple entry, not necessarily needed to complete the temple itself. The island chest can be reached from above through the falling ceiling room.&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039; - For the blocks in the room to the left.&lt;br /&gt;
*Potential requirements dependent on key logic: &lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Can be required for courtyard access prior to finding a bow.&lt;br /&gt;
** &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; - Can be required for the floormaster chest.&lt;br /&gt;
&lt;br /&gt;
== Fire Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bombs&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Bombchus are not typically in logic.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hammer&#039;&#039;&#039; - Hard required to damage Volvagia.&lt;br /&gt;
* &#039;&#039;&#039;Goron Tunic&#039;&#039;&#039; - Can be skipped by finding enough heart containers to sufficiently extend the heat timer, but this is out of logic.&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; - Used to reach Volvagia without dropping the pillar. There is a glitchless jump trick to bypass this requirement called [https://www.youtube.com/watch?v=OtNH5K7Jgus&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=24 &amp;quot;Fire Temple Boss Door without Hover Boots or Pillar.&amp;quot;]&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Required for the main room Skulltula. Due to the trick &amp;quot;Hammer Rusted Switches through Walls,&amp;quot; this is not required for the highest Goron&#039;s chest in weekly settings.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Ice Cavern ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ruto&#039;s Letter&#039;&#039;&#039; - Required unless the King Zora setting is either Open or Open as Adult and another &#039;&#039;&#039;Bottle&#039;&#039;&#039; was already obtained.&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - This, plus the bottle from Ruto&#039;s Letter, is enough to reach the song check.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Hookshot&#039;&#039;&#039; - Only necessary for Skulltulas.&#039;&#039;&lt;br /&gt;
* &#039;&#039;A 2nd &#039;&#039;&#039;Bottle&#039;&#039;&#039; - Not required, but makes progression far quicker.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Optionally, the [https://youtu.be/Q1rNKWf7nPA &amp;quot;Ground Jump&amp;quot;] trick which uses a &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039; and &#039;&#039;&#039;Shield&#039;&#039;&#039; will greatly speed up the sliding block room.&lt;br /&gt;
&lt;br /&gt;
== Water Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Iron Boots&#039;&#039;&#039;&lt;br /&gt;
** It is in logic to open the Water Temple with the Longshot and then dive into the entrance with the Gold Scale, but only the checks accessible from the top level are in logic (which is only relevant if keys are removed or if they can be found outside their own dungeon). However, [https://www.youtube.com/watch?v=4_3GPW8xVuo with some clever tricks] it is possible to get every check except for the chest at the bottom of the central pillar. This will require other items such as Zelda&#039;s Lullaby though.&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039;&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Song of Time&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Zora&#039;s Tunic&#039;&#039;&#039; - Under weekly settings (the trick &amp;quot;Fewer Tunic Requirements&amp;quot; is enabled), this is only needed for the central pillar chest.&lt;br /&gt;
** Very rarely, &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; may be needed to reach the bow eye chest without longshot.&lt;br /&gt;
&lt;br /&gt;
== Bottom of the Well ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Storms&#039;&#039;&#039; - Required for entry.&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag&#039;&#039;&#039;/&#039;&#039;&#039;Bombchus&#039;&#039;&#039; - Bombchus are not usually in logic.&lt;br /&gt;
* &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - Lowers the water level to reach a few chests and Deadhand.&lt;br /&gt;
* &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039;/&#039;&#039;&#039;Kokiri Sword&#039;&#039;&#039; - In the weekly settings, the trick [https://www.youtube.com/watch?v=gROY5Y66xeA&amp;amp;list=PLqsXSioZwQyoa23_27l5NZq5IZdKRi5Sm&amp;amp;index=11 &amp;quot;Child Deadhand without Kokiri Sword&amp;quot;] is enabled and so removes the Kokiri Sword requirement.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - Only for the potions after the vanilla Lens chest.&lt;br /&gt;
* &#039;&#039;&#039;Boomerang&#039;&#039;&#039; - Only needed for Skulltulas.&lt;br /&gt;
&lt;br /&gt;
Scale is never required. Normal dive is enough to reach the coffin room.&lt;br /&gt;
&lt;br /&gt;
== Shadow Temple ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Nocturne of Shadow&#039;&#039;&#039; - Necessary to reach entrance.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039; - Necessary to open entrance.&lt;br /&gt;
* &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Strength 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039; - Backflip onto the chest in the room with the invisible spikes to reach the hookshot target.&lt;br /&gt;
* &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039; - For the ferry.&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039; OR &#039;&#039;&#039;Longshot&#039;&#039;&#039; + &#039;&#039;&#039;Scarecrow&#039;s Song&#039;&#039;&#039; - To either drop the pillar bridge or [https://www.youtube.com/watch?v=a1_XBGUmMeE bypass it with Scarecrow&#039;s Song]. Hookshot alone will not reach the Scarecrow.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - Weekly settings remove this requirement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gerudo Training Ground ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039; - Necessary for access to the sunken silver rupees and potentially the right side of the maze without any keys.&lt;br /&gt;
* &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; - For the chest in the hidden room above the maze.&lt;br /&gt;
* &#039;&#039;Scarecrow&#039;s Song can easily be skipped by looping around from the other side to start at the top, jump down and shoot the statue eyes, and then void out with the lava to re-appear at the top.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== Spirit Temple ==&lt;br /&gt;
&lt;br /&gt;
* A Method to the Colossus &lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Requiem of Spirit&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Epona&#039;s Song&#039;&#039;&#039;, &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Longshot&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Strength 2&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bomb Bag/Bombchus&#039;&#039;&#039; - Bombchus usually not in logic.&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mirror Shield&#039;&#039;&#039;&lt;br /&gt;
* Potential requirements dependent on key logic:&lt;br /&gt;
** &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Deku Sticks&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Slingshot&#039;&#039;&#039; or &#039;&#039;&#039;Boomerang&#039;&#039;&#039; - For dropping the bridge in child side.&lt;br /&gt;
** &#039;&#039;&#039;Longshot&#039;&#039;&#039; - Only necessary to cross from the adult hand to child hand under odd key logic conditions. The chest on the adult side only drops when exiting that door, but the child side chest is always present and thus can be reached with Longshot.&lt;br /&gt;
&lt;br /&gt;
== Inside Ganon&#039;s Castle ==&lt;br /&gt;
&lt;br /&gt;
Ganon&#039;s Castle has four scrubs and fairies behind an invisible wall on the ground just below the entrance. They sell convenient refills if scrubsanity is off. In the weekly settings, the Lens of Truth isn&#039;t expected to access them.&lt;br /&gt;
&lt;br /&gt;
=== Forest Trial ===&lt;br /&gt;
&lt;br /&gt;
One Chest: No Requirements&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039; (and &#039;&#039;&#039;Bow&#039;&#039;&#039;, if using Fire Arrows) are required to complete the trial. &#039;&#039;&#039;Hover Boots&#039;&#039;&#039; are useful here, but not strictly necessary.&lt;br /&gt;
&lt;br /&gt;
=== Fire Trial ===&lt;br /&gt;
&lt;br /&gt;
No Chests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Longshot&#039;&#039;&#039;, &#039;&#039;&#039;Strength 3&#039;&#039;&#039;, and &#039;&#039;&#039;Goron Tunic&#039;&#039;&#039;/&#039;&#039;&#039;Wallet&#039;&#039;&#039; to buy a tunic are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Water Trial ===&lt;br /&gt;
&lt;br /&gt;
Two Chests: No Requirements&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Bottle&#039;&#039;&#039; and &#039;&#039;&#039;Hammer&#039;&#039;&#039; are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Shadow Trial ===&lt;br /&gt;
&lt;br /&gt;
First Chest requires one of the following:&lt;br /&gt;
* &#039;&#039;&#039;Ocarina&#039;&#039;&#039; and &#039;&#039;&#039;Song of Time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Second Chest requires one of the following:&lt;br /&gt;
* &#039;&#039;&#039;Bow&#039;&#039;&#039;, &#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, and &#039;&#039;&#039;Fire Arrows&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039; and &#039;&#039;&#039;Hover Boots&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Longshot&#039;&#039;&#039; and &#039;&#039;&#039;Magic Meter&#039;&#039;&#039; and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Hammer&#039;&#039;&#039; (and possibly &#039;&#039;&#039;Lens of Truth&#039;&#039;&#039; depending on settings) are required to complete the trial in addition to the 2nd chest requirements.&lt;br /&gt;
&lt;br /&gt;
=== Spirit Trial ===&lt;br /&gt;
&lt;br /&gt;
First Chest: &#039;&#039;&#039;Hookshot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Second Chest: &#039;&#039;&#039;Hookshot&#039;&#039;&#039; and &#039;&#039;&#039;Bombchus&#039;&#039;&#039;&lt;br /&gt;
* Perhaps the only place in the game where Bombchus are required and bombs cannot be substituted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Meter&#039;&#039;&#039;, &#039;&#039;&#039;Mirror Shield&#039;&#039;&#039;, and &#039;&#039;&#039;Din&#039;s Fire&#039;&#039;&#039;/&#039;&#039;&#039;Fire Arrows&#039;&#039;&#039; (and &#039;&#039;&#039;Bow&#039;&#039;&#039; if using Fire Arrows) and are required to complete the trial.&lt;br /&gt;
&lt;br /&gt;
=== Light Trial ===&lt;br /&gt;
&lt;br /&gt;
Seven Chests: &#039;&#039;&#039;Strength 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Last Chest: &#039;&#039;&#039;Ocarina&#039;&#039;&#039;, &#039;&#039;&#039;Zelda&#039;s Lullaby&#039;&#039;&#039;, and one small key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hookshot&#039;&#039;&#039; and a second small key are also required to complete the trial.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Logic&amp;diff=1989</id>
		<title>Logic</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Logic&amp;diff=1989"/>
		<updated>2021-05-24T21:31:24Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Goron City */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;“My Seed Is Broken!” (Glitchless Logic)&#039;&#039;&#039; - Solutions to completing randomized runs of &#039;&#039;Ocarina of Time&#039;&#039; can sometimes be unintuitive. While your seed may appear to be unbeatable, this isn’t often the case. Thanks to the diligent efforts of the developers, OoTR’s logic is incredibly robust. Listed below are some common sources of confusion, grouped by location. If you don’t mind spoiling the rest of the playthrough, instructions to finding your next step will be listed [[#Knowing_the_Way_with_the_Spoiler_Log|here]].&lt;br /&gt;
&lt;br /&gt;
If you follow these steps and still need help, you’re welcome to ask for support in the [https://discordapp.com/channels/274180765816848384/274186223147417600 #gameplay-and-tricks] channel of our [https://discord.gg/3VJPQNK Discord Server]. Please provide the seed and setting string along with any important details about the issue. If it turns out there is indeed a logical flaw, kind members of our team will report issues from there.&lt;br /&gt;
&lt;br /&gt;
{{TOClimit|2}}&lt;br /&gt;
&lt;br /&gt;
== Other Logic Pages ==&lt;br /&gt;
This page of the Wiki is for Glitchless Logic; for more information on Glitched and Entrance Randomizer Logic, please view the [[Glitched_Logic|Glitched]] and [[Entrance_Randomizer|Entrance Randomizer]] pages of the Wiki.&lt;br /&gt;
&lt;br /&gt;
The logical item requirements for each dungeon are also available on the [[Vanilla_Dungeon_Requirements | Dungeon Requirements Page]].&lt;br /&gt;
&lt;br /&gt;
It is also to document unusual logic that is &#039;&#039;&#039;absolutely required&#039;&#039;&#039; know in a seed to finish most randomizer seeds. Anyone who wish to contribute to the randomizer by adding features with logical requirements will likely need to be familiar with the logic on a deeper level. The [[Advanced Logic]] page will provide a better explanation of some of the more difficult to comprehend, but unnecessary to know by heart, logic quirks.&lt;br /&gt;
&lt;br /&gt;
== Vanilla Help ==&lt;br /&gt;
For a quick refresher regarding the most basic aspects of Ocarina of Time, see these [https://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Getting_Started getting Started pages for Ocarina of Time].&lt;br /&gt;
&lt;br /&gt;
For players who have not played randomizer before, it is strongly recommended to play the original game (i.e. vanilla) before attempting a randomizer seed. Strategy guides such as those from [https://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Table_of_Contents StrategyWiki] and [https://www.zeldadungeon.net/ocarina-of-time-walkthrough/ Zelda Dungeon] can be very helpful. Video guides are also available, the user [https://www.youtube.com/user/ScarecrowScythe Krow&#039;s Graveyard] has a playlist for [https://www.youtube.com/playlist?list=PLC4ADFACDF4946595 Vanilla Ocarina of Time] and [https://www.youtube.com/playlist?list=PLDgypNs3MY2Rd1jlYqNTWIfeLW7AiuoOK Master Quest Ocarina of Time]. Understanding how to beat vanilla is &#039;&#039;&#039;vital&#039;&#039;&#039; to beating a randomized seed.&lt;br /&gt;
&lt;br /&gt;
For those who would prefer a quicker experience, [https://ootrandomizer.com/seed/vanilla Vanilla] and [https://ootrandomizer.com/seed/MQvanilla Master Quest] are available as randomizer seeds with all the QoL changes inherent to randomizer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Minuet of Forest Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Stand outside the Forest Temple as an adult.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Wake up Talon&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Wake up Talon with the white Cucco from the Weird Egg.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entering the Castle&#039;&#039;&#039;&lt;br /&gt;
Move the Milk Crates to create a platform to jump from to reach the sewer hole in the castle wall. Talon must be woken up first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reaching Zelda (Zelda&#039;s Lullaby location)&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Enter the Castle during the day, then avoid the guards&#039; Line of Sight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Malon won&#039;t Teach her Song (Epona&#039;s Song location)&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
As a child, show her an Ocarina during the day. Note that Malon will not appear in Lon Lon Ranch if Talon hasn&#039;t been woken up in Hyrule Castle grounds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Song of Storms Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
As an adult, show an Ocarina to the Windmill operator.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Obtaining the Sun&#039;s Song Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Obtained from the Royal Family’s Tomb in the Kakariko Graveyard, accessible by playing Zelda’s Lullaby outside it.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spinning Pottery&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The spinning Goron Pot is activated by lighting the torches surrounding it. This can be accomplished by lighting sticks from Darunia&#039;s chamber OR by casting Din&#039;s Fire.&lt;br /&gt;
The Spinning Pot has 3 faces - Happy, Neutral, and Mad. Only the Happy face gives a randomized reward; Neutral give 3 bomb refills and Mad gives 3 green rupees.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Scarecrow’s Song&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must teach it to Bonooru (the scarecrow nearer the lake) as a child and then remind him again as an adult. The song cannot be all the same note; many alternate between two notes for simplicity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Stuck without Warp Songs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Save and quit outside the dungeon. Reloading the game will return Link to the Temple of Time (if adult) or Link&#039;s house (if child).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Opening Grottos without Bombs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Any grotto which can be opened with Bombs can also be opened with Hammer. However some grottos open when the Song of Storms is played and not with explosives.&lt;br /&gt;
&lt;br /&gt;
== Misunderstood Vanilla Mechanics ==&lt;br /&gt;
A lot of randomizer uses the vanilla requirements to do certain things. It just so happens that vanilla takes logic shortcuts in some locations because it&#039;s impossible to do some events before others. Meanwhile other events have requirements which do not come up in ordinary play. These are the most common issues people have starting randomizer after vanilla.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Open the Door of Time&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Song of Time while standing in front of the pedestal. The only requirements are a &#039;&#039;&#039;Fairy Ocarina&#039;&#039;&#039; and the &#039;&#039;&#039;Song of Time&#039;&#039;&#039;. The Spiritual Stones are &#039;&#039;&#039;not&#039;&#039;&#039; required, and the Ocarina of Time is also &#039;&#039;&#039;not&#039;&#039;&#039; required.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Skull Kid Ignores the Skull Mask&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Skull Kid must be befriended with Saria&#039;s Song before he will buy the Skull Mask. This is &#039;&#039;&#039;not&#039;&#039;&#039; required for the Skull Mask check- that is done by showing the Skull Mask to the Deku Scrubs inside the Lost Woods Theater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Saria Missing from Sacred Forest Meadow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have Zelda&#039;s Letter or later in the child trade sequence before Saria arrives to teach her song. This means finding the Weird Egg, waking Talon, and visiting Zelda first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Ocarina of Time and Song of Time Cutscenes&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
This is the Zelda &amp;amp; Impa&#039;s escape cutscene initiated by approaching the Castle Town draw bridge as a child. Link must have all 3 Spiritual Stones before approaching the draw bridge, Zora&#039;s Sapphire alone is not enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can&#039;t Find the Running Man&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must possess all 3 Spiritual Stones before the Running Man appears in Hyrule Field. Zora&#039;s Sapphire alone is not enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Big Poe Hunt&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Without Epona, there is a 2/5 (40%) chance of a Big Poe spawning while passing their spawn areas. While on Epona, there is a 100% chance that the poe that spawns will be a Big Poe. Due to this, default logic does &#039;&#039;&#039;not&#039;&#039;&#039; expect hunting Big Poes without Epona. However, logic may expect them to be found as the random contents of bottles if the Big Poe Count setting is low enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Burning Village/Nocturne of Shadow Cutscene&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have the &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Forest&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color: crimson&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;, and &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt; Medallions and then enter Kakariko Village as Adult from any entrance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Kakariko Shooting Gallery Gives 50 Rupees&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Fairy Bow/Quiver is required to win the special prize, otherwise you will receive 50 rupees. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Requiem of Spirit&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The song typically acquired by leaving Spirit Temple as an adult can be collected as a child too. Exiting Spirit Temple is the vanilla requirement, since outside sequence breaks child would never reach the Colossus before adult. &lt;br /&gt;
&lt;br /&gt;
In Entrance Randomizer, exit whichever dungeon is placed at Desert Colossus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Zelda Light Arrow Cutscene&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Enter the Temple of Time as adult with the Shadow and Spirit medallions to receive this item check. From the Master Sword pedestal, Link must approach the exit.&lt;br /&gt;
&lt;br /&gt;
== Vanilla Mechanics Changed by Randomizer ==&lt;br /&gt;
Randomizer has also changed some vanilla mechanics in an attempt to make randomization of certain elements more valuable. Those &#039;&#039;very&#039;&#039; familiar with Ocarina of Time may want to take note of the following differences.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Ocarina Memory Game&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Randomizer changed this mini-game to only require completing the 5 note version of the game to obtain the item. The mini-game does not need to be done a second time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Malon or Talon Missing from Ranch&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Malon and Talon normally appear in Lon Lon Ranch after speaking to Zelda and receiving Zelda&#039;s Letter. Due to Weird Egg being able to be shuffled some changes have had to be made to this to avoid softlocks. Waking Talon up at Hyrule Castle with the Cucco from the Weird Egg and obtaining Zelda&#039;s Letter will have him appear at the ranch. If the Weird Egg is not shuffled, Malon will also appear at the ranch after this. If Weird Egg is shuffled, she will not appear at the ranch until Link speaks to her at Hyrule Castle and receives an item from her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Dampe&#039;s Heart-Pounding Gravedigging Tour&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Dampe no longer requires a random number of attempts and will instead dig up the Heart Piece on the first attempt. He doesn&#039;t even need to be over a dirt patch. &lt;br /&gt;
&lt;br /&gt;
There is a bug in vanilla where if Link leaves the area before picking up the Heart Piece it is lost forever. The randomizer has mostly solved this issue, as long as Link doesn&#039;t die before picking up the Heart Piece. This seems to do the same thing the vanilla bug does and isn&#039;t handled properly by the randomizer yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Sheik at Temple&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Sheik cutscene at the Master Sword pedestal to obtain Prelude of Light has been changed from beating Forest Temple to obtaining the Forest Medallion. Once Link has the Forest Medallion, approaching the pedestal as adult either from the door of time, or from pulling the sword out as child will give you the reward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Fishing Pond&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The fishing reward minimums were lowered so an 8 pound fish is required as Child and a 10 pound fish is required as Adult. However, the lure must still be in deep enough water to cause the fish to bite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Biggoron&#039;s Claim Check&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Biggoron no longer requires three days between giving him the eyedrops and claim check. The claim check can now be immediately returned to Biggoron for a randomized item.&lt;br /&gt;
&lt;br /&gt;
== Forest ==&lt;br /&gt;
This area covers &#039;&#039;&#039;Kokiri Forest&#039;&#039;&#039;, &#039;&#039;&#039;The Lost Woods&#039;&#039;&#039;, and &#039;&#039;&#039;The Sacred Forest Meadow&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Closed Forest&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
When the &amp;quot;Closed Forest&amp;quot; setting is active, Link is expected to stay in these areas until beating Gohma in the Great Deku Tree. Do not leave these areas, even if there is a bomb bag, silver scale, or ocarina and a warp song. The Kokiri Sword will be in one of these forest areas and the shop will have a repeatably purchasable Deku Shield, even with Shopsanity active.&lt;br /&gt;
&lt;br /&gt;
A Slingshot will appear anywhere in these forest areas &#039;&#039;or&#039;&#039; [[#Inside the Deku Tree|The Great Deku Tree]].&lt;br /&gt;
&lt;br /&gt;
Hidden grottos in these areas can be required. In version 5.1 and prior this was required without any hint to the locations, but as of 5.2 the Stone of Agony will be found before logic can expect these locations, provided the trick that removes the SoA requirement was not enabled.&lt;br /&gt;
&lt;br /&gt;
With Tokensanity enabled, the three dirt patch Skulltulas can be required. In the Lost Woods, jump slashing the bushes outside of the Goron City warp with a stick will release bugs which can be caught in a bottle and used on the dirt patches. Since the sword could be in a dirt patch, keep this in mind.&lt;br /&gt;
&lt;br /&gt;
== Kakariko Village ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Rear Entrance to Impa&#039;s House as Child&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Take a cucco to the incomplete building. Toss it onto the top of the pile of bricks and climb up after it. Once on top of the pile of bricks with the cucco, pick it up and fly across to the Scaffolding. From here follow behind the carpenter to reach a good position to jump towards the entrance above the chicken coop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Rooftops without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
It&#039;s possible to get on the important rooftops with only Hookshot. Get a little closer and try again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Draining Kakariko Well&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Song of Storms to the Windmill Operator as a child.&lt;br /&gt;
&lt;br /&gt;
*Project 64 will have this issue if not configured correctly. Be sure you have followed the instructions in [[Project64]] if you run into it: &#039;&#039;Draining the well at night can crash the game; attempting it during the day is less likely to cause this crash.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Freestanding PoH in Windmill&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The freestanding heart piece in the windmill doesn&#039;t always expect an ocarina or the Song of Time. Use the boomerang to grab the item here or, if the trick is enabled, [https://www.youtube.com/watch?v=vDl7lr4Ecv8| reach it as adult with no other items required].&lt;br /&gt;
&lt;br /&gt;
== Goron City ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Goron City from Lost Woods without Bombs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Ignite the Bomb Flowers behind the boulders using Din’s Fire. Alternatively, if Adult Link destroys the boulders with Hammer, Strength, or Bow they&#039;ll be destroyed in the past so Child Link can enter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Large Rolling Goron to Relinquish Goods&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Bomb the Goron in the dark tunnel near the sign (Bomb/Bombchu). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In version 4.0 and older the Large Rolling Goron also requires Link to have a Bomb Bag&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boulder Maze without Bombs or Hammer&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Silver Guantlets are effective at clearing a path to each of the chests in the room. This will take some time, however.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reaching the Grotto&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
This grotto is adult only, and contains three business scrubs. Requirements to reach this grotto are as follows: Goron Tunic + Hookshot, or Ocarina + Song of Time, or Nayru&#039;s Love + Hookshot. If one-hit KO or 4x damage is on, then the glitchless logical requirements are either Ocarina + Song of Time + Goron Tunic/Longshot/Nayru&#039;s Love, or Nayru&#039;s Love + Hookshot. Further explanation [[Grottos#Goron_City:_1_Grotto|here]].&lt;br /&gt;
&lt;br /&gt;
== Death Mountain Crater ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the lower Exit&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
From the top of the tall ladder, use the Hover Boots to hover over the boulder blocking the shortcut to Goron City (lower exit). Hover Boots can also be used at the bottom of the ladder to bypass the Boulder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the Bottom Area for Bolero of Fire and Access to Fire Temple&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use Hover Boots to cross the dilapidated bridge to reach the Warp Platform &amp;amp; Fire Temple.&lt;br /&gt;
&lt;br /&gt;
Alternatively, reach this bottom area with the Longshot by jumping from the upper area onto the lava platforms below and shooting a wooden plank to pull Link across the pool of lava.&lt;br /&gt;
&lt;br /&gt;
== Zora’s Domain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Access with Silver Scale&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Silver Scale allows access to Zora&#039;s Domain as child from Lake Hylia.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Need Blue Fire to Unfreeze King Zora/Zora Shop&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In Ganon’s Castle, Blue Fire can be found in Water Trial. Blue Fire may also be a purchasable item for 300 rupees in shops.&lt;br /&gt;
&lt;br /&gt;
== Lake Hylia ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Go fishing&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The fishing man rewards an 8 pound fish as a Child and a 10 pound fish as an Adult. Make sure to toss the lure in deep enough water to entice fish to bite. There&#039;s a minimum depth required for the mini-game to work. Tossing the Lure in very shallow water may cause the fish may swim around the Lure but never bite. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lake Hylia - Shooting the Sun with an Arrow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The tall rectangle island can be reached without filling the lake by using Scarecrow&#039;s Song and Longshot. You may not need to complete the Water Temple and raise the water level at Lake Hylia to acquire the item. The arrow must be fired at the sun during the early morning as per the written instructions on the stone platform.&lt;br /&gt;
&lt;br /&gt;
== Gerudo Fortress/Gerudo Valley ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Traversing the Gerudo Valley Broken Bridge&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Cross the Broken Bridge as an Adult by using either Epona to jump it or using the Longshot on the sign above the gate on the other side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Entering Gerudo Training Grounds without Being Captured&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have the Gerudo Membership Card and also rescue all of the Carpenters that have been captured. If the Gerudo Membership Card is shuffled, then only the card is needed and the Carpenters do not need to be rescued to access the area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Getting Caught without a Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
If caught by a Gerudo Guard, either inside during combat or outside by being seen, without a Hookshot, Link will be thrown into the valley outside the tent, rather than into the jail cell from which Link could not escape. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Horse Archery NPC is Missing or Won&#039;t Initiate the Mini-game&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
This mini-game requires the Fairy Bow, Epona, and the Gerudo Membership Card. It must also be day time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Fortress Rooftop Chest without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The chest can be reached from the top with the Hover Boots or by spawning a scarecrow and using the Hookshot. You&#039;ll have to stand close to the edge of the top level for the Hookshot to reach. Note that you won&#039;t see the Hookshot&#039;s red dot on the scarecrow.&lt;br /&gt;
&lt;br /&gt;
== Inside the Deku Tree ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Access F3 without Slingshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The slingshot is not required to get to the top floor of the Deku Tree. In fact, in Master Quest Link doesn&#039;t get the slingshot until climbing all the way up the tree in the first place. Skulltulas don&#039;t rush Link when he is not moving. Sneak past them while they are looking away.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Two Chests in Slingshot Room&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In vanilla Deku Tree there are two chests in the Slingshot room. The first is the obvious one that has the slingshot, but there are climbable vines on the wall to the left of it which lead to a second chest.&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Gold Skulltula on top of the Sinking Staircase&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Progress through the right side of the dungeon and hit the switch that makes the platforms in the entrance room rise higher, then leave the dungeon and re-enter it, progress through the dungeon backwards by taking the right platform in the entrance room to the top floor and going through the door on the upper level. This will grant you access to vines on the side of the stairs before the stairs have been lowered by the bomb blasts.&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu-Jabu&#039;s Belly ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;First Switch&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The switch on the ceiling in the first room of Jabu Jabu&#039;s Belly can be hit using explosives.&lt;br /&gt;
&lt;br /&gt;
== Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Outside without Song of Time or Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Hover Boots, float to the door connecting the large block-pushing room with the courtyard. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Cross to the Other Courtyard via Well&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Gold Scale or Iron Boots, Link can cross from one courtyard to the other through the well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Push Large Colored Blocks as Adult&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In the Forest Temple, the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Triggering the Frozen Eye Switch without Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use Din&#039;s Fire from the platform below the frozen eye switch to activate it.&lt;br /&gt;
&lt;br /&gt;
== MQ Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Outside with just Hover Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The western courtyard can be reached from the room with the block-push puzzle by hovering towards the crystal switch behind the transparent wall and then jump slashing to hit the switch from the other side. This will remove the transparent wall, allowing you to hover to this door leading to the courtyard. The ledge from which you&#039;ll want to hover is behind the first blocks, but if you lack strength then this ledge can also be hovered to from where you end up after climbing the second ladder. If you have trouble making these hovers, then try rolling for extra distance.&lt;br /&gt;
&lt;br /&gt;
== Fire Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Push Large Colored Blocks as Adult&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In the Fire Temple, the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Volvagia without Hammer&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Hover Boots equipped, it’s a simple matter of floating over to the boss door. That said, the Hammer is still required to defeat the boss.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Skip the Topmost Locked Door&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Similarly to Volvagia, skip the topmost locked door by using Hover boots to float over to the pillar. Then use the Hammer to open the door leading to the Highest Goron and Hammer Chest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Extra Key&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
When key-sanity is disabled (that is, keys are in their own dungeon), the lock in the basement behind the hammer blocks is removed. This results in a spare key for this dungeon.&lt;br /&gt;
&lt;br /&gt;
== Water Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Entering without Iron Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The entryway is in logic with just longshot and gold scale. However, nothing inside Water Temple is in default logic without Iron Boots, except for beating Morpha and part of the Dark Link loop (Longshot chest, whirlpool river chest and the Gold Skulltula in the falling platforms room). Therefore this is only logically relevant in Entrance Randomizer or various Boss/Small Key settings. Nevertheless, there are [https://www.youtube.com/watch?v=4_3GPW8xVuo strats for getting most of the checks in Water Temple without Iron Boots].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boss Key Chest without Bombs or Goron’s Bracelet&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use the Hover Boots to reach the chest. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Getting Past the Timed Gate without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
After shooting the eye switch, cross the gap with Hover Boots.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Center Room Gold Skulltula without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Cast Farore’s Wind inside the center room. Raise the water to its highest level and cast Farore&#039;s Wind again to return to the warp point. Swim to the surface to reach the Gold Skulltula. &#039;&#039;&#039;In versions 6.0 and newer&#039;&#039;&#039;, this is no longer in default logic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Extra Key&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The door leading to the highest water level changer is never locked in rando. This results in a spare key for this dungeon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Raise the Water Level&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;This is only relevant prior to version 4.0 of randomizer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the water level lowered, jump down to the second level of the central structure. This may require savewarping to the beginning of the dungeon to reach. Use the Hookshot to climb onto the top level. With a well-spaced rolling jump you should be able to reach the ledge where you can raise the water to its highest level. This isn&#039;t required but it&#039;s a handy time saver.&lt;br /&gt;
&lt;br /&gt;
== Shadow Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Crossing the First Gap without Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Hoverboots will reach the other side. If you fall short, start from the wall to build up speed before leaving the ledge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;First Silver Rupee Room without Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Reach raised platform in the corner of the room by using the Hover Boots from the nearby low wall. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spike floor room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Backflip onto the chest spawned in the middle of the room. From there, use the Hookshot to reach the upper ledge. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the Boat without Goron’s Bracelet&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Bypass pushing the large block by shooting the top of the ladder with a Hookshot. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Bongo Bongo without the Fairy Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Scarecrow’s Song to summon Pierre. Use Longshot to get to the other side. &lt;br /&gt;
&lt;br /&gt;
== Gerudo Training Ground ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lava room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The torch at the end of this room is in reach using only the Hookshot. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Timed Boulder Room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The target on the ceiling is just within range of the Hookshot when standing almost directly under it. A wallmaster can also lift Link into the rupee if it’s the last to be collected.&lt;br /&gt;
&lt;br /&gt;
== Spirit Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Child Side Enemy Room&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In order to kill the Armos in this room, you&#039;re expected to have at least one of the following item combinations: Deku Sticks (jumpslashes can hit), Kokiri Sword, or Deku Nuts + Slingshot.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lower Metal Bridge on Child Side without Boomerang&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
You can just barely hit the switch with a well-placed slingshot shot. Alternatively, hit the crystal switch with a well-timed Bombchu placement in the opposite direction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Map chest without Din’s Fire or Magic&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Child Link is perfectly capable of lighting the torches using only a Deku Stick. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Collect Silver Rupees in the Boulder Room without Hover Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Reach the floating rupee by jumping into the boulder with a jump slash, or even without hitting the boulder with a properly timed jump slash.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Silver Gauntlets Chest from Adult Side using Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With a Longshot, shoot the chest opposite from the Mirror Shield chest to gain access to its contents and the end of child-side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boss Key Chest&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Eye Switch can be accessed by hitting the fake door with something to make it fall over. You do not necessarily need to destroy the fake door.&lt;br /&gt;
&lt;br /&gt;
== Inside Ganon’s Castle ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit Trial without Fire Arrows&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
A precise shot of an arrow through the torch will burn the web to reveal the light.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Water Trial Blue Fire&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With your bridge requirement set to Open, Blue Fire can be brought from the Water Trial to thaw King Zora or, if you have shopsanity active, to open the Zora Shop as adult if inaccessible as child.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Shadow Trial without Fire Arrows&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
There are 2 scenarios possible here, either with Hover Boots or with Din&#039;s Fire. Obviously, Link may have both, in which case either method will work.&amp;lt;br/&amp;gt;  &lt;br /&gt;
With Hover Boots, Longshot the torch to the right as you enter. From there, Link can reach the Like-Like with the Longshot. Once to the middle platform, equip the Hover Boots and roll across the gap to the platform where the chest spawns. From here open the chest and finish the trial.&amp;lt;br/&amp;gt;&lt;br /&gt;
With Din&#039;s Fire as a fire source, do the same thing as with Hover Boots, but instead of going to the Like-Like immediately, cast Din&#039;s Fire first.  This will spawn the glass platform to the chest platform so Link can jump across.&lt;br /&gt;
&lt;br /&gt;
== Knowing the Way with the Spoiler Log ==&lt;br /&gt;
&lt;br /&gt;
The spoiler log contains information about your personally randomized copy of the game and can be very helpful when looking for important items you&#039;ve missed. Please be aware that the Playthrough presented is intended to prove the seed is beatable in logic. It does not represent the only way to logically beat the seed. It takes only a few steps to find:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website Seeds&#039;&#039;&#039;&lt;br /&gt;
*[[Frequently_Asked_Questions#How_Do_I_Find_My_Spoiler_Log_Again.3F|How do I find my spoiler log again?]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Versions 1.0 - 3.0 and Standalone Download&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Open the spoiler log generated alongside your ROM. It should be formatted as &amp;lt;code&amp;gt;OoT_SETTINGSTR_SEED_Spoiler.txt&amp;lt;/code&amp;gt;.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Scrubs&amp;diff=1988</id>
		<title>Scrubs</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Scrubs&amp;diff=1988"/>
		<updated>2021-05-24T21:27:45Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Goron City: 3 Business Scrubs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Originally written by Shadeslayer55, later overhauled by ETR_BTF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a comprehensive list of all the Business Scrubs in the game. All locations are named as they are in the spoiler log and are accompanied by pictures and item requirements. The purpose of this page is to aid players in finding all the Business Scrubs spread throughout Hyrule.&lt;br /&gt;
&lt;br /&gt;
All weapons can be used to stun the Business Scrubs, including swords and Deku Sicks. A well-timed and well-spaced jump slash will do the trick. Shields will reflect nuts, with the exception of Hylian Shield as child and Mirror Shield as adult.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Other quick reference pages:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Bugs_and_fish | Bugs and Fish]]&lt;br /&gt;
*[[Cows]]&lt;br /&gt;
*[[Grottos]]&lt;br /&gt;
*[[Major Items]]&lt;br /&gt;
*[[Vanilla_Dungeon_Requirements | Dungeon Requirements]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TOClimit|3}}&lt;br /&gt;
&lt;br /&gt;
== Lost Woods: 5 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Deku Scrub Near Bridge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Child only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Special Note&#039;&#039;: The item that is sold by this Business Scrub is &#039;&#039;&#039;always shuffled&#039;&#039;&#039; even with scrubsanity off. The &#039;&#039;&#039;default price&#039;&#039;&#039; is 40 rupees.&lt;br /&gt;
&lt;br /&gt;
[[File:lwbridge.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Deku Scrub Near Deku Theater Left/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Child only.&lt;br /&gt;
&lt;br /&gt;
[[File:lwdekutheater2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Special Note&#039;&#039;: The item that is sold by the front Business Scrub is &#039;&#039;&#039;always shuffled&#039;&#039;&#039; even with scrubsanity off. The &#039;&#039;&#039;default price&#039;&#039;&#039; is 40 rupees.&lt;br /&gt;
&lt;br /&gt;
[[File:lwnearsfm.png|560x315px]][[File:twoscrubsleft.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Sacred Forest Meadow: 2 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFM Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms, and a way into the upper area of Sacred Forest Meadow (a way to kill a Wolfos as child, Minuet of Forest, Saria&#039;s Song, or performing the trick &amp;quot;Backflip over Mido as Adult&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[File:sfmscrubs.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyrule Field: 1 Business Scrub ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Deku Scrub Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Special Note&#039;&#039;: The item that is sold by this Business Scrub is &#039;&#039;&#039;always shuffled&#039;&#039;&#039; even with scrubsanity off. The &#039;&#039;&#039;default price&#039;&#039;&#039; is 10 rupees.&lt;br /&gt;
&lt;br /&gt;
[[File:hfinsidefence.png|560x315px]][[File:onescrub.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Lon Lon Ranch: 3 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LLR Deku Scrub Grotto Left/Center/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Child only.&lt;br /&gt;
&lt;br /&gt;
[[File:llropen.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Goron City: 3 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GC Deku Scrub Grotto Left/Center/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Adult only. Goron Tunic + Hookshot, or Ocarina + Song of Time, or Nayru&#039;s Love + Hookshot. If one-hit KO or 4x damage is on, then the glitchless logical requirements are either Ocarina + Song of Time + Goron Tunic/Longshot/Nayru&#039;s Love, or Nayru&#039;s Love + Hookshot.&lt;br /&gt;
&lt;br /&gt;
If you are using Song of Time to reach this grotto, there are two Song of Time blocks in the lava. You can play the song once before the lava pool to spawn a block at the beginning of the lava pool, walk out past the first block, and then play the song again to spawn the second block, which will let you jump up on the ledge. The second block will &#039;&#039;not&#039;&#039; spawn if you are playing the song while standing on the first block, or if you are standing where the second block spawns. The first block is not necessary to spawn, only the second one, but will help you avoid damage if you are on low health.&lt;br /&gt;
&lt;br /&gt;
If you are using a hookshot to reach this grotto, logic expects you to have Goron Tunic or Nayru&#039;s Love to avoid taking damage long enough to hookshot the target. It is possible to hookshot the target without either the tunic or Nayru&#039;s, but is somewhat precise and is a trick, not in default logic.&lt;br /&gt;
&lt;br /&gt;
In one-hit KO or 4x damage, logic expects a method of reaching the grotto without taking damage. Goron Tunic and Nayru&#039;s Love allows you to step out into the lava between the two Song of Time blocks to spawn the second one, or you can spawn the first Song of Time block, go onto it, and then you can Longshot the target from there. Nayru&#039;s Love + Hookshot works the same.&lt;br /&gt;
&lt;br /&gt;
[[File:gcscrubs.png|560x315px]][[File:threescrubs.png|560x315px]][[File:Gcscrubssideview.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Death Mountain Crater: 4 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMC Deku Scrub&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: A way into the upper section of DMC. Outside of Entrance Randomizer this will require explosives or Hammer (the boulders in Death Mountain Trail are permanently removed for both ages when smashed).&lt;br /&gt;
&lt;br /&gt;
[[File:dmcchild.png|560x315px]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMC Deku Scrub Grotto Left/Center/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Hammer.&lt;br /&gt;
&lt;br /&gt;
[[File:dmchammr.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Zora&#039;s River: 2 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ZR Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms.&lt;br /&gt;
&lt;br /&gt;
[[File:zrstorms.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Lake Hylia: 3 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LH Deku Scrub Grotto Left/Center/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
[[File:lhopen.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Gerudo Valley: 2 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GV Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms. Adult only.&lt;br /&gt;
&lt;br /&gt;
[[File:gvstorms.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Desert Colossus: 2 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colossus Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Silver/Gold Gauntlets.&lt;br /&gt;
&lt;br /&gt;
[[File:colossusscrubs.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern: 4 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern Deku Scrub Side Room Near Dodongos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer.&lt;br /&gt;
&lt;br /&gt;
[[File:dclizalfos.png|560x315px]][[File:dclizalfos2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern Deku Scrub Lobby&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer.&lt;br /&gt;
&lt;br /&gt;
[[File:dclobby.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern Deku Scrub Near Bomb Bag Left/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer. &lt;br /&gt;
&lt;br /&gt;
[[File:dcbombs.png|560x315px]][[File:dcbombs2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu Jabu&#039;s Belly: 1 Business Scrub ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jabu Jabus Belly Deku Scrub&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Slingshot, Boomerang, Bow, Hookshot, or Explosives. As adult you will also need either a Scale, Iron Boots or perform the trick &amp;quot;Jabu Scrub as Adult with Jump Dive&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:jabu.png|560x315px]][[File:jabu2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Ganon&#039;s Castle: 4 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ganons Castle Deku Scrub Left/Center-Left/Center-Right/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Adult only.&lt;br /&gt;
&lt;br /&gt;
[[File:ganon.png|560x315px]][[File:ganon2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Deku Tree MQ: 1 Business Scrub ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deku Tree MQ Deku Scrub&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: As child you will need a Slingshot and either Deku Sticks or a source of fire. Alternatively you can perform the trick &amp;quot;Deku Tree Basement without Slingshot&amp;quot; to skip the previous item requirements as child. As adult you need no additional items.&lt;br /&gt;
&lt;br /&gt;
[[File:mqdeku.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern MQ: 4 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern MQ Deku Scrub Lobby Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer.&lt;br /&gt;
&lt;br /&gt;
[[File:mqdclobby.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern MQ Deku Scrub Side Room Near Lower Lizalfos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer. If you don&#039;t have Explosives then the requirements for child Link will be more complex. You can either take the short path and perform the trick &amp;quot;Dodongo&#039;s Cavern MQ Early Bomb Bag Area as Child&amp;quot;, or you can take the long path which requires either Deku Sticks or a source of fire. Both paths also require the ability to defeat Lizalfos.&lt;br /&gt;
&lt;br /&gt;
[[File:mqdclizalfos.png|560x315px]][[File:mqdclizalfos2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern MQ Deku Scrub Staircase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer. &lt;br /&gt;
&lt;br /&gt;
[[File:mqdcstairs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Ganon&#039;s Castle MQ: 5 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ganons Castle MQ Deku Scrub Left/Center-Left/Center/Center-Right/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Adult only.&lt;br /&gt;
&lt;br /&gt;
[[File:ganon.png|560x315px]][[File:mqganon2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Quick Reference Chart: ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot;;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;|&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;|&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;|&lt;br /&gt;
&#039;&#039;&#039;Vanilla Items (Left to right)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;|&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Right after the first Lizalfo fight, there is a bomb/hammer wall&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Sticks&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
You can skip the lizalfo fight by going in reverse as adult&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Near the bomb bag chest, there is a bomb/hammer wall&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Seeds, Nuts&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
You can just climb up here as both adult and child, you do not need to go around the slingshot fire thing area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Left side, right as you enter DC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Deku Shield&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Jabu&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Behind the elevator near the octorok&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
You do not need the scale as child, but you do as adult. You can however jump from the elevator while it is high up and make it without diving at all&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
GC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Invisible wall underneath the bridge, between the forest trial and the spirit trial&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Green Potion, Bombs, Arrows, Red Potion&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
HF&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Bombable grotto near the lake, in between the fences&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;Piece of Heart*&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Randomized in non scrub sanity&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
ZR&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Song of storms grotto in the center of the rocks near field entrance&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Red Potion, Green Potion&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
SFM&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Song of Storms Grotto, bottom right of forest temple entry area&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Red Potion, Green Potion&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Who would even check this…&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
LH&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Under gravestone in lake, between bridges&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Arrows, Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
If you’re Child, talk to Kaepora (The Owl) so he flies away, then move the gravestone&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
LW&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
In the area with the forest stage grotto&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Sticks&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Child Only&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
LW&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Grotto underneath rock in lost woods&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;Nut Upgrade&#039;&#039;&#039;*, Arrows&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
LW&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
From forest, go left into skull kid area, then left again, all the way in the back&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;Stick Upgrade*&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Child Only, randomized in non scrub sanity&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Desert&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Under silver rock near desert warp pad&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Red Potion, Green Potion&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DMC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Hammer rock near goron city entrance&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Arrows, Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DMC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Past the jump that separates upper DMC and lower DMC, near the ladder&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Child Only, See pic, kinda hard to find&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Goron City&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Past the random lava room goron city&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Arrows, Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Adult Only&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Lon Lon Ranch&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
South East of the ranch&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Arrows, Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Child Only&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Gerudo Valley&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Song of Storm Grotto behind the carpenters tent&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Red Potion, Green Potion&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;*Bolded&#039;&#039;&#039; items in the middle column are still relevant when Scrubs are not shuffled.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pages with broken file links]]&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Grottos&amp;diff=1987</id>
		<title>Grottos</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Grottos&amp;diff=1987"/>
		<updated>2021-05-24T21:27:08Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Goron City: 1 Grotto */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;by ETR_BTF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a comprehensive list of all the grottos in the game. All locations are named as they are in the spoiler log and are accompanied by pictures and item requirements. The purpose of this page is to aid players in finding all the grottos spread throughout Hyrule.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Other quick reference pages:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Bugs_and_fish | Bugs and Fish]]&lt;br /&gt;
*[[Cows]]&lt;br /&gt;
*[[Scrubs]]&lt;br /&gt;
*[[Major Items]]&lt;br /&gt;
*[[Vanilla_Dungeon_Requirements | Dungeon Requirements]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TOClimit|3}}&lt;br /&gt;
&lt;br /&gt;
== Kokiri Forest: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KF Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:kokiristorms.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Lost Woods: 3 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Near Shortcuts Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:lwneargc.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Scrubs Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two Business Scrubs. The item of the front scrub is always shuffled (40r default price), whereas the rear scrub is only shuffled in scrubsanity.&lt;br /&gt;
&lt;br /&gt;
[[File:lwnearsfm.png|560x315px]][[File:twoscrubsleft.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deku Theater&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two checks. &amp;quot;Deku Theater Skull Mask&amp;quot; and &amp;quot;Deku Theater Mask of Truth&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:lwdekutheater2.png|560x315px]][[File:lwdekutheater.png|560x315px]][[File:dekutheater.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Sacred Forest Meadow: 3 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFM Wolfos Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest that spawns upon defeating both Wolfos.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:sfmwolfos.png|560x315px]][[File:wolfos.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFM Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms, and a way into the upper area of Sacred Forest Meadow (a way to kill a Wolfos as child, Minuet of Forest, Saria&#039;s Song, or performing the trick &amp;quot;Backflip over Mido as Adult&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:sfmscrubs.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFM Fairy Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Fairies.&lt;br /&gt;
&lt;br /&gt;
[[File:sfmopen.png|560x315px]][[File:fairies.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Hyrule Field: 8 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Southeast Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:hfsoutheast.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Open Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:hfopen.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Inside Fence Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A Business Scrub. The sold item is always shuffled and costs 10 rupees by default.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:hfinsidefence.png|560x315px]][[File:onescrub.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Near Market Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:hfnearmarket.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Tektite Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A freestanding item. Iron Boots or Gold Scale are required to obtain the item, but nothing is required to peek the item.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:tektite.png|560x315px]][[File:hftektite.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Cow Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: As child explosives, as adult Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A Gossip Stone, a cow, a Gold Skulltula, and bugs. A source of fire is required to reach any of these.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:hfcowchild.png|560x315px]][[File:hfcowadult.png|560x315px]][[File:hfcow.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Near Kak Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A Gold Skulltula. Requires Hookshot or Boomerang.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:hfnearkakoutside.png|560x315px]][[File:hfnearkak.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Fairy Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Fairies.&lt;br /&gt;
&lt;br /&gt;
[[File:hffairies.png|560x315px]][[File:fairies.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Hyrule Castle: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HC Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms. Child only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A Gold Skulltula, a Gossip Stone, and bugs. All are locked behind bombable walls and the skull requires a Boomerang.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:hcstormsoutside.png|560x315px]][[File:hcstorms.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Lon Lon Ranch: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LLR Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Child only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Three Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
[[File:llropen.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Kakariko Village: 2 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kak Redead Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest that spawns upon defeating both Redeads.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:kakredead.png|560x315px]][[File:redeads.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kak Open Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:kakopen.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Graveyard: 4 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graveyard Shield Grave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. As child it needs to be nighttime to be able to pull the grave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest and fairies behind a bombable wall.&lt;br /&gt;
&lt;br /&gt;
[[File:gyshieldgrave.png|560x315px]][[File:shieldgrave.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graveyard Heart Piece Grave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. As child it needs to be nighttime to be able to pull the grave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest that spawns upon playing Sun&#039;s Song near the Redead.&lt;br /&gt;
&lt;br /&gt;
[[File:gysunsgrave.png|560x315px]][[File:redeadgrave.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graveyard Composers Grave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Zelda&#039;s Lullaby.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest that spawns upon lighting two torches and a song. Reaching the song requires the ability to defeat Keese.&lt;br /&gt;
&lt;br /&gt;
[[File:composergrave.png|560x315px]][[File:gycomposergrave.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graveyard Dampes Grave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Adult only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest upon completion of the race and a freestanding item upon completion of the race in exactly a minute or less.&lt;br /&gt;
&lt;br /&gt;
[[File:gydampe.png|560x315px]][[File:dampe.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Death Mountain Trail: 2 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMT Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:dmtstorms.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMT Cow Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A cow and a farmable red rupee.&lt;br /&gt;
&lt;br /&gt;
[[File:dmtcowoutside.png|560x315px]][[File:dmtcow.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Goron City: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GC Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Adult only. Goron Tunic + Hookshot, or Ocarina + Song of Time, or Nayru&#039;s Love + Hookshot. If one-hit KO or 4x damage is on, then the glitchless logical requirements are either Ocarina + Song of Time + Goron Tunic/Longshot/Nayru&#039;s Love, or Nayru&#039;s Love + Hookshot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Three Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
If you are using Song of Time to reach this grotto, there are two Song of Time blocks in the lava. You can play the song once before the lava pool to spawn a block at the beginning of the lava pool, walk out past the first block, and then play the song again to spawn the second block, which will let you jump up on the ledge. The second block will &#039;&#039;not&#039;&#039; spawn if you are playing the song while standing on the first block, or if you are standing where the second block spawns. The first block is not necessary to spawn, only the second one, but will help you avoid damage if you are on low health.&lt;br /&gt;
&lt;br /&gt;
If you are using a hookshot to reach this grotto, logic expects you to have Goron Tunic or Nayru&#039;s Love to avoid taking damage long enough to hookshot the target. It is possible to hookshot the target without either the tunic or Nayru&#039;s, but is somewhat precise and is a trick, not in default logic.&lt;br /&gt;
&lt;br /&gt;
In one-hit KO or 4x damage, logic expects a method of reaching the grotto without taking damage. Goron Tunic and Nayru&#039;s Love allows you to step out into the lava between the two Song of Time blocks to spawn the second one, or you can spawn the first Song of Time block, go onto it, and then you can Longshot the target from there. Nayru&#039;s Love + Hookshot works the same.&lt;br /&gt;
&lt;br /&gt;
[[File:gcscrubs.png|560x315px]][[File:threescrubs.png|560x315px]][[File:Gcscrubssideview.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Death Mountain Crater: 2 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMC Upper Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:dmcbomb.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMC Hammer Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Three Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
[[File:dmchammr.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Zora&#039;s River: 3 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ZR Open Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:zropen.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ZR Fairy Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Fairies.&lt;br /&gt;
&lt;br /&gt;
[[File:zrbomb.png|560x315px]][[File:fairies.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ZR Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:zrstorms.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Zora&#039;s Domain: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ZD Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Fairies.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:zdstorms.png|560x315px]][[File:fairies.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Lake Hylia: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LH Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Three Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
[[File:lhopen.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Gerudo Valley: 2 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GV Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms. Adult only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:gvstorms.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GV Octorok Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Silver/Gold Gauntlets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: An Octorok and some farmable rupees.&lt;br /&gt;
&lt;br /&gt;
[[File:gvoctorok.png|560x315px]][[File:octorok.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Gerudo Fortress: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GF Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms. Adult only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Fairies.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:gfstorms.png|560x315px]][[File:fairies.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Desert Colossus: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colossus Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Silver/Gold Gauntlets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
[[File:colossusscrubs.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=File:Gcscrubssideview.png&amp;diff=1986</id>
		<title>File:Gcscrubssideview.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=File:Gcscrubssideview.png&amp;diff=1986"/>
		<updated>2021-05-24T21:23:46Z</updated>

		<summary type="html">&lt;p&gt;Star1468: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;View of the room from the side, showing both Song of Time blocks.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Grottos&amp;diff=1985</id>
		<title>Grottos</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Grottos&amp;diff=1985"/>
		<updated>2021-05-24T21:08:38Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Goron City: 1 Grotto */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;by ETR_BTF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a comprehensive list of all the grottos in the game. All locations are named as they are in the spoiler log and are accompanied by pictures and item requirements. The purpose of this page is to aid players in finding all the grottos spread throughout Hyrule.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Other quick reference pages:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Bugs_and_fish | Bugs and Fish]]&lt;br /&gt;
*[[Cows]]&lt;br /&gt;
*[[Scrubs]]&lt;br /&gt;
*[[Major Items]]&lt;br /&gt;
*[[Vanilla_Dungeon_Requirements | Dungeon Requirements]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TOClimit|3}}&lt;br /&gt;
&lt;br /&gt;
== Kokiri Forest: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KF Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:kokiristorms.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Lost Woods: 3 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Near Shortcuts Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:lwneargc.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Scrubs Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two Business Scrubs. The item of the front scrub is always shuffled (40r default price), whereas the rear scrub is only shuffled in scrubsanity.&lt;br /&gt;
&lt;br /&gt;
[[File:lwnearsfm.png|560x315px]][[File:twoscrubsleft.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deku Theater&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two checks. &amp;quot;Deku Theater Skull Mask&amp;quot; and &amp;quot;Deku Theater Mask of Truth&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:lwdekutheater2.png|560x315px]][[File:lwdekutheater.png|560x315px]][[File:dekutheater.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Sacred Forest Meadow: 3 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFM Wolfos Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest that spawns upon defeating both Wolfos.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:sfmwolfos.png|560x315px]][[File:wolfos.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFM Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms, and a way into the upper area of Sacred Forest Meadow (a way to kill a Wolfos as child, Minuet of Forest, Saria&#039;s Song, or performing the trick &amp;quot;Backflip over Mido as Adult&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:sfmscrubs.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFM Fairy Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Fairies.&lt;br /&gt;
&lt;br /&gt;
[[File:sfmopen.png|560x315px]][[File:fairies.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Hyrule Field: 8 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Southeast Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:hfsoutheast.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Open Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:hfopen.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Inside Fence Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A Business Scrub. The sold item is always shuffled and costs 10 rupees by default.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:hfinsidefence.png|560x315px]][[File:onescrub.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Near Market Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:hfnearmarket.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Tektite Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A freestanding item. Iron Boots or Gold Scale are required to obtain the item, but nothing is required to peek the item.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:tektite.png|560x315px]][[File:hftektite.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Cow Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: As child explosives, as adult Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A Gossip Stone, a cow, a Gold Skulltula, and bugs. A source of fire is required to reach any of these.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:hfcowchild.png|560x315px]][[File:hfcowadult.png|560x315px]][[File:hfcow.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Near Kak Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A Gold Skulltula. Requires Hookshot or Boomerang.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:hfnearkakoutside.png|560x315px]][[File:hfnearkak.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Fairy Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Fairies.&lt;br /&gt;
&lt;br /&gt;
[[File:hffairies.png|560x315px]][[File:fairies.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Hyrule Castle: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HC Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms. Child only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A Gold Skulltula, a Gossip Stone, and bugs. All are locked behind bombable walls and the skull requires a Boomerang.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:hcstormsoutside.png|560x315px]][[File:hcstorms.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Lon Lon Ranch: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LLR Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Child only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Three Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
[[File:llropen.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Kakariko Village: 2 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kak Redead Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest that spawns upon defeating both Redeads.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:kakredead.png|560x315px]][[File:redeads.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kak Open Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:kakopen.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Graveyard: 4 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graveyard Shield Grave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. As child it needs to be nighttime to be able to pull the grave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest and fairies behind a bombable wall.&lt;br /&gt;
&lt;br /&gt;
[[File:gyshieldgrave.png|560x315px]][[File:shieldgrave.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graveyard Heart Piece Grave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. As child it needs to be nighttime to be able to pull the grave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest that spawns upon playing Sun&#039;s Song near the Redead.&lt;br /&gt;
&lt;br /&gt;
[[File:gysunsgrave.png|560x315px]][[File:redeadgrave.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graveyard Composers Grave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Zelda&#039;s Lullaby.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest that spawns upon lighting two torches and a song. Reaching the song requires the ability to defeat Keese.&lt;br /&gt;
&lt;br /&gt;
[[File:composergrave.png|560x315px]][[File:gycomposergrave.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graveyard Dampes Grave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Adult only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest upon completion of the race and a freestanding item upon completion of the race in exactly a minute or less.&lt;br /&gt;
&lt;br /&gt;
[[File:gydampe.png|560x315px]][[File:dampe.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Death Mountain Trail: 2 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMT Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:dmtstorms.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMT Cow Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A cow and a farmable red rupee.&lt;br /&gt;
&lt;br /&gt;
[[File:dmtcowoutside.png|560x315px]][[File:dmtcow.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Goron City: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GC Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Adult only. Goron Tunic + Hookshot, or Ocarina + Song of Time, or Nayru&#039;s Love + Hookshot. If one-hit KO or 4x damage is on, then the glitchless logical requirements are either Ocarina + Song of Time + Goron Tunic/Longshot/Nayru&#039;s Love, or Nayru&#039;s Love + Hookshot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Three Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
If you are using Song of Time to reach this grotto, there are two Song of Time blocks in the lava. You can play the song once before the lava pool to spawn a block at the beginning of the lava pool, walk out a little past the first block, and then play the song again to spawn the second block, which will let you jump up on the ledge. The second block will &#039;&#039;not&#039;&#039; spawn if you are playing the song while standing on the first block, or if you are standing where the second block spawns. The first block is not necessary to spawn, only the second one, but will help you avoid damage if you are on low health.&lt;br /&gt;
&lt;br /&gt;
If you are using a hookshot to reach this grotto, logic expects you to have Goron Tunic or Nayru&#039;s Love to avoid taking damage long enough to hookshot the target. It is possible to hookshot the target without either the tunic or Nayru&#039;s, but is somewhat precise and is a trick, not in default logic.&lt;br /&gt;
&lt;br /&gt;
In one-hit KO or 4x damage, logic expects a method of reaching the grotto without taking damage. Goron Tunic and Nayru&#039;s Love allows you to step out into the lava between the two Song of Time blocks to spawn the second one, or you can spawn the first Song of Time block, go onto it, and then you can Longshot the target from there. Nayru&#039;s Love + Hookshot works the same.&lt;br /&gt;
&lt;br /&gt;
[[File:gcscrubs.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Death Mountain Crater: 2 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMC Upper Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:dmcbomb.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMC Hammer Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Three Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
[[File:dmchammr.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Zora&#039;s River: 3 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ZR Open Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:zropen.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ZR Fairy Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Fairies.&lt;br /&gt;
&lt;br /&gt;
[[File:zrbomb.png|560x315px]][[File:fairies.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ZR Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:zrstorms.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Zora&#039;s Domain: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ZD Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Fairies.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:zdstorms.png|560x315px]][[File:fairies.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Lake Hylia: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LH Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Three Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
[[File:lhopen.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Gerudo Valley: 2 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GV Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms. Adult only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:gvstorms.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GV Octorok Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Silver/Gold Gauntlets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: An Octorok and some farmable rupees.&lt;br /&gt;
&lt;br /&gt;
[[File:gvoctorok.png|560x315px]][[File:octorok.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Gerudo Fortress: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GF Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms. Adult only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Fairies.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:gfstorms.png|560x315px]][[File:fairies.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Desert Colossus: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colossus Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Silver/Gold Gauntlets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
[[File:colossusscrubs.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Scrubs&amp;diff=1984</id>
		<title>Scrubs</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Scrubs&amp;diff=1984"/>
		<updated>2021-05-24T21:04:41Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Goron City: 3 Business Scrubs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Originally written by Shadeslayer55, later overhauled by ETR_BTF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a comprehensive list of all the Business Scrubs in the game. All locations are named as they are in the spoiler log and are accompanied by pictures and item requirements. The purpose of this page is to aid players in finding all the Business Scrubs spread throughout Hyrule.&lt;br /&gt;
&lt;br /&gt;
All weapons can be used to stun the Business Scrubs, including swords and Deku Sicks. A well-timed and well-spaced jump slash will do the trick. Shields will reflect nuts, with the exception of Hylian Shield as child and Mirror Shield as adult.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Other quick reference pages:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Bugs_and_fish | Bugs and Fish]]&lt;br /&gt;
*[[Cows]]&lt;br /&gt;
*[[Grottos]]&lt;br /&gt;
*[[Major Items]]&lt;br /&gt;
*[[Vanilla_Dungeon_Requirements | Dungeon Requirements]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TOClimit|3}}&lt;br /&gt;
&lt;br /&gt;
== Lost Woods: 5 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Deku Scrub Near Bridge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Child only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Special Note&#039;&#039;: The item that is sold by this Business Scrub is &#039;&#039;&#039;always shuffled&#039;&#039;&#039; even with scrubsanity off. The &#039;&#039;&#039;default price&#039;&#039;&#039; is 40 rupees.&lt;br /&gt;
&lt;br /&gt;
[[File:lwbridge.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Deku Scrub Near Deku Theater Left/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Child only.&lt;br /&gt;
&lt;br /&gt;
[[File:lwdekutheater2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Special Note&#039;&#039;: The item that is sold by the front Business Scrub is &#039;&#039;&#039;always shuffled&#039;&#039;&#039; even with scrubsanity off. The &#039;&#039;&#039;default price&#039;&#039;&#039; is 40 rupees.&lt;br /&gt;
&lt;br /&gt;
[[File:lwnearsfm.png|560x315px]][[File:twoscrubsleft.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Sacred Forest Meadow: 2 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFM Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms, and a way into the upper area of Sacred Forest Meadow (a way to kill a Wolfos as child, Minuet of Forest, Saria&#039;s Song, or performing the trick &amp;quot;Backflip over Mido as Adult&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[File:sfmscrubs.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyrule Field: 1 Business Scrub ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Deku Scrub Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Special Note&#039;&#039;: The item that is sold by this Business Scrub is &#039;&#039;&#039;always shuffled&#039;&#039;&#039; even with scrubsanity off. The &#039;&#039;&#039;default price&#039;&#039;&#039; is 10 rupees.&lt;br /&gt;
&lt;br /&gt;
[[File:hfinsidefence.png|560x315px]][[File:onescrub.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Lon Lon Ranch: 3 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LLR Deku Scrub Grotto Left/Center/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Child only.&lt;br /&gt;
&lt;br /&gt;
[[File:llropen.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Goron City: 3 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GC Deku Scrub Grotto Left/Center/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Adult only. Goron Tunic + Hookshot, or Ocarina + Song of Time, or Nayru&#039;s Love + Hookshot. If one-hit KO or 4x damage is on, then the glitchless logical requirements are either Ocarina + Song of Time + Goron Tunic/Longshot/Nayru&#039;s Love, or Nayru&#039;s Love + Hookshot.&lt;br /&gt;
&lt;br /&gt;
If you are using Song of Time to reach this grotto, there are two Song of Time blocks in the lava. You can play the song once before the lava pool to spawn a block at the beginning of the lava pool, walk out a little past the first block, and then play the song again to spawn the second block, which will let you jump up on the ledge. The second block will &#039;&#039;not&#039;&#039; spawn if you are playing the song while standing on the first block, or if you are standing where the second block spawns. The first block is not necessary to spawn, only the second one, but will help you avoid damage if you are on low health.&lt;br /&gt;
&lt;br /&gt;
If you are using a hookshot to reach this grotto, logic expects you to have Goron Tunic or Nayru&#039;s Love to avoid taking damage long enough to hookshot the target. It is possible to hookshot the target without either the tunic or Nayru&#039;s, but is somewhat precise and is a trick, not in default logic.&lt;br /&gt;
&lt;br /&gt;
In one-hit KO or 4x damage, logic expects a method of reaching the grotto without taking damage. Goron Tunic and Nayru&#039;s Love allows you to step out into the lava between the two Song of Time blocks to spawn the second one, or you can spawn the first Song of Time block, go onto it, and then you can Longshot the target from there. Nayru&#039;s Love + Hookshot works the same.&lt;br /&gt;
&lt;br /&gt;
[[File:gcscrubs.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Death Mountain Crater: 4 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMC Deku Scrub&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: A way into the upper section of DMC. Outside of Entrance Randomizer this will require explosives or Hammer (the boulders in Death Mountain Trail are permanently removed for both ages when smashed).&lt;br /&gt;
&lt;br /&gt;
[[File:dmcchild.png|560x315px]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMC Deku Scrub Grotto Left/Center/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Hammer.&lt;br /&gt;
&lt;br /&gt;
[[File:dmchammr.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Zora&#039;s River: 2 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ZR Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms.&lt;br /&gt;
&lt;br /&gt;
[[File:zrstorms.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Lake Hylia: 3 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LH Deku Scrub Grotto Left/Center/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
[[File:lhopen.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Gerudo Valley: 2 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GV Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms. Adult only.&lt;br /&gt;
&lt;br /&gt;
[[File:gvstorms.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Desert Colossus: 2 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colossus Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Silver/Gold Gauntlets.&lt;br /&gt;
&lt;br /&gt;
[[File:colossusscrubs.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern: 4 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern Deku Scrub Side Room Near Dodongos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer.&lt;br /&gt;
&lt;br /&gt;
[[File:dclizalfos.png|560x315px]][[File:dclizalfos2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern Deku Scrub Lobby&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer.&lt;br /&gt;
&lt;br /&gt;
[[File:dclobby.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern Deku Scrub Near Bomb Bag Left/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer. &lt;br /&gt;
&lt;br /&gt;
[[File:dcbombs.png|560x315px]][[File:dcbombs2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu Jabu&#039;s Belly: 1 Business Scrub ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jabu Jabus Belly Deku Scrub&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Slingshot, Boomerang, Bow, Hookshot, or Explosives. As adult you will also need either a Scale, Iron Boots or perform the trick &amp;quot;Jabu Scrub as Adult with Jump Dive&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:jabu.png|560x315px]][[File:jabu2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Ganon&#039;s Castle: 4 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ganons Castle Deku Scrub Left/Center-Left/Center-Right/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Adult only.&lt;br /&gt;
&lt;br /&gt;
[[File:ganon.png|560x315px]][[File:ganon2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Deku Tree MQ: 1 Business Scrub ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deku Tree MQ Deku Scrub&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: As child you will need a Slingshot and either Deku Sticks or a source of fire. Alternatively you can perform the trick &amp;quot;Deku Tree Basement without Slingshot&amp;quot; to skip the previous item requirements as child. As adult you need no additional items.&lt;br /&gt;
&lt;br /&gt;
[[File:mqdeku.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern MQ: 4 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern MQ Deku Scrub Lobby Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer.&lt;br /&gt;
&lt;br /&gt;
[[File:mqdclobby.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern MQ Deku Scrub Side Room Near Lower Lizalfos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer. If you don&#039;t have Explosives then the requirements for child Link will be more complex. You can either take the short path and perform the trick &amp;quot;Dodongo&#039;s Cavern MQ Early Bomb Bag Area as Child&amp;quot;, or you can take the long path which requires either Deku Sticks or a source of fire. Both paths also require the ability to defeat Lizalfos.&lt;br /&gt;
&lt;br /&gt;
[[File:mqdclizalfos.png|560x315px]][[File:mqdclizalfos2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern MQ Deku Scrub Staircase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer. &lt;br /&gt;
&lt;br /&gt;
[[File:mqdcstairs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Ganon&#039;s Castle MQ: 5 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ganons Castle MQ Deku Scrub Left/Center-Left/Center/Center-Right/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Adult only.&lt;br /&gt;
&lt;br /&gt;
[[File:ganon.png|560x315px]][[File:mqganon2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Quick Reference Chart: ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot;;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;|&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;|&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;|&lt;br /&gt;
&#039;&#039;&#039;Vanilla Items (Left to right)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;|&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Right after the first Lizalfo fight, there is a bomb/hammer wall&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Sticks&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
You can skip the lizalfo fight by going in reverse as adult&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Near the bomb bag chest, there is a bomb/hammer wall&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Seeds, Nuts&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
You can just climb up here as both adult and child, you do not need to go around the slingshot fire thing area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Left side, right as you enter DC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Deku Shield&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Jabu&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Behind the elevator near the octorok&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
You do not need the scale as child, but you do as adult. You can however jump from the elevator while it is high up and make it without diving at all&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
GC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Invisible wall underneath the bridge, between the forest trial and the spirit trial&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Green Potion, Bombs, Arrows, Red Potion&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
HF&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Bombable grotto near the lake, in between the fences&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;Piece of Heart*&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Randomized in non scrub sanity&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
ZR&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Song of storms grotto in the center of the rocks near field entrance&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Red Potion, Green Potion&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
SFM&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Song of Storms Grotto, bottom right of forest temple entry area&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Red Potion, Green Potion&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Who would even check this…&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
LH&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Under gravestone in lake, between bridges&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Arrows, Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
If you’re Child, talk to Kaepora (The Owl) so he flies away, then move the gravestone&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
LW&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
In the area with the forest stage grotto&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Sticks&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Child Only&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
LW&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Grotto underneath rock in lost woods&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;Nut Upgrade&#039;&#039;&#039;*, Arrows&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
LW&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
From forest, go left into skull kid area, then left again, all the way in the back&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;Stick Upgrade*&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Child Only, randomized in non scrub sanity&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Desert&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Under silver rock near desert warp pad&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Red Potion, Green Potion&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DMC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Hammer rock near goron city entrance&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Arrows, Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DMC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Past the jump that separates upper DMC and lower DMC, near the ladder&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Child Only, See pic, kinda hard to find&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Goron City&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Past the random lava room goron city&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Arrows, Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Adult Only&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Lon Lon Ranch&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
South East of the ranch&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Arrows, Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Child Only&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Gerudo Valley&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Song of Storm Grotto behind the carpenters tent&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Red Potion, Green Potion&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;*Bolded&#039;&#039;&#039; items in the middle column are still relevant when Scrubs are not shuffled.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pages with broken file links]]&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Grottos&amp;diff=1983</id>
		<title>Grottos</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Grottos&amp;diff=1983"/>
		<updated>2021-05-24T20:52:05Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Goron City: 1 Grotto */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;by ETR_BTF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a comprehensive list of all the grottos in the game. All locations are named as they are in the spoiler log and are accompanied by pictures and item requirements. The purpose of this page is to aid players in finding all the grottos spread throughout Hyrule.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Other quick reference pages:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Bugs_and_fish | Bugs and Fish]]&lt;br /&gt;
*[[Cows]]&lt;br /&gt;
*[[Scrubs]]&lt;br /&gt;
*[[Major Items]]&lt;br /&gt;
*[[Vanilla_Dungeon_Requirements | Dungeon Requirements]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TOClimit|3}}&lt;br /&gt;
&lt;br /&gt;
== Kokiri Forest: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KF Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:kokiristorms.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Lost Woods: 3 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Near Shortcuts Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:lwneargc.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Scrubs Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two Business Scrubs. The item of the front scrub is always shuffled (40r default price), whereas the rear scrub is only shuffled in scrubsanity.&lt;br /&gt;
&lt;br /&gt;
[[File:lwnearsfm.png|560x315px]][[File:twoscrubsleft.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deku Theater&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two checks. &amp;quot;Deku Theater Skull Mask&amp;quot; and &amp;quot;Deku Theater Mask of Truth&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:lwdekutheater2.png|560x315px]][[File:lwdekutheater.png|560x315px]][[File:dekutheater.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Sacred Forest Meadow: 3 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFM Wolfos Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest that spawns upon defeating both Wolfos.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:sfmwolfos.png|560x315px]][[File:wolfos.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFM Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms, and a way into the upper area of Sacred Forest Meadow (a way to kill a Wolfos as child, Minuet of Forest, Saria&#039;s Song, or performing the trick &amp;quot;Backflip over Mido as Adult&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:sfmscrubs.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFM Fairy Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Fairies.&lt;br /&gt;
&lt;br /&gt;
[[File:sfmopen.png|560x315px]][[File:fairies.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Hyrule Field: 8 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Southeast Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:hfsoutheast.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Open Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:hfopen.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Inside Fence Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A Business Scrub. The sold item is always shuffled and costs 10 rupees by default.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:hfinsidefence.png|560x315px]][[File:onescrub.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Near Market Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:hfnearmarket.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Tektite Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A freestanding item. Iron Boots or Gold Scale are required to obtain the item, but nothing is required to peek the item.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:tektite.png|560x315px]][[File:hftektite.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Cow Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: As child explosives, as adult Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A Gossip Stone, a cow, a Gold Skulltula, and bugs. A source of fire is required to reach any of these.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:hfcowchild.png|560x315px]][[File:hfcowadult.png|560x315px]][[File:hfcow.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Near Kak Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A Gold Skulltula. Requires Hookshot or Boomerang.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:hfnearkakoutside.png|560x315px]][[File:hfnearkak.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Fairy Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Fairies.&lt;br /&gt;
&lt;br /&gt;
[[File:hffairies.png|560x315px]][[File:fairies.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Hyrule Castle: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HC Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms. Child only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A Gold Skulltula, a Gossip Stone, and bugs. All are locked behind bombable walls and the skull requires a Boomerang.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:hcstormsoutside.png|560x315px]][[File:hcstorms.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Lon Lon Ranch: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LLR Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Child only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Three Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
[[File:llropen.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Kakariko Village: 2 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kak Redead Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest that spawns upon defeating both Redeads.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:kakredead.png|560x315px]][[File:redeads.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kak Open Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:kakopen.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Graveyard: 4 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graveyard Shield Grave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. As child it needs to be nighttime to be able to pull the grave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest and fairies behind a bombable wall.&lt;br /&gt;
&lt;br /&gt;
[[File:gyshieldgrave.png|560x315px]][[File:shieldgrave.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graveyard Heart Piece Grave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. As child it needs to be nighttime to be able to pull the grave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest that spawns upon playing Sun&#039;s Song near the Redead.&lt;br /&gt;
&lt;br /&gt;
[[File:gysunsgrave.png|560x315px]][[File:redeadgrave.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graveyard Composers Grave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Zelda&#039;s Lullaby.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest that spawns upon lighting two torches and a song. Reaching the song requires the ability to defeat Keese.&lt;br /&gt;
&lt;br /&gt;
[[File:composergrave.png|560x315px]][[File:gycomposergrave.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graveyard Dampes Grave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Adult only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest upon completion of the race and a freestanding item upon completion of the race in exactly a minute or less.&lt;br /&gt;
&lt;br /&gt;
[[File:gydampe.png|560x315px]][[File:dampe.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Death Mountain Trail: 2 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMT Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:dmtstorms.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMT Cow Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A cow and a farmable red rupee.&lt;br /&gt;
&lt;br /&gt;
[[File:dmtcowoutside.png|560x315px]][[File:dmtcow.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Goron City: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GC Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Adult only. Goron Tunic + Hookshot, or Ocarina + Song of Time, or Nayru&#039;s Love + Hookshot. If one-hit KO or 4x damage is on, then the glitchless logical requirements are either Ocarina + Song of Time + Goron Tunic/Longshot/Nayru&#039;s Love, or Nayru&#039;s Love + Hookshot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Three Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
Note: if you are using Song of Time to reach this grotto, you need to play the song once to spawn a block at the beginning of the lava pool, walk out a little past the first block, and then play the song again to spawn the second block, which will let you jump up on the ledge. The second block will &#039;&#039;not&#039;&#039; spawn if you are playing the song while standing on the first block.&lt;br /&gt;
&lt;br /&gt;
[[File:gcscrubs.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Death Mountain Crater: 2 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMC Upper Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:dmcbomb.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMC Hammer Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Three Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
[[File:dmchammr.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Zora&#039;s River: 3 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ZR Open Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: A chest, a Gossip Stone, a fish, and bugs.&lt;br /&gt;
&lt;br /&gt;
[[File:zropen.png|560x315px]][[File:generic.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ZR Fairy Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Fairies.&lt;br /&gt;
&lt;br /&gt;
[[File:zrbomb.png|560x315px]][[File:fairies.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ZR Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:zrstorms.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Zora&#039;s Domain: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ZD Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Fairies.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:zdstorms.png|560x315px]][[File:fairies.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Lake Hylia: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LH Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Three Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
[[File:lhopen.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Gerudo Valley: 2 Grottos ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GV Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms. Adult only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:gvstorms.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GV Octorok Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Silver/Gold Gauntlets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: An Octorok and some farmable rupees.&lt;br /&gt;
&lt;br /&gt;
[[File:gvoctorok.png|560x315px]][[File:octorok.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Gerudo Fortress: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GF Storms Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms. Adult only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Fairies.&lt;br /&gt;
&lt;br /&gt;
Note that if the trick &amp;quot;Hidden Grottos without Stone of Agony&amp;quot; is disabled, the Stone of Agony will also be logically required to enter this grotto.&lt;br /&gt;
&lt;br /&gt;
[[File:gfstorms.png|560x315px]][[File:fairies.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Desert Colossus: 1 Grotto ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colossus Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Silver/Gold Gauntlets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contains&#039;&#039;: Two Business Scrubs. They only sell shuffled items when scrubsanity is on.&lt;br /&gt;
&lt;br /&gt;
[[File:colossusscrubs.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Scrubs&amp;diff=1977</id>
		<title>Scrubs</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Scrubs&amp;diff=1977"/>
		<updated>2021-05-23T13:48:30Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Goron City: 3 Business Scrubs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Originally written by Shadeslayer55, later overhauled by ETR_BTF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a comprehensive list of all the Business Scrubs in the game. All locations are named as they are in the spoiler log and are accompanied by pictures and item requirements. The purpose of this page is to aid players in finding all the Business Scrubs spread throughout Hyrule.&lt;br /&gt;
&lt;br /&gt;
All weapons can be used to stun the Business Scrubs, including swords and Deku Sicks. A well-timed and well-spaced jump slash will do the trick. Shields will reflect nuts, with the exception of Hylian Shield as child and Mirror Shield as adult.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Other quick reference pages:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Bugs_and_fish | Bugs and Fish]]&lt;br /&gt;
*[[Cows]]&lt;br /&gt;
*[[Grottos]]&lt;br /&gt;
*[[Major Items]]&lt;br /&gt;
*[[Vanilla_Dungeon_Requirements | Dungeon Requirements]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TOClimit|3}}&lt;br /&gt;
&lt;br /&gt;
== Lost Woods: 5 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Deku Scrub Near Bridge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Child only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Special Note&#039;&#039;: The item that is sold by this Business Scrub is &#039;&#039;&#039;always shuffled&#039;&#039;&#039; even with scrubsanity off. The &#039;&#039;&#039;default price&#039;&#039;&#039; is 40 rupees.&lt;br /&gt;
&lt;br /&gt;
[[File:lwbridge.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Deku Scrub Near Deku Theater Left/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Child only.&lt;br /&gt;
&lt;br /&gt;
[[File:lwdekutheater2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Special Note&#039;&#039;: The item that is sold by the front Business Scrub is &#039;&#039;&#039;always shuffled&#039;&#039;&#039; even with scrubsanity off. The &#039;&#039;&#039;default price&#039;&#039;&#039; is 40 rupees.&lt;br /&gt;
&lt;br /&gt;
[[File:lwnearsfm.png|560x315px]][[File:twoscrubsleft.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Sacred Forest Meadow: 2 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFM Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms, and a way into the upper area of Sacred Forest Meadow (a way to kill a Wolfos as child, Minuet of Forest, Saria&#039;s Song, or performing the trick &amp;quot;Backflip over Mido as Adult&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[File:sfmscrubs.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyrule Field: 1 Business Scrub ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Deku Scrub Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Special Note&#039;&#039;: The item that is sold by this Business Scrub is &#039;&#039;&#039;always shuffled&#039;&#039;&#039; even with scrubsanity off. The &#039;&#039;&#039;default price&#039;&#039;&#039; is 10 rupees.&lt;br /&gt;
&lt;br /&gt;
[[File:hfinsidefence.png|560x315px]][[File:onescrub.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Lon Lon Ranch: 3 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LLR Deku Scrub Grotto Left/Center/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Child only.&lt;br /&gt;
&lt;br /&gt;
[[File:llropen.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Goron City: 3 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GC Deku Scrub Grotto Left/Center/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Adult only. Goron Tunic + Hookshot, or Ocarina + Song of Time, or Nayru&#039;s Love + Hookshot. If one-hit KO or 4x damage is on, then the glitchless logical requirements are either Ocarina + Song of Time + Goron Tunic/Longshot/Nayru&#039;s Love, or Nayru&#039;s Love + Hookshot.&lt;br /&gt;
&lt;br /&gt;
Note: if you are using Song of Time to reach this grotto, you need to play the song once to spawn a block at the beginning of the lava pool, walk out a little past the first block, and then play the song again to spawn the second block, which will let you jump up on the ledge. The second block will &#039;&#039;not&#039;&#039; spawn if you are playing the song while standing on the first block.&lt;br /&gt;
&lt;br /&gt;
[[File:gcscrubs.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Death Mountain Crater: 4 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMC Deku Scrub&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: A way into the upper section of DMC. Outside of Entrance Randomizer this will require explosives or Hammer (the boulders in Death Mountain Trail are permanently removed for both ages when smashed).&lt;br /&gt;
&lt;br /&gt;
[[File:dmcchild.png|560x315px]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMC Deku Scrub Grotto Left/Center/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Hammer.&lt;br /&gt;
&lt;br /&gt;
[[File:dmchammr.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Zora&#039;s River: 2 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ZR Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms.&lt;br /&gt;
&lt;br /&gt;
[[File:zrstorms.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Lake Hylia: 3 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LH Deku Scrub Grotto Left/Center/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
[[File:lhopen.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Gerudo Valley: 2 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GV Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms. Adult only.&lt;br /&gt;
&lt;br /&gt;
[[File:gvstorms.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Desert Colossus: 2 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colossus Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Silver/Gold Gauntlets.&lt;br /&gt;
&lt;br /&gt;
[[File:colossusscrubs.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern: 4 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern Deku Scrub Side Room Near Dodongos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer.&lt;br /&gt;
&lt;br /&gt;
[[File:dclizalfos.png|560x315px]][[File:dclizalfos2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern Deku Scrub Lobby&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer.&lt;br /&gt;
&lt;br /&gt;
[[File:dclobby.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern Deku Scrub Near Bomb Bag Left/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer. &lt;br /&gt;
&lt;br /&gt;
[[File:dcbombs.png|560x315px]][[File:dcbombs2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu Jabu&#039;s Belly: 1 Business Scrub ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jabu Jabus Belly Deku Scrub&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Slingshot, Boomerang, Bow, Hookshot, or Explosives. As adult you will also need either a Scale, Iron Boots or perform the trick &amp;quot;Jabu Scrub as Adult with Jump Dive&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:jabu.png|560x315px]][[File:jabu2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Ganon&#039;s Castle: 4 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ganons Castle Deku Scrub Left/Center-Left/Center-Right/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Adult only.&lt;br /&gt;
&lt;br /&gt;
[[File:ganon.png|560x315px]][[File:ganon2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Deku Tree MQ: 1 Business Scrub ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deku Tree MQ Deku Scrub&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: As child you will need a Slingshot and either Deku Sticks or a source of fire. Alternatively you can perform the trick &amp;quot;Deku Tree Basement without Slingshot&amp;quot; to skip the previous item requirements as child. As adult you need no additional items.&lt;br /&gt;
&lt;br /&gt;
[[File:mqdeku.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern MQ: 4 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern MQ Deku Scrub Lobby Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer.&lt;br /&gt;
&lt;br /&gt;
[[File:mqdclobby.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern MQ Deku Scrub Side Room Near Lower Lizalfos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer. If you don&#039;t have Explosives then the requirements for child Link will be more complex. You can either take the short path and perform the trick &amp;quot;Dodongo&#039;s Cavern MQ Early Bomb Bag Area as Child&amp;quot;, or you can take the long path which requires either Deku Sticks or a source of fire. Both paths also require the ability to defeat Lizalfos.&lt;br /&gt;
&lt;br /&gt;
[[File:mqdclizalfos.png|560x315px]][[File:mqdclizalfos2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern MQ Deku Scrub Staircase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer. &lt;br /&gt;
&lt;br /&gt;
[[File:mqdcstairs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Ganon&#039;s Castle MQ: 5 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ganons Castle MQ Deku Scrub Left/Center-Left/Center/Center-Right/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Adult only.&lt;br /&gt;
&lt;br /&gt;
[[File:ganon.png|560x315px]][[File:mqganon2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Quick Reference Chart: ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot;;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;|&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;|&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;|&lt;br /&gt;
&#039;&#039;&#039;Vanilla Items (Left to right)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;|&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Right after the first Lizalfo fight, there is a bomb/hammer wall&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Sticks&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
You can skip the lizalfo fight by going in reverse as adult&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Near the bomb bag chest, there is a bomb/hammer wall&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Seeds, Nuts&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
You can just climb up here as both adult and child, you do not need to go around the slingshot fire thing area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Left side, right as you enter DC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Deku Shield&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Jabu&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Behind the elevator near the octorok&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
You do not need the scale as child, but you do as adult. You can however jump from the elevator while it is high up and make it without diving at all&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
GC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Invisible wall underneath the bridge, between the forest trial and the spirit trial&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Green Potion, Bombs, Arrows, Red Potion&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
HF&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Bombable grotto near the lake, in between the fences&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;Piece of Heart*&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Randomized in non scrub sanity&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
ZR&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Song of storms grotto in the center of the rocks near field entrance&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Red Potion, Green Potion&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
SFM&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Song of Storms Grotto, bottom right of forest temple entry area&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Red Potion, Green Potion&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Who would even check this…&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
LH&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Under gravestone in lake, between bridges&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Arrows, Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
If you’re Child, talk to Kaepora (The Owl) so he flies away, then move the gravestone&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
LW&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
In the area with the forest stage grotto&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Sticks&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Child Only&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
LW&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Grotto underneath rock in lost woods&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;Nut Upgrade&#039;&#039;&#039;*, Arrows&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
LW&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
From forest, go left into skull kid area, then left again, all the way in the back&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;Stick Upgrade*&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Child Only, randomized in non scrub sanity&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Desert&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Under silver rock near desert warp pad&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Red Potion, Green Potion&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DMC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Hammer rock near goron city entrance&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Arrows, Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DMC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Past the jump that separates upper DMC and lower DMC, near the ladder&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Child Only, See pic, kinda hard to find&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Goron City&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Past the random lava room goron city&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Arrows, Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Adult Only&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Lon Lon Ranch&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
South East of the ranch&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Arrows, Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Child Only&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Gerudo Valley&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Song of Storm Grotto behind the carpenters tent&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Red Potion, Green Potion&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;*Bolded&#039;&#039;&#039; items in the middle column are still relevant when Scrubs are not shuffled.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pages with broken file links]]&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Scrubs&amp;diff=1976</id>
		<title>Scrubs</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Scrubs&amp;diff=1976"/>
		<updated>2021-05-23T13:48:08Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Goron City: 3 Business Scrubs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Originally written by Shadeslayer55, later overhauled by ETR_BTF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a comprehensive list of all the Business Scrubs in the game. All locations are named as they are in the spoiler log and are accompanied by pictures and item requirements. The purpose of this page is to aid players in finding all the Business Scrubs spread throughout Hyrule.&lt;br /&gt;
&lt;br /&gt;
All weapons can be used to stun the Business Scrubs, including swords and Deku Sicks. A well-timed and well-spaced jump slash will do the trick. Shields will reflect nuts, with the exception of Hylian Shield as child and Mirror Shield as adult.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Other quick reference pages:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Bugs_and_fish | Bugs and Fish]]&lt;br /&gt;
*[[Cows]]&lt;br /&gt;
*[[Grottos]]&lt;br /&gt;
*[[Major Items]]&lt;br /&gt;
*[[Vanilla_Dungeon_Requirements | Dungeon Requirements]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TOClimit|3}}&lt;br /&gt;
&lt;br /&gt;
== Lost Woods: 5 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Deku Scrub Near Bridge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Child only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Special Note&#039;&#039;: The item that is sold by this Business Scrub is &#039;&#039;&#039;always shuffled&#039;&#039;&#039; even with scrubsanity off. The &#039;&#039;&#039;default price&#039;&#039;&#039; is 40 rupees.&lt;br /&gt;
&lt;br /&gt;
[[File:lwbridge.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Deku Scrub Near Deku Theater Left/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Child only.&lt;br /&gt;
&lt;br /&gt;
[[File:lwdekutheater2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LW Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Special Note&#039;&#039;: The item that is sold by the front Business Scrub is &#039;&#039;&#039;always shuffled&#039;&#039;&#039; even with scrubsanity off. The &#039;&#039;&#039;default price&#039;&#039;&#039; is 40 rupees.&lt;br /&gt;
&lt;br /&gt;
[[File:lwnearsfm.png|560x315px]][[File:twoscrubsleft.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Sacred Forest Meadow: 2 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFM Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms, and a way into the upper area of Sacred Forest Meadow (a way to kill a Wolfos as child, Minuet of Forest, Saria&#039;s Song, or performing the trick &amp;quot;Backflip over Mido as Adult&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[File:sfmscrubs.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyrule Field: 1 Business Scrub ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HF Deku Scrub Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Special Note&#039;&#039;: The item that is sold by this Business Scrub is &#039;&#039;&#039;always shuffled&#039;&#039;&#039; even with scrubsanity off. The &#039;&#039;&#039;default price&#039;&#039;&#039; is 10 rupees.&lt;br /&gt;
&lt;br /&gt;
[[File:hfinsidefence.png|560x315px]][[File:onescrub.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Lon Lon Ranch: 3 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LLR Deku Scrub Grotto Left/Center/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Child only.&lt;br /&gt;
&lt;br /&gt;
[[File:llropen.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Goron City: 3 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GC Deku Scrub Grotto Left/Center/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Adult only. Goron Tunic + Hookshot, or Ocarina + Song of Time, or Nayru&#039;s Love + Hookshot. If one-hit KO or 4x damage is on, then the glitchless logical requirements are either Ocarina + Song of Time + Goron Tunic/Longshot/Nayru&#039;s Love, or Nayru&#039;s Love + Hookshot.&lt;br /&gt;
&lt;br /&gt;
Note: if you are using Song of Time to reach this grotto, you need to play the song once to spawn a block at the beginning of the lava pool, walk out a little past the first block, and then play the song again to spawn the second block, which will let you jump up on the ledge. The second block will &#039;&#039;not&#039;&#039; spawn if you are playing the song while standing on the first block.&lt;br /&gt;
[[File:gcscrubs.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Death Mountain Crater: 4 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMC Deku Scrub&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: A way into the upper section of DMC. Outside of Entrance Randomizer this will require explosives or Hammer (the boulders in Death Mountain Trail are permanently removed for both ages when smashed).&lt;br /&gt;
&lt;br /&gt;
[[File:dmcchild.png|560x315px]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMC Deku Scrub Grotto Left/Center/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Hammer.&lt;br /&gt;
&lt;br /&gt;
[[File:dmchammr.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Zora&#039;s River: 2 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ZR Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms.&lt;br /&gt;
&lt;br /&gt;
[[File:zrstorms.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Lake Hylia: 3 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LH Deku Scrub Grotto Left/Center/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
[[File:lhopen.png|560x315px]][[File:threescrubs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Gerudo Valley: 2 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GV Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Ocarina + Song of Storms. Adult only.&lt;br /&gt;
&lt;br /&gt;
[[File:gvstorms.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Desert Colossus: 2 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colossus Deku Scrub Grotto Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Silver/Gold Gauntlets.&lt;br /&gt;
&lt;br /&gt;
[[File:colossusscrubs.png|560x315px]][[File:twoscrubsright.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern: 4 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern Deku Scrub Side Room Near Dodongos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer.&lt;br /&gt;
&lt;br /&gt;
[[File:dclizalfos.png|560x315px]][[File:dclizalfos2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern Deku Scrub Lobby&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer.&lt;br /&gt;
&lt;br /&gt;
[[File:dclobby.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern Deku Scrub Near Bomb Bag Left/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Explosives or Hammer. &lt;br /&gt;
&lt;br /&gt;
[[File:dcbombs.png|560x315px]][[File:dcbombs2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu Jabu&#039;s Belly: 1 Business Scrub ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jabu Jabus Belly Deku Scrub&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Slingshot, Boomerang, Bow, Hookshot, or Explosives. As adult you will also need either a Scale, Iron Boots or perform the trick &amp;quot;Jabu Scrub as Adult with Jump Dive&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:jabu.png|560x315px]][[File:jabu2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Ganon&#039;s Castle: 4 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ganons Castle Deku Scrub Left/Center-Left/Center-Right/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Adult only.&lt;br /&gt;
&lt;br /&gt;
[[File:ganon.png|560x315px]][[File:ganon2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Deku Tree MQ: 1 Business Scrub ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deku Tree MQ Deku Scrub&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: As child you will need a Slingshot and either Deku Sticks or a source of fire. Alternatively you can perform the trick &amp;quot;Deku Tree Basement without Slingshot&amp;quot; to skip the previous item requirements as child. As adult you need no additional items.&lt;br /&gt;
&lt;br /&gt;
[[File:mqdeku.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern MQ: 4 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern MQ Deku Scrub Lobby Front/Rear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer.&lt;br /&gt;
&lt;br /&gt;
[[File:mqdclobby.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern MQ Deku Scrub Side Room Near Lower Lizalfos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer. If you don&#039;t have Explosives then the requirements for child Link will be more complex. You can either take the short path and perform the trick &amp;quot;Dodongo&#039;s Cavern MQ Early Bomb Bag Area as Child&amp;quot;, or you can take the long path which requires either Deku Sticks or a source of fire. Both paths also require the ability to defeat Lizalfos.&lt;br /&gt;
&lt;br /&gt;
[[File:mqdclizalfos.png|560x315px]][[File:mqdclizalfos2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dodongos Cavern MQ Deku Scrub Staircase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: Goron Bracelet/Silver Gauntlets/Golden Gauntlets, Explosives, or Hammer. &lt;br /&gt;
&lt;br /&gt;
[[File:mqdcstairs.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Ganon&#039;s Castle MQ: 5 Business Scrubs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ganons Castle MQ Deku Scrub Left/Center-Left/Center/Center-Right/Right&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Required items&#039;&#039;: None. Adult only.&lt;br /&gt;
&lt;br /&gt;
[[File:ganon.png|560x315px]][[File:mqganon2.png|560x315px]]&lt;br /&gt;
&lt;br /&gt;
== Quick Reference Chart: ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot;;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;|&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;|&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;|&lt;br /&gt;
&#039;&#039;&#039;Vanilla Items (Left to right)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;|&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Right after the first Lizalfo fight, there is a bomb/hammer wall&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Sticks&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
You can skip the lizalfo fight by going in reverse as adult&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Near the bomb bag chest, there is a bomb/hammer wall&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Seeds, Nuts&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
You can just climb up here as both adult and child, you do not need to go around the slingshot fire thing area&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Left side, right as you enter DC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Deku Shield&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Jabu&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Behind the elevator near the octorok&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
You do not need the scale as child, but you do as adult. You can however jump from the elevator while it is high up and make it without diving at all&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
GC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Invisible wall underneath the bridge, between the forest trial and the spirit trial&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Green Potion, Bombs, Arrows, Red Potion&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
HF&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Bombable grotto near the lake, in between the fences&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;Piece of Heart*&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Randomized in non scrub sanity&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
ZR&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Song of storms grotto in the center of the rocks near field entrance&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Red Potion, Green Potion&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
SFM&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Song of Storms Grotto, bottom right of forest temple entry area&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Red Potion, Green Potion&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Who would even check this…&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
LH&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Under gravestone in lake, between bridges&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Arrows, Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
If you’re Child, talk to Kaepora (The Owl) so he flies away, then move the gravestone&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
LW&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
In the area with the forest stage grotto&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Sticks&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Child Only&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
LW&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Grotto underneath rock in lost woods&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;Nut Upgrade&#039;&#039;&#039;*, Arrows&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
LW&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
From forest, go left into skull kid area, then left again, all the way in the back&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;Stick Upgrade*&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Child Only, randomized in non scrub sanity&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Desert&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Under silver rock near desert warp pad&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Red Potion, Green Potion&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DMC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Hammer rock near goron city entrance&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Arrows, Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
DMC&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Past the jump that separates upper DMC and lower DMC, near the ladder&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Child Only, See pic, kinda hard to find&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Goron City&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Past the random lava room goron city&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Arrows, Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Adult Only&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Lon Lon Ranch&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
South East of the ranch&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Nuts, Arrows, Bombs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Child Only&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Gerudo Valley&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Song of Storm Grotto behind the carpenters tent&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
Red Potion, Green Potion&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;*Bolded&#039;&#039;&#039; items in the middle column are still relevant when Scrubs are not shuffled.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pages with broken file links]]&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Glossary&amp;diff=1869</id>
		<title>Glossary</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Glossary&amp;diff=1869"/>
		<updated>2021-02-24T01:17:31Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* IM */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Most every small community will eventually create its own jargon and abbreviations for things naturally out of the desire to communicate more quickly.&amp;amp;nbsp; Ocarina of Time and the Randomizer which was built for it is no different.&amp;amp;nbsp; Below you&#039;ll find an alphabetized list of both terminology and abbreviations commonly used in both the Ocarina of Time speedrunning and randomizer communities.&amp;amp;nbsp; If you join the discord or a stream chat and are curious what something means, but don&#039;t want to ask, this is the place for you.&lt;br /&gt;
&lt;br /&gt;
{{TOClimit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
= A =&lt;br /&gt;
=== ACE ===&lt;br /&gt;
- Arbitrary Code Execution.  Allows the player to write data into the game&#039;s memory and have it executed as code.  This is one of the most powerful glitches any video game can have as it theoretically allows you to rewrite the entire game into something else using nothing but the game itself.&lt;br /&gt;
=== AD ===&lt;br /&gt;
- An abbreviation for All Dungeons.  In randomizer this can refer to both a setting which requires all of the dungeons to be beaten, but often it is refering to a seed where it was not required by the settings to beat every dungeon yet the item placement and ruleset combination forced it. This is also a speedrun category where the goal is to beat every dungeon and reach the credits.&lt;br /&gt;
=== All Locations Reachable ===&lt;br /&gt;
- A setting available as part of the randomizer which ensures that you can reach every location in the game under your current [[logic]] setting.&lt;br /&gt;
=== ALR ===&lt;br /&gt;
- [[#All Locations Reachable|All Locations Reachable]].&lt;br /&gt;
&lt;br /&gt;
= B =&lt;br /&gt;
=== BA ===&lt;br /&gt;
- Bottle Adventure.  A glitch which allows the player to write an arbitrary value to their B button.&lt;br /&gt;
=== Bait ===&lt;br /&gt;
- A term used to describe an item, location, or hint that may be unnecessary if the player knows a way to circumvent it.&lt;br /&gt;
=== Barren ===&lt;br /&gt;
- A synonym for [[#Foolish|Foolish]].&lt;br /&gt;
=== Beatable Only ===&lt;br /&gt;
- A reference to turning the [[#All Locations Reachable|All Locations Reachable]] setting off which can logically lock off entire sections of the game, based on an older name for this setting.&lt;br /&gt;
=== BGS ===&lt;br /&gt;
- Biggoron&#039;s Sword.&lt;br /&gt;
=== Bingo ===&lt;br /&gt;
- A game mode where you generate a 5x5 board of goals to complete.  When you&#039;ve completed a goal you check it off the board.  There are many sub-variants of bingo which change how it is played.  The most common ways to play, however, are standard bingo (any 5 in a row, column, or diagonal), blackout (complete all 25 goals), and lockout (only 1 person can complete any goal, person who has the most wins).&lt;br /&gt;
=== BK ===&lt;br /&gt;
- Boss Key.&lt;br /&gt;
=== BK Mode ===&lt;br /&gt;
- A commonly used phrase in [[Multiworld]] games describing the situation where a player can no longer do any [[#Check|checks]] due to their lacking of items.  Stands for &amp;quot;Burger King Mode&amp;quot; after a player actually went to Burger King to get food while their teammates gathered items.&lt;br /&gt;
=== Blue Potato ===&lt;br /&gt;
- A nickname for the Ocarina of Time, due to its color and shape.&lt;br /&gt;
=== BotW ===&lt;br /&gt;
- Bottom of the Well.  This is also used as an abbreviation for the game The Legend of Zelda: Breath of the Wild.  Normally it is clear from context which is meant, however this shared abbreviation is often used in jokes.&lt;br /&gt;
=== BQ ===&lt;br /&gt;
- Beta Quest.  A romhack which randomizes shuffles the entrance table completely randomly.  Items remain in their vanilla areas, but those areas can be anywhere.&lt;br /&gt;
=== Burning Kak ===&lt;br /&gt;
- Alternative name for the Nocturne of Shadow [[#Check|check]], requiring the Forest, Fire, and Water Medallions and then walking into Kakariko Village.&lt;br /&gt;
&lt;br /&gt;
= C =&lt;br /&gt;
=== Check ===&lt;br /&gt;
- A location in the game where you can receive a randomized item. &lt;br /&gt;
=== Chest Size Matches Contents ===&lt;br /&gt;
- A setting in the randomizer which changes the appearance of every chest to be in line with what&#039;s inside of it.&lt;br /&gt;
=== Co-op ===&lt;br /&gt;
- Often written as simply &amp;quot;coop&amp;quot;, this can be referring to a couple things.  &amp;quot;Local coop&amp;quot; is where multiple people play the same seed separately, but share information.  &amp;quot;[[#Online|Online]] coop&amp;quot; refers to a separate emulator setup that allows multiple people to play in the same game as the same time.&lt;br /&gt;
=== CSMC ===&lt;br /&gt;
- [[#Chest Size Matches Contents|Chest Size Matches Contents]].&lt;br /&gt;
=== Culling ===&lt;br /&gt;
- The act of moving the camera or Link far enough away from an actor so that it ceases updating every frame.  This can be used glitchlessly to hold actors in place, most useful for Keese.  If glitches are allowed, then it can be used to ignore some collision as well.&lt;br /&gt;
&lt;br /&gt;
= D =&lt;br /&gt;
=== Damage ESS ===&lt;br /&gt;
- An alternative name for a [[#FESS|FESS]].&lt;br /&gt;
=== DC ===&lt;br /&gt;
- Dodongo&#039;s Cavern.&lt;br /&gt;
=== DDR ===&lt;br /&gt;
- [[Dungeon Door Requirement]].  A [[Rules|ruleset]] for racing which allows more glitches than [[#Standard|Standard]].&lt;br /&gt;
&lt;br /&gt;
=== DMC ===&lt;br /&gt;
- Death Mountain Crater.&lt;br /&gt;
=== DMT ===&lt;br /&gt;
- Death Mountain Trail.&lt;br /&gt;
=== DoT ===&lt;br /&gt;
- The Door of Time.  Openable with just the [[#SoT|Song of Time]].  One of the oldest glitches in Ocarina of Time is the DoT skip, allowing the player to become adult without first obtaining the Song of Time.&lt;br /&gt;
=== DT ===&lt;br /&gt;
- Deku Tree.  An uncommon abbreviation.&lt;br /&gt;
&lt;br /&gt;
= E =&lt;br /&gt;
=== Egg ===&lt;br /&gt;
- Can refer to either the [[#Pocket Egg|Pocket Egg]] or the [[#Weird Egg|Weird Egg]].&lt;br /&gt;
=== Entrance Randomizer === &lt;br /&gt;
- A setting which shuffles the entrances in the world giving it an entirely new geography.&lt;br /&gt;
=== ER ===&lt;br /&gt;
- [[Entrance Randomizer|Entrance Randomizer]].&lt;br /&gt;
&lt;br /&gt;
=== ESS ===&lt;br /&gt;
- Extended Superslide.  However, this acronym is most commonly used in reference to the region on the control stick in which the game recognizes minimal input.  Link will turn in place at a constant angle per frame, which is exceedingly useful for setups.  You will almost never see this written out.&lt;br /&gt;
&lt;br /&gt;
=== ESS Turns ===&lt;br /&gt;
- Using [[#ESS|ESS]] position in small increments to turn specific angles.  Often seen in discrete amounts such as &amp;quot;3 ess turns right&amp;quot; or &amp;quot;3 ess right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
= F =&lt;br /&gt;
=== FESS ===&lt;br /&gt;
- An abbreviation for Forward [[#Extended Superslide|Extended Superslide]].  Also known as a [[#Damage ESS|Damage ESS]], this is a method of failure when attempting a [[#HESS|HESS]].  This is almost never seen typed out fully.&lt;br /&gt;
=== Flame Storange ===&lt;br /&gt;
- A glitch which allows you to remotely light a Deku Stick on fire, allowing you to carry it a longer distance.&lt;br /&gt;
=== Foolish ===&lt;br /&gt;
- Used to describe a region of the game which is devoid of logically useful items.  Hints will say that searching the area is a &amp;quot;[[Hints#Foolish Choice|Foolish Choice]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Freestanding ===&lt;br /&gt;
- This is used to describe [[#Check|checks]] which are not in a chest and instead just items on the ground to be picked up.  In randomizer, they will take on the appearance of the item which you will receive as in vanilla they are all Heart Pieces, Heart Containers, and small keys.  Be careful of ice traps!&lt;br /&gt;
=== Frog Song ===&lt;br /&gt;
- After playing the 6 white note songs for the frogs in Zora&#039;s River, you can prompt them to play a bug catching game.  The goal of the game is to press the button of the corresponding frog when the bug is over their head.  However, the order of this song never changes.  It is always: A &amp;lt; &amp;gt; v &amp;lt; &amp;gt; v A v A v &amp;gt; &amp;lt; v&lt;br /&gt;
=== FW ===&lt;br /&gt;
- Farore&#039;s Wind&lt;br /&gt;
&lt;br /&gt;
= G =&lt;br /&gt;
=== GBK ===&lt;br /&gt;
- Ganon&#039;s Boss Key.&lt;br /&gt;
=== GC ===&lt;br /&gt;
- A abbreviation for either Ganon&#039;s Castle or Goron City.  This is used inconsistently, but is usually clear from context.&lt;br /&gt;
=== GF ===&lt;br /&gt;
- Gerudo Fortress.&lt;br /&gt;
=== GIM ===&lt;br /&gt;
- Get Item Manipulation.  A glitch which allows the player to modify the item which is queued to be given to them.&lt;br /&gt;
=== GJ ===&lt;br /&gt;
- [[#Groundjump|Groundjump]].&lt;br /&gt;
=== GK ===&lt;br /&gt;
- Giant&#039;s Knife.  This is a very uncommon abbreviation.  Can refer to both the [[#Check|check]] and the item itself.&lt;br /&gt;
=== Glow Mode ===&lt;br /&gt;
- The point in a randomizer game when you only need to gather the Light Arrows to proceed to the end of the game.&lt;br /&gt;
=== Go Mode ===&lt;br /&gt;
- The point in a randomizer game when you either have or know the location of every item you require to beat the game.&lt;br /&gt;
=== Greg ===&lt;br /&gt;
- A nickname for the &amp;quot;Rupee (1)&amp;quot; item, standing for Green Rupee of Eternal Glory. &lt;br /&gt;
=== Groundjump ===&lt;br /&gt;
- A glitch that allows the player to cancel a backflip or sidehop, effectively giving Link the ability to jump slightly higher.&lt;br /&gt;
=== GS ===&lt;br /&gt;
- Gold Skulltula.&lt;br /&gt;
=== GT ===&lt;br /&gt;
- An abbreviation for Ganon&#039;s Tower.  This is not very commonly used.&lt;br /&gt;
=== GTG ===&lt;br /&gt;
- Gerudo Training Grounds.&lt;br /&gt;
=== GV === &lt;br /&gt;
- Gerudo Valley.&lt;br /&gt;
=== GY ===&lt;br /&gt;
- An uncommon abbreviation for the Graveyard.&lt;br /&gt;
=== GZ ===&lt;br /&gt;
- Our [https://practicerom.com/ practice tool], also known as the Practice ROM.&lt;br /&gt;
&lt;br /&gt;
= H =&lt;br /&gt;
=== HBA ===&lt;br /&gt;
- Horseback Archery.  Refers to both the 1000 and 1500 game in the Gerudo Fortress that in vanilla rewards a Heart Piece and Quiver upgrade, respectively.&lt;br /&gt;
=== HC ===&lt;br /&gt;
- Heart Container.&lt;br /&gt;
=== HESS ===&lt;br /&gt;
- Hyper [[#Extended Superslide|Extended Superslide]].  A glitch which allows the player to move backwards at the highest sustainable in-game speed.  This is almost never seen typed out fully.&lt;br /&gt;
=== HF ===&lt;br /&gt;
- Hyrule Field.&lt;br /&gt;
=== Hookshot Extension ===&lt;br /&gt;
- A technique which allows the player to fire their hookshot, longshot, bow, or slingshot from slightly in front of where it would normally fire, allowing you to hook on to things a little bit easier and even shoot through some walls.&lt;br /&gt;
=== Hover ===&lt;br /&gt;
- In a glitchless context, refers to using the Hover boots to cross a gap.  In glitch contexts, can also refer to using [[#ISG|ISG]] and a damage source to literally hover in midair.&lt;br /&gt;
=== HP ===&lt;br /&gt;
- Heart Piece. Also commonly referred to as PoH or Piece of Heart.&lt;br /&gt;
&lt;br /&gt;
= I =&lt;br /&gt;
=== IC ===&lt;br /&gt;
- Ice Cavern.&lt;br /&gt;
=== IM ===&lt;br /&gt;
- An umbrella term for the three glitches: [[#RBA|RBA]], [[#BA|BA]], and [[#GIM|GIM]]. Stands for Item Manipulation.&lt;br /&gt;
&lt;br /&gt;
=== ISG ===&lt;br /&gt;
- A glitch which results in your weapon being in a constant attack state.&lt;br /&gt;
&lt;br /&gt;
= J =&lt;br /&gt;
=== Jabu ===&lt;br /&gt;
- Jabu Jabu&#039;s Belly.  Sometimes referred to as JJB, although this is exceedingly rare.&lt;br /&gt;
&lt;br /&gt;
= K =&lt;br /&gt;
=== Kak ===&lt;br /&gt;
- Short for Kakariko Village.&lt;br /&gt;
=== KD ===&lt;br /&gt;
- King Dodongo.&lt;br /&gt;
=== KF ===&lt;br /&gt;
- Kokiri Forest.&lt;br /&gt;
=== Know Mode ===&lt;br /&gt;
- Exclusive to restreams, this is a point in the randomizer whereby the audience knows the location of every item required to beat the game through the means of watching multiple players at once.&lt;br /&gt;
=== KZ ===&lt;br /&gt;
- King Zora.&lt;br /&gt;
&lt;br /&gt;
= L =&lt;br /&gt;
=== LACS ===&lt;br /&gt;
- Light Arrow Cutscene.  In randomizer, this mainly refers to the location where you would normally receive the Light Arrows in vanilla.&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
- A type of randomizer race where a pool of racers are ranked  on one leaderboard where rank is determined by a pairing of many 1-vs.-1 races.  Please see their [https://ootrladder.com/ website] for more details.&lt;br /&gt;
=== Lensless Wasteland ===&lt;br /&gt;
- The act of crossing the Haunted Wasteland without the Lens of Truth.  The path is always the same, so memorizing it removes the need for following the Poe.&lt;br /&gt;
=== LLR ===&lt;br /&gt;
- Lon Lon Ranch.&lt;br /&gt;
&lt;br /&gt;
= M =&lt;br /&gt;
=== Megaflip ===&lt;br /&gt;
- A glitch which allows the player to backflip with maximum sustainable speed to extend its distance.&lt;br /&gt;
=== Megasidehop ===&lt;br /&gt;
- A glitch which allows the player to sidehop with maximum sustainable speed to extend its distance.&lt;br /&gt;
=== MoT ===&lt;br /&gt;
- Mask of Truth.  Refers to both the item and the [[#Check|check]] from showing it in the Deku Theatre.&lt;br /&gt;
&lt;br /&gt;
= N = &lt;br /&gt;
=== Naked Wasteland ===&lt;br /&gt;
- The act of crossing the Haunted Wasteland, although more specifically the quicksand on the Gerudo Fortress side of the Wasteland, without the use of any items.  This can be achieved with a well-aimed backwalk.&lt;br /&gt;
=== NL ===&lt;br /&gt;
- Nayru&#039;s Love.&lt;br /&gt;
=== No IM/WW ===&lt;br /&gt;
- A [[No IM/WW|ruleset]] for racing.&lt;br /&gt;
=== No Logic ===&lt;br /&gt;
- A setting that will place items into the world completely at random without checking that the game is beatable.  Ocarina of Time has many glitches, so most seeds will still be beatable but often may require use of very advanced tech.&lt;br /&gt;
&lt;br /&gt;
= O =&lt;br /&gt;
=== Ocarina Minigame ===&lt;br /&gt;
- The minigame in Lost Woods in which you repeat back a series of ocarina notes to two skull kids.&lt;br /&gt;
=== OGC ===&lt;br /&gt;
- Outside Ganon&#039;s Castle.  Refers to the area where the Rainbow Bridge spawns, the Gold Skulltula there, as well as the Fairy Fountain reward.&lt;br /&gt;
=== Online ===&lt;br /&gt;
- Refers to the [https://discord.gg/UFVY9DE ModLoader64] emulator and setup which allows multiple people to play in the same game at the same time.&lt;br /&gt;
=== OoT ===&lt;br /&gt;
- The Legend of Zelda: Ocarina of Time.  Also commonly used to refer to the Ocarina of Time item or location.&lt;br /&gt;
=== Out of Logic ===&lt;br /&gt;
- Obtaining an item or performing an activity outside of the intended order determined by the program&#039;s logic.&lt;br /&gt;
&lt;br /&gt;
= P =&lt;br /&gt;
=== Path of Gold ===&lt;br /&gt;
- A type of [[Hints#Path of Gold|hint]] describing an area which contains an item logically required to collect every Triforce Piece in the seed. Appears only when [[#Triforce Hunt|Triforce Hunt]] is enabled.&lt;br /&gt;
=== PCS ===&lt;br /&gt;
- [[#Power Crouch Stab|Power Crouch Stab]]&lt;br /&gt;
=== PG ===&lt;br /&gt;
- Phantom Ganon.&lt;br /&gt;
=== Pocket Egg ===&lt;br /&gt;
- The first item in the adult trade sequence, ultimately resulting in the Biggoron&#039;s Sword.&lt;br /&gt;
=== PoG ===&lt;br /&gt;
- [[#Path of Gold|Path of Gold]].&lt;br /&gt;
=== PoH ===&lt;br /&gt;
- Piece of Heart.  Also commonly referred to as HP or Heart Piece.&lt;br /&gt;
=== Potato ===&lt;br /&gt;
- A nickname for the Fairy Ocarina, due to its color and shape.&lt;br /&gt;
=== Power Crouch Stab ===&lt;br /&gt;
- The damage value used for crouch stabs is the last attack used with a sword/hammer/stick. Most often used in conjuction with a jumpslash to &amp;quot;store&amp;quot; a high damage attack in order to deal damage more quickly. This technique is known as &#039;&#039;Power Crouch Stabbing&#039;&#039;. When no sword/hammer/stick has been used since entering the current area the crouch stab will take the damage value of a regular Kokiri Sword slash.&lt;br /&gt;
&lt;br /&gt;
= Q =&lt;br /&gt;
=== QPA ===&lt;br /&gt;
- Quick Putaway.  A glitch which allows the player to store a glitched [[#Power Crouch Stab|Power Crouch Stab]] value.&lt;br /&gt;
&lt;br /&gt;
= R =&lt;br /&gt;
=== RA ===&lt;br /&gt;
- A common abbreviation for the emulator [[Retroarch]].&lt;br /&gt;
=== Reverse Wasteland ===&lt;br /&gt;
- The act of traveling the Haunted Wasteland from the Colossus side to the Fortress side. This is considered [[#Out of Logic|Out of Logic]] by default, though can be enabled via the Tricks menu.&lt;br /&gt;
=== RBA ===&lt;br /&gt;
- Reverse Bottle Adventure.  A glitch which allows the player to write values into memory.  It is extremely powerful, but very limited.&lt;br /&gt;
&lt;br /&gt;
= S =&lt;br /&gt;
=== Skull Mask ===&lt;br /&gt;
- This refers to both the item itself which is part of the Child Trade Quest, as well as the [[#Check|check]] in which the mask is shown off in the Deku Theater.&lt;br /&gt;
=== SoA ===&lt;br /&gt;
- Stone of Agony.&lt;br /&gt;
=== SoS ===&lt;br /&gt;
- Song of Storms.  Can refer to both the song itself and the location you would normally find it in vanilla.&lt;br /&gt;
=== SoT ===&lt;br /&gt;
- Song of Time.  Can refer to both the song itself and the location you would normally find it in vanilla.&lt;br /&gt;
=== Spheres ===&lt;br /&gt;
- Spheres are a conceptual explanation of how more things become available to you as you collect more items. It is the &amp;quot;intended path&amp;quot; as written by a computer, but you will likely never actually go from sphere to sphere while playing.&lt;br /&gt;
&amp;quot;Sphere 0&amp;quot; is what you can get as soon as you boot up your game without collecting anytime else, such as Mido&#039;s house and the freestanding Gerudo Valley HPs.&lt;br /&gt;
What you&#039;ve collected in Sphere 0 enables what you have access to in Sphere 1. Under normal settings, you get an Ocarina from Saria in Sphere 0. So, whatever you get from Ocarina Minigame is acquired in Sphere 1. Let&#039;s say that reward is a Scale. If you receive a Scale in Sphere 1, then anything it unlocks is part of that seed&#039;s Sphere 2. Let&#039;s say you find a Bomb Bag at the Ruto Bottle check. That Bomb Bag is in Sphere 2, and everything it directly unlocks becomes part of Sphere 3.&lt;br /&gt;
Keep radiating outward as you collect more unique items that unlock more unique locations until you are able to defeat Ganon.&lt;br /&gt;
&lt;br /&gt;
The description above details how Spheres work for the Playthrough in your Spoiler Log. Colloquially, for example when discussing a race seed, a slightly different variant is also used, where non-randomized checks and events that are the same every seed don&#039;t increase the Sphere count. The Ocarina Minigame is placed in Sphere 1 in the above example, whereas in this variant it is counted in Sphere 0 because you can always immediately get the Ocarina if it is unshuffled. Same goes for events such as unlocking Time Travel. Usually only Sphere 0 is discussed this way, because figuring out which check is in which Sphere can get very convoluted and can change over the course of the seed as players find more items.&lt;br /&gt;
&lt;br /&gt;
=== Spoiler Log ===&lt;br /&gt;
- A document created by the randomizer which lists all the settings, item locations, hints, etc.  This will not open automatically or give you any extra information.  It simply serves as a resource in case you get stuck or if you really wanted to know what was in that one chest you forgot.&lt;br /&gt;
=== SRM ===&lt;br /&gt;
- Stale Reference Manipulation.  A glitch which allows the player to take advantage of free but uncleared memory to do a variety of things including but not limited to calling arbitrary functions, redirecting pointers, and [[#ACE|Arbitrary Code Execution]].&lt;br /&gt;
=== Standard ===&lt;br /&gt;
- [[Standard]] is the most common racing [[rules|ruleset]].&lt;br /&gt;
&lt;br /&gt;
= T =&lt;br /&gt;
=== TH ===&lt;br /&gt;
- [[#Triforce Hunt|Triforce Hunt]].&lt;br /&gt;
=== Three Song Route === &lt;br /&gt;
- A common opener for the [[Standard]] weekly races that involves [[#Check|checking]] all 3 child song locations - Zelda&#039;s Lullaby, Epona&#039;s Song, Saria&#039;s Song - in quick succession.&lt;br /&gt;
=== Trials ===&lt;br /&gt;
- Another way to refer to entirety of Ganon&#039;s Castle and Ganon&#039;s Tower.&lt;br /&gt;
=== Triforce Hunt===&lt;br /&gt;
- An alternative game mode where pieces of the Triforce are spread throughout the world and you must collect a certain number to win.&lt;br /&gt;
&lt;br /&gt;
= U =&lt;br /&gt;
&lt;br /&gt;
= V = &lt;br /&gt;
&lt;br /&gt;
= W =&lt;br /&gt;
=== Way of the Hero ===&lt;br /&gt;
- A [[Hints#Way of the Hero|hint]] which describes an area which contains an item that is logically required to beat the game.&lt;br /&gt;
&lt;br /&gt;
=== Weird Egg === &lt;br /&gt;
- The first item in the child trade series, ultimately resulting in the Mask of Truth.&lt;br /&gt;
=== Weirdshot ===&lt;br /&gt;
- A glitch which allows the player to fire first person weapons from underground.&lt;br /&gt;
=== WOTH ===&lt;br /&gt;
- [[#Way of the Hero|Way of the Hero]]&lt;br /&gt;
&lt;br /&gt;
= X =&lt;br /&gt;
&lt;br /&gt;
= Y =&lt;br /&gt;
&lt;br /&gt;
= Z =&lt;br /&gt;
=== ZD ===&lt;br /&gt;
- Zora&#039;s Domain.&lt;br /&gt;
=== ZF ===&lt;br /&gt;
- Zora&#039;s Fountain.&lt;br /&gt;
=== ZL ===&lt;br /&gt;
- An abbreviation for either Zelda&#039;s Letter or Zelda&#039;s Lullaby.  It is often clear from context which is meant.  It can also refer to the vanilla location of Zelda&#039;s Lullaby to refer to it as a [[#Check|check]].&lt;br /&gt;
=== ZR ===&lt;br /&gt;
- Zora&#039;s River.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Plandomizer&amp;diff=1832</id>
		<title>Plandomizer</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Plandomizer&amp;diff=1832"/>
		<updated>2021-02-10T23:16:00Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Hint Type Requirements and Exclusions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Plandomizer&#039;&#039;&#039;, often shortened to just &#039;&#039;&#039;Plando&#039;&#039;&#039;, permits total control over item placement. You can place a specific item on any location and locations not specified will be filled following the normal algorithm. Using a &amp;lt;samp&amp;gt;.json&amp;lt;/samp&amp;gt; format text file, referred to as a &#039;&#039;&#039;distribution file&#039;&#039;&#039; when using plandomizer, most aspects of the randomizer can be overwritten.&lt;br /&gt;
&lt;br /&gt;
This can be used to create custom challenges to play through yourself or share with others. The more details defined in a plandomizer, the less the randomizer interferes, though the randomizer will still verify whether it is beatable based on the logic settings, and if it is logically impossible it will refuse to generate a seed.&lt;br /&gt;
&lt;br /&gt;
There is a [https://ootrandomizer.com/plandoMaker beta GUI for Plandomizer on the website] that can help you with simpler plandomizer ideas, however to truly grasp the power of plandomizer you will have to modify a distribution file yourself. &#039;&#039;&#039;&#039;&#039;Warning:&#039;&#039;&#039; This is a beta feature and frequently generates JSON files with issues that must be fixed in a text editor prior to use. Please visit the setup-support channel in the discord for help resolving these errors. &lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;overflow:auto&amp;quot;&amp;gt;Also note that the following are not assignable.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;pre class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;display:inline-block&amp;quot;&amp;gt;Deliver Letter&lt;br /&gt;
Sell Big Poe&lt;br /&gt;
Skull Mask&lt;br /&gt;
Spooky Mask&lt;br /&gt;
Keaton Mask&lt;br /&gt;
Bunny Hood&lt;br /&gt;
Mask of Truth&lt;br /&gt;
Milk&lt;br /&gt;
Goron Mask&lt;br /&gt;
Zora Mask&lt;br /&gt;
Gerudo Mask&lt;br /&gt;
Zeldas Letter&lt;br /&gt;
Location: HC Zeldas Letter&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
These items and location are used internally by the logic to handle new item locations becoming available. They are not meant to be used in a plando.&lt;br /&gt;
&lt;br /&gt;
== Using a Plandomizer Distribution File on the Generator ==&lt;br /&gt;
Plandomizer&#039;s distribution file text box is hidden by default. To enable it go to &amp;lt;samp&amp;gt;ROM Options&amp;lt;/samp&amp;gt; on the generator and turn on the &amp;lt;kbd&amp;gt;&amp;lt;samp&amp;gt;Enable Plandomizer (Optional)&amp;lt;/samp&amp;gt;&amp;lt;/kbd&amp;gt; setting. Then use the &amp;lt;kbd&amp;gt;&amp;lt;samp&amp;gt;Browse&amp;lt;/samp&amp;gt;&amp;lt;/kbd&amp;gt; button next to the new text box to find your Plandomizer distribution &amp;lt;samp&amp;gt;.json&amp;lt;/samp&amp;gt; file.&lt;br /&gt;
&lt;br /&gt;
== Opening and Editing a Distribution File ==&lt;br /&gt;
Distributions are just normal text files using the &amp;lt;samp&amp;gt;.json&amp;lt;/samp&amp;gt; extension instead of the &amp;lt;samp&amp;gt;.txt&amp;lt;/samp&amp;gt; extension. They can be opened in any text editor that will open &amp;lt;samp&amp;gt;.txt&amp;lt;/samp&amp;gt; files. Even Notepad, TextEdit, and gedit can open these files. The extension is only to help let you know that text within is expected to look a certain way.&lt;br /&gt;
&lt;br /&gt;
=== Distribution File Format ===&lt;br /&gt;
&#039;&#039;&#039;JSON&#039;&#039;&#039; is a common format used for data that both a human and a computer are intended to read. It&#039;s a fairly picky format so it is a good idea to use a text editor that can tell you if you did something wrong through syntax highlighting. [https://visualstudio.microsoft.com/ Visual Studio Code] is such a text editor, and as it is cross-platform and used by many people in the community. It is the one we recommend you use if you go down this path. Alternatively, a validator such as [https://jsonlint.com/ JSONLint] can check formatting, if you prefer a text editor without syntax highlighting. A validator may also help identify issues which are harder to understand in VSCode.&lt;br /&gt;
&lt;br /&gt;
The randomizer generator on the website will also display an error if you try to use a distribution file that is not in the proper JSON format. You may wish to use this, JSONLint, and VSCode all together to figure out how to fix any formatting problems.&lt;br /&gt;
&lt;br /&gt;
=== Understanding a Distribution File ===&lt;br /&gt;
When generating a seed with a spoiler log, that spoiler log is actually a distribution file itself. It can be used directly to generate the exact same seed. Because of this, you can take a look at a spoiler log to help you get familiar with the types of things that can be changed, and how to format the distribution file.&lt;br /&gt;
&lt;br /&gt;
Since a distribution file is in JSON format, it&#039;s somewhat rigid about how things can be written.&lt;br /&gt;
&lt;br /&gt;
=== The Base Dictionary ===&lt;br /&gt;
First, a distribution file starts with a &amp;lt;kbd&amp;gt;{&amp;lt;/kbd&amp;gt; opening curly brace, and ends with a &amp;lt;kbd&amp;gt;}&amp;lt;/kbd&amp;gt; closing curly brace. Everything you define must be placed between these braces. These braces mark a &#039;&#039;&#039;Dictionary&#039;&#039;&#039; or an [https://en.wikipedia.org/wiki/Associative_array associative array], and while that link has a lot of useful information, you don&#039;t really have to understand it. Think of a dictionary data structure like you would a dictionary in the real world. You have a term, then you have the definition of that term. As this is the base dictionary, you don&#039;t write a term as the code that reads the JSON file creates its own term for this dictionary.&lt;br /&gt;
&lt;br /&gt;
=== The Dictionary &amp;quot;Terms&amp;quot; ===&lt;br /&gt;
Within the base dictionary there are many terms, such as &amp;lt;samp&amp;gt;:version&amp;lt;/samp&amp;gt;, &amp;lt;samp&amp;gt;file_hash&amp;lt;/samp&amp;gt;, and &amp;lt;samp&amp;gt;locations&amp;lt;/samp&amp;gt;. If you are viewing a spoiler log you&#039;ll notice some of these terms start with a &amp;lt;kbd&amp;gt;:&amp;lt;/kbd&amp;gt;. These terms are ignored when Plandomizer is used and are autogenerated by the randomizer. When you are creating a distribution file yourself you can delete these terms.&lt;br /&gt;
&lt;br /&gt;
Terms are followed by a &amp;lt;kbd&amp;gt;:&amp;lt;/kbd&amp;gt; and then some spaces, then their definitions.&lt;br /&gt;
&lt;br /&gt;
Definitions that start and end with &amp;lt;kbd&amp;gt;&amp;quot;&amp;lt;/kbd&amp;gt; are &#039;&#039;&#039;Strings&#039;&#039;&#039;. They are just text you write, but it is important that they are between quotes.&lt;br /&gt;
&lt;br /&gt;
Definitions starting with &amp;lt;kbd&amp;gt;[&amp;lt;/kbd&amp;gt; an open bracket and ending with a &amp;lt;kbd&amp;gt;]&amp;lt;/kbd&amp;gt; closing bracket are called &#039;&#039;&#039;Lists&#039;&#039;&#039;. In a distribution file lists will usually only contain strings. However, with other types of JSON files you could see them containing other data structures such as dictionaries, or other lists.&lt;br /&gt;
&lt;br /&gt;
The rest of the definitions are just more dictionaries with their own terms that have definitions. These are the only data structures that you have to keep in mind, and generally they are already defined properly in the spoiler log for you so you can just modify them how you see fit. Just ensure you don&#039;t accidentally remove the symbols that go before and after the term.&lt;br /&gt;
&lt;br /&gt;
=== The Most Common Format/Syntax Issue ===&lt;br /&gt;
You&#039;ll notice that each of these terms is followed at the very end by a &amp;lt;kbd&amp;gt;,&amp;lt;/kbd&amp;gt; comma, except the very last one. This is probably the most common mistake someone will make when making their own distribution file. Each term needs to be separated by a comma, but the last one cannot have a comma after it. This is true for strings inside of lists, and lists, strings, and other dictionaries within a dictionary as well. If you are getting a syntax error, you probably added a comma you shouldn&#039;t have, or removed one you need. The generator will tell you that your JSON is invalid if you try to use a distribution file with one of these errors.&lt;br /&gt;
&lt;br /&gt;
== What Can Plandomizer Affect ==&lt;br /&gt;
Plandomizer can affect an enormous amount of the resulting seed. Everything from inconsequential things like the File Hash, to the Settings the randomizer uses to fill the world, and even specifically set items in locations that the world fill algorithm will have to work around.&lt;br /&gt;
&lt;br /&gt;
=== File Hash ===&lt;br /&gt;
The file hash is the 5 icons that are displayed at the top of the file select screen. You can set these to any valid [https://github.com/TestRunnerSRL/OoT-Randomizer/blob/Dev/Spoiler.py#L9-L42 HASH_ICON].&lt;br /&gt;
&lt;br /&gt;
You can set the &amp;lt;samp&amp;gt;file_hash&amp;lt;/samp&amp;gt; definition to a list of up to 5 hash icons. If you do not want to specify an icon for a set position you can either set it to the value &#039;&#039;&#039;null&#039;&#039;&#039;, or if it is after all the ones you do want to set you can just not include it.&lt;br /&gt;
&lt;br /&gt;
==== Hash Icons ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;overflow:auto&amp;quot;&amp;gt;Expand to view the full list of valid hash icons for the current version of the randomizer.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;pre class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
    &#039;Deku Stick&#039;,&lt;br /&gt;
    &#039;Deku Nut&#039;,&lt;br /&gt;
    &#039;Bow&#039;,&lt;br /&gt;
    &#039;Slingshot&#039;,&lt;br /&gt;
    &#039;Fairy Ocarina&#039;,&lt;br /&gt;
    &#039;Bombchu&#039;,&lt;br /&gt;
    &#039;Longshot&#039;,&lt;br /&gt;
    &#039;Boomerang&#039;,&lt;br /&gt;
    &#039;Lens of Truth&#039;,&lt;br /&gt;
    &#039;Beans&#039;,&lt;br /&gt;
    &#039;Megaton Hammer&#039;,&lt;br /&gt;
    &#039;Bottled Fish&#039;,&lt;br /&gt;
    &#039;Bottled Milk&#039;,&lt;br /&gt;
    &#039;Mask of Truth&#039;,&lt;br /&gt;
    &#039;SOLD OUT&#039;,&lt;br /&gt;
    &#039;Cucco&#039;,&lt;br /&gt;
    &#039;Mushroom&#039;,&lt;br /&gt;
    &#039;Saw&#039;,&lt;br /&gt;
    &#039;Frog&#039;,&lt;br /&gt;
    &#039;Master Sword&#039;,&lt;br /&gt;
    &#039;Mirror Shield&#039;,&lt;br /&gt;
    &#039;Kokiri Tunic&#039;,&lt;br /&gt;
    &#039;Hover Boots&#039;,&lt;br /&gt;
    &#039;Silver Gauntlets&#039;,&lt;br /&gt;
    &#039;Gold Scale&#039;,&lt;br /&gt;
    &#039;Stone of Agony&#039;,&lt;br /&gt;
    &#039;Skull Token&#039;,&lt;br /&gt;
    &#039;Heart Container&#039;,&lt;br /&gt;
    &#039;Boss Key&#039;,&lt;br /&gt;
    &#039;Compass&#039;,&lt;br /&gt;
    &#039;Map&#039;,&lt;br /&gt;
    &#039;Big Magic&#039;,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
&#039;&#039;&#039;Set all 5 icons to Deku Nut&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;file_hash&amp;quot;: [&amp;quot;Deku Nut&amp;quot;, &amp;quot;Deku Nut&amp;quot;, &amp;quot;Deku Nut&amp;quot;, &amp;quot;Deku Nut&amp;quot;, &amp;quot;Deku Nut&amp;quot;]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set only the first icon to Deku Nut&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;file_hash&amp;quot;: [&amp;quot;Deku Nut&amp;quot;, null, null, null, null]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
or&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;file_hash&amp;quot;: [&amp;quot;Deku Nut&amp;quot;]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set only the last icon to Deku Nut&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;file_hash&amp;quot;: [null, null, null, null, &amp;quot;Deku Nut&amp;quot;]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Settings ===&lt;br /&gt;
This is a dictionary defining the rules that the randomizer uses to fill the world. &#039;&#039;Any settings you set here will override the ones set in the GUI&#039;&#039;. That also means that you can leave some settings out of this dictionary and the person using your distribution file to create a seed can have a small amount of customization they can apply in case they need a little more additional help, or perhaps want to increase the difficulty a little bit.&lt;br /&gt;
&lt;br /&gt;
It is not recommended to set these manually. Instead, you should go to the beta plandomizer maker on the website. You can set all the settings you want on the first tab, then create the JSON file. From here you can copy the settings dictionary from that file into this file and remove any settings you don&#039;t want to enforce. Alternatively, if you only want a few settings to be enforced, you can copy only the settings you want from the dictionary in that other JSON file into the settings dictionary in your settings file.&lt;br /&gt;
&lt;br /&gt;
There are two major issues with creating the settings dictionary entirely manually:&lt;br /&gt;
# If you mistype, or the name of a setting changes between versions, you will not get an error. The randomizer will just ignore this issue entirely.&lt;br /&gt;
# The process of figuring out the proper name for a setting, and the various values it can hold is tedious.&lt;br /&gt;
&lt;br /&gt;
If you still think you want to try this method, the file in the source code you want to look at to see all this necessary information is [https://github.com/TestRunnerSRL/OoT-Randomizer/blob/Dev/SettingsList.py SettingsList.py]. This is a 3000 line monstrosity that isn&#039;t very useful if you&#039;re not already pretty familiar with the settings you are looking for in the first place. Each setting has a &amp;lt;var&amp;gt;name&amp;lt;/var&amp;gt; that you have to use for a definition inside of the settings dictionary. Then various other variables within the option&#039;s object in the settings list file are used to determine what possible definitions you want to use for that setting.&lt;br /&gt;
&lt;br /&gt;
Just using the plandomizer maker on the website is highly recommended over putting yourself through this experience.&lt;br /&gt;
&lt;br /&gt;
=== Starting Items ===&lt;br /&gt;
The starting items dictionary lets you define what items a player starts with, and how many of them. This includes both items you find in the world, and consumables you would pick up such as ammo and bombs. Any items you start with will be replaced by junk in the item pool. Songs placed here will force an item to be on one of the song locations even if &amp;lt;var&amp;gt;shuffle_song_items&amp;lt;/var&amp;gt; is not set. This will completely override the starting items set on the randomizer generator GUI.&lt;br /&gt;
&lt;br /&gt;
The term is the item you want to start with. The definition is how many of that item you want to start with. The number is not a string and should not be put in quotes.&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
&#039;&#039;&#039;Start with full wallet without Max Rupees setting&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;starting_items&amp;quot;: {&lt;br /&gt;
    &amp;quot;Rupees&amp;quot;: 99&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Start with all shields&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;starting_items&amp;quot;: {&lt;br /&gt;
    &amp;quot;Deku Shield&amp;quot;: 1,&lt;br /&gt;
    &amp;quot;Hylian Shield&amp;quot;: 1,&lt;br /&gt;
    &amp;quot;Mirror Shiled&amp;quot;: 1&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Item Pool ===&lt;br /&gt;
This is a dictionary defining every item possible to place in the world. &#039;&#039;It is highly recommended that you do not set every possible item to a value in this dictionary.&#039;&#039; Primarily junk items because the randomizer often needs to generate new junk, but will not change any value you manually place in the item pool. This would make your plandomizer very rigid and can cause various issues if you try changing settings that change what, and how many items you start with, or that are available in the base pool.&lt;br /&gt;
&lt;br /&gt;
You can also specify if you want to &amp;lt;var&amp;gt;add&amp;lt;/var&amp;gt; to the base number, &amp;lt;var&amp;gt;remove&amp;lt;/var&amp;gt; from the base number, or &amp;lt;var&amp;gt;set&amp;lt;/var&amp;gt; the base number for the item. The default is to set the value. If you want to use the other options you&#039;ll need to set the definition to be another dictionary.&lt;br /&gt;
&lt;br /&gt;
The term is the item you want to specify the number of in the pool. The definition is either:&lt;br /&gt;
# The number of that item you want in the pool&lt;br /&gt;
# A dictionary with a term of &amp;lt;var&amp;gt;type&amp;lt;/var&amp;gt; set to any of the strings &amp;quot;add&amp;quot;, &amp;quot;remove&amp;quot;, or &amp;quot;set&amp;quot; and a term of &amp;lt;var&amp;gt;count&amp;lt;/var&amp;gt; set to the number to modify by.&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
&#039;&#039;&#039;Set Mirror Shield to have 3 copies placed in the world&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;item_pool&amp;quot;: {&lt;br /&gt;
    &amp;quot;Mirror Shield&amp;quot;: 3&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
or&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;item_pool&amp;quot;: {&lt;br /&gt;
    &amp;quot;Mirror Shield&amp;quot;: {&lt;br /&gt;
        &amp;quot;type&amp;quot;: &amp;quot;set&amp;quot;,&lt;br /&gt;
        &amp;quot;count&amp;quot;: 3&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Add 3 Deku Shields to place in the world in addition to the ones already in the base pool&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;item_pool&amp;quot;: {&lt;br /&gt;
    &amp;quot;Deku Shield&amp;quot;: {&lt;br /&gt;
        &amp;quot;type&amp;quot;: &amp;quot;add&amp;quot;,&lt;br /&gt;
        &amp;quot;count&amp;quot;: 3&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dungeons ===&lt;br /&gt;
This dictionary lets you define which dungeons are &amp;lt;var&amp;gt;vanilla&amp;lt;/var&amp;gt; and which are &amp;lt;var&amp;gt;mq&amp;lt;/var&amp;gt; (master quest). &#039;&#039;You will have to set the number of MQ dungeons setting to match at least whatever master quest dungeons you define here&#039;&#039;. However, you do not have to define all of the dungeons and the rest will be defined by the randomizer generator instead.&lt;br /&gt;
&lt;br /&gt;
The term is the name of the dungeon. The definitions is either the string &amp;quot;vanilla&amp;quot;, the string &amp;quot;mq&amp;quot;, or the string &amp;quot;random&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
&#039;&#039;&#039;Set only Deku Tree to mq&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;dungeons&amp;quot;: {&lt;br /&gt;
    &amp;quot;Deku Tree&amp;quot;: &amp;quot;mq&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set only Spirit Temple to vanilla, because you don&#039;t want to learn the second version of spirit logic&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;dungeons&amp;quot;: {&lt;br /&gt;
    &amp;quot;Spirit Temple&amp;quot;: &amp;quot;vanilla&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set Dodongo&#039;s Cavern to random&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;dungeons&amp;quot;: {&lt;br /&gt;
    &amp;quot;Dodongos Cavern&amp;quot;: &amp;quot;random&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Trials ===&lt;br /&gt;
You will define which trials are &amp;lt;var&amp;gt;active&amp;lt;/var&amp;gt; and which ones are &amp;lt;var&amp;gt;inactive&amp;lt;/var&amp;gt; in this dictionary. &#039;&#039;You will have to set the number of trials to match at least the trials you define here&#039;&#039;. However, you do not have to define all of the trials and the rest will be defined by the randomizer generator instead.&lt;br /&gt;
&lt;br /&gt;
The term is the name of the trial. The definition is either the string &amp;quot;active&amp;quot;, the string &amp;quot;inactive&amp;quot;, or the string &amp;quot;random&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
&#039;&#039;&#039;Set forest, fire, and water trials as inactive&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;trials&amp;quot;: {&lt;br /&gt;
    &amp;quot;Forest&amp;quot;: &amp;quot;inactive&amp;quot;,&lt;br /&gt;
    &amp;quot;Fire&amp;quot;: &amp;quot;inactive&amp;quot;,&lt;br /&gt;
    &amp;quot;Water&amp;quot;: &amp;quot;inactive&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set light trial to active, ensuring that 3 strength upgrades are required for fighting Ganon&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;trials&amp;quot;: {&lt;br /&gt;
    &amp;quot;Light&amp;quot;: &amp;quot;active&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set water trial to random&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;trials&amp;quot;: {&lt;br /&gt;
    &amp;quot;Water&amp;quot;: &amp;quot;random&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Entrances ===&lt;br /&gt;
This dictionary defines how different entrances are linked together when using entrance randomizer. Entrances must be shuffled among their respective groups so you cannot use plandomizer to force a mixed entrance pool seed. You may wish to generate a entrance randomizer seed and use its spoiler log to ensure you use the correct names for the locations.&lt;br /&gt;
&lt;br /&gt;
The term is the loading zone you pass through. The definition is:&lt;br /&gt;
* &#039;&#039;&#039;For Dungeons and Interiors&#039;&#039;&#039;: a string with the name of the location you end up at&lt;br /&gt;
* &#039;&#039;&#039;For Overworld&#039;&#039;&#039;: a dictionary with a term of &amp;lt;var&amp;gt;region&amp;lt;/var&amp;gt; set to a string of the overworld region it leads to and a term of &amp;lt;var&amp;gt;from&amp;lt;/var&amp;gt; set to a string of the loading zone in that region that you will appear out of.&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
&#039;&#039;&#039;Set Deku Tree entrance to Gerudo Training Grounds&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;entrances&amp;quot;: {&lt;br /&gt;
    &amp;quot;Outside Deku Tree -&amp;gt; Deku Tree Lobby&amp;quot;: &amp;quot;Gerudo Training Grounds Lobby&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set Hyrule Castle exit from Market to Lon Lon Ranch main entrance&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;entrances&amp;quot;: {&lt;br /&gt;
    &amp;quot;Castle Town -&amp;gt; Castle Grounds&amp;quot;: {&lt;br /&gt;
        &amp;quot;region&amp;quot;: &amp;quot;Lon Lon Ranch&amp;quot;, &lt;br /&gt;
        &amp;quot;from&amp;quot;: &amp;quot;Hyrule Field&amp;quot;&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
This dictionary handles what is probably the main feature of plandomizer. You can assign items to any location in the game world here. Which locations are available are heavily influenced by what settings you choose, so ensure you have the proper settings set.&lt;br /&gt;
&lt;br /&gt;
The term is the name of the location. The definition is either:&lt;br /&gt;
* A string of an item to place there&lt;br /&gt;
* A list containing multiple items to randomly choose from to place there&lt;br /&gt;
* A dictionary containing the term &amp;lt;var&amp;gt;item&amp;lt;/var&amp;gt; containing one of the above two bullet points.&lt;br /&gt;
** If making a multiworld plandomizer: the term &amp;lt;var&amp;gt;player&amp;lt;/var&amp;gt; with the world number value of the player the item belongs to.&lt;br /&gt;
** If the location is a shop: the term &amp;lt;var&amp;gt;price&amp;lt;/var&amp;gt; with the rupee number value the item should cost. &#039;&#039;You cannot set scrub prices using plandomizer&#039;&#039;&lt;br /&gt;
** If the item can be an ice trap: the term &amp;lt;var&amp;gt;model&amp;lt;/var&amp;gt; set to a string of the item model it should appear as in the overworld.&lt;br /&gt;
&lt;br /&gt;
==== Shop Location Numbers ====&lt;br /&gt;
Due to the odd way the shop items are stored in the game files, using shopsanity item placement is not very intuitive.&lt;br /&gt;
&lt;br /&gt;
When using 1 item shopsanity, the number you use is 7 and is the bottom left item on the left side.&amp;lt;br/&amp;gt;&lt;br /&gt;
When using 2 items shopsanity, you also have number 5 which is the bottom right item on the left side.&amp;lt;br/&amp;gt;&lt;br /&gt;
When using 3 items shopsanity, you add on the number 8 which is the top left item on the left side.&amp;lt;br/&amp;gt;&lt;br /&gt;
When using 4 items shopsanity, you can now use all 4 numbers 5-8 for all of the left side items.&lt;br /&gt;
&lt;br /&gt;
==== Special Item Groups ====&lt;br /&gt;
There are shortcut terms you can use for certain items when using plandomizer. They start with the &amp;lt;kbd&amp;gt;#&amp;lt;/kbd&amp;gt; character. The ones that should work fine are:&lt;br /&gt;
&amp;lt;pre style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
#Bottle - Places a bottle and randomly chooses a contents for it&lt;br /&gt;
#Junk - Places a junk item (used by exclude locations)&lt;br /&gt;
#AdultTrade - Places the adult trade item without specifying which one&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are feeling a little bit more daring, you can try:&lt;br /&gt;
&amp;lt;pre style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
#Song - Places a song item&lt;br /&gt;
#NonWarpSong - Places non warp song item&lt;br /&gt;
#WarpSong - Places a warp song item&lt;br /&gt;
#JunkSong - Places Serenade or Prelude in non-entrance randomizer.&lt;br /&gt;
#Spell - Places one of the three spells&lt;br /&gt;
#Shield - Deku or Hylian. Doesn&#039;t include Mirror.&lt;br /&gt;
#HealthUpgrade - Heart Container or Piece of Heart&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All of these should work, but only the first list have been extensively tested.&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
&#039;&#039;&#039;Ready to fight Ganon after Mido&#039;s&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;locations&amp;quot;: {&lt;br /&gt;
    &amp;quot;Mido Chest Top Left&amp;quot;: &amp;quot;Bow&amp;quot;,&lt;br /&gt;
    &amp;quot;Mido Chest Top Right&amp;quot;: &amp;quot;Magic Meter&amp;quot;,&lt;br /&gt;
    &amp;quot;Mido Chest Bottom Left&amp;quot;: &amp;quot;Light Arrows&amp;quot;,&lt;br /&gt;
    &amp;quot;Mido Chest Bottom Right&amp;quot;: &amp;quot;Ice Trap&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bottles in Mido&#039;s&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;locations&amp;quot;: {&lt;br /&gt;
    &amp;quot;Mido Chest Top Left&amp;quot;: &amp;quot;#Bottle&amp;quot;,&lt;br /&gt;
    &amp;quot;Mido Chest Top Right&amp;quot;: &amp;quot;#Bottle&amp;quot;,&lt;br /&gt;
    &amp;quot;Mido Chest Bottom Left&amp;quot;: &amp;quot;#Bottle&amp;quot;,&lt;br /&gt;
    &amp;quot;Mido Chest Bottom Right&amp;quot;: &amp;quot;#Bottle&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One step to fighting Ganon in the Kokiri Sword chest&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;locations&amp;quot;: {&lt;br /&gt;
    &amp;quot;Kokiri Sword Chest&amp;quot;: [&amp;quot;Bow&amp;quot;, &amp;quot;Magic Meter&amp;quot;, &amp;quot;Light Arrows&amp;quot;]&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Setting shopsanity 1 item in Kokiri Shop to Ice Trap posing as Light Arrows&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;locations&amp;quot;: {&lt;br /&gt;
    &amp;quot;Kokiri Shop Item 7&amp;quot;: {&lt;br /&gt;
        &amp;quot;item&amp;quot;: &amp;quot;Ice Trap&amp;quot;, &lt;br /&gt;
        &amp;quot;price&amp;quot;: 60,&lt;br /&gt;
        &amp;quot;model&amp;quot;: &amp;quot;Light Arrows&amp;quot;&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Place player 2&#039;s Light Arrows in player 1&#039;s Kokiri Sword chest&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;locations&amp;quot;: {&lt;br /&gt;
    &amp;quot;World 1&amp;quot;: {&lt;br /&gt;
        &amp;quot;Kokiri Sword Chest&amp;quot;: {&lt;br /&gt;
            &amp;quot;item&amp;quot;: &amp;quot;Light Arrows&amp;quot;,&lt;br /&gt;
            &amp;quot;player&amp;quot;: 2&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hint Distribution Files ===&lt;br /&gt;
&lt;br /&gt;
Hint distribution file format is similar to the old hard-coded dictionaries, plus new keys to offer finer control of different hint groups. The goal of this change is to facilitate easier sharing and updating of custom hint distributions for the different racing tournaments. An example with the Tournament distribution is provided below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{&lt;br /&gt;
    &amp;amp;quot;name&amp;amp;quot;:                  &amp;amp;quot;tournament&amp;amp;quot;,&lt;br /&gt;
    &amp;amp;quot;gui_name&amp;amp;quot;:              &amp;amp;quot;Tournament&amp;amp;quot;,&lt;br /&gt;
    &amp;amp;quot;description&amp;amp;quot;:           &amp;amp;quot;Fixed number of hints for each type, contains duplicates, and only useful hints.&amp;amp;quot;,&lt;br /&gt;
    &amp;amp;quot;add_locations&amp;amp;quot;:         [&lt;br /&gt;
        { &amp;amp;quot;location&amp;amp;quot;: &amp;amp;quot;Deku Theater Skull Mask&amp;amp;quot;, &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;always&amp;amp;quot;] }&lt;br /&gt;
    ],&lt;br /&gt;
    &amp;amp;quot;remove_locations&amp;amp;quot;:      [],&lt;br /&gt;
    &amp;amp;quot;add_items&amp;amp;quot;:             [],&lt;br /&gt;
    &amp;amp;quot;remove_items&amp;amp;quot;:          [],&lt;br /&gt;
    &amp;amp;quot;dungeons_woth_limit&amp;amp;quot;:   2,&lt;br /&gt;
    &amp;amp;quot;dungeons_barren_limit&amp;amp;quot;: 1,&lt;br /&gt;
    &amp;amp;quot;named_items_required&amp;amp;quot;:  &amp;amp;quot;True&amp;amp;quot;,&lt;br /&gt;
    &amp;amp;quot;distribution&amp;amp;quot;:          {&lt;br /&gt;
        &amp;amp;quot;trial&amp;amp;quot;:      {&amp;amp;quot;order&amp;amp;quot;:  1, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
        &amp;amp;quot;always&amp;amp;quot;:     {&amp;amp;quot;order&amp;amp;quot;:  2, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
        &amp;amp;quot;woth&amp;amp;quot;:       {&amp;amp;quot;order&amp;amp;quot;:  3, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   5, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
        &amp;amp;quot;barren&amp;amp;quot;:     {&amp;amp;quot;order&amp;amp;quot;:  4, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   3, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
        &amp;amp;quot;entrance&amp;amp;quot;:   {&amp;amp;quot;order&amp;amp;quot;:  5, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   4, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
        &amp;amp;quot;sometimes&amp;amp;quot;:  {&amp;amp;quot;order&amp;amp;quot;:  6, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;: 100, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
        &amp;amp;quot;random&amp;amp;quot;:     {&amp;amp;quot;order&amp;amp;quot;:  7, &amp;amp;quot;weight&amp;amp;quot;: 9.0, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
        &amp;amp;quot;item&amp;amp;quot;:       {&amp;amp;quot;order&amp;amp;quot;:  0, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
        &amp;amp;quot;song&amp;amp;quot;:       {&amp;amp;quot;order&amp;amp;quot;:  0, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
        &amp;amp;quot;overworld&amp;amp;quot;:  {&amp;amp;quot;order&amp;amp;quot;:  0, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
        &amp;amp;quot;dungeon&amp;amp;quot;:    {&amp;amp;quot;order&amp;amp;quot;:  0, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
        &amp;amp;quot;junk&amp;amp;quot;:       {&amp;amp;quot;order&amp;amp;quot;:  0, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
        &amp;amp;quot;named-item&amp;amp;quot;: {&amp;amp;quot;order&amp;amp;quot;:  0, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 2}&lt;br /&gt;
    }&lt;br /&gt;
}&amp;lt;/pre&amp;gt;&lt;br /&gt;
GUI names and tooltip descriptions are now defined with each distribution file. Tooltips are automatically parsed to add line returns as needed for the GUI.&lt;br /&gt;
&lt;br /&gt;
==== Hint Type Distribution ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;distribution&amp;lt;/code&amp;gt; key is a similar format to the previous dictionary. Each hint group must be listed with the following keys:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;order&amp;lt;/code&amp;gt;: Integer to sort hint types from smallest to largest&lt;br /&gt;
* &amp;lt;code&amp;gt;weight&amp;lt;/code&amp;gt;: Same as hint type weight in balanced and similar hint distributions&lt;br /&gt;
* &amp;lt;code&amp;gt;fixed&amp;lt;/code&amp;gt;: Same as tournament distribution number of hints per world&lt;br /&gt;
* &amp;lt;code&amp;gt;copies&amp;lt;/code&amp;gt;: Same as count per hint in predefined distributions&lt;br /&gt;
&lt;br /&gt;
Tournament-style fixed hints and weighted-style hints are defined together in the same distribution. Fixed hints are rolled first. Any remaining gossip stones are filled from a random choice of hint types with assigned weights. Checks exist to make sure there are enough gossip stones left for a given random hint type count per hint. Fixed hints do not have this safeguard and rely on the user not to overfill them. Using the tournament distribution as an example, fixed hints are rolled according to the defined order and fixed number. If any gossip stones remain, the &amp;lt;code&amp;gt;random&amp;lt;/code&amp;gt; hint group is rolled as part of the weighted hint types (in this case the only one, so it is guaranteed upon exhaustion of all sometimes hints). Other built-in hint types with no fixed hints have non-zero orders for all types and weights equal to the old style weight, and all types have a &amp;lt;code&amp;gt;fixed&amp;lt;/code&amp;gt; value of &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==== Dungeon Limits ====&lt;br /&gt;
&lt;br /&gt;
Dungeon way of the hero and barren limitations are moved out of the hint generation functions into the distribution files. Values are identical in all built-in distributions except &amp;lt;code&amp;gt;very_strong&amp;lt;/code&amp;gt;, which has a limit of &amp;lt;code&amp;gt;40&amp;lt;/code&amp;gt; for both (equivalent to no limit).&lt;br /&gt;
&lt;br /&gt;
==== Hint Type Requirements and Exclusions ====&lt;br /&gt;
&lt;br /&gt;
Four new lists are provided to include or exclude hinted locations from different hint groups, as specified by the location name or filled item name. As seen in the tournament distribution, the &amp;lt;code&amp;gt;add_locations&amp;lt;/code&amp;gt; key can be used to force a given location to be hinted by adding it to the &amp;lt;code&amp;gt;always&amp;lt;/code&amp;gt; hint type. Locations can be added to (or removed from) any hint type. Likewise, the item keys allow for adding or removing locations to be hinted based on what items they contain. For example, to remove all songs from being hinted as way of the hero, the following would be utilized:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;amp;quot;remove_items&amp;amp;quot;: [&lt;br /&gt;
    { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Zeldas Lullaby&amp;amp;quot;,     &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;] },&lt;br /&gt;
    { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Eponas Song&amp;amp;quot;,        &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;] },&lt;br /&gt;
    { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Sarias Song&amp;amp;quot;,        &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;] },&lt;br /&gt;
    { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Suns Song&amp;amp;quot;,          &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;] },&lt;br /&gt;
    { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Song of Time&amp;amp;quot;,       &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;] },&lt;br /&gt;
    { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Song of Storms&amp;amp;quot;,     &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;] },&lt;br /&gt;
    { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Minuet of Forest&amp;amp;quot;,   &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;] },&lt;br /&gt;
    { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Bolero of Fire&amp;amp;quot;,     &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;] },&lt;br /&gt;
    { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Serenade of Water&amp;amp;quot;,  &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;] },&lt;br /&gt;
    { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Requiem of Spirit&amp;amp;quot;,  &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;] },&lt;br /&gt;
    { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Nocturne of Shadow&amp;amp;quot;, &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;] },&lt;br /&gt;
    { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Prelude of Light&amp;amp;quot;,   &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;] }&lt;br /&gt;
]&amp;lt;/pre&amp;gt;&lt;br /&gt;
Alternately, if songsanity is disabled, the song locations could be removed from the &amp;lt;code&amp;gt;woth&amp;lt;/code&amp;gt; hint type to achieve the same effect.&lt;br /&gt;
&lt;br /&gt;
Way of the Hero and Barren hints cannot have locations added via `add_locations`. Additionally, Barren hints cannot be removed via `remove_locations`. This is to prevent situations where required items are in hinted barren areas. Using the song example again, a foolish Song of Storms that leads to a required item in Bottom of the Well would be confusing to players unfamiliar with the setting. Excluding from way of the hero means it won’t be hinted, not that the game is actively lying to you.&lt;br /&gt;
&lt;br /&gt;
Barren hints can be added or removed from consideration for specific items via the &amp;lt;code&amp;gt;add_items&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;remove_items&amp;lt;/code&amp;gt; lists. This affects not just hints, but also the &amp;lt;code&amp;gt;:barren_regions&amp;lt;/code&amp;gt; list in the spoiler log. In contrast, way of the hero items will still be listed in the &amp;lt;code&amp;gt;:woth_locations&amp;lt;/code&amp;gt; section regardless of hint distribution changes. Forced barren items that are logically required still show up in the &amp;lt;code&amp;gt;:woth_locations&amp;lt;/code&amp;gt; list if required by the seed.&lt;br /&gt;
&lt;br /&gt;
==== Plando Support ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;hint_dist_user&amp;lt;/code&amp;gt; setting takes a hint distribution dictionary as defined by the built-in hint distribution files. If specified, it overrides the GUI-selected hint distribution. Internally, the distribution is defined as &amp;lt;code&amp;gt;custom&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==== Example Plando ====&lt;br /&gt;
&lt;br /&gt;
The attached plando&lt;br /&gt;
&lt;br /&gt;
* Requires a “random”-type location hint for the location containing Lens of Truth&lt;br /&gt;
* Adds shooting the sun in Lake Hylia as an always hint with custom text&lt;br /&gt;
* Removes Frog Ocarina Game and 40 Skulls as always hints&lt;br /&gt;
* Keeps other “conditional” always hints from Standard weekly settings, including Skull Mask&lt;br /&gt;
* Adds the location with Zelda’s Lullaby as an always hint&lt;br /&gt;
* Removes all other song locations from way of the hero and sometimes hint types&lt;br /&gt;
* Forces Rutos Letter to be considered foolish, and places it outside Ganon’s Castle to verify&lt;br /&gt;
* Excludes Biggoron Sword from foolish hints, and places it in the Haunted Wasteland to verify&lt;br /&gt;
&lt;br /&gt;
and applies a custom hint distribution as follows:&lt;br /&gt;
&lt;br /&gt;
====== Fixed Hints ======&lt;br /&gt;
&lt;br /&gt;
(in order) &lt;br /&gt;
* Always and Trials hints at 2 stones/hint &lt;br /&gt;
* 1 Named Item hint for Lens of Truth at 2 stones/hint (as required by &amp;lt;code&amp;gt;named_items_required&amp;lt;/code&amp;gt;) &lt;br /&gt;
* 3 Way of the Hero hints at 2 stones/hint &lt;br /&gt;
* 2 Foolish hints at 1 stone/hint &lt;br /&gt;
* 4 Entrance hints at 2 stones/hint &lt;br /&gt;
* 5 Sometimes hints at 1 stone/hint&lt;br /&gt;
&lt;br /&gt;
====== Weighted Hints ======&lt;br /&gt;
&lt;br /&gt;
On weekly settings, this is 27-29 gossip stones filled, depending on if Zelda’s Lullaby is on Ocarina of Time. The remaining 11-13 stones draw hints from weighted hint types as follows:&lt;br /&gt;
&lt;br /&gt;
* Random (0.5 weight, 2 stones/hint)&lt;br /&gt;
* Item (1.0 weight, 2 stones/hint)&lt;br /&gt;
* Song (2.0 weight, 2 stones/hint)&lt;br /&gt;
* Overworld (3.0 weight, 2 stones/hint)&lt;br /&gt;
* Dungeon (1.0 weight, 2 stones/hint)&lt;br /&gt;
* Junk (0.5 weight, 1 stone/hint)&lt;br /&gt;
&lt;br /&gt;
At least 1 junk hint will be added due to the odd number of remaining stones.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{&lt;br /&gt;
  &amp;amp;quot;settings&amp;amp;quot;:            {&lt;br /&gt;
    &amp;amp;quot;item_hints&amp;amp;quot;: [&lt;br /&gt;
      &amp;amp;quot;Lens of Truth&amp;amp;quot;&lt;br /&gt;
    ],&lt;br /&gt;
    &amp;amp;quot;hint_dist_user&amp;amp;quot;: {&lt;br /&gt;
      &amp;amp;quot;name&amp;amp;quot;:                  &amp;amp;quot;custom&amp;amp;quot;,&lt;br /&gt;
      &amp;amp;quot;gui_name&amp;amp;quot;:              &amp;amp;quot;Plando Test Hint Distribution&amp;amp;quot;,&lt;br /&gt;
      &amp;amp;quot;description&amp;amp;quot;:           &amp;amp;quot;for debugging&amp;amp;quot;,&lt;br /&gt;
      &amp;amp;quot;add_locations&amp;amp;quot;:         [&lt;br /&gt;
          { &amp;amp;quot;location&amp;amp;quot;: &amp;amp;quot;LH Sun&amp;amp;quot;,                  &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;always&amp;amp;quot;], &amp;amp;quot;text&amp;amp;quot;: &amp;amp;quot;those who #blot out the sun# will find&amp;amp;quot; },&lt;br /&gt;
          { &amp;amp;quot;location&amp;amp;quot;: &amp;amp;quot;Deku Theater Skull Mask&amp;amp;quot;, &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;always&amp;amp;quot;] }&lt;br /&gt;
      ],&lt;br /&gt;
      &amp;amp;quot;remove_locations&amp;amp;quot;:      [&lt;br /&gt;
          { &amp;amp;quot;location&amp;amp;quot;: &amp;amp;quot;ZR Frogs Ocarina Game&amp;amp;quot;,        &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;always&amp;amp;quot;] },&lt;br /&gt;
          { &amp;amp;quot;location&amp;amp;quot;: &amp;amp;quot;Kak 40 Gold Skulltula Reward&amp;amp;quot;, &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;always&amp;amp;quot;] }&lt;br /&gt;
      ],&lt;br /&gt;
      &amp;amp;quot;add_items&amp;amp;quot;:             [&lt;br /&gt;
          { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Zeldas Lullaby&amp;amp;quot;,     &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;always&amp;amp;quot;] },&lt;br /&gt;
          { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Rutos Letter&amp;amp;quot;,       &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;barren&amp;amp;quot;] }&lt;br /&gt;
      ],&lt;br /&gt;
      &amp;amp;quot;remove_items&amp;amp;quot;:          [&lt;br /&gt;
          { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Eponas Song&amp;amp;quot;,        &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;, &amp;amp;quot;sometimes&amp;amp;quot;] },&lt;br /&gt;
          { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Sarias Song&amp;amp;quot;,        &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;, &amp;amp;quot;sometimes&amp;amp;quot;] },&lt;br /&gt;
          { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Suns Song&amp;amp;quot;,          &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;, &amp;amp;quot;sometimes&amp;amp;quot;] },&lt;br /&gt;
          { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Song of Time&amp;amp;quot;,       &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;, &amp;amp;quot;sometimes&amp;amp;quot;] },&lt;br /&gt;
          { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Song of Storms&amp;amp;quot;,     &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;, &amp;amp;quot;sometimes&amp;amp;quot;] },&lt;br /&gt;
          { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Minuet of Forest&amp;amp;quot;,   &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;, &amp;amp;quot;sometimes&amp;amp;quot;] },&lt;br /&gt;
          { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Bolero of Fire&amp;amp;quot;,     &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;, &amp;amp;quot;sometimes&amp;amp;quot;] },&lt;br /&gt;
          { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Serenade of Water&amp;amp;quot;,  &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;, &amp;amp;quot;sometimes&amp;amp;quot;] },&lt;br /&gt;
          { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Requiem of Spirit&amp;amp;quot;,  &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;, &amp;amp;quot;sometimes&amp;amp;quot;] },&lt;br /&gt;
          { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Nocturne of Shadow&amp;amp;quot;, &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;, &amp;amp;quot;sometimes&amp;amp;quot;] },&lt;br /&gt;
          { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Prelude of Light&amp;amp;quot;,   &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;woth&amp;amp;quot;, &amp;amp;quot;sometimes&amp;amp;quot;] },&lt;br /&gt;
          { &amp;amp;quot;item&amp;amp;quot;: &amp;amp;quot;Biggoron Sword&amp;amp;quot;,     &amp;amp;quot;types&amp;amp;quot;: [&amp;amp;quot;barren&amp;amp;quot;] }&lt;br /&gt;
      ],&lt;br /&gt;
      &amp;amp;quot;dungeons_woth_limit&amp;amp;quot;:   2,&lt;br /&gt;
      &amp;amp;quot;dungeons_barren_limit&amp;amp;quot;: 1,&lt;br /&gt;
      &amp;amp;quot;named_items_required&amp;amp;quot;:  &amp;amp;quot;True&amp;amp;quot;,&lt;br /&gt;
      &amp;amp;quot;distribution&amp;amp;quot;:          {&lt;br /&gt;
          &amp;amp;quot;trial&amp;amp;quot;:      {&amp;amp;quot;order&amp;amp;quot;:  1, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
          &amp;amp;quot;always&amp;amp;quot;:     {&amp;amp;quot;order&amp;amp;quot;:  2, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
          &amp;amp;quot;woth&amp;amp;quot;:       {&amp;amp;quot;order&amp;amp;quot;:  3, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   3, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
          &amp;amp;quot;barren&amp;amp;quot;:     {&amp;amp;quot;order&amp;amp;quot;:  4, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   2, &amp;amp;quot;copies&amp;amp;quot;: 1},&lt;br /&gt;
          &amp;amp;quot;entrance&amp;amp;quot;:   {&amp;amp;quot;order&amp;amp;quot;:  5, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   4, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
          &amp;amp;quot;sometimes&amp;amp;quot;:  {&amp;amp;quot;order&amp;amp;quot;:  6, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   5, &amp;amp;quot;copies&amp;amp;quot;: 1},&lt;br /&gt;
          &amp;amp;quot;random&amp;amp;quot;:     {&amp;amp;quot;order&amp;amp;quot;:  7, &amp;amp;quot;weight&amp;amp;quot;: 0.5, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
          &amp;amp;quot;item&amp;amp;quot;:       {&amp;amp;quot;order&amp;amp;quot;:  8, &amp;amp;quot;weight&amp;amp;quot;: 1.0, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
          &amp;amp;quot;song&amp;amp;quot;:       {&amp;amp;quot;order&amp;amp;quot;:  9, &amp;amp;quot;weight&amp;amp;quot;: 2.0, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
          &amp;amp;quot;overworld&amp;amp;quot;:  {&amp;amp;quot;order&amp;amp;quot;: 10, &amp;amp;quot;weight&amp;amp;quot;: 3.0, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
          &amp;amp;quot;dungeon&amp;amp;quot;:    {&amp;amp;quot;order&amp;amp;quot;: 11, &amp;amp;quot;weight&amp;amp;quot;: 1.0, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 2},&lt;br /&gt;
          &amp;amp;quot;junk&amp;amp;quot;:       {&amp;amp;quot;order&amp;amp;quot;: 12, &amp;amp;quot;weight&amp;amp;quot;: 0.5, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 1},&lt;br /&gt;
          &amp;amp;quot;named-item&amp;amp;quot;: {&amp;amp;quot;order&amp;amp;quot;: 13, &amp;amp;quot;weight&amp;amp;quot;: 0.0, &amp;amp;quot;fixed&amp;amp;quot;:   0, &amp;amp;quot;copies&amp;amp;quot;: 2}&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
  },&lt;br /&gt;
  &amp;amp;quot;randomized_settings&amp;amp;quot;: {},&lt;br /&gt;
  &amp;amp;quot;starting_items&amp;amp;quot;:      {},&lt;br /&gt;
  &amp;amp;quot;item_pool&amp;amp;quot;:           {},&lt;br /&gt;
  &amp;amp;quot;entrances&amp;amp;quot;:           {},&lt;br /&gt;
  &amp;amp;quot;locations&amp;amp;quot;:           {&lt;br /&gt;
      &amp;amp;quot;OGC Great Fairy Reward&amp;amp;quot;: &amp;amp;quot;Rutos Letter&amp;amp;quot;,&lt;br /&gt;
      &amp;amp;quot;Wasteland Chest&amp;amp;quot;: &amp;amp;quot;Biggoron Sword&amp;amp;quot;&lt;br /&gt;
  }&lt;br /&gt;
}&amp;lt;/pre&amp;gt;&lt;br /&gt;
==== Item Hints for Bingo ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;item_hints&amp;lt;/code&amp;gt; plando setting contains a list of items as named in ItemList.py to be added as “random” location hints. This is outside of the hint distribution setting. Built-in hint distributions assume copies per hint is the same as the sometimes category equivalent of the original distribution. The &amp;lt;code&amp;gt;named_items_required&amp;lt;/code&amp;gt; hint distribution key controls if named item hints are treated as always hints. In contrast to always hints, an error will be thrown if any required named item hint cannot be placed.&lt;br /&gt;
&lt;br /&gt;
Plando or third party hint distribution files can specify fixed or weighted &amp;lt;code&amp;gt;named-item&amp;lt;/code&amp;gt; group hints if &amp;lt;code&amp;gt;named_items_required&amp;lt;/code&amp;gt; is false.&lt;br /&gt;
&lt;br /&gt;
Note that &amp;lt;code&amp;gt;add_items&amp;lt;/code&amp;gt; provides similar functionality to the &amp;lt;code&amp;gt;item_hints&amp;lt;/code&amp;gt; plando key if an item is added to the &amp;lt;code&amp;gt;always&amp;lt;/code&amp;gt; group. The reason for duplication of this feature is to provide an easier interface for Bingo races desiring hinted tile goals without building a whole hint distribution from scratch.&lt;br /&gt;
&lt;br /&gt;
===== Example Bingo Plando =====&lt;br /&gt;
&lt;br /&gt;
The example plando below:&lt;br /&gt;
&lt;br /&gt;
* Requires two separate strength upgrades to be hinted&lt;br /&gt;
* Requires Lens of Truth to be hinted&lt;br /&gt;
* Modifies the item pool to contain 3 empty bottles, one of which will be hinted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{&lt;br /&gt;
    &amp;amp;quot;settings&amp;amp;quot;: {&lt;br /&gt;
      &amp;amp;quot;item_hints&amp;amp;quot;: [&lt;br /&gt;
            &amp;amp;quot;Progressive Strength Upgrade&amp;amp;quot;,&lt;br /&gt;
            &amp;amp;quot;Progressive Strength Upgrade&amp;amp;quot;,&lt;br /&gt;
            &amp;amp;quot;Lens of Truth&amp;amp;quot;,&lt;br /&gt;
            &amp;amp;quot;Bottle&amp;amp;quot;&lt;br /&gt;
        ]&lt;br /&gt;
    },&lt;br /&gt;
    &amp;amp;quot;randomized_settings&amp;amp;quot;: {},&lt;br /&gt;
    &amp;amp;quot;starting_items&amp;amp;quot;:      {},&lt;br /&gt;
    &amp;amp;quot;item_pool&amp;amp;quot;:           {&lt;br /&gt;
        &amp;amp;quot;Bottle&amp;amp;quot;: 3&lt;br /&gt;
    },&lt;br /&gt;
    &amp;amp;quot;entrances&amp;amp;quot;:           {},&lt;br /&gt;
    &amp;amp;quot;locations&amp;amp;quot;:           {}&lt;br /&gt;
}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gossip Stones ===&lt;br /&gt;
This dictionary is just evil. It lets you replace the Gossip Stone text with any text you wish. Unlike normal randomizer, this text can lie and mislead the player. It is recommended that you use it more for inside jokes, or different types of hints than you&#039;d normally get using the randomizer to keep the plandomizer fun for the player. Gossip stones set here will not be taken into consideration for hints by logic.&lt;br /&gt;
&lt;br /&gt;
The term is the name of the Gossip Stone. The definition is a dictionary with the term &amp;lt;var&amp;gt;text&amp;lt;/var&amp;gt;.&lt;br /&gt;
* Any text you surround with &amp;lt;kbd&amp;gt;#&amp;lt;/kbd&amp;gt; can also be colored. If you wish to do this add another term to the inner dictionary with the term &amp;lt;var&amp;gt;colors&amp;lt;/var&amp;gt; and set it to a list containing strings of the colors you wish to use. You can have multiple groups of text surrounded by &amp;lt;kbd&amp;gt;#&amp;lt;/kbd&amp;gt; and each one can be a different color.&lt;br /&gt;
&lt;br /&gt;
==== Valid Colors ====&lt;br /&gt;
&amp;lt;pre style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
White&lt;br /&gt;
Red&lt;br /&gt;
Green&lt;br /&gt;
Blue&lt;br /&gt;
Light Blue&lt;br /&gt;
Pink&lt;br /&gt;
Yellow&lt;br /&gt;
Black&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
&#039;&#039;&#039;Just white text&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;gossip_stones&amp;quot;: {&lt;br /&gt;
    &amp;quot;Death Mountain Crater (Bombable Wall)&amp;quot;: {&lt;br /&gt;
        &amp;quot;text&amp;quot;: &amp;quot;It&#039;s hot in here!&amp;quot;&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colored text&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;gossip_stones&amp;quot;: {&lt;br /&gt;
    &amp;quot;Death Mountain Crater (Bombable Wall)&amp;quot;: {&lt;br /&gt;
        &amp;quot;text&amp;quot;: &amp;quot;They say #Luigi# was put in this game instead of Super #Mario# 64&amp;quot;,&lt;br /&gt;
        &amp;quot;colors&amp;quot;: [&amp;quot;Green&amp;quot;, &amp;quot;Red&amp;quot;]&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Cosmetics and Sounds ===&lt;br /&gt;
&lt;br /&gt;
As of version 6.0 users can select both their cosmetics and sounds with a cosmetics plandomizer file. Just like how the spoiler log syntax is used to create a plandomizer file for locations, entrances, etcetera, the cosmetics log syntax is used to create a cosmetics plandomizer file. &#039;&#039;&#039;This plandomizer file has to be inserted separately&#039;&#039;&#039;, because cosmetics and sounds are typically (re-)applied after the patching process. Make sure that the file is saved as a &amp;lt;kbd&amp;gt;.json&amp;lt;/kbd&amp;gt; file. To insert a cosmetics plando, toggle &amp;lt;kbd&amp;gt;&amp;lt;samp&amp;gt;Enable Cosmetics Plandomizer (Advanced)&amp;lt;/samp&amp;gt;&amp;lt;/kbd&amp;gt; on the &amp;lt;kbd&amp;gt;&amp;lt;samp&amp;gt;ROM Options&amp;lt;/samp&amp;gt;&amp;lt;/kbd&amp;gt; tab and insert it in the field that will appear below. Note; if you also toggled &amp;lt;kbd&amp;gt;&amp;lt;samp&amp;gt;Enable Plandomizer (Advanced)&amp;lt;/samp&amp;gt;&amp;lt;/kbd&amp;gt;, then there will be two fields.&lt;br /&gt;
&lt;br /&gt;
[[File:Cosmeticsplandoweb.png|700px]]&lt;br /&gt;
&lt;br /&gt;
==== Cosmetics ====&lt;br /&gt;
&#039;&#039;Note: Custom cosmetics colors can be chosen through the GUI as well, so it is not needed to specify these in the plandomizer. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are two ways in which you can plandomize cosmetics. The first is to specify colors through hex values. This gives you the freedom to select any color in the color spectrum for any of the cosmetics options. The second method is to use presets built into the randomizer. These are the options found in the dropdown bars in the GUI and include options such as &amp;quot;Kokiri Green&amp;quot;, &amp;quot;Random Choice&amp;quot; and &amp;quot;Magenta&amp;quot;. Keep in mind that each cosmetic option has its own set of preset colors and that they can&#039;t be used interchangeably. For example, tunics have the preset color &amp;quot;Majora Purple&amp;quot;, but gauntlets do not, so that color cannot be set for gauntlets unless you specify hex values. Because of this limitation it is recommended that users specify hex values. [https://github.com/TestRunnerSRL/OoT-Randomizer/blob/Dev/Colors.py The hex values associated with the preset colors can be found here]. The correct formatting for the plandomizer file is to take the three double-character codes that follow an &amp;quot;x&amp;quot; and put them next to each other in the order in which they appear, preceded by a &amp;quot;#&amp;quot;. For example the hex value for &amp;quot;Kokiri Green&amp;quot; in the correct format is &amp;lt;code&amp;gt;#1E691B&amp;lt;/code&amp;gt;. It&#039;s case-insensitive and the order matters.&lt;br /&gt;
&lt;br /&gt;
Some cosmetics can be made to cycle through the colors of the rainbow. This cannot be done with hex values and must be specified using the &amp;quot;Rainbow&amp;quot; preset. This is currently only supported for Navi, Bombchu trail, Boomerang trail and Sword trail cosmetics.&lt;br /&gt;
&lt;br /&gt;
The sword trail duration option is unique in that you don&#039;t specify a string but an integer. This integer denotes for how many frames the sword trail will linger with the presets being &amp;quot;Default&amp;quot; (= 4), &amp;quot;Long&amp;quot; (= 10), &amp;quot;Very Long&amp;quot; (= 15) and &amp;quot;Lightsaber&amp;quot; (= 20). Normal gameplay is 20 frames per second, so &amp;quot;Lightsaber&amp;quot; will leave a trail for roughly 1 second. This integer can be set higher than 20, but you can expect lag if the number is set extremely high. &lt;br /&gt;
&lt;br /&gt;
===== Examples =====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set the tunic colors using hex values&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;settings&amp;quot;:         {&lt;br /&gt;
    &amp;quot;kokiri_color&amp;quot;:                &amp;quot;#ffffff&amp;quot;,&lt;br /&gt;
    &amp;quot;goron_color&amp;quot;:                 &amp;quot;#1E691B&amp;quot;,&lt;br /&gt;
    &amp;quot;zora_color&amp;quot;:                  &amp;quot;#AAaaAA&amp;quot;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set tunic colors using built-in color options&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;settings&amp;quot;:         {&lt;br /&gt;
    &amp;quot;kokiri_color&amp;quot;:                &amp;quot;Goron Red&amp;quot;,&lt;br /&gt;
    &amp;quot;goron_color&amp;quot;:                 &amp;quot;Majora Purple&amp;quot;,&lt;br /&gt;
    &amp;quot;zora_color&amp;quot;:                  &amp;quot;Completely Random&amp;quot;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set rainbow sword trail with a duration of 1 second&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;settings&amp;quot;:         {&lt;br /&gt;
    &amp;quot;sword_trail_color_inner&amp;quot;:     &amp;quot;Rainbow&amp;quot;,&lt;br /&gt;
    &amp;quot;sword_trail_color_outer&amp;quot;:     &amp;quot;Rainbow&amp;quot;,&lt;br /&gt;
    &amp;quot;sword_trail_duration&amp;quot;:        20&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sounds ====&lt;br /&gt;
&lt;br /&gt;
To set sound effects, choose the sound you want to use as the value (right column) and the event when it plays as the key (left column). [https://github.com/TestRunnerSRL/OoT-Randomizer/blob/Dev/Sounds.py A list of sounds effects can be found here]. Valid strings for the plandomizer file are found in the &amp;lt;samp&amp;gt;keyword&amp;lt;/samp&amp;gt; column. For vanilla sound effects choose &amp;lt;code&amp;gt;default&amp;lt;/code&amp;gt;, except for &amp;lt;samp&amp;gt;sfx_low_hp&amp;lt;/samp&amp;gt; and &amp;lt;samp&amp;gt;sfx_ocarina&amp;lt;/samp&amp;gt; where the vanilla sounds are called &amp;lt;code&amp;gt;soft-beep&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;ocarina&amp;lt;/code&amp;gt; respectively. &amp;lt;samp&amp;gt;completely-random&amp;lt;/samp&amp;gt;, &amp;lt;samp&amp;gt;random-ear-safe&amp;lt;/samp&amp;gt;, &amp;lt;samp&amp;gt;random-choice&amp;lt;/samp&amp;gt;, and &amp;lt;samp&amp;gt;none&amp;lt;/samp&amp;gt; are also valid choices.&lt;br /&gt;
&lt;br /&gt;
To set background music, choose the location where you want the music to be played as the key (left column) and the music that will be played as the corresponding value (right column). [https://github.com/TestRunnerSRL/OoT-Randomizer/blob/Dev/Music.py A list of valid strings can be found here]. Note that these strings are valid both as key and value. Use &amp;lt;code&amp;gt;None&amp;lt;/code&amp;gt; for no background music.&lt;br /&gt;
&lt;br /&gt;
===== Examples =====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set sound effects&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;settings&amp;quot;:         {&lt;br /&gt;
    &amp;quot;sfx_low_hp&amp;quot;:                  &amp;quot;soft-beep&amp;quot;,&lt;br /&gt;
    &amp;quot;sfx_navi_overworld&amp;quot;:          &amp;quot;bow-twang&amp;quot;,&lt;br /&gt;
    &amp;quot;sfx_navi_enemy&amp;quot;:              &amp;quot;navi-hey&amp;quot;,&lt;br /&gt;
    &amp;quot;sfx_menu_cursor&amp;quot;:             &amp;quot;ruto-wiggle&amp;quot;,&lt;br /&gt;
    &amp;quot;sfx_menu_select&amp;quot;:             &amp;quot;talon-snore&amp;quot;,&lt;br /&gt;
    &amp;quot;sfx_horse_neigh&amp;quot;:             &amp;quot;default&amp;quot;,&lt;br /&gt;
    &amp;quot;sfx_nightfall&amp;quot;:               &amp;quot;completely-random&amp;quot;,&lt;br /&gt;
    &amp;quot;sfx_hover_boots&amp;quot;:             &amp;quot;child-owo&amp;quot;,&lt;br /&gt;
    &amp;quot;sfx_ocarina&amp;quot;:                 &amp;quot;malon&amp;quot;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set background music&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;bgm&amp;quot;:         {&lt;br /&gt;
    &amp;quot;Hyrule Field&amp;quot;:         &amp;quot;None&amp;quot;, &lt;br /&gt;
    &amp;quot;Temple of Time&amp;quot;:       &amp;quot;Shop&amp;quot;,&lt;br /&gt;
    &amp;quot;Gerudo Valley&amp;quot;:        &amp;quot;Ingo Theme&amp;quot;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is also possible to plando [https://wiki.ootrandomizer.com/index.php?title=Readme#Custom_Music_and_Fanfares custom music]. In this case what you insert as the track name is whatever is on the first line of the &amp;lt;kbd&amp;gt;&amp;lt;samp&amp;gt;.meta&amp;lt;/samp&amp;gt;&amp;lt;/kbd&amp;gt; file (open with any text editor). This means that some other track will be placed there instead without your knowledge.&lt;br /&gt;
&lt;br /&gt;
== Common Errors ==&lt;br /&gt;
You&#039;re very likely to run into many errors while trying to make a plandomizer. These explanations should help you with some of the more cryptic ones. You can also narrow down the source of the error code by running small sections of the original plandomizer at a time until you get the error message.&lt;br /&gt;
&lt;br /&gt;
=== Not A Valid JSON Format ===&lt;br /&gt;
[https://wiki.ootrandomizer.com/index.php?title=Plandomizer#The_Most_Common_Format.2FSyntax_Issue See this section]&lt;br /&gt;
&lt;br /&gt;
=== Game Unbeatable ===&lt;br /&gt;
The randomizer generator could not place items following your defined settings. You&#039;ve created a situation that is not logically possible to complete. &lt;br /&gt;
&lt;br /&gt;
Sometimes this is just bad luck and you have to try generating again, but if you continuously get the same exact error messages over and over, you most likely need to modify your settings or where items are placed in the world. Think carefully about what logical problems your settings and item placements might have. Refer to the [https://github.com/TestRunnerSRL/OoT-Randomizer/tree/master/data/World Release logic files] or the [https://github.com/TestRunnerSRL/OoT-Randomizer/tree/Dev/data/World Dev logic files] depending on which one you are using to try to help find any you have forgotten.&lt;br /&gt;
&lt;br /&gt;
Of course you can always come to the [https://discordapp.com/channels/274180765816848384/476723801032491008 #setup-support] channel on the Discord to ask for help if you&#039;re feeling stuck. We can usually point you in the right direction or find the exact issue causing the error.&lt;br /&gt;
&lt;br /&gt;
=== Cannot Choose From An Empty Sequence ===&lt;br /&gt;
&lt;br /&gt;
This means that an item in your &amp;lt;samp&amp;gt;locations&amp;lt;/samp&amp;gt; dictionary was not spelled correctly (e.g. &amp;lt;samp&amp;gt;Light Arrow&amp;lt;/samp&amp;gt; instead of &amp;lt;samp&amp;gt;Light Arrows&amp;lt;/samp&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
=== My Plandomized Track Is Not Playing ===&lt;br /&gt;
&lt;br /&gt;
Make sure that there are no spelling errors. If you&#039;re using custom music, then make sure that you are using the track name that is inside the &amp;lt;code&amp;gt;.meta&amp;lt;/code&amp;gt; file.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Logic&amp;diff=1722</id>
		<title>Logic</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Logic&amp;diff=1722"/>
		<updated>2021-01-19T22:09:20Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Water Temple */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;“My Seed Is Broken!” (Glitchless Logic)&#039;&#039;&#039; - Solutions to completing randomized runs of &#039;&#039;Ocarina of Time&#039;&#039; can sometimes be unintuitive. While your seed may appear to be unbeatable, this isn’t often the case. Thanks to the diligent efforts of the developers, OoTR’s logic is incredibly robust. Listed below are some common sources of confusion, grouped by location. If you don’t mind spoiling the rest of the playthrough, instructions to finding your next step will be listed [[#Knowing_the_Way_with_the_Spoiler_Log|here]].&lt;br /&gt;
&lt;br /&gt;
If you follow these steps and still need help, you’re welcome to ask for support in the [https://discordapp.com/channels/274180765816848384/274186223147417600 #gameplay-and-tricks] channel of our [https://discord.gg/3VJPQNK Discord Server]. Please provide the seed and setting string along with any important details about the issue. If it turns out there is indeed a logical flaw, kind members of our team will report issues from there.&lt;br /&gt;
&lt;br /&gt;
{{TOClimit|2}}&lt;br /&gt;
&lt;br /&gt;
== Other Logic Pages ==&lt;br /&gt;
This page of the Wiki is for Glitchless Logic; for more information on Glitched and Entrance Randomizer Logic, please view the [[Glitched_Logic|Glitched]] and [[Entrance_Randomizer|Entrance Randomizer]] pages of the Wiki.&lt;br /&gt;
&lt;br /&gt;
It is also to document unusual logic that is &#039;&#039;&#039;absolutely required&#039;&#039;&#039; know in a seed to finish most randomizer seeds. Anyone who wish to contribute to the randomizer by adding features with logical requirements will likely need to be familiar with the logic on a deeper level. The [[Advanced Logic]] page will provide a better explanation of some of the more difficult to comprehend, but unnecessary to know by heart, logic quirks.&lt;br /&gt;
&lt;br /&gt;
== Vanilla Help ==&lt;br /&gt;
For a quick refresher regarding the most basic aspects of Ocarina of Time, see these [https://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Getting_Started getting Started pages for Ocarina of Time].&lt;br /&gt;
&lt;br /&gt;
For players who have not played randomizer before, it is strongly recommended to play the original game (i.e. vanilla) before attempting a randomizer seed. Strategy guides such as those from [https://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Table_of_Contents StrategyWiki] and [https://www.zeldadungeon.net/ocarina-of-time-walkthrough/ Zelda Dungeon] can be very helpful. Video guides are also available, the user [https://www.youtube.com/user/ScarecrowScythe Krow&#039;s Graveyard] has a playlist for [https://www.youtube.com/playlist?list=PLC4ADFACDF4946595 Vanilla Ocarina of Time] and [https://www.youtube.com/playlist?list=PLDgypNs3MY2Rd1jlYqNTWIfeLW7AiuoOK Master Quest Ocarina of Time]. Understanding how to beat vanilla is &#039;&#039;&#039;vital&#039;&#039;&#039; to beating a randomized seed.&lt;br /&gt;
&lt;br /&gt;
For those who would prefer a quicker experience, [https://ootrandomizer.com/seed/vanilla Vanilla] and [https://ootrandomizer.com/seed/MQvanilla Master Quest] are available as randomizer seeds with all the QoL changes inherent to randomizer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Minuet of Forest Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Stand outside the Forest Temple as an adult.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Wake up Talon&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Wake up Talon with the white Cucco from the Weird Egg.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entering the Castle&#039;&#039;&#039;&lt;br /&gt;
Move the Milk Crates to create a platform to jump from to reach the sewer hole in the castle wall. Talon must be woken up first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reaching Zelda (Zelda&#039;s Lullaby location)&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Enter the Castle during the day, then avoid the guards&#039; Line of Sight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Malon won&#039;t Teach her Song (Epona&#039;s Song location)&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
As a child, show her an Ocarina during the day. Note that Malon will not appear in Lon Lon Ranch if Talon hasn&#039;t been woken up in Hyrule Castle grounds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Song of Storms Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
As an adult, show an Ocarina to the Windmill operator.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Obtaining the Sun&#039;s Song Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Obtained from the Royal Family’s Tomb in the Kakariko Graveyard, accessible by playing Zelda’s Lullaby outside it.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spinning Pottery&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The spinning Goron Pot is activated by lighting the torches surrounding it. This can be accomplished by lighting sticks from Darunia&#039;s chamber OR by casting Din&#039;s Fire.&lt;br /&gt;
The Spinning Pot has 3 faces - Happy, Neutral, and Mad. Only the Happy face gives a randomized reward; Neutral give 3 bomb refills and Mad gives 3 green rupees.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Scarecrow’s Song&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must teach it to Bonooru (the scarecrow nearer the lake) as a child and then remind him again as an adult.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Stuck without Warp Songs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Save and quit outside the dungeon. Reloading the game will return Link to the Temple of Time (if adult) or Link&#039;s house (if child).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Opening Grottos without Bombs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Any grotto which can be opened with Bombs can also be opened with Hammer. However some grottos open when the Song of Storms is played and not with explosives.&lt;br /&gt;
&lt;br /&gt;
== Misunderstood Vanilla Mechanics ==&lt;br /&gt;
A lot of randomizer uses the vanilla requirements to do certain things. It just so happens that vanilla takes logic shortcuts in some locations because it&#039;s impossible to do some events before others. Meanwhile other events have requirements which do not come up in ordinary play. These are the most common issues people have starting randomizer after vanilla.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Skull Kid Ignores the Skull Mask&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Skull Kid must be befriended with Saria&#039;s Song before he will buy the Skull Mask. This is &#039;&#039;&#039;not&#039;&#039;&#039; required for the Skull Mask check- that is done by showing the Skull Mask to the Deku Scrubs inside the Lost Woods Theater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Saria Missing from Sacred Forest Meadow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have Zelda&#039;s Letter or later in the child trade sequence before Saria arrives to teach her song. This means finding the Weird Egg, waking Talon, and visiting Zelda first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Ocarina of Time and Song of Time Cutscenes&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
This is the Zelda &amp;amp; Impa&#039;s escape cutscene initiated by approaching the Castle Town draw bridge as a child. Link must have all 3 Spiritual Stones before approaching the draw bridge, Zora&#039;s Sapphire alone is not enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can&#039;t Find the Running Man&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must possess all 3 Spiritual Stones before the Running Man appears in Hyrule Field. Zora&#039;s Sapphire alone is not enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Open the Door of Time&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Song of Time while standing in front of the pedestal. The only requirements are a &#039;&#039;&#039;Fairy Ocarina&#039;&#039;&#039; and the &#039;&#039;&#039;Song of Time&#039;&#039;&#039;. The Spiritual Stones are &#039;&#039;&#039;not&#039;&#039;&#039; required, and the Ocarina of Time is also &#039;&#039;&#039;not&#039;&#039;&#039; required.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Big Poe Hunt&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Without Epona, there is a 2/5 (40%) chance of a Big Poe spawning while passing their spawn areas. While on Epona, there is a 100% chance that the poe that spawns will be a Big Poe. Due to this, default logic does &#039;&#039;&#039;not&#039;&#039;&#039; expect hunting Big Poes without Epona. However, logic may expect them to be found as the random contents of bottles if the Big Poe Count setting is low enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Burning Village/Nocturne of Shadow Cutscene&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have the &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Forest&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color: crimson&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;, and &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt; Medallions and then enter Kakariko Village as Adult from any entrance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Requiem of Spirit&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The song typically acquired by leaving Spirit Temple as an adult can be collected as a child too. Exiting Spirit Temple is the vanilla requirement, since outside sequence breaks child would never reach the Colossus before adult. &lt;br /&gt;
&lt;br /&gt;
In Entrance Randomizer, exit whichever dungeon is placed at Desert Colossus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Zelda Light Arrow Cutscene&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Enter the Temple of Time as adult with the Shadow and Spirit medallions to receive this item check. From the Master Sword pedestal, Link must approach the exit.&lt;br /&gt;
&lt;br /&gt;
== Vanilla Mechanics Changed by Randomizer ==&lt;br /&gt;
Randomizer has also changed some vanilla mechanics in an attempt to make randomization of certain elements more valuable. Those &#039;&#039;very&#039;&#039; familiar with Ocarina of Time may want to take note of the following differences.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Ocarina Memory Game&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Randomizer changed this mini-game to only require completing the 5 note version of the game to obtain the item. The mini-game does not need to be done a second time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Malon or Talon Missing from Ranch&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Malon and Talon normally appear in Lon Lon Ranch after speaking to Zelda and receiving Zelda&#039;s Letter. Due to Weird Egg being able to be shuffled some changes have had to be made to this to avoid softlocks. Waking Talon up at Hyrule Castle with the Cucco from the Weird Egg and obtaining Zelda&#039;s Letter will have him appear at the ranch. If the Weird Egg is not shuffled, Malon will also appear at the ranch after this. If Weird Egg is shuffled, she will not appear at the ranch until Link speaks to her at Hyrule Castle and receives an item from her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Dampe&#039;s Heart-Pounding Gravedigging Tour&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Dampe no longer requires a random number of attempts and will instead dig up the Heart Piece on the first attempt. He doesn&#039;t even need to be over a dirt patch. &lt;br /&gt;
&lt;br /&gt;
There is a bug in vanilla where if Link leaves the area before picking up the Heart Piece it is lost forever. The randomizer has mostly solved this issue, as long as Link doesn&#039;t die before picking up the Heart Piece. This seems to do the same thing the vanilla bug does and isn&#039;t handled properly by the randomizer yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Sheik at Temple&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Sheik cutscene at the Master Sword pedestal to obtain Prelude of Light has been changed from beating Forest Temple to obtaining the Forest Medallion. Once Link has the Forest Medallion, approaching the pedestal as adult either from the door of time, or from pulling the sword out as child will give you the reward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Fishing Pond&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The fishing reward minimums were lowered so an 8 pound fish is required as Child and a 10 pound fish is required as Adult. However, the lure must still be in deep enough water to cause the fish to bite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Biggoron&#039;s Claim Check&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Biggoron no longer requires three days between giving him the eyedrops and claim check. The claim check can now be immediately returned to Biggoron for a randomized item.&lt;br /&gt;
&lt;br /&gt;
== Forest ==&lt;br /&gt;
This area covers &#039;&#039;&#039;Kokiri Forest&#039;&#039;&#039;, &#039;&#039;&#039;The Lost Woods&#039;&#039;&#039;, and &#039;&#039;&#039;The Sacred Forest Meadow&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Closed Forest&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
When the &amp;quot;Closed Forest&amp;quot; setting is active, Link is expected to stay in these areas until beating Gohma in the Great Deku Tree. Do not leave these areas, even if there is a bomb bag, silver scale, or ocarina and a warp song. The Kokiri Sword will be in one of these forest areas and the shop will have a repeatably purchasable Deku Shield, even with Shopsanity active.&lt;br /&gt;
&lt;br /&gt;
A Slingshot will appear anywhere in these forest areas &#039;&#039;or&#039;&#039; [[#Deku Tree|The Great Deku Tree]].&lt;br /&gt;
&lt;br /&gt;
Hidden grottos in these areas can be required. In version 5.1 and prior this was required without any hint to the locations, but as of 5.2 the Stone of Agony will be found before logic can expect these locations, provided the trick that removes the SoA requirement was not enabled.&lt;br /&gt;
&lt;br /&gt;
With Tokensanity enabled, the three dirt patch Skulltulas can be required. In the Lost Woods, jump slashing the bushes outside of the Goron City warp with a stick will release bugs which can be caught in a bottle and used on the dirt patches. Since the sword could be in a dirt patch, keep this in mind.&lt;br /&gt;
&lt;br /&gt;
== Kakariko Village ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Rear Entrance to Impa&#039;s House as Child&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Take a cucco to the incomplete building. Toss it onto the top of the pile of bricks and climb up after it. Once on top of the pile of bricks with the cucco, pick it up and fly across to the Scaffolding. From here follow behind the carpenter to reach a good position to jump towards the entrance above the chicken coop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Shooting Gallery Gives 50 Rupees&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Fairy Bow/Quiver is required to win the special prize. Otherwise you will receive 50 rupees. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Rooftops without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
It&#039;s possible to get on the important rooftops with only Hookshot. Get a little closer and try again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Draining Kakariko Well&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Song of Storms to the Windmill Operator as a child.&lt;br /&gt;
&lt;br /&gt;
*Project 64 will have this issue if not configured correctly. Be sure you have followed the instructions in [[Project64]] if you run into it: &#039;&#039;Draining the well at night can crash the game; attempting it during the day is less likely to cause this crash.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Freestanding PoH in Windmill&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The freestanding heart piece in the windmill doesn&#039;t always expect an ocarina or the Song of Time. Use the boomerang to grab the item here or, if the trick is enabled, [https://www.youtube.com/watch?v=vDl7lr4Ecv8| reach it as adult with no other items required].&lt;br /&gt;
&lt;br /&gt;
== Goron City ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Goron City from Lost Woods without Bombs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Ignite the Bomb Flowers behind the boulders using Din’s Fire. Alternatively, if Adult Link destroys the boulders with Hammer, Strength, or Bow they&#039;ll be destroyed in the past so Child Link can enter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Large Rolling Goron to Relinquish Goods&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Bomb the Goron in the dark tunnel near the sign (Bomb/Bombchu). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In version 4.0 and older the Large Rolling Goron also requires Link to have a Bomb Bag&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boulder Maze without Bombs or Hammer&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Silver Guantlets are effective at clearing a path to each of the chests in the room. This will take some time, however. &lt;br /&gt;
&lt;br /&gt;
== Death Mountain Crater ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the lower Exit&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
From the top of the tall ladder, use the Hover Boots to hover over the boulder blocking the shortcut to Goron City (lower exit). Hover Boots can also be used at the bottom of the ladder to bypass the Boulder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the Bottom Area for Bolero of Fire and Access to Fire Temple&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use Hover Boots to cross the dilapidated bridge to reach the Warp Platform &amp;amp; Fire Temple.&lt;br /&gt;
&lt;br /&gt;
Alternatively, reach this bottom area with the Longshot by jumping from the upper area onto the lava platforms below and shooting a wooden plank to pull Link across the pool of lava.&lt;br /&gt;
&lt;br /&gt;
== Zora’s Domain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Access with Silver Scale&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Silver Scale allows access to Zora&#039;s Domain as child from Lake Hylia.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Need Blue Fire to Unfreeze King Zora/Zora Shop&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In Ganon’s Castle, Blue Fire can be found in Water Trial. Blue Fire may also be a purchasable item for 300 rupees in shops.&lt;br /&gt;
&lt;br /&gt;
== Lake Hylia ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Go fishing&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The fishing man rewards an 8 pound fish as a Child and a 10 pound fish as an Adult. Make sure to toss the lure in deep enough water to entice fish to bite. There&#039;s a minimum depth required for the mini-game to work. Tossing the Lure in very shallow water may cause the fish may swim around the Lure but never bite. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lake Hylia - Shooting the Sun with an Arrow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The tall rectangle island can be reached without filling the lake by using Scarecrow&#039;s Song and Longshot. You may not need to complete the Water Temple and raise the water level at Lake Hylia to acquire the item. The arrow must be fired at the sun during the early morning as per the written instructions on the stone platform.&lt;br /&gt;
&lt;br /&gt;
== Gerudo Fortress/Valley ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Traversing the Gerudo Valley Broken Bridge&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Cross the Broken Bridge as an Adult by using either Epona to jump it or using the Longshot on the sign above the gate on the other side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Entering Gerudo Training Grounds without Being Captured&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have the Gerudo Membership Card and also rescue all of the Carpenters that have been captured. If the Gerudo Membership Card is shuffled, then only the card is needed and the Carpenters do not need to be rescued to access the area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Getting Caught without a Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
If caught by a Gerudo Guard, either inside during combat or outside by being seen, without a Hookshot, Link will be thrown into the valley outside the tent, rather than into the jail cell from which Link could not escape. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Horse Archery NPC is Missing or Won&#039;t Initiate the Mini-game&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
This mini-game requires the Fairy Bow, Epona, and the Gerudo Membership Card. It must also be day time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Fortress Rooftop Chest without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The chest can be reached from the top with the Hover Boots or by spawning a scarecrow and using the Hookshot. You&#039;ll have to stand close to the edge of the top level for the Hookshot to reach. Note that you won&#039;t see the Hookshot&#039;s red dot on the scarecrow.&lt;br /&gt;
&lt;br /&gt;
== Gerudo Training Grounds ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lava room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The torch at the end of this room is in reach using only the Hookshot. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Timed Boulder Room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The target on the ceiling is just within range of the Hookshot when standing almost directly under it. A wallmaster can also lift Link into the rupee if it’s the last to be collected. &lt;br /&gt;
&lt;br /&gt;
== Deku Tree ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Access F3 without Slingshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The slingshot is not required to get to the top floor of the Deku Tree. In fact, in Master Quest Link doesn&#039;t get the slingshot until climbing all the way up the tree in the first place. Skulltulas don&#039;t rush Link when he is not moving. Sneak past them while they are looking away.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Two Chests in Slingshot Room&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In vanilla Deku Tree there are two chests in the Slingshot room. The first is the obvious one that has the slingshot, but there are climbable vines on the wall to the left of it which lead to a second chest.&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Gold Skulltula on top of the Sinking Staircase&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Progress through the right side of the dungeon and hit the switch that makes the platforms in the entrance room rise higher, then leave the dungeon and re-enter it, progress through the dungeon backwards by taking the right platform in the entrance room to the top floor and going through the door on the upper level. This will grant you access to vines on the side of the stairs before the stairs have been lowered by the bomb blasts.&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu Jabu&#039;s Belly ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;First Switch&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The switch on the ceiling in the first room of Jabu Jabu&#039;s Belly can be hit using explosives.&lt;br /&gt;
&lt;br /&gt;
== Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Outside without Song of Time or Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Hover Boots, float to the door connecting the large block-pushing room with the courtyard. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Cross to the Other Courtyard via Well&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Gold Scale or Iron Boots, Link can cross from one courtyard to the other through the well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Push Large Colored Blocks as Adult&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In the Forest Temple, the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Triggering the Frozen Eye Switch without Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use Din&#039;s Fire from the platform below the frozen eye switch to activate it.&lt;br /&gt;
&lt;br /&gt;
== MQ Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Outside with just Hover Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The western courtyard can be reached from the room with the block-push puzzle by hovering towards the crystal switch behind the transparent wall and then jump slashing to hit the switch from the other side. This will remove the transparent wall, allowing you to hover to this door leading to the courtyard. The ledge from which you&#039;ll want to hover is behind the first blocks, but if you lack strength then this ledge can also be hovered to from where you end up after climbing the second ladder. If you have trouble making these hovers, then try rolling for extra distance.&lt;br /&gt;
&lt;br /&gt;
== Fire Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Push Large Colored Blocks as Adult&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In the Fire Temple, the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Volvagia without Hammer&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Hover Boots equipped, it’s a simple matter of floating over to the boss door. That said, the Hammer is still required to defeat the boss.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Skip the Topmost Locked Door&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Similarly to Volvagia, skip the topmost locked door by using Hover boots to float over to the pillar. Then use the Hammer to open the door leading to the Highest Goron and Hammer Chest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Extra Key&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
When key-sanity is disabled (that is, keys are in their own dungeon), the lock in the basement behind the hammer blocks is removed. This results in a spare key for this dungeon.&lt;br /&gt;
&lt;br /&gt;
== Water Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Entering without Iron Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The entryway is in logic with just longshot and gold scale. However, nothing inside Water Temple is in default logic without Iron Boots, thus is only relevant in entrance randomizer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boss Key Chest without Bombs or Goron’s Bracelet&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use the Hover Boots to reach the chest. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Getting Past the Timed Gate without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
After shooting the eye switch, cross the gap with Hover Boots.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Center Room Gold Skulltula without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Cast Farore’s Wind inside the center room. Raise the water to its highest level and cast Farore&#039;s Wind again to return to the warp point. Swim to the surface to reach the Gold Skulltula. &#039;&#039;&#039;In versions 6.0 and newer&#039;&#039;&#039;, this is no longer in default logic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Extra Key&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The door leading to the highest water level changer is never locked in rando. This results in a spare key for this dungeon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Raise the Water Level&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;This is only relevant prior to version 4.0 of randomizer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the water level lowered, jump down to the second level of the central structure. This may require savewarping to the beginning of the dungeon to reach. Use the Hookshot to climb onto the top level. With a well-spaced rolling jump you should be able to reach the ledge where you can raise the water to its highest level. This isn&#039;t required but it&#039;s a handy time saver.&lt;br /&gt;
&lt;br /&gt;
== Spirit Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Child Side Enemy Room&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In order to kill the Armos in this room, you&#039;re expected to have at least one of the following item combinations: Deku Sticks (jumpslashes can hit), Kokiri Sword, or Deku Nuts + Slingshot.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lower Metal Bridge on Child Side without Boomerang&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
You can just barely hit the switch with a well-placed slingshot shot. Alternatively, hit the crystal switch with a well-timed Bombchu placement in the opposite direction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Map chest without Din’s Fire or Magic&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Child Link is perfectly capable of lighting the torches using only a Deku Stick. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Collect Silver Rupees in the Boulder Room without Hover Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Reach the floating rupee by jumping into the boulder with a jump slash, or even without hitting the boulder with a properly timed jump slash.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Silver Gauntlets Chest from Adult Side using Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With a Longshot, shoot the chest opposite from the Mirror Shield chest to gain access to its contents and the end of child-side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boss Key Chest&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Eye Switch can be accessed by hitting the fake door with something to make it fall over. You do not necessarily need to destroy the fake door.&lt;br /&gt;
&lt;br /&gt;
== Shadow Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Crossing the First Gap without Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Hoverboots will reach the other side. If you fall short, start from the wall to build up speed before leaving the ledge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;First Silver Rupee Room without Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Reach raised platform in the corner of the room by using the Hover Boots from the nearby low wall. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spike floor room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Backflip onto the chest spawned in the middle of the room. From there, use the Hookshot to reach the upper ledge. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the Boat without Goron’s Bracelet&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Bypass pushing the large block by shooting the top of the ladder with a Hookshot. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Bongo Bongo without the Fairy Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Scarecrow’s Song to summon Pierre. Use Longshot to get to the other side. &lt;br /&gt;
&lt;br /&gt;
== MQ Bottom of the Well ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Central Area without Zelda&#039;s Lullaby&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The central area is gated off, and Zelda&#039;s Lullaby is required to lower the gates. However, from the western side you can bomb boulders and jump slash or backflip over a pit to reach the central area without playing Zelda&#039;s Lullaby.&lt;br /&gt;
&lt;br /&gt;
== Ganon’s Castle ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit Trial without Fire Arrows&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
A precise shot of an arrow through the torch will burn the web to reveal the light.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Water Trial Blue Fire&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With your bridge requirement set to Open, Blue Fire can be brought from the Water Trial to thaw King Zora or, if you have shopsanity active, to open the Zora Shop as adult if inaccessible as child.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Shadow Trial without Fire Arrows&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
There are 2 scenarios possible here, either with Hover Boots or with Din&#039;s Fire. Obviously, Link may have both, in which case either method will work.&amp;lt;br/&amp;gt;  &lt;br /&gt;
With Hover Boots, Longshot the torch to the right as you enter. From there, Link can reach the Like-Like with the Longshot. Once to the middle platform, equip the Hover Boots and roll across the gap to the platform where the chest spawns. From here open the chest and finish the trial.&amp;lt;br/&amp;gt;&lt;br /&gt;
With Din&#039;s Fire as a fire source, do the same thing as with Hover Boots, but instead of going to the Like-Like immediately, cast Din&#039;s Fire first.  This will spawn the glass platform to the chest platform so Link can jump across.&lt;br /&gt;
&lt;br /&gt;
== Knowing the Way with the Spoiler Log ==&lt;br /&gt;
&lt;br /&gt;
The spoiler log contains information about your personally randomized copy of the game and can be very helpful when looking for important items you&#039;ve missed. Please be aware that the Playthrough presented is intended to prove the seed is beatable in logic. It does not represent the only way to logically beat the seed. It takes only a few steps to find:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website Seeds&#039;&#039;&#039;&lt;br /&gt;
*[[Frequently_Asked_Questions#How_Do_I_Find_My_Spoiler_Log_Again.3F|How do I find my spoiler log again?]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Versions 1.0 - 3.0 and Standalone Download&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Open the spoiler log generated alongside your ROM. It should be formatted as &amp;lt;code&amp;gt;OoT_SETTINGSTR_SEED_Spoiler.txt&amp;lt;/code&amp;gt;.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Logic&amp;diff=1721</id>
		<title>Logic</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Logic&amp;diff=1721"/>
		<updated>2021-01-19T22:04:52Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Misunderstood Vanilla Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;“My Seed Is Broken!” (Glitchless Logic)&#039;&#039;&#039; - Solutions to completing randomized runs of &#039;&#039;Ocarina of Time&#039;&#039; can sometimes be unintuitive. While your seed may appear to be unbeatable, this isn’t often the case. Thanks to the diligent efforts of the developers, OoTR’s logic is incredibly robust. Listed below are some common sources of confusion, grouped by location. If you don’t mind spoiling the rest of the playthrough, instructions to finding your next step will be listed [[#Knowing_the_Way_with_the_Spoiler_Log|here]].&lt;br /&gt;
&lt;br /&gt;
If you follow these steps and still need help, you’re welcome to ask for support in the [https://discordapp.com/channels/274180765816848384/274186223147417600 #gameplay-and-tricks] channel of our [https://discord.gg/3VJPQNK Discord Server]. Please provide the seed and setting string along with any important details about the issue. If it turns out there is indeed a logical flaw, kind members of our team will report issues from there.&lt;br /&gt;
&lt;br /&gt;
{{TOClimit|2}}&lt;br /&gt;
&lt;br /&gt;
== Other Logic Pages ==&lt;br /&gt;
This page of the Wiki is for Glitchless Logic; for more information on Glitched and Entrance Randomizer Logic, please view the [[Glitched_Logic|Glitched]] and [[Entrance_Randomizer|Entrance Randomizer]] pages of the Wiki.&lt;br /&gt;
&lt;br /&gt;
It is also to document unusual logic that is &#039;&#039;&#039;absolutely required&#039;&#039;&#039; know in a seed to finish most randomizer seeds. Anyone who wish to contribute to the randomizer by adding features with logical requirements will likely need to be familiar with the logic on a deeper level. The [[Advanced Logic]] page will provide a better explanation of some of the more difficult to comprehend, but unnecessary to know by heart, logic quirks.&lt;br /&gt;
&lt;br /&gt;
== Vanilla Help ==&lt;br /&gt;
For a quick refresher regarding the most basic aspects of Ocarina of Time, see these [https://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Getting_Started getting Started pages for Ocarina of Time].&lt;br /&gt;
&lt;br /&gt;
For players who have not played randomizer before, it is strongly recommended to play the original game (i.e. vanilla) before attempting a randomizer seed. Strategy guides such as those from [https://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Table_of_Contents StrategyWiki] and [https://www.zeldadungeon.net/ocarina-of-time-walkthrough/ Zelda Dungeon] can be very helpful. Video guides are also available, the user [https://www.youtube.com/user/ScarecrowScythe Krow&#039;s Graveyard] has a playlist for [https://www.youtube.com/playlist?list=PLC4ADFACDF4946595 Vanilla Ocarina of Time] and [https://www.youtube.com/playlist?list=PLDgypNs3MY2Rd1jlYqNTWIfeLW7AiuoOK Master Quest Ocarina of Time]. Understanding how to beat vanilla is &#039;&#039;&#039;vital&#039;&#039;&#039; to beating a randomized seed.&lt;br /&gt;
&lt;br /&gt;
For those who would prefer a quicker experience, [https://ootrandomizer.com/seed/vanilla Vanilla] and [https://ootrandomizer.com/seed/MQvanilla Master Quest] are available as randomizer seeds with all the QoL changes inherent to randomizer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Minuet of Forest Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Stand outside the Forest Temple as an adult.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Wake up Talon&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Wake up Talon with the white Cucco from the Weird Egg.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entering the Castle&#039;&#039;&#039;&lt;br /&gt;
Move the Milk Crates to create a platform to jump from to reach the sewer hole in the castle wall. Talon must be woken up first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reaching Zelda (Zelda&#039;s Lullaby location)&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Enter the Castle during the day, then avoid the guards&#039; Line of Sight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Malon won&#039;t Teach her Song (Epona&#039;s Song location)&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
As a child, show her an Ocarina during the day. Note that Malon will not appear in Lon Lon Ranch if Talon hasn&#039;t been woken up in Hyrule Castle grounds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Song of Storms Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
As an adult, show an Ocarina to the Windmill operator.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Obtaining the Sun&#039;s Song Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Obtained from the Royal Family’s Tomb in the Kakariko Graveyard, accessible by playing Zelda’s Lullaby outside it.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spinning Pottery&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The spinning Goron Pot is activated by lighting the torches surrounding it. This can be accomplished by lighting sticks from Darunia&#039;s chamber OR by casting Din&#039;s Fire.&lt;br /&gt;
The Spinning Pot has 3 faces - Happy, Neutral, and Mad. Only the Happy face gives a randomized reward; Neutral give 3 bomb refills and Mad gives 3 green rupees.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Scarecrow’s Song&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must teach it to Bonooru (the scarecrow nearer the lake) as a child and then remind him again as an adult.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Stuck without Warp Songs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Save and quit outside the dungeon. Reloading the game will return Link to the Temple of Time (if adult) or Link&#039;s house (if child).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Opening Grottos without Bombs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Any grotto which can be opened with Bombs can also be opened with Hammer. However some grottos open when the Song of Storms is played and not with explosives.&lt;br /&gt;
&lt;br /&gt;
== Misunderstood Vanilla Mechanics ==&lt;br /&gt;
A lot of randomizer uses the vanilla requirements to do certain things. It just so happens that vanilla takes logic shortcuts in some locations because it&#039;s impossible to do some events before others. Meanwhile other events have requirements which do not come up in ordinary play. These are the most common issues people have starting randomizer after vanilla.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Skull Kid Ignores the Skull Mask&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Skull Kid must be befriended with Saria&#039;s Song before he will buy the Skull Mask. This is &#039;&#039;&#039;not&#039;&#039;&#039; required for the Skull Mask check- that is done by showing the Skull Mask to the Deku Scrubs inside the Lost Woods Theater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Saria Missing from Sacred Forest Meadow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have Zelda&#039;s Letter or later in the child trade sequence before Saria arrives to teach her song. This means finding the Weird Egg, waking Talon, and visiting Zelda first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Ocarina of Time and Song of Time Cutscenes&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
This is the Zelda &amp;amp; Impa&#039;s escape cutscene initiated by approaching the Castle Town draw bridge as a child. Link must have all 3 Spiritual Stones before approaching the draw bridge, Zora&#039;s Sapphire alone is not enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can&#039;t Find the Running Man&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must possess all 3 Spiritual Stones before the Running Man appears in Hyrule Field. Zora&#039;s Sapphire alone is not enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Open the Door of Time&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Song of Time while standing in front of the pedestal. The only requirements are a &#039;&#039;&#039;Fairy Ocarina&#039;&#039;&#039; and the &#039;&#039;&#039;Song of Time&#039;&#039;&#039;. The Spiritual Stones are &#039;&#039;&#039;not&#039;&#039;&#039; required, and the Ocarina of Time is also &#039;&#039;&#039;not&#039;&#039;&#039; required.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Big Poe Hunt&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Without Epona, there is a 2/5 (40%) chance of a Big Poe spawning while passing their spawn areas. While on Epona, there is a 100% chance that the poe that spawns will be a Big Poe. Due to this, default logic does &#039;&#039;&#039;not&#039;&#039;&#039; expect hunting Big Poes without Epona. However, logic may expect them to be found as the random contents of bottles if the Big Poe Count setting is low enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Burning Village/Nocturne of Shadow Cutscene&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have the &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Forest&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color: crimson&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;, and &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt; Medallions and then enter Kakariko Village as Adult from any entrance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Requiem of Spirit&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The song typically acquired by leaving Spirit Temple as an adult can be collected as a child too. Exiting Spirit Temple is the vanilla requirement, since outside sequence breaks child would never reach the Colossus before adult. &lt;br /&gt;
&lt;br /&gt;
In Entrance Randomizer, exit whichever dungeon is placed at Desert Colossus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Zelda Light Arrow Cutscene&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Enter the Temple of Time as adult with the Shadow and Spirit medallions to receive this item check. From the Master Sword pedestal, Link must approach the exit.&lt;br /&gt;
&lt;br /&gt;
== Vanilla Mechanics Changed by Randomizer ==&lt;br /&gt;
Randomizer has also changed some vanilla mechanics in an attempt to make randomization of certain elements more valuable. Those &#039;&#039;very&#039;&#039; familiar with Ocarina of Time may want to take note of the following differences.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Ocarina Memory Game&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Randomizer changed this mini-game to only require completing the 5 note version of the game to obtain the item. The mini-game does not need to be done a second time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Malon or Talon Missing from Ranch&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Malon and Talon normally appear in Lon Lon Ranch after speaking to Zelda and receiving Zelda&#039;s Letter. Due to Weird Egg being able to be shuffled some changes have had to be made to this to avoid softlocks. Waking Talon up at Hyrule Castle with the Cucco from the Weird Egg and obtaining Zelda&#039;s Letter will have him appear at the ranch. If the Weird Egg is not shuffled, Malon will also appear at the ranch after this. If Weird Egg is shuffled, she will not appear at the ranch until Link speaks to her at Hyrule Castle and receives an item from her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Dampe&#039;s Heart-Pounding Gravedigging Tour&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Dampe no longer requires a random number of attempts and will instead dig up the Heart Piece on the first attempt. He doesn&#039;t even need to be over a dirt patch. &lt;br /&gt;
&lt;br /&gt;
There is a bug in vanilla where if Link leaves the area before picking up the Heart Piece it is lost forever. The randomizer has mostly solved this issue, as long as Link doesn&#039;t die before picking up the Heart Piece. This seems to do the same thing the vanilla bug does and isn&#039;t handled properly by the randomizer yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Sheik at Temple&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Sheik cutscene at the Master Sword pedestal to obtain Prelude of Light has been changed from beating Forest Temple to obtaining the Forest Medallion. Once Link has the Forest Medallion, approaching the pedestal as adult either from the door of time, or from pulling the sword out as child will give you the reward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Fishing Pond&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The fishing reward minimums were lowered so an 8 pound fish is required as Child and a 10 pound fish is required as Adult. However, the lure must still be in deep enough water to cause the fish to bite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Biggoron&#039;s Claim Check&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Biggoron no longer requires three days between giving him the eyedrops and claim check. The claim check can now be immediately returned to Biggoron for a randomized item.&lt;br /&gt;
&lt;br /&gt;
== Forest ==&lt;br /&gt;
This area covers &#039;&#039;&#039;Kokiri Forest&#039;&#039;&#039;, &#039;&#039;&#039;The Lost Woods&#039;&#039;&#039;, and &#039;&#039;&#039;The Sacred Forest Meadow&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Closed Forest&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
When the &amp;quot;Closed Forest&amp;quot; setting is active, Link is expected to stay in these areas until beating Gohma in the Great Deku Tree. Do not leave these areas, even if there is a bomb bag, silver scale, or ocarina and a warp song. The Kokiri Sword will be in one of these forest areas and the shop will have a repeatably purchasable Deku Shield, even with Shopsanity active.&lt;br /&gt;
&lt;br /&gt;
A Slingshot will appear anywhere in these forest areas &#039;&#039;or&#039;&#039; [[#Deku Tree|The Great Deku Tree]].&lt;br /&gt;
&lt;br /&gt;
Hidden grottos in these areas can be required. In version 5.1 and prior this was required without any hint to the locations, but as of 5.2 the Stone of Agony will be found before logic can expect these locations, provided the trick that removes the SoA requirement was not enabled.&lt;br /&gt;
&lt;br /&gt;
With Tokensanity enabled, the three dirt patch Skulltulas can be required. In the Lost Woods, jump slashing the bushes outside of the Goron City warp with a stick will release bugs which can be caught in a bottle and used on the dirt patches. Since the sword could be in a dirt patch, keep this in mind.&lt;br /&gt;
&lt;br /&gt;
== Kakariko Village ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Rear Entrance to Impa&#039;s House as Child&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Take a cucco to the incomplete building. Toss it onto the top of the pile of bricks and climb up after it. Once on top of the pile of bricks with the cucco, pick it up and fly across to the Scaffolding. From here follow behind the carpenter to reach a good position to jump towards the entrance above the chicken coop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Shooting Gallery Gives 50 Rupees&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Fairy Bow/Quiver is required to win the special prize. Otherwise you will receive 50 rupees. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Rooftops without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
It&#039;s possible to get on the important rooftops with only Hookshot. Get a little closer and try again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Draining Kakariko Well&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Song of Storms to the Windmill Operator as a child.&lt;br /&gt;
&lt;br /&gt;
*Project 64 will have this issue if not configured correctly. Be sure you have followed the instructions in [[Project64]] if you run into it: &#039;&#039;Draining the well at night can crash the game; attempting it during the day is less likely to cause this crash.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Freestanding PoH in Windmill&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The freestanding heart piece in the windmill doesn&#039;t always expect an ocarina or the Song of Time. Use the boomerang to grab the item here or, if the trick is enabled, [https://www.youtube.com/watch?v=vDl7lr4Ecv8| reach it as adult with no other items required].&lt;br /&gt;
&lt;br /&gt;
== Goron City ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Goron City from Lost Woods without Bombs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Ignite the Bomb Flowers behind the boulders using Din’s Fire. Alternatively, if Adult Link destroys the boulders with Hammer, Strength, or Bow they&#039;ll be destroyed in the past so Child Link can enter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Large Rolling Goron to Relinquish Goods&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Bomb the Goron in the dark tunnel near the sign (Bomb/Bombchu). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In version 4.0 and older the Large Rolling Goron also requires Link to have a Bomb Bag&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boulder Maze without Bombs or Hammer&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Silver Guantlets are effective at clearing a path to each of the chests in the room. This will take some time, however. &lt;br /&gt;
&lt;br /&gt;
== Death Mountain Crater ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the lower Exit&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
From the top of the tall ladder, use the Hover Boots to hover over the boulder blocking the shortcut to Goron City (lower exit). Hover Boots can also be used at the bottom of the ladder to bypass the Boulder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the Bottom Area for Bolero of Fire and Access to Fire Temple&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use Hover Boots to cross the dilapidated bridge to reach the Warp Platform &amp;amp; Fire Temple.&lt;br /&gt;
&lt;br /&gt;
Alternatively, reach this bottom area with the Longshot by jumping from the upper area onto the lava platforms below and shooting a wooden plank to pull Link across the pool of lava.&lt;br /&gt;
&lt;br /&gt;
== Zora’s Domain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Access with Silver Scale&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Silver Scale allows access to Zora&#039;s Domain as child from Lake Hylia.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Need Blue Fire to Unfreeze King Zora/Zora Shop&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In Ganon’s Castle, Blue Fire can be found in Water Trial. Blue Fire may also be a purchasable item for 300 rupees in shops.&lt;br /&gt;
&lt;br /&gt;
== Lake Hylia ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Go fishing&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The fishing man rewards an 8 pound fish as a Child and a 10 pound fish as an Adult. Make sure to toss the lure in deep enough water to entice fish to bite. There&#039;s a minimum depth required for the mini-game to work. Tossing the Lure in very shallow water may cause the fish may swim around the Lure but never bite. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lake Hylia - Shooting the Sun with an Arrow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The tall rectangle island can be reached without filling the lake by using Scarecrow&#039;s Song and Longshot. You may not need to complete the Water Temple and raise the water level at Lake Hylia to acquire the item. The arrow must be fired at the sun during the early morning as per the written instructions on the stone platform.&lt;br /&gt;
&lt;br /&gt;
== Gerudo Fortress/Valley ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Traversing the Gerudo Valley Broken Bridge&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Cross the Broken Bridge as an Adult by using either Epona to jump it or using the Longshot on the sign above the gate on the other side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Entering Gerudo Training Grounds without Being Captured&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have the Gerudo Membership Card and also rescue all of the Carpenters that have been captured. If the Gerudo Membership Card is shuffled, then only the card is needed and the Carpenters do not need to be rescued to access the area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Getting Caught without a Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
If caught by a Gerudo Guard, either inside during combat or outside by being seen, without a Hookshot, Link will be thrown into the valley outside the tent, rather than into the jail cell from which Link could not escape. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Horse Archery NPC is Missing or Won&#039;t Initiate the Mini-game&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
This mini-game requires the Fairy Bow, Epona, and the Gerudo Membership Card. It must also be day time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Fortress Rooftop Chest without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The chest can be reached from the top with the Hover Boots or by spawning a scarecrow and using the Hookshot. You&#039;ll have to stand close to the edge of the top level for the Hookshot to reach. Note that you won&#039;t see the Hookshot&#039;s red dot on the scarecrow.&lt;br /&gt;
&lt;br /&gt;
== Gerudo Training Grounds ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lava room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The torch at the end of this room is in reach using only the Hookshot. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Timed Boulder Room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The target on the ceiling is just within range of the Hookshot when standing almost directly under it. A wallmaster can also lift Link into the rupee if it’s the last to be collected. &lt;br /&gt;
&lt;br /&gt;
== Deku Tree ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Access F3 without Slingshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The slingshot is not required to get to the top floor of the Deku Tree. In fact, in Master Quest Link doesn&#039;t get the slingshot until climbing all the way up the tree in the first place. Skulltulas don&#039;t rush Link when he is not moving. Sneak past them while they are looking away.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Two Chests in Slingshot Room&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In vanilla Deku Tree there are two chests in the Slingshot room. The first is the obvious one that has the slingshot, but there are climbable vines on the wall to the left of it which lead to a second chest.&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Gold Skulltula on top of the Sinking Staircase&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Progress through the right side of the dungeon and hit the switch that makes the platforms in the entrance room rise higher, then leave the dungeon and re-enter it, progress through the dungeon backwards by taking the right platform in the entrance room to the top floor and going through the door on the upper level. This will grant you access to vines on the side of the stairs before the stairs have been lowered by the bomb blasts.&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu Jabu&#039;s Belly ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;First Switch&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The switch on the ceiling in the first room of Jabu Jabu&#039;s Belly can be hit using explosives.&lt;br /&gt;
&lt;br /&gt;
== Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Outside without Song of Time or Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Hover Boots, float to the door connecting the large block-pushing room with the courtyard. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Cross to the Other Courtyard via Well&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Gold Scale or Iron Boots, Link can cross from one courtyard to the other through the well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Push Large Colored Blocks as Adult&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In the Forest Temple, the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Triggering the Frozen Eye Switch without Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use Din&#039;s Fire from the platform below the frozen eye switch to activate it.&lt;br /&gt;
&lt;br /&gt;
== MQ Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Outside with just Hover Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The western courtyard can be reached from the room with the block-push puzzle by hovering towards the crystal switch behind the transparent wall and then jump slashing to hit the switch from the other side. This will remove the transparent wall, allowing you to hover to this door leading to the courtyard. The ledge from which you&#039;ll want to hover is behind the first blocks, but if you lack strength then this ledge can also be hovered to from where you end up after climbing the second ladder. If you have trouble making these hovers, then try rolling for extra distance.&lt;br /&gt;
&lt;br /&gt;
== Fire Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Push Large Colored Blocks as Adult&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In the Fire Temple, the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Volvagia without Hammer&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Hover Boots equipped, it’s a simple matter of floating over to the boss door. That said, the Hammer is still required to defeat the boss.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Skip the Topmost Locked Door&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Similarly to Volvagia, skip the topmost locked door by using Hover boots to float over to the pillar. Then use the Hammer to open the door leading to the Highest Goron and Hammer Chest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Extra Key&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
When key-sanity is disabled (that is, keys are in their own dungeon), the lock in the basement behind the hammer blocks is removed. This results in a spare key for this dungeon.&lt;br /&gt;
&lt;br /&gt;
== Water Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Entering without Iron Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The entryway is in logic with just longshot and gold scale. However, nothing inside Water Temple is in default logic without Iron Boots, thus is only relevant in entrance randomizer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boss Key Chest without Bombs or Goron’s Bracelet&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use the Hover Boots to reach the chest. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Getting Past the Timed Gate without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
After shooting the eye switch, cross the gap with Hover Boots.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Center Room Gold Skulltula without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Cast Farore’s Wind inside the center room. Raise the water to its highest level and cast Farore&#039;s Wind again to return to the warp point. Swim to the surface to reach the Gold Skulltula.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Extra Key&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The door leading to the highest water level changer is never locked in rando. This results in a spare key for this dungeon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Raise the Water Level&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;This is only relevant prior to version 4.0 of randomizer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the water level lowered, jump down to the second level of the central structure. This may require savewarping to the beginning of the dungeon to reach. Use the Hookshot to climb onto the top level. With a well-spaced rolling jump you should be able to reach the ledge where you can raise the water to its highest level. This isn&#039;t required but it&#039;s a handy time saver.&lt;br /&gt;
&lt;br /&gt;
== Spirit Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Child Side Enemy Room&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In order to kill the Armos in this room, you&#039;re expected to have at least one of the following item combinations: Deku Sticks (jumpslashes can hit), Kokiri Sword, or Deku Nuts + Slingshot.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lower Metal Bridge on Child Side without Boomerang&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
You can just barely hit the switch with a well-placed slingshot shot. Alternatively, hit the crystal switch with a well-timed Bombchu placement in the opposite direction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Map chest without Din’s Fire or Magic&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Child Link is perfectly capable of lighting the torches using only a Deku Stick. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Collect Silver Rupees in the Boulder Room without Hover Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Reach the floating rupee by jumping into the boulder with a jump slash, or even without hitting the boulder with a properly timed jump slash.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Silver Gauntlets Chest from Adult Side using Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With a Longshot, shoot the chest opposite from the Mirror Shield chest to gain access to its contents and the end of child-side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boss Key Chest&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Eye Switch can be accessed by hitting the fake door with something to make it fall over. You do not necessarily need to destroy the fake door.&lt;br /&gt;
&lt;br /&gt;
== Shadow Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Crossing the First Gap without Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Hoverboots will reach the other side. If you fall short, start from the wall to build up speed before leaving the ledge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;First Silver Rupee Room without Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Reach raised platform in the corner of the room by using the Hover Boots from the nearby low wall. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spike floor room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Backflip onto the chest spawned in the middle of the room. From there, use the Hookshot to reach the upper ledge. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the Boat without Goron’s Bracelet&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Bypass pushing the large block by shooting the top of the ladder with a Hookshot. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Bongo Bongo without the Fairy Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Scarecrow’s Song to summon Pierre. Use Longshot to get to the other side. &lt;br /&gt;
&lt;br /&gt;
== MQ Bottom of the Well ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Central Area without Zelda&#039;s Lullaby&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The central area is gated off, and Zelda&#039;s Lullaby is required to lower the gates. However, from the western side you can bomb boulders and jump slash or backflip over a pit to reach the central area without playing Zelda&#039;s Lullaby.&lt;br /&gt;
&lt;br /&gt;
== Ganon’s Castle ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit Trial without Fire Arrows&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
A precise shot of an arrow through the torch will burn the web to reveal the light.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Water Trial Blue Fire&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With your bridge requirement set to Open, Blue Fire can be brought from the Water Trial to thaw King Zora or, if you have shopsanity active, to open the Zora Shop as adult if inaccessible as child.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Shadow Trial without Fire Arrows&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
There are 2 scenarios possible here, either with Hover Boots or with Din&#039;s Fire. Obviously, Link may have both, in which case either method will work.&amp;lt;br/&amp;gt;  &lt;br /&gt;
With Hover Boots, Longshot the torch to the right as you enter. From there, Link can reach the Like-Like with the Longshot. Once to the middle platform, equip the Hover Boots and roll across the gap to the platform where the chest spawns. From here open the chest and finish the trial.&amp;lt;br/&amp;gt;&lt;br /&gt;
With Din&#039;s Fire as a fire source, do the same thing as with Hover Boots, but instead of going to the Like-Like immediately, cast Din&#039;s Fire first.  This will spawn the glass platform to the chest platform so Link can jump across.&lt;br /&gt;
&lt;br /&gt;
== Knowing the Way with the Spoiler Log ==&lt;br /&gt;
&lt;br /&gt;
The spoiler log contains information about your personally randomized copy of the game and can be very helpful when looking for important items you&#039;ve missed. Please be aware that the Playthrough presented is intended to prove the seed is beatable in logic. It does not represent the only way to logically beat the seed. It takes only a few steps to find:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website Seeds&#039;&#039;&#039;&lt;br /&gt;
*[[Frequently_Asked_Questions#How_Do_I_Find_My_Spoiler_Log_Again.3F|How do I find my spoiler log again?]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Versions 1.0 - 3.0 and Standalone Download&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Open the spoiler log generated alongside your ROM. It should be formatted as &amp;lt;code&amp;gt;OoT_SETTINGSTR_SEED_Spoiler.txt&amp;lt;/code&amp;gt;.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
	</entry>
	<entry>
		<id>https://wiki.ootrandomizer.com/index.php?title=Logic&amp;diff=1720</id>
		<title>Logic</title>
		<link rel="alternate" type="text/html" href="https://wiki.ootrandomizer.com/index.php?title=Logic&amp;diff=1720"/>
		<updated>2021-01-19T21:56:54Z</updated>

		<summary type="html">&lt;p&gt;Star1468: /* Misunderstood Vanilla Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;“My Seed Is Broken!” (Glitchless Logic)&#039;&#039;&#039; - Solutions to completing randomized runs of &#039;&#039;Ocarina of Time&#039;&#039; can sometimes be unintuitive. While your seed may appear to be unbeatable, this isn’t often the case. Thanks to the diligent efforts of the developers, OoTR’s logic is incredibly robust. Listed below are some common sources of confusion, grouped by location. If you don’t mind spoiling the rest of the playthrough, instructions to finding your next step will be listed [[#Knowing_the_Way_with_the_Spoiler_Log|here]].&lt;br /&gt;
&lt;br /&gt;
If you follow these steps and still need help, you’re welcome to ask for support in the [https://discordapp.com/channels/274180765816848384/274186223147417600 #gameplay-and-tricks] channel of our [https://discord.gg/3VJPQNK Discord Server]. Please provide the seed and setting string along with any important details about the issue. If it turns out there is indeed a logical flaw, kind members of our team will report issues from there.&lt;br /&gt;
&lt;br /&gt;
{{TOClimit|2}}&lt;br /&gt;
&lt;br /&gt;
== Other Logic Pages ==&lt;br /&gt;
This page of the Wiki is for Glitchless Logic; for more information on Glitched and Entrance Randomizer Logic, please view the [[Glitched_Logic|Glitched]] and [[Entrance_Randomizer|Entrance Randomizer]] pages of the Wiki.&lt;br /&gt;
&lt;br /&gt;
It is also to document unusual logic that is &#039;&#039;&#039;absolutely required&#039;&#039;&#039; know in a seed to finish most randomizer seeds. Anyone who wish to contribute to the randomizer by adding features with logical requirements will likely need to be familiar with the logic on a deeper level. The [[Advanced Logic]] page will provide a better explanation of some of the more difficult to comprehend, but unnecessary to know by heart, logic quirks.&lt;br /&gt;
&lt;br /&gt;
== Vanilla Help ==&lt;br /&gt;
For a quick refresher regarding the most basic aspects of Ocarina of Time, see these [https://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Getting_Started getting Started pages for Ocarina of Time].&lt;br /&gt;
&lt;br /&gt;
For players who have not played randomizer before, it is strongly recommended to play the original game (i.e. vanilla) before attempting a randomizer seed. Strategy guides such as those from [https://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Table_of_Contents StrategyWiki] and [https://www.zeldadungeon.net/ocarina-of-time-walkthrough/ Zelda Dungeon] can be very helpful. Video guides are also available, the user [https://www.youtube.com/user/ScarecrowScythe Krow&#039;s Graveyard] has a playlist for [https://www.youtube.com/playlist?list=PLC4ADFACDF4946595 Vanilla Ocarina of Time] and [https://www.youtube.com/playlist?list=PLDgypNs3MY2Rd1jlYqNTWIfeLW7AiuoOK Master Quest Ocarina of Time]. Understanding how to beat vanilla is &#039;&#039;&#039;vital&#039;&#039;&#039; to beating a randomized seed.&lt;br /&gt;
&lt;br /&gt;
For those who would prefer a quicker experience, [https://ootrandomizer.com/seed/vanilla Vanilla] and [https://ootrandomizer.com/seed/MQvanilla Master Quest] are available as randomizer seeds with all the QoL changes inherent to randomizer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Minuet of Forest Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Stand outside the Forest Temple as an adult.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Wake up Talon&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Wake up Talon with the white Cucco from the Weird Egg.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entering the Castle&#039;&#039;&#039;&lt;br /&gt;
Move the Milk Crates to create a platform to jump from to reach the sewer hole in the castle wall. Talon must be woken up first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reaching Zelda (Zelda&#039;s Lullaby location)&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Enter the Castle during the day, then avoid the guards&#039; Line of Sight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Malon won&#039;t Teach her Song (Epona&#039;s Song location)&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
As a child, show her an Ocarina during the day. Note that Malon will not appear in Lon Lon Ranch if Talon hasn&#039;t been woken up in Hyrule Castle grounds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Song of Storms Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
As an adult, show an Ocarina to the Windmill operator.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Obtaining the Sun&#039;s Song Item&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Obtained from the Royal Family’s Tomb in the Kakariko Graveyard, accessible by playing Zelda’s Lullaby outside it.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spinning Pottery&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The spinning Goron Pot is activated by lighting the torches surrounding it. This can be accomplished by lighting sticks from Darunia&#039;s chamber OR by casting Din&#039;s Fire.&lt;br /&gt;
The Spinning Pot has 3 faces - Happy, Neutral, and Mad. Only the Happy face gives a randomized reward; Neutral give 3 bomb refills and Mad gives 3 green rupees.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Scarecrow’s Song&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must teach it to Bonooru (the scarecrow nearer the lake) as a child and then remind him again as an adult.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Stuck without Warp Songs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Save and quit outside the dungeon. Reloading the game will return Link to the Temple of Time (if adult) or Link&#039;s house (if child).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Opening Grottos without Bombs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Any grotto which can be opened with Bombs can also be opened with Hammer. However some grottos open when the Song of Storms is played and not with explosives.&lt;br /&gt;
&lt;br /&gt;
== Misunderstood Vanilla Mechanics ==&lt;br /&gt;
A lot of randomizer uses the vanilla requirements to do certain things. It just so happens that vanilla takes logic shortcuts in some locations because it&#039;s impossible to do some events before others. Meanwhile other events have requirements which do not come up in ordinary play. These are the most common issues people have starting randomizer after vanilla.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Skull Kid Ignores the Skull Mask&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Skull Kid must be befriended with Saria&#039;s Song before he will buy the Skull Mask. This is not required for the Skull Mask check- that is done by showing the Skull Mask to the Deku Scrubs inside the Lost Woods Theater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Saria Missing from Sacred Forest Meadow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have Zelda&#039;s Letter or later in the child trade sequence before Saria arrives to teach her song. This means finding the Weird Egg, waking Talon, and visiting Zelda first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Ocarina of Time and Song of Time Cutscenes&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
This is the Zelda &amp;amp; Impa&#039;s escape cutscene initiated by approaching the Castle Town draw bridge as a child. Link must have all 3 Spiritual Stones before approaching the draw bridge, Zora&#039;s Sapphire alone is not enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can&#039;t Find the Running Man&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must possess all 3 Spiritual Stones before the Running Man appears in Hyrule Field. Zora&#039;s Sapphire alone is not enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Open the Door of Time&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Song of Time while standing in front of the pedestal. The only requirements are a &#039;&#039;&#039;Fairy Ocarina&#039;&#039;&#039; and the &#039;&#039;&#039;Song of Time&#039;&#039;&#039;. The Spiritual Stones are &#039;&#039;&#039;not&#039;&#039;&#039; required, and the Ocarina of Time is also &#039;&#039;&#039;not&#039;&#039;&#039; required.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Big Poe Hunt&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Without Epona, there is a 2/5 (40%) chance of a Big Poe spawning while passing their spawn areas. While on Epona, there is a 100% chance that the poe that spawns will be a Big Poe. Due to this, default logic does &#039;&#039;&#039;not&#039;&#039;&#039; expect hunting Big Poes without Epona. However, logic may expect them to be found as the random contents of bottles if the Big Poe Count setting is low enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Burning Village/Nocturne of Shadow Cutscene&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have the &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Forest&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color: crimson&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;, and &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt; Medallions and then enter Kakariko Village as Adult from any entrance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Requiem of Spirit&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The song typically acquired by leaving Spirit Temple as an adult can be collected as a child too. Exiting Spirit Temple is the vanilla requirement, since outside sequence breaks child would never reach the Colossus before adult. &lt;br /&gt;
&lt;br /&gt;
In Entrance Randomizer, exit whichever dungeon is placed at Desert Colossus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Zelda Light Arrow Cutscene&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Enter the Temple of Time as adult with the Shadow and Spirit medallions to receive this item check. From the Master Sword pedestal, Link must approach the exit.&lt;br /&gt;
&lt;br /&gt;
== Vanilla Mechanics Changed by Randomizer ==&lt;br /&gt;
Randomizer has also changed some vanilla mechanics in an attempt to make randomization of certain elements more valuable. Those &#039;&#039;very&#039;&#039; familiar with Ocarina of Time may want to take note of the following differences.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Ocarina Memory Game&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Randomizer changed this mini-game to only require completing the 5 note version of the game to obtain the item. The mini-game does not need to be done a second time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Malon or Talon Missing from Ranch&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Malon and Talon normally appear in Lon Lon Ranch after speaking to Zelda and receiving Zelda&#039;s Letter. Due to Weird Egg being able to be shuffled some changes have had to be made to this to avoid softlocks. Waking Talon up at Hyrule Castle with the Cucco from the Weird Egg and obtaining Zelda&#039;s Letter will have him appear at the ranch. If the Weird Egg is not shuffled, Malon will also appear at the ranch after this. If Weird Egg is shuffled, she will not appear at the ranch until Link speaks to her at Hyrule Castle and receives an item from her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Dampe&#039;s Heart-Pounding Gravedigging Tour&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Dampe no longer requires a random number of attempts and will instead dig up the Heart Piece on the first attempt. He doesn&#039;t even need to be over a dirt patch. &lt;br /&gt;
&lt;br /&gt;
There is a bug in vanilla where if Link leaves the area before picking up the Heart Piece it is lost forever. The randomizer has mostly solved this issue, as long as Link doesn&#039;t die before picking up the Heart Piece. This seems to do the same thing the vanilla bug does and isn&#039;t handled properly by the randomizer yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Sheik at Temple&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Sheik cutscene at the Master Sword pedestal to obtain Prelude of Light has been changed from beating Forest Temple to obtaining the Forest Medallion. Once Link has the Forest Medallion, approaching the pedestal as adult either from the door of time, or from pulling the sword out as child will give you the reward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Fishing Pond&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The fishing reward minimums were lowered so an 8 pound fish is required as Child and a 10 pound fish is required as Adult. However, the lure must still be in deep enough water to cause the fish to bite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Biggoron&#039;s Claim Check&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Biggoron no longer requires three days between giving him the eyedrops and claim check. The claim check can now be immediately returned to Biggoron for a randomized item.&lt;br /&gt;
&lt;br /&gt;
== Forest ==&lt;br /&gt;
This area covers &#039;&#039;&#039;Kokiri Forest&#039;&#039;&#039;, &#039;&#039;&#039;The Lost Woods&#039;&#039;&#039;, and &#039;&#039;&#039;The Sacred Forest Meadow&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Closed Forest&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
When the &amp;quot;Closed Forest&amp;quot; setting is active, Link is expected to stay in these areas until beating Gohma in the Great Deku Tree. Do not leave these areas, even if there is a bomb bag, silver scale, or ocarina and a warp song. The Kokiri Sword will be in one of these forest areas and the shop will have a repeatably purchasable Deku Shield, even with Shopsanity active.&lt;br /&gt;
&lt;br /&gt;
A Slingshot will appear anywhere in these forest areas &#039;&#039;or&#039;&#039; [[#Deku Tree|The Great Deku Tree]].&lt;br /&gt;
&lt;br /&gt;
Hidden grottos in these areas can be required. In version 5.1 and prior this was required without any hint to the locations, but as of 5.2 the Stone of Agony will be found before logic can expect these locations, provided the trick that removes the SoA requirement was not enabled.&lt;br /&gt;
&lt;br /&gt;
With Tokensanity enabled, the three dirt patch Skulltulas can be required. In the Lost Woods, jump slashing the bushes outside of the Goron City warp with a stick will release bugs which can be caught in a bottle and used on the dirt patches. Since the sword could be in a dirt patch, keep this in mind.&lt;br /&gt;
&lt;br /&gt;
== Kakariko Village ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Rear Entrance to Impa&#039;s House as Child&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Take a cucco to the incomplete building. Toss it onto the top of the pile of bricks and climb up after it. Once on top of the pile of bricks with the cucco, pick it up and fly across to the Scaffolding. From here follow behind the carpenter to reach a good position to jump towards the entrance above the chicken coop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Shooting Gallery Gives 50 Rupees&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Fairy Bow/Quiver is required to win the special prize. Otherwise you will receive 50 rupees. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Rooftops without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
It&#039;s possible to get on the important rooftops with only Hookshot. Get a little closer and try again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Draining Kakariko Well&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Song of Storms to the Windmill Operator as a child.&lt;br /&gt;
&lt;br /&gt;
*Project 64 will have this issue if not configured correctly. Be sure you have followed the instructions in [[Project64]] if you run into it: &#039;&#039;Draining the well at night can crash the game; attempting it during the day is less likely to cause this crash.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Freestanding PoH in Windmill&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The freestanding heart piece in the windmill doesn&#039;t always expect an ocarina or the Song of Time. Use the boomerang to grab the item here or, if the trick is enabled, [https://www.youtube.com/watch?v=vDl7lr4Ecv8| reach it as adult with no other items required].&lt;br /&gt;
&lt;br /&gt;
== Goron City ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Goron City from Lost Woods without Bombs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Ignite the Bomb Flowers behind the boulders using Din’s Fire. Alternatively, if Adult Link destroys the boulders with Hammer, Strength, or Bow they&#039;ll be destroyed in the past so Child Link can enter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Large Rolling Goron to Relinquish Goods&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Bomb the Goron in the dark tunnel near the sign (Bomb/Bombchu). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In version 4.0 and older the Large Rolling Goron also requires Link to have a Bomb Bag&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boulder Maze without Bombs or Hammer&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Silver Guantlets are effective at clearing a path to each of the chests in the room. This will take some time, however. &lt;br /&gt;
&lt;br /&gt;
== Death Mountain Crater ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the lower Exit&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
From the top of the tall ladder, use the Hover Boots to hover over the boulder blocking the shortcut to Goron City (lower exit). Hover Boots can also be used at the bottom of the ladder to bypass the Boulder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the Bottom Area for Bolero of Fire and Access to Fire Temple&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use Hover Boots to cross the dilapidated bridge to reach the Warp Platform &amp;amp; Fire Temple.&lt;br /&gt;
&lt;br /&gt;
Alternatively, reach this bottom area with the Longshot by jumping from the upper area onto the lava platforms below and shooting a wooden plank to pull Link across the pool of lava.&lt;br /&gt;
&lt;br /&gt;
== Zora’s Domain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Access with Silver Scale&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Silver Scale allows access to Zora&#039;s Domain as child from Lake Hylia.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Need Blue Fire to Unfreeze King Zora/Zora Shop&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In Ganon’s Castle, Blue Fire can be found in Water Trial. Blue Fire may also be a purchasable item for 300 rupees in shops.&lt;br /&gt;
&lt;br /&gt;
== Lake Hylia ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Go fishing&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The fishing man rewards an 8 pound fish as a Child and a 10 pound fish as an Adult. Make sure to toss the lure in deep enough water to entice fish to bite. There&#039;s a minimum depth required for the mini-game to work. Tossing the Lure in very shallow water may cause the fish may swim around the Lure but never bite. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lake Hylia - Shooting the Sun with an Arrow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The tall rectangle island can be reached without filling the lake by using Scarecrow&#039;s Song and Longshot. You may not need to complete the Water Temple and raise the water level at Lake Hylia to acquire the item. The arrow must be fired at the sun during the early morning as per the written instructions on the stone platform.&lt;br /&gt;
&lt;br /&gt;
== Gerudo Fortress/Valley ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Traversing the Gerudo Valley Broken Bridge&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Cross the Broken Bridge as an Adult by using either Epona to jump it or using the Longshot on the sign above the gate on the other side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Entering Gerudo Training Grounds without Being Captured&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Link must have the Gerudo Membership Card and also rescue all of the Carpenters that have been captured. If the Gerudo Membership Card is shuffled, then only the card is needed and the Carpenters do not need to be rescued to access the area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Getting Caught without a Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
If caught by a Gerudo Guard, either inside during combat or outside by being seen, without a Hookshot, Link will be thrown into the valley outside the tent, rather than into the jail cell from which Link could not escape. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Horse Archery NPC is Missing or Won&#039;t Initiate the Mini-game&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
This mini-game requires the Fairy Bow, Epona, and the Gerudo Membership Card. It must also be day time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Fortress Rooftop Chest without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The chest can be reached from the top with the Hover Boots or by spawning a scarecrow and using the Hookshot. You&#039;ll have to stand close to the edge of the top level for the Hookshot to reach. Note that you won&#039;t see the Hookshot&#039;s red dot on the scarecrow.&lt;br /&gt;
&lt;br /&gt;
== Gerudo Training Grounds ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lava room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The torch at the end of this room is in reach using only the Hookshot. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Timed Boulder Room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The target on the ceiling is just within range of the Hookshot when standing almost directly under it. A wallmaster can also lift Link into the rupee if it’s the last to be collected. &lt;br /&gt;
&lt;br /&gt;
== Deku Tree ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Access F3 without Slingshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The slingshot is not required to get to the top floor of the Deku Tree. In fact, in Master Quest Link doesn&#039;t get the slingshot until climbing all the way up the tree in the first place. Skulltulas don&#039;t rush Link when he is not moving. Sneak past them while they are looking away.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Two Chests in Slingshot Room&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In vanilla Deku Tree there are two chests in the Slingshot room. The first is the obvious one that has the slingshot, but there are climbable vines on the wall to the left of it which lead to a second chest.&lt;br /&gt;
&lt;br /&gt;
== Dodongo&#039;s Cavern ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Gold Skulltula on top of the Sinking Staircase&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Progress through the right side of the dungeon and hit the switch that makes the platforms in the entrance room rise higher, then leave the dungeon and re-enter it, progress through the dungeon backwards by taking the right platform in the entrance room to the top floor and going through the door on the upper level. This will grant you access to vines on the side of the stairs before the stairs have been lowered by the bomb blasts.&lt;br /&gt;
&lt;br /&gt;
== Inside Jabu Jabu&#039;s Belly ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;First Switch&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The switch on the ceiling in the first room of Jabu Jabu&#039;s Belly can be hit using explosives.&lt;br /&gt;
&lt;br /&gt;
== Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Outside without Song of Time or Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Hover Boots, float to the door connecting the large block-pushing room with the courtyard. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Cross to the Other Courtyard via Well&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Gold Scale or Iron Boots, Link can cross from one courtyard to the other through the well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Push Large Colored Blocks as Adult&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In the Forest Temple, the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Triggering the Frozen Eye Switch without Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use Din&#039;s Fire from the platform below the frozen eye switch to activate it.&lt;br /&gt;
&lt;br /&gt;
== MQ Forest Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Get Outside with just Hover Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The western courtyard can be reached from the room with the block-push puzzle by hovering towards the crystal switch behind the transparent wall and then jump slashing to hit the switch from the other side. This will remove the transparent wall, allowing you to hover to this door leading to the courtyard. The ledge from which you&#039;ll want to hover is behind the first blocks, but if you lack strength then this ledge can also be hovered to from where you end up after climbing the second ladder. If you have trouble making these hovers, then try rolling for extra distance.&lt;br /&gt;
&lt;br /&gt;
== Fire Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Push Large Colored Blocks as Adult&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In the Fire Temple, the Goron’s Bracelet is required to push these blocks, even as adult. Link only put on gauntlets to keep his hands from drying out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Volvagia without Hammer&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With Hover Boots equipped, it’s a simple matter of floating over to the boss door. That said, the Hammer is still required to defeat the boss.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Skip the Topmost Locked Door&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Similarly to Volvagia, skip the topmost locked door by using Hover boots to float over to the pillar. Then use the Hammer to open the door leading to the Highest Goron and Hammer Chest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Extra Key&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
When key-sanity is disabled (that is, keys are in their own dungeon), the lock in the basement behind the hammer blocks is removed. This results in a spare key for this dungeon.&lt;br /&gt;
&lt;br /&gt;
== Water Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Entering without Iron Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The entryway is in logic with just longshot and gold scale. However, nothing inside Water Temple is in default logic without Iron Boots, thus is only relevant in entrance randomizer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boss Key Chest without Bombs or Goron’s Bracelet&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Use the Hover Boots to reach the chest. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Getting Past the Timed Gate without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
After shooting the eye switch, cross the gap with Hover Boots.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Center Room Gold Skulltula without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Cast Farore’s Wind inside the center room. Raise the water to its highest level and cast Farore&#039;s Wind again to return to the warp point. Swim to the surface to reach the Gold Skulltula.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Extra Key&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The door leading to the highest water level changer is never locked in rando. This results in a spare key for this dungeon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Can’t Raise the Water Level&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;This is only relevant prior to version 4.0 of randomizer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the water level lowered, jump down to the second level of the central structure. This may require savewarping to the beginning of the dungeon to reach. Use the Hookshot to climb onto the top level. With a well-spaced rolling jump you should be able to reach the ledge where you can raise the water to its highest level. This isn&#039;t required but it&#039;s a handy time saver.&lt;br /&gt;
&lt;br /&gt;
== Spirit Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Child Side Enemy Room&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
In order to kill the Armos in this room, you&#039;re expected to have at least one of the following item combinations: Deku Sticks (jumpslashes can hit), Kokiri Sword, or Deku Nuts + Slingshot.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Lower Metal Bridge on Child Side without Boomerang&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
You can just barely hit the switch with a well-placed slingshot shot. Alternatively, hit the crystal switch with a well-timed Bombchu placement in the opposite direction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Map chest without Din’s Fire or Magic&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Child Link is perfectly capable of lighting the torches using only a Deku Stick. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Collect Silver Rupees in the Boulder Room without Hover Boots&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Reach the floating rupee by jumping into the boulder with a jump slash, or even without hitting the boulder with a properly timed jump slash.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Silver Gauntlets Chest from Adult Side using Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With a Longshot, shoot the chest opposite from the Mirror Shield chest to gain access to its contents and the end of child-side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Boss Key Chest&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The Eye Switch can be accessed by hitting the fake door with something to make it fall over. You do not necessarily need to destroy the fake door.&lt;br /&gt;
&lt;br /&gt;
== Shadow Temple ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Crossing the First Gap without Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Hoverboots will reach the other side. If you fall short, start from the wall to build up speed before leaving the ledge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;First Silver Rupee Room without Hookshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Reach raised platform in the corner of the room by using the Hover Boots from the nearby low wall. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spike floor room without Longshot&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Backflip onto the chest spawned in the middle of the room. From there, use the Hookshot to reach the upper ledge. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach the Boat without Goron’s Bracelet&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Bypass pushing the large block by shooting the top of the ladder with a Hookshot. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Reach Bongo Bongo without the Fairy Bow&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
Play the Scarecrow’s Song to summon Pierre. Use Longshot to get to the other side. &lt;br /&gt;
&lt;br /&gt;
== MQ Bottom of the Well ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Central Area without Zelda&#039;s Lullaby&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
The central area is gated off, and Zelda&#039;s Lullaby is required to lower the gates. However, from the western side you can bomb boulders and jump slash or backflip over a pit to reach the central area without playing Zelda&#039;s Lullaby.&lt;br /&gt;
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== Ganon’s Castle ==&lt;br /&gt;
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&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit Trial without Fire Arrows&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
A precise shot of an arrow through the torch will burn the web to reveal the light.&lt;br /&gt;
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&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Water Trial Blue Fire&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
With your bridge requirement set to Open, Blue Fire can be brought from the Water Trial to thaw King Zora or, if you have shopsanity active, to open the Zora Shop as adult if inaccessible as child.&lt;br /&gt;
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&amp;lt;div style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&#039;&#039;&#039;Shadow Trial without Fire Arrows&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
There are 2 scenarios possible here, either with Hover Boots or with Din&#039;s Fire. Obviously, Link may have both, in which case either method will work.&amp;lt;br/&amp;gt;  &lt;br /&gt;
With Hover Boots, Longshot the torch to the right as you enter. From there, Link can reach the Like-Like with the Longshot. Once to the middle platform, equip the Hover Boots and roll across the gap to the platform where the chest spawns. From here open the chest and finish the trial.&amp;lt;br/&amp;gt;&lt;br /&gt;
With Din&#039;s Fire as a fire source, do the same thing as with Hover Boots, but instead of going to the Like-Like immediately, cast Din&#039;s Fire first.  This will spawn the glass platform to the chest platform so Link can jump across.&lt;br /&gt;
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== Knowing the Way with the Spoiler Log ==&lt;br /&gt;
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The spoiler log contains information about your personally randomized copy of the game and can be very helpful when looking for important items you&#039;ve missed. Please be aware that the Playthrough presented is intended to prove the seed is beatable in logic. It does not represent the only way to logically beat the seed. It takes only a few steps to find:&lt;br /&gt;
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&#039;&#039;&#039;Website Seeds&#039;&#039;&#039;&lt;br /&gt;
*[[Frequently_Asked_Questions#How_Do_I_Find_My_Spoiler_Log_Again.3F|How do I find my spoiler log again?]]&lt;br /&gt;
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&#039;&#039;&#039;Versions 1.0 - 3.0 and Standalone Download&#039;&#039;&#039; &lt;br /&gt;
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Open the spoiler log generated alongside your ROM. It should be formatted as &amp;lt;code&amp;gt;OoT_SETTINGSTR_SEED_Spoiler.txt&amp;lt;/code&amp;gt;.&lt;/div&gt;</summary>
		<author><name>Star1468</name></author>
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